… | |
… | |
27 | |
27 | |
28 | #include <loader.h> |
28 | #include <loader.h> |
29 | #include <unistd.h> |
29 | #include <unistd.h> |
30 | |
30 | |
31 | #include "path.h" |
31 | #include "path.h" |
32 | |
|
|
33 | |
32 | |
34 | /* |
33 | /* |
35 | * Returns the maptile which has a name matching the given argument. |
34 | * Returns the maptile which has a name matching the given argument. |
36 | * return NULL if no match is found. |
35 | * return NULL if no match is found. |
37 | */ |
36 | */ |
… | |
… | |
223 | void |
222 | void |
224 | dump_all_maps (void) |
223 | dump_all_maps (void) |
225 | { |
224 | { |
226 | maptile *m; |
225 | maptile *m; |
227 | |
226 | |
228 | for (m = first_map; m != NULL; m = m->next) |
227 | for (m = first_map; m; m = m->next) |
229 | { |
|
|
230 | dump_map (m); |
228 | dump_map (m); |
231 | } |
|
|
232 | } |
229 | } |
233 | |
230 | |
234 | /* This rolls up wall, blocks_magic, blocks_view, etc, all into |
231 | /* This rolls up wall, blocks_magic, blocks_view, etc, all into |
235 | * one function that just returns a P_.. value (see map.h) |
232 | * one function that just returns a P_.. value (see map.h) |
236 | * it will also do map translation for tiled maps, returning |
233 | * it will also do map translation for tiled maps, returning |
… | |
… | |
240 | * is needed. The case of not passing values is if we're just |
237 | * is needed. The case of not passing values is if we're just |
241 | * checking for the existence of something on those spaces, but |
238 | * checking for the existence of something on those spaces, but |
242 | * don't expect to insert/remove anything from those spaces. |
239 | * don't expect to insert/remove anything from those spaces. |
243 | */ |
240 | */ |
244 | int |
241 | int |
245 | get_map_flags (maptile *oldmap, maptile **newmap, sint16 x, sint16 y, sint16 * nx, sint16 * ny) |
242 | get_map_flags (maptile *oldmap, maptile **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny) |
246 | { |
243 | { |
247 | sint16 newx, newy; |
244 | sint16 newx, newy; |
248 | int retval = 0; |
245 | int retval = 0; |
249 | maptile *mp; |
246 | maptile *mp; |
250 | |
247 | |
251 | if (out_of_map (oldmap, x, y)) |
|
|
252 | return P_OUT_OF_MAP; |
|
|
253 | newx = x; |
248 | newx = x; |
254 | newy = y; |
249 | newy = y; |
|
|
250 | |
255 | mp = get_map_from_coord (oldmap, &newx, &newy); |
251 | mp = get_map_from_coord (oldmap, &newx, &newy); |
|
|
252 | |
|
|
253 | if (!mp) |
|
|
254 | return P_OUT_OF_MAP; |
|
|
255 | |
256 | if (mp != oldmap) |
256 | if (mp != oldmap) |
257 | retval |= P_NEW_MAP; |
257 | retval |= P_NEW_MAP; |
258 | if (newmap) |
|
|
259 | *newmap = mp; |
|
|
260 | if (nx) |
|
|
261 | *nx = newx; |
|
|
262 | if (ny) |
|
|
263 | *ny = newy; |
|
|
264 | |
258 | |
265 | retval |= mp->spaces[newx + mp->width * newy].flags; |
259 | if (newmap) *newmap = mp; |
|
|
260 | if (nx) *nx = newx; |
|
|
261 | if (ny) *ny = newy; |
266 | |
262 | |
267 | return retval; |
263 | return retval | mp->at (newx, newy).flags (); |
268 | } |
264 | } |
269 | |
265 | |
270 | /* |
266 | /* |
271 | * Returns true if the given coordinate is blocked except by the |
267 | * Returns true if the given coordinate is blocked except by the |
