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Comparing deliantra/server/common/map.C (file contents):
Revision 1.33 by root, Sun Oct 8 16:51:50 2006 UTC vs.
Revision 1.40 by root, Tue Dec 12 21:39:56 2006 UTC

24 24
25#include <global.h> 25#include <global.h>
26#include <funcpoint.h> 26#include <funcpoint.h>
27 27
28#include <loader.h> 28#include <loader.h>
29#ifndef WIN32 /* ---win32 exclude header */
30# include <unistd.h> 29#include <unistd.h>
31#endif /* win32 */
32 30
33#include "path.h" 31#include "path.h"
34 32
35 33
36/* 34/*
157int 155int
158check_path (const char *name, int prepend_dir) 156check_path (const char *name, int prepend_dir)
159{ 157{
160 char buf[MAX_BUF]; 158 char buf[MAX_BUF];
161 159
162#ifndef WIN32
163 char *endbuf; 160 char *endbuf;
164 struct stat statbuf; 161 struct stat statbuf;
165 int mode = 0; 162 int mode = 0;
166#endif
167 163
168 if (prepend_dir) 164 if (prepend_dir)
169 strcpy (buf, create_pathname (name)); 165 strcpy (buf, create_pathname (name));
170 else 166 else
171 strcpy (buf, name); 167 strcpy (buf, name);
172#ifdef WIN32 /* ***win32: check this sucker in windows style. */
173 return (_access (buf, 0));
174#else
175 168
176 /* old method (strchr(buf, '\0')) seemd very odd to me - 169 /* old method (strchr(buf, '\0')) seemd very odd to me -
177 * this method should be equivalant and is clearer. 170 * this method should be equivalant and is clearer.
178 * Can not use strcat because we need to cycle through 171 * Can not use strcat because we need to cycle through
179 * all the names. 172 * all the names.
192 if ((statbuf.st_mode & S_IWGRP && getegid () == statbuf.st_gid) || 185 if ((statbuf.st_mode & S_IWGRP && getegid () == statbuf.st_gid) ||
193 (statbuf.st_mode & S_IWUSR && geteuid () == statbuf.st_uid) || (statbuf.st_mode & S_IWOTH)) 186 (statbuf.st_mode & S_IWUSR && geteuid () == statbuf.st_uid) || (statbuf.st_mode & S_IWOTH))
194 mode |= 2; 187 mode |= 2;
195 188
196 return (mode); 189 return (mode);
197#endif
198} 190}
199 191
200/* 192/*
201 * Prints out debug-information about a map. 193 * Prints out debug-information about a map.
202 * Dumping these at llevError doesn't seem right, but is 194 * Dumping these at llevError doesn't seem right, but is
540{ 532{
541 int i, j; 533 int i, j;
542 int unique; 534 int unique;
543 object *op, *prev = NULL, *last_more = NULL, *otmp; 535 object *op, *prev = NULL, *last_more = NULL, *otmp;
544 536
545 op = get_object (); 537 op = object::create ();
546 op->map = m; /* To handle buttons correctly */ 538 op->map = m; /* To handle buttons correctly */
547 539
548 while ((i = load_object (fp, op, mapflags))) 540 while ((i = load_object (fp, op, mapflags)))
549 { 541 {
550 /* if the archetype for the object is null, means that we 542 /* if the archetype for the object is null, means that we
580 } 572 }
581 573
582 if (mapflags & MAP_STYLE) 574 if (mapflags & MAP_STYLE)
583 remove_from_active_list (op); 575 remove_from_active_list (op);
584 576
585 op = get_object (); 577 op = object::create ();
586 op->map = m; 578 op->map = m;
587 } 579 }
588 580
589 for (i = 0; i < m->width; i++) 581 for (i = 0; i < m->width; i++)
590 { 582 {
600 SET_FLAG (otmp, FLAG_OBJ_ORIGINAL); 592 SET_FLAG (otmp, FLAG_OBJ_ORIGINAL);
601 } 593 }
602 } 594 }
603 } 595 }
604 596
605 free_object (op); 597 op->destroy ();
606 link_multipart_objects (m); 598 link_multipart_objects (m);
607} 599}
608 600
609/* This saves all the objects on the map in a non destructive fashion. 601/* This saves all the objects on the map in a non destructive fashion.
