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/cvs/deliantra/server/common/map.C
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Comparing deliantra/server/common/map.C (file contents):
Revision 1.35 by root, Sun Dec 10 01:16:27 2006 UTC vs.
Revision 1.40 by root, Tue Dec 12 21:39:56 2006 UTC

24 24
25#include <global.h> 25#include <global.h>
26#include <funcpoint.h> 26#include <funcpoint.h>
27 27
28#include <loader.h> 28#include <loader.h>
29#ifndef WIN32 /* ---win32 exclude header */
30# include <unistd.h> 29#include <unistd.h>
31#endif /* win32 */
32 30
33#include "path.h" 31#include "path.h"
34 32
35 33
36/* 34/*
157int 155int
158check_path (const char *name, int prepend_dir) 156check_path (const char *name, int prepend_dir)
159{ 157{
160 char buf[MAX_BUF]; 158 char buf[MAX_BUF];
161 159
162#ifndef WIN32
163 char *endbuf; 160 char *endbuf;
164 struct stat statbuf; 161 struct stat statbuf;
165 int mode = 0; 162 int mode = 0;
166#endif
167 163
168 if (prepend_dir) 164 if (prepend_dir)
169 strcpy (buf, create_pathname (name)); 165 strcpy (buf, create_pathname (name));
170 else 166 else
171 strcpy (buf, name); 167 strcpy (buf, name);
172#ifdef WIN32 /* ***win32: check this sucker in windows style. */
173 return (_access (buf, 0));
174#else
175 168
176 /* old method (strchr(buf, '\0')) seemd very odd to me - 169 /* old method (strchr(buf, '\0')) seemd very odd to me -
177 * this method should be equivalant and is clearer. 170 * this method should be equivalant and is clearer.
178 * Can not use strcat because we need to cycle through 171 * Can not use strcat because we need to cycle through
179 * all the names. 172 * all the names.
192 if ((statbuf.st_mode & S_IWGRP && getegid () == statbuf.st_gid) || 185 if ((statbuf.st_mode & S_IWGRP && getegid () == statbuf.st_gid) ||
193 (statbuf.st_mode & S_IWUSR && geteuid () == statbuf.st_uid) || (statbuf.st_mode & S_IWOTH)) 186 (statbuf.st_mode & S_IWUSR && geteuid () == statbuf.st_uid) || (statbuf.st_mode & S_IWOTH))
194 mode |= 2; 187 mode |= 2;
195 188
196 return (mode); 189 return (mode);
197#endif
198} 190}
199 191
200/* 192/*
201 * Prints out debug-information about a map. 193 * Prints out debug-information about a map.
202 * Dumping these at llevError doesn't seem right, but is 194 * Dumping these at llevError doesn't seem right, but is
540{ 532{
541 int i, j; 533 int i, j;
542 int unique; 534 int unique;
543 object *op, *prev = NULL, *last_more = NULL, *otmp; 535 object *op, *prev = NULL, *last_more = NULL, *otmp;
544 536
545 op = get_object (); 537 op = object::create ();
546 op->map = m; /* To handle buttons correctly */ 538 op->map = m; /* To handle buttons correctly */
547 539
548 while ((i = load_object (fp, op, mapflags))) 540 while ((i = load_object (fp, op, mapflags)))
549 { 541 {
550 /* if the archetype for the object is null, means that we 542 /* if the archetype for the object is null, means that we
580 } 572 }
581 573
582 if (mapflags & MAP_STYLE) 574 if (mapflags & MAP_STYLE)
583 remove_from_active_list (op); 575 remove_from_active_list (op);
584 576
585 op = get_object (); 577 op = object::create ();
586 op->map = m; 578 op->map = m;
587 } 579 }
588 580
589 for (i = 0; i < m->width; i++) 581 for (i = 0; i < m->width; i++)
590 { 582 {
600 SET_FLAG (otmp, FLAG_OBJ_ORIGINAL); 592 SET_FLAG (otmp, FLAG_OBJ_ORIGINAL);
601 } 593 }
602 } 594 }
603 } 595 }
604 596
605 free_object (op); 597 op->destroy ();
606 link_multipart_objects (m); 598 link_multipart_objects (m);
607} 599}
608 600
609/* This saves all the objects on the map in a non destructive fashion. 601/* This saves all the objects on the map in a non destructive fashion.