272 | * object passed is not blocking. This is used with |
268 | * object passed is not blocking. This is used with |
… | |
… | |
295 | } |
291 | } |
296 | |
292 | |
297 | /* Save some cycles - instead of calling get_map_flags(), just get the value |
293 | /* Save some cycles - instead of calling get_map_flags(), just get the value |
298 | * directly. |
294 | * directly. |
299 | */ |
295 | */ |
300 | mflags = m->spaces[sx + m->width * sy].flags; |
296 | mflags = m->at (sx, sy).flags (); |
301 | |
297 | |
302 | blocked = GET_MAP_MOVE_BLOCK (m, sx, sy); |
298 | blocked = GET_MAP_MOVE_BLOCK (m, sx, sy); |
303 | |
299 | |
304 | /* If space is currently not blocked by anything, no need to |
300 | /* If space is currently not blocked by anything, no need to |
305 | * go further. Not true for players - all sorts of special |
301 | * go further. Not true for players - all sorts of special |
… | |
… | |
324 | /* We basically go through the stack of objects, and if there is |
320 | /* We basically go through the stack of objects, and if there is |
325 | * some other object that has NO_PASS or FLAG_ALIVE set, return |
321 | * some other object that has NO_PASS or FLAG_ALIVE set, return |
326 | * true. If we get through the entire stack, that must mean |
322 | * true. If we get through the entire stack, that must mean |
327 | * ob is blocking it, so return 0. |
323 | * ob is blocking it, so return 0. |
328 | */ |
324 | */ |
329 | for (tmp = GET_MAP_OB (m, sx, sy); tmp != NULL; tmp = tmp->above) |
325 | for (tmp = GET_MAP_OB (m, sx, sy); tmp; tmp = tmp->above) |
330 | { |
326 | { |
331 | |
327 | |
332 | /* This must be before the checks below. Code for inventory checkers. */ |
328 | /* This must be before the checks below. Code for inventory checkers. */ |
333 | if (tmp->type == CHECK_INV && OB_MOVE_BLOCK (ob, tmp)) |
329 | if (tmp->type == CHECK_INV && OB_MOVE_BLOCK (ob, tmp)) |
334 | { |
330 | { |
… | |
… | |
398 | * |
394 | * |
399 | * Note this used to be arch_blocked, but with new movement |
395 | * Note this used to be arch_blocked, but with new movement |
400 | * code, we need to have actual object to check its move_type |
396 | * code, we need to have actual object to check its move_type |
401 | * against the move_block values. |
397 | * against the move_block values. |
402 | */ |
398 | */ |
403 | |
|
|
404 | int |
399 | int |
405 | ob_blocked (const object *ob, maptile *m, sint16 x, sint16 y) |
400 | ob_blocked (const object *ob, maptile *m, sint16 x, sint16 y) |
406 | { |
401 | { |
407 | archetype *tmp; |
402 | archetype *tmp; |
408 | int flag; |
403 | int flag; |
… | |
… | |
438 | |
433 | |
439 | /* Note it is intentional that we check ob - the movement type of the |
434 | /* Note it is intentional that we check ob - the movement type of the |
440 | * head of the object should correspond for the entire object. |
435 | * head of the object should correspond for the entire object. |
441 | */ |
436 | */ |
442 | if (OB_TYPE_MOVE_BLOCK (ob, GET_MAP_MOVE_BLOCK (m1, sx, sy))) |
437 | if (OB_TYPE_MOVE_BLOCK (ob, GET_MAP_MOVE_BLOCK (m1, sx, sy))) |
443 | return AB_NO_PASS; |
438 | return P_NO_PASS; |
444 | |
|
|
445 | } |
439 | } |
|
|
440 | |
446 | return 0; |
441 | return 0; |
447 | } |