610 * Modified by MSW 2001-07-01 to do in a single pass - reduces code, 602 * Modified by MSW 2001-07-01 to do in a single pass - reduces code,
643 635
644 } /* for this space */ 636 } /* for this space */
645 } /* for this j */ 637 } /* for this j */
646} 638}
647 639
640maptile::maptile ()
641{
642 in_memory = MAP_SWAPPED;
643 /* The maps used to pick up default x and y values from the
644 * map archetype. Mimic that behaviour.
645 */
646 MAP_WIDTH (this) = 16;
647 MAP_HEIGHT (this) = 16;
648 MAP_RESET_TIMEOUT (this) = 0;
649 MAP_TIMEOUT (this) = 300;
650 MAP_ENTER_X (this) = 0;
651 MAP_ENTER_Y (this) = 0;
652 /*set part to -1 indicating conversion to weather map not yet done */
653 MAP_WORLDPARTX (this) = -1;
654 MAP_WORLDPARTY (this) = -1;
655}
656
648/* 657/*
649 * Allocates, initialises, and returns a pointer to a maptile. 658 * Allocates, initialises, and returns a pointer to a maptile.
650 * Modified to no longer take a path option which was not being 659 * Modified to no longer take a path option which was not being
651 * used anyways. MSW 2001-07-01 660 * used anyways. MSW 2001-07-01
652 */ 661 */
653
654maptile * 662maptile *
655get_linked_map (void) 663get_linked_map (void)
656{ 664{
657 maptile *map = new maptile; 665 maptile *mp, *map = new maptile;
658 maptile *mp;
659 666
660 for (mp = first_map; mp != NULL && mp->next != NULL; mp = mp->next); 667 for (mp = first_map; mp && mp->next; mp = mp->next);
668
661 if (mp == NULL) 669 if (mp == NULL)
662 first_map = map; 670 first_map = map;
663 else 671 else
664 mp->next = map; 672 mp->next = map;
665 673
666 map->in_memory = MAP_SWAPPED;
667 /* The maps used to pick up default x and y values from the
668 * map archetype. Mimic that behaviour.
669 */
670 MAP_WIDTH (map) = 16;
671 MAP_HEIGHT (map) = 16;
672 MAP_RESET_TIMEOUT (map) = 0;
673 MAP_TIMEOUT (map) = 300;
674 MAP_ENTER_X (map) = 0;
675 MAP_ENTER_Y (map) = 0;
676 /*set part to -1 indicating conversion to weather map not yet done */
677 MAP_WORLDPARTX (map) = -1;
678 MAP_WORLDPARTY (map) = -1;
679 return map; 674 return map;
680} 675}
681 676
682/* 677/*
683 * Allocates the arrays contained in a maptile. 678 * Allocates the arrays contained in a maptile.
684 * This basically allocates the dynamic array of spaces for the 679 * This basically allocates the dynamic array of spaces for the
685 * map. 680 * map.
686 */ 681 */
687
688void 682void
689allocate_map (maptile *m) 683maptile::allocate ()
690{ 684{
691 m->in_memory = MAP_IN_MEMORY; 685 in_memory = MAP_IN_MEMORY;
686
692 /* Log this condition and free the storage. We could I suppose 687 /* Log this condition and free the storage. We could I suppose
693 * realloc, but if the caller is presuming the data will be intact, 688 * realloc, but if the caller is presuming the data will be intact,
694 * that is their poor assumption. 689 * that is their poor assumption.