610 * Modified by MSW 2001-07-01 to do in a single pass - reduces code, 602 * Modified by MSW 2001-07-01 to do in a single pass - reduces code,
860 852
861 while (fgets (buf, HUGE_BUF, fp) != NULL) 853 while (fgets (buf, HUGE_BUF, fp) != NULL)
862 { 854 {
863 buf[HUGE_BUF - 1] = 0; 855 buf[HUGE_BUF - 1] = 0;
864 key = buf; 856 key = buf;
857
865 while (isspace (*key)) 858 while (isspace (*key))
866 key++; 859 key++;
860
867 if (*key == 0) 861 if (*key == 0)
868 continue; /* empty line */ 862 continue; /* empty line */
863
869 value = strchr (key, ' '); 864 value = strchr (key, ' ');
865
870 if (!value) 866 if (!value)
871 { 867 {
872 end = strchr (key, '\n'); 868 if ((end = strchr (key, '\n')))
873 if (end != NULL)
874 {
875 *end = 0; 869 *end = 0;
876 }
877 } 870 }
878 else 871 else
879 { 872 {
880 *value = 0; 873 *value = 0;
881 value++; 874 value++;
882 end = strchr (value, '\n'); 875 end = strchr (value, '\n');
876
883 while (isspace (*value)) 877 while (isspace (*value))
884 { 878 {
885 value++; 879 value++;
880
886 if (*value == '\0' || value == end) 881 if (*value == '\0' || value == end)
887 { 882 {
888 /* Nothing but spaces. */ 883 /* Nothing but spaces. */
889 value = NULL; 884 value = NULL;
890 break; 885 break;
1303 1298
1304 for (i = 0; i < MAP_WIDTH (m); i++) 1299 for (i = 0; i < MAP_WIDTH (m); i++)
1305 for (j = 0; j < MAP_HEIGHT (m); j++) 1300 for (j = 0; j < MAP_HEIGHT (m); j++)
1306 { 1301 {
1307 unique = 0; 1302 unique = 0;
1303
1308 for (op = get_map_ob (m, i, j); op; op = next) 1304 for (op = get_map_ob (m, i, j); op; op = next)
1309 { 1305 {
1310 next = op->above; 1306 next = op->above;
1307
1311 if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE)) 1308 if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE))
1312 unique = 1; 1309 unique = 1;
1310
1313 if (op->head == NULL && (QUERY_FLAG (op, FLAG_UNIQUE) || unique)) 1311 if (op->head == NULL && (QUERY_FLAG (op, FLAG_UNIQUE) || unique))
1314 { 1312 {
1315 clean_object (op); 1313 clean_object (op);
1314
1316 if (QUERY_FLAG (op, FLAG_IS_LINKED)) 1315 if (QUERY_FLAG (op, FLAG_IS_LINKED))
1317 remove_button_link (op); 1316 remove_button_link (op);
1318 remove_ob (op); 1317
1319 free_object (op); 1318 op->destroy ();
1320 } 1319 }
1321 } 1320 }
1322 } 1321 }
1323} 1322}
1324 1323
1427 print_shop_string (m, shop); 1426 print_shop_string (m, shop);
1428 fprintf (freezer, "shopitems %s\n", shop); 1427 fprintf (freezer, "shopitems %s\n", shop);
1429 } 1428 }
1430 if (m->shopgreed) 1429 if (m->shopgreed)
1431 fprintf (freezer, "shopgreed %f\n", m->shopgreed); 1430 fprintf (freezer, "shopgreed %f\n", m->shopgreed);
1432#ifndef WIN32
1433 if (m->shopmin) 1431 if (m->shopmin)
1434 fprintf (freezer, "shopmin %llu\n", m->shopmin); 1432 fprintf (freezer, "shopmin %llu\n", m->shopmin);
1435 if (m->shopmax) 1433 if (m->shopmax)
1436 fprintf (freezer, "shopmax %llu\n", m->shopmax); 1434 fprintf (freezer, "shopmax %llu\n", m->shopmax);
1437#else
1438 if (m->shopmin)
1439 fprintf (freezer, "shopmin %I64u\n", m->shopmin);
1440 if (m->shopmax)
1441 fprintf (freezer, "shopmax %I64u\n", m->shopmax);
1442#endif
1443 if (m->shoprace) 1435 if (m->shoprace)
1444 fprintf (freezer, "shoprace %s\n", m->shoprace); 1436 fprintf (freezer, "shoprace %s\n", m->shoprace);
1445 if (m->darkness) 1437 if (m->darkness)
1446 fprintf (freezer, "darkness %d\n", m->darkness); 1438 fprintf (freezer, "darkness %d\n", m->darkness);
1447 if (m->width) 1439 if (m->width)
1526 object *tmp, *next; 1518 object *tmp, *next;
1527 1519
1528 for (tmp = op->inv; tmp; tmp = next) 1520 for (tmp = op->inv; tmp; tmp = next)
1529 { 1521 {
1530 next = tmp->below; 1522 next = tmp->below;
1523
1531 clean_object (tmp); 1524 clean_object (tmp);
1532 if (QUERY_FLAG (tmp, FLAG_IS_LINKED)) 1525 if (QUERY_FLAG (tmp, FLAG_IS_LINKED))
1533 remove_button_link (tmp); 1526 remove_button_link (tmp);
1534 remove_ob (tmp); 1527
1535 free_object (tmp); 1528 tmp->destroy ();
1536 } 1529 }
1537} 1530}
1538 1531
1539/* 1532/*
1540 * Remove and free all objects in the given map. 1533 * Remove and free all objects in the given map.
1556 if (op == previous_obj) 1549 if (op == previous_obj)
1557 { 1550 {
1558 LOG (llevDebug, "free_all_objects: Link error, bailing out.\n"); 1551 LOG (llevDebug, "free_all_objects: Link error, bailing out.\n");
1559 break; 1552 break;
1560 } 1553 }
1554
1561 previous_obj = op; 1555 previous_obj = op;
1556
1562 if (op->head != NULL) 1557 if (op->head != NULL)
1563 op = op->head; 1558 op = op->head;
1564 1559
1565 /* If the map isn't in memory, free_object will remove and 1560 /* If the map isn't in memory, free_object will remove and
1566 * free objects in op's inventory. So let it do the job. 1561 * free objects in op's inventory. So let it do the job.
1567 */ 1562 */
1568 if (m->in_memory == MAP_IN_MEMORY) 1563 if (m->in_memory == MAP_IN_MEMORY)
1569 clean_object (op); 1564 clean_object (op);
1570 remove_ob (op); 1565
1571 free_object (op); 1566 op->destroy ();
1572 } 1567 }
1573 } 1568 }
1574} 1569}
1575 1570
1576/* 1571/*

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