442 | } |
448 | |
443 | |
449 | /* When the map is loaded, load_object does not actually insert objects |
444 | /* When the map is loaded, load_object does not actually insert objects |
450 | * into inventory, but just links them. What this does is go through |
445 | * into inventory, but just links them. What this does is go through |
… | |
… | |
487 | object *tmp, *op, *last, *above; |
482 | object *tmp, *op, *last, *above; |
488 | archetype *at; |
483 | archetype *at; |
489 | |
484 | |
490 | for (x = 0; x < MAP_WIDTH (m); x++) |
485 | for (x = 0; x < MAP_WIDTH (m); x++) |
491 | for (y = 0; y < MAP_HEIGHT (m); y++) |
486 | for (y = 0; y < MAP_HEIGHT (m); y++) |
492 | for (tmp = get_map_ob (m, x, y); tmp != NULL; tmp = above) |
487 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL; tmp = above) |
493 | { |
488 | { |
494 | above = tmp->above; |
489 | above = tmp->above; |
495 | |
490 | |
496 | /* already multipart - don't do anything more */ |
491 | /* already multipart - don't do anything more */ |
497 | if (tmp->head || tmp->more) |
492 | if (tmp->head || tmp->more) |
… | |
… | |
550 | } |
545 | } |
551 | |
546 | |
552 | |
547 | |
553 | switch (i) |
548 | switch (i) |
554 | { |
549 | { |
555 | case LL_NORMAL: |
550 | case LL_NORMAL: |
556 | /* if we are loading an overlay, put the floors on the bottom */ |
551 | /* if we are loading an overlay, put the floors on the bottom */ |
557 | if ((QUERY_FLAG (op, FLAG_IS_FLOOR) || QUERY_FLAG (op, FLAG_OVERLAY_FLOOR)) && mapflags & MAP_OVERLAY) |
552 | if ((QUERY_FLAG (op, FLAG_IS_FLOOR) || QUERY_FLAG (op, FLAG_OVERLAY_FLOOR)) && mapflags & MAP_OVERLAY) |
558 | insert_ob_in_map (op, m, op, INS_NO_MERGE | INS_NO_WALK_ON | INS_ABOVE_FLOOR_ONLY | INS_MAP_LOAD); |
553 | insert_ob_in_map (op, m, op, INS_NO_MERGE | INS_NO_WALK_ON | INS_ABOVE_FLOOR_ONLY | INS_MAP_LOAD); |
559 | else |
554 | else |
560 | insert_ob_in_map (op, m, op, INS_NO_MERGE | INS_NO_WALK_ON | INS_ON_TOP | INS_MAP_LOAD); |
555 | insert_ob_in_map (op, m, op, INS_NO_MERGE | INS_NO_WALK_ON | INS_ON_TOP | INS_MAP_LOAD); |
561 | |
556 | |
562 | if (op->inv) |
557 | if (op->inv) |
563 | sum_weight (op); |
558 | sum_weight (op); |
564 | |
559 | |
565 | prev = op, last_more = op; |
560 | prev = op, last_more = op; |
566 | break; |
561 | break; |
567 | |
562 | |
568 | case LL_MORE: |
563 | case LL_MORE: |
569 | insert_ob_in_map (op, m, op, INS_NO_MERGE | INS_NO_WALK_ON | INS_ABOVE_FLOOR_ONLY); |
564 | insert_ob_in_map (op, m, op, INS_NO_MERGE | INS_NO_WALK_ON | INS_ABOVE_FLOOR_ONLY); |
570 | op->head = prev, last_more->more = op, last_more = op; |
565 | op->head = prev, last_more->more = op, last_more = op; |
571 | break; |
566 | break; |
572 | } |
567 | } |
573 | |
568 | |
574 | if (mapflags & MAP_STYLE) |
569 | if (mapflags & MAP_STYLE) |
575 | remove_from_active_list (op); |
570 | remove_from_active_list (op); |
576 | |
571 | |
… | |
… | |
582 | { |
577 | { |
583 | for (j = 0; j < m->height; j++) |
578 | for (j = 0; j < m->height; j++) |
584 | { |
579 | { |
585 | unique = 0; |
580 | unique = 0; |
586 | /* check for unique items, or unique squares */ |
581 | /* check for unique items, or unique squares */ |
587 | for (otmp = get_map_ob (m, i, j); otmp; otmp = otmp->above) |