695 */ 690 */
696 if (m->spaces) 691 if (spaces)
697 { 692 {
698 LOG (llevError, "allocate_map called with already allocated map (%s)\n", m->path); 693 LOG (llevError, "allocate_map called with already allocated map (%s)\n", path);
699 free (m->spaces); 694 free (spaces);
700 } 695 }
701 696
702 m->spaces = (MapSpace *) calloc (1, MAP_WIDTH (m) * MAP_HEIGHT (m) * sizeof (MapSpace)); 697 spaces = (MapSpace *)
698 calloc (1, width * height * sizeof (MapSpace));
703 699
704 if (m->spaces == NULL) 700 if (!spaces)
705 fatal (OUT_OF_MEMORY); 701 fatal (OUT_OF_MEMORY);
706} 702}
707 703
708/* Create and returns a map of the specific size. Used 704/* Create and returns a map of the specific size. Used
709 * in random map code and the editor. 705 * in random map code and the editor.
714 maptile *m = get_linked_map (); 710 maptile *m = get_linked_map ();
715 711
716 m->width = sizex; 712 m->width = sizex;
717 m->height = sizey; 713 m->height = sizey;
718 m->in_memory = MAP_SWAPPED; 714 m->in_memory = MAP_SWAPPED;
719 allocate_map (m); 715 m->allocate ();
716
720 return m; 717 return m;
721} 718}
722 719
723/* Takes a string from a map definition and outputs a pointer to the array of shopitems 720/* Takes a string from a map definition and outputs a pointer to the array of shopitems
724 * corresponding to that string. Memory is allocated for this, it must be freed 721 * corresponding to that string. Memory is allocated for this, it must be freed
851{ 848{
852 char buf[HUGE_BUF], msgbuf[HUGE_BUF], maplorebuf[HUGE_BUF], *key = NULL, *value, *end; 849 char buf[HUGE_BUF], msgbuf[HUGE_BUF], maplorebuf[HUGE_BUF], *key = NULL, *value, *end;
853 int msgpos = 0; 850 int msgpos = 0;
854 int maplorepos = 0; 851 int maplorepos = 0;
855 852
856 while (fgets (buf, HUGE_BUF - 1, fp) != NULL) 853 while (fgets (buf, HUGE_BUF, fp) != NULL)
857 { 854 {
858 buf[HUGE_BUF - 1] = 0; 855 buf[HUGE_BUF - 1] = 0;
859 key = buf; 856 key = buf;
857
860 while (isspace (*key)) 858 while (isspace (*key))
861 key++; 859 key++;
860
862 if (*key == 0) 861 if (*key == 0)
863 continue; /* empty line */ 862 continue; /* empty line */
863
864 value = strchr (key, ' '); 864 value = strchr (key, ' ');
865
865 if (!value) 866 if (!value)
866 { 867 {
867 end = strchr (key, '\n'); 868 if ((end = strchr (key, '\n')))
868 if (end != NULL)
869 {
870 *end = 0; 869 *end = 0;
871 }
872 } 870 }
873 else 871 else
874 { 872 {
875 *value = 0; 873 *value = 0;
876 value++; 874 value++;
877 end = strchr (value, '\n'); 875 end = strchr (value, '\n');
876
878 while (isspace (*value)) 877 while (isspace (*value))
879 { 878 {
880 value++; 879 value++;
880
881 if (*value == '\0' || value == end) 881 if (*value == '\0' || value == end)
882 { 882 {
883 /* Nothing but spaces. */ 883 /* Nothing but spaces. */
884 value = NULL; 884 value = NULL;
885 break; 885 break;
908 * that use the parameter. 908 * that use the parameter.
909 */ 909 */
910 910
911 if (!strcmp (key, "msg")) 911 if (!strcmp (key, "msg"))
912 { 912 {
913 while (fgets (buf, HUGE_BUF - 1, fp) != NULL) 913 while (fgets (buf, HUGE_BUF, fp) != NULL)
914 { 914 {
915 if (!strcmp (buf, "endmsg\n")) 915 if (!strcmp (buf, "endmsg\n"))
916 break; 916 break;
917 else 917 else
918 { 918 {
929 if (msgpos != 0) 929 if (msgpos != 0)
930 m->msg = strdup_local (msgbuf); 930 m->msg = strdup_local (msgbuf);
931 } 931 }
932 else if (!strcmp (key, "maplore")) 932 else if (!strcmp (key, "maplore"))
933 { 933 {
934 while (fgets (buf, HUGE_BUF - 1, fp) != NULL) 934 while (fgets (buf, HUGE_BUF, fp) != NULL)
935 { 935 {
936 if (!strcmp (buf, "endmaplore\n")) 936 if (!strcmp (buf, "endmaplore\n"))
937 break; 937 break;
938 else 938 else
939 { 939 {
1182 LOG (llevError, "Error loading map header for %s, flags=%d\n", filename, flags); 1182 LOG (llevError, "Error loading map header for %s, flags=%d\n", filename, flags);
1183 delete_map (m); 1183 delete_map (m);
1184 return NULL; 1184 return NULL;
1185 } 1185 }
1186 1186
1187 allocate_map (m); 1187 m->allocate ();
1188 1188
1189 m->in_memory = MAP_LOADING; 1189 m->in_memory = MAP_LOADING;
1190 load_objects (m, thawer, flags & (MAP_BLOCK | MAP_STYLE)); 1190 load_objects (m, thawer, flags & (MAP_BLOCK | MAP_STYLE));
1191 1191
1192 m->in_memory = MAP_IN_MEMORY; 1192 m->in_memory = MAP_IN_MEMORY;
1238 LOG (llevError, "Error loading map header for %s (%s)\n", m->path, m->tmpname); 1238 LOG (llevError, "Error loading map header for %s (%s)\n", m->path, m->tmpname);
1239 delete_map (m); 1239 delete_map (m);
1240 m = load_original_map (m->path, 0); 1240 m = load_original_map (m->path, 0);
1241 return NULL; 1241 return NULL;
1242 } 1242 }
1243
1243 allocate_map (m); 1244 m->allocate ();
1244 1245
1245 m->in_memory = MAP_LOADING; 1246 m->in_memory = MAP_LOADING;
1246 load_objects (m, thawer, 0); 1247 load_objects (m, thawer, 0);
1247 1248
1248 m->in_memory = MAP_IN_MEMORY; 1249 m->in_memory = MAP_IN_MEMORY;
1273 LOG (llevError, "Error loading map header for overlay %s (%s)\n", m->path, pathname); 1274 LOG (llevError, "Error loading map header for overlay %s (%s)\n", m->path, pathname);
1274 delete_map (m); 1275 delete_map (m);
1275 m = load_original_map (m->path, 0); 1276 m = load_original_map (m->path, 0);
1276 return NULL; 1277 return NULL;
1277 } 1278 }
1278 /*allocate_map(m); */ 1279 /*m->allocate ();*/
1279 1280
1280 m->in_memory = MAP_LOADING; 1281 m->in_memory = MAP_LOADING;
1281 load_objects (m, thawer, MAP_OVERLAY); 1282 load_objects (m, thawer, MAP_OVERLAY);
1282 1283
1283 m->in_memory = MAP_IN_MEMORY; 1284 m->in_memory = MAP_IN_MEMORY;
1297 1298
1298 for (i = 0; i < MAP_WIDTH (m); i++) 1299 for (i = 0; i < MAP_WIDTH (m); i++)
1299 for (j = 0; j < MAP_HEIGHT (m); j++) 1300 for (j = 0; j < MAP_HEIGHT (m); j++)
1300 { 1301 {
1301 unique = 0; 1302 unique = 0;
1303
1302 for (op = get_map_ob (m, i, j); op; op = next) 1304 for (op = get_map_ob (m, i, j); op; op = next)
1303 { 1305 {
1304 next = op->above; 1306 next = op->above;
1307
1305 if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE)) 1308 if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE))
1306 unique = 1; 1309 unique = 1;
1310