582 | for (otmp = GET_MAP_OB (m, i, j); otmp; otmp = otmp->above) |
588 | { |
583 | { |
589 | if (QUERY_FLAG (otmp, FLAG_UNIQUE) || QUERY_FLAG (otmp, FLAG_OBJ_SAVE_ON_OVL)) |
584 | if (QUERY_FLAG (otmp, FLAG_UNIQUE) || QUERY_FLAG (otmp, FLAG_OBJ_SAVE_ON_OVL)) |
590 | unique = 1; |
585 | unique = 1; |
|
|
586 | |
591 | if (!(mapflags & (MAP_OVERLAY | MAP_PLAYER_UNIQUE) || unique)) |
587 | if (!(mapflags & (MAP_OVERLAY | MAP_PLAYER_UNIQUE) || unique)) |
592 | SET_FLAG (otmp, FLAG_OBJ_ORIGINAL); |
588 | SET_FLAG (otmp, FLAG_OBJ_ORIGINAL); |
593 | } |
589 | } |
594 | } |
590 | } |
595 | } |
591 | } |
… | |
… | |
612 | /* first pass - save one-part objects */ |
608 | /* first pass - save one-part objects */ |
613 | for (i = 0; i < MAP_WIDTH (m); i++) |
609 | for (i = 0; i < MAP_WIDTH (m); i++) |
614 | for (j = 0; j < MAP_HEIGHT (m); j++) |
610 | for (j = 0; j < MAP_HEIGHT (m); j++) |
615 | { |
611 | { |
616 | unique = 0; |
612 | unique = 0; |
617 | for (op = get_map_ob (m, i, j); op; op = op->above) |
613 | for (op = GET_MAP_OB (m, i, j); op; op = op->above) |
618 | { |
614 | { |
619 | if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE)) |
615 | if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE)) |
620 | unique = 1; |
616 | unique = 1; |
621 | |
617 | |
622 | if (op->type == PLAYER) |
618 | if (op->type == PLAYER) |
623 | { |
|
|
624 | LOG (llevDebug, "Player on map that is being saved\n"); |
|
|
625 | continue; |
619 | continue; |
626 | } |
|
|
627 | |
620 | |
628 | if (op->head || op->owner) |
621 | if (op->head || op->owner) |
629 | continue; |
622 | continue; |
630 | |
623 | |
631 | if (unique || QUERY_FLAG (op, FLAG_UNIQUE)) |
624 | if (unique || QUERY_FLAG (op, FLAG_UNIQUE)) |
632 | save_object (fp2, op, 3); |
625 | save_object (fp2, op, 3); |
633 | else if (flag == 0 || (flag == 2 && (!QUERY_FLAG (op, FLAG_OBJ_ORIGINAL) && !QUERY_FLAG (op, FLAG_UNPAID)))) |
626 | else if (flag == 0 || (flag == 2 && (!QUERY_FLAG (op, FLAG_OBJ_ORIGINAL) && !QUERY_FLAG (op, FLAG_UNPAID)))) |
634 | save_object (fp, op, 3); |
627 | save_object (fp, op, 3); |
635 | |
628 | } |
636 | } /* for this space */ |
629 | } |
637 | } /* for this j */ |
|
|
638 | } |
630 | } |
639 | |
631 | |
640 | maptile::maptile () |
632 | maptile::maptile () |
641 | { |
633 | { |
642 | in_memory = MAP_SWAPPED; |
634 | in_memory = MAP_SWAPPED; |
… | |
… | |
692 | { |
684 | { |
693 | LOG (llevError, "allocate_map called with already allocated map (%s)\n", path); |
685 | LOG (llevError, "allocate_map called with already allocated map (%s)\n", path); |
694 | free (spaces); |
686 | free (spaces); |
695 | } |
687 | } |
696 | |
688 | |
697 | spaces = (MapSpace *) |
689 | spaces = (mapspace *) |
698 | calloc (1, width * height * sizeof (MapSpace)); |
690 | calloc (1, width * height * sizeof (mapspace)); |
699 | |
691 | |
700 | if (!spaces) |
692 | if (!spaces) |
701 | fatal (OUT_OF_MEMORY); |
693 | fatal (OUT_OF_MEMORY); |
702 | } |
694 | } |
703 | |
695 | |
… | |
… | |
729 | char *shop_string, *p, *q, *next_semicolon, *next_colon; |
721 | char *shop_string, *p, *q, *next_semicolon, *next_colon; |
730 | shopitems *items = NULL; |
722 | shopitems *items = NULL; |
731 | int i = 0, number_of_entries = 0; |
723 | int i = 0, number_of_entries = 0; |
732 | const typedata *current_type; |
724 | const typedata *current_type; |
733 | |
725 | |
734 | shop_string = strdup_local (input_string); |
726 | shop_string = strdup (input_string); |
735 | p = shop_string; |
727 | p = shop_string; |
736 | /* first we'll count the entries, we'll need that for allocating the array shortly */ |
728 | /* first we'll count the entries, we'll need that for allocating the array shortly */ |
737 | while (p) |
729 | while (p) |
738 | { |
730 | { |
739 | p = strchr (p, ';'); |
731 | p = strchr (p, ';'); |
… | |
… | |
925 | * with nothing between). There is no reason in those cases to |
917 | * with nothing between). There is no reason in those cases to |
926 | * keep the empty message. Also, msgbuf contains garbage data |
918 | * keep the empty message. Also, msgbuf contains garbage data |
927 | * when msgpos is zero, so copying it results in crashes |
919 | * when msgpos is zero, so copying it results in crashes |
928 | */ |
920 | */ |
929 | if (msgpos != 0) |
921 | if (msgpos != 0) |
930 | m->msg = strdup_local (msgbuf); |
922 | m->msg = strdup (msgbuf); |
931 | } |
923 | } |
932 | else if (!strcmp (key, "maplore")) |
924 | else if (!strcmp (key, "maplore")) |
933 | { |
925 | { |
934 | while (fgets (buf, HUGE_BUF, fp) != NULL) |
926 | while (fgets (buf, HUGE_BUF, fp) != NULL) |
935 | { |
927 | { |
… | |
… | |
941 | strcpy (maplorebuf + maplorepos, buf); |
933 | strcpy (maplorebuf + maplorepos, buf); |
942 | maplorepos += strlen (buf); |
934 | maplorepos += strlen (buf); |
943 | } |
935 | } |
944 | } |
936 | } |
945 | if (maplorepos != 0) |
937 | if (maplorepos != 0) |
946 | m->maplore = strdup_local (maplorebuf); |
938 | m->maplore = strdup (maplorebuf); |
947 | } |
939 | } |
948 | else if (!strcmp (key, "end")) |
940 | else if (!strcmp (key, "end")) |
949 | { |
941 | { |
950 | break; |
942 | break; |
951 | } |
943 | } |
… | |
… | |
960 | LOG (llevError, "loading map and got a non 'arch map' line(%s %s)?\n", key, value); |
952 | LOG (llevError, "loading map and got a non 'arch map' line(%s %s)?\n", key, value); |
961 | } |
953 | } |
962 | else if (!strcmp (key, "name")) |
954 | else if (!strcmp (key, "name")) |
963 | { |
955 | { |
964 | *end = 0; |
956 | *end = 0; |
965 | m->name = strdup_local (value); |
957 | m->name = strdup (value); |
966 | } |
958 | } |
967 | /* first strcmp value on these are old names supported |
959 | /* first strcmp value on these are old names supported |
968 | * for compatibility reasons. The new values (second) are |
960 | * for compatibility reasons. The new values (second) are |
969 | * what really should be used. |
961 | * what really should be used. |
970 | */ |
962 | */ |
971 | else if (!strcmp (key, "oid")) |
963 | else if (!strcmp (key, "oid")) |
972 | { |
|
|
973 | fp.get (m, atoi (value)); |
964 | fp.get (m, atoi (value)); |
974 | } |
|
|
975 | else if (!strcmp (key, "attach")) |
965 | else if (!strcmp (key, "attach")) |
976 | { |
|
|
977 | m->attach = value; |
966 | m->attach = value; |
978 | } |
|
|
979 | else if (!strcmp (key, "hp") || !strcmp (key, "enter_x")) |
967 | else if (!strcmp (key, "hp") || !strcmp (key, "enter_x")) |
980 | { |
|
|
981 | m->enter_x = atoi (value); |
968 | m->enter_x = atoi (value); |
982 | } |
|
|
983 | else if (!strcmp (key, "sp") || !strcmp (key, "enter_y")) |
969 | else if (!strcmp (key, "sp") || !strcmp (key, "enter_y")) |
984 | { |
|
|
985 | m->enter_y = atoi (value); |
970 | m->enter_y = atoi (value); |
986 | } |
|
|
987 | else if (!strcmp (key, "x") || !strcmp (key, "width")) |
971 | else if (!strcmp (key, "x") || !strcmp (key, "width")) |
988 | { |
|
|
989 | m->width = atoi (value); |
972 | m->width = atoi (value); |
990 | } |
|
|
991 | else if (!strcmp (key, "y") || !strcmp (key, "height")) |
973 | else if (!strcmp (key, "y") || !strcmp (key, "height")) |
992 | { |
|
|
993 | m->height = atoi (value); |
974 | m->height = atoi (value); |
994 | } |
|
|
995 | else if (!strcmp (key, "weight") || !strcmp (key, "reset_timeout")) |
975 | else if (!strcmp (key, "weight") || !strcmp (key, "reset_timeout")) |
996 | { |
|
|
997 | m->reset_timeout = atoi (value); |
976 | m->reset_timeout = atoi (value); |
998 | } |
|
|
999 | else if (!strcmp (key, "value") || !strcmp (key, "swap_time")) |
977 | else if (!strcmp (key, "value") || !strcmp (key, "swap_time")) |
1000 | { |
|
|
1001 | m->timeout = atoi (value); |
978 | m->timeout = atoi (value); |
1002 | } |
|
|
1003 | else if (!strcmp (key, "level") || !strcmp (key, "difficulty")) |
979 | else if (!strcmp (key, "level") || !strcmp (key, "difficulty")) |
1004 | { |
980 | m->difficulty = clamp (atoi (value), 1, settings.max_level); |
1005 | m->difficulty = atoi (value); |
|
|
1006 | } |
|
|
1007 | else if (!strcmp (key, "invisible") || !strcmp (key, "darkness")) |
981 | else if (!strcmp (key, "invisible") || !strcmp (key, "darkness")) |
1008 | { |
|
|
1009 | m->darkness = atoi (value); |
982 | m->darkness = atoi (value); |
1010 | } |
|
|
1011 | else if (!strcmp (key, "stand_still") || !strcmp (key, "fixed_resettime")) |
983 | else if (!strcmp (key, "stand_still") || !strcmp (key, "fixed_resettime")) |
1012 | { |
|
|
1013 | m->fixed_resettime = atoi (value); |
984 | m->fixed_resettime = atoi (value); |
1014 | } |
|
|
1015 | else if (!strcmp (key, "unique")) |
985 | else if (!strcmp (key, "unique")) |
1016 | { |
|
|
1017 | m->unique = atoi (value); |
986 | m->unique = atoi (value); |
1018 | } |
|
|
1019 | else if (!strcmp (key, "template")) |
987 | else if (!strcmp (key, "template")) |
1020 | { |
|
|
1021 | m->templatemap = atoi (value); |
988 | m->templatemap = atoi (value); |
1022 | } |
|
|
1023 | else if (!strcmp (key, "region")) |
989 | else if (!strcmp (key, "region")) |
1024 | { |
|
|
1025 | m->region = get_region_by_name (value); |
990 | m->region = get_region_by_name (value); |
1026 | } |
|
|
1027 | else if (!strcmp (key, "shopitems")) |
991 | else if (!strcmp (key, "shopitems")) |
1028 | { |
992 | { |
1029 | *end = 0; |
993 | *end = 0; |
1030 | m->shopitems = parse_shop_string (value); |
994 | m->shopitems = parse_shop_string (value); |
1031 | } |
995 | } |
1032 | else if (!strcmp (key, "shopgreed")) |
996 | else if (!strcmp (key, "shopgreed")) |
1033 | { |
|
|
1034 | m->shopgreed = atof (value); |
997 | m->shopgreed = atof (value); |
1035 | } |
|
|
1036 | else if (!strcmp (key, "shopmin")) |
998 | else if (!strcmp (key, "shopmin")) |
1037 | { |
|
|
1038 | m->