1307 if (op->head == NULL && (QUERY_FLAG (op, FLAG_UNIQUE) || unique)) 1311 if (op->head == NULL && (QUERY_FLAG (op, FLAG_UNIQUE) || unique))
1308 { 1312 {
1309 clean_object (op); 1313 clean_object (op);
1314
1310 if (QUERY_FLAG (op, FLAG_IS_LINKED)) 1315 if (QUERY_FLAG (op, FLAG_IS_LINKED))
1311 remove_button_link (op); 1316 remove_button_link (op);
1312 remove_ob (op); 1317
1313 free_object (op); 1318 op->destroy ();
1314 } 1319 }
1315 } 1320 }
1316 } 1321 }
1317} 1322}
1318 1323
1421 print_shop_string (m, shop); 1426 print_shop_string (m, shop);
1422 fprintf (freezer, "shopitems %s\n", shop); 1427 fprintf (freezer, "shopitems %s\n", shop);
1423 } 1428 }
1424 if (m->shopgreed) 1429 if (m->shopgreed)
1425 fprintf (freezer, "shopgreed %f\n", m->shopgreed); 1430 fprintf (freezer, "shopgreed %f\n", m->shopgreed);
1426#ifndef WIN32
1427 if (m->shopmin) 1431 if (m->shopmin)
1428 fprintf (freezer, "shopmin %llu\n", m->shopmin); 1432 fprintf (freezer, "shopmin %llu\n", m->shopmin);
1429 if (m->shopmax) 1433 if (m->shopmax)
1430 fprintf (freezer, "shopmax %llu\n", m->shopmax); 1434 fprintf (freezer, "shopmax %llu\n", m->shopmax);
1431#else
1432 if (m->shopmin)
1433 fprintf (freezer, "shopmin %I64u\n", m->shopmin);
1434 if (m->shopmax)
1435 fprintf (freezer, "shopmax %I64u\n", m->shopmax);
1436#endif
1437 if (m->shoprace) 1435 if (m->shoprace)
1438 fprintf (freezer, "shoprace %s\n", m->shoprace); 1436 fprintf (freezer, "shoprace %s\n", m->shoprace);
1439 if (m->darkness) 1437 if (m->darkness)
1440 fprintf (freezer, "darkness %d\n", m->darkness); 1438 fprintf (freezer, "darkness %d\n", m->darkness);
1441 if (m->width) 1439 if (m->width)
1520 object *tmp, *next; 1518 object *tmp, *next;
1521 1519
1522 for (tmp = op->inv; tmp; tmp = next) 1520 for (tmp = op->inv; tmp; tmp = next)
1523 { 1521 {
1524 next = tmp->below; 1522 next = tmp->below;
1523
1525 clean_object (tmp); 1524 clean_object (tmp);
1526 if (QUERY_FLAG (tmp, FLAG_IS_LINKED)) 1525 if (QUERY_FLAG (tmp, FLAG_IS_LINKED))
1527 remove_button_link (tmp); 1526 remove_button_link (tmp);
1528 remove_ob (tmp); 1527
1529 free_object (tmp); 1528 tmp->destroy ();
1530 } 1529 }
1531} 1530}
1532 1531
1533/* 1532/*
1534 * Remove and free all objects in the given map. 1533 * Remove and free all objects in the given map.
1550 if (op == previous_obj) 1549 if (op == previous_obj)
1551 { 1550 {
1552 LOG (llevDebug, "free_all_objects: Link error, bailing out.\n"); 1551 LOG (llevDebug, "free_all_objects: Link error, bailing out.\n");
1553 break; 1552 break;
1554 } 1553 }
1554
1555 previous_obj = op; 1555 previous_obj = op;
1556
1556 if (op->head != NULL) 1557 if (op->head != NULL)
1557 op = op->head; 1558 op = op->head;
1558 1559
1559 /* If the map isn't in memory, free_object will remove and 1560 /* If the map isn't in memory, free_object will remove and
1560 * free objects in op's inventory. So let it do the job. 1561 * free objects in op's inventory. So let it do the job.
1561 */ 1562 */
1562 if (m->in_memory == MAP_IN_MEMORY) 1563 if (m->in_memory == MAP_IN_MEMORY)
1563 clean_object (op); 1564 clean_object (op);
1564 remove_ob (op); 1565
1565 free_object (op); 1566 op->destroy ();
1566 } 1567 }
1567 } 1568 }
1568} 1569}
1569 1570
1570/* 1571/*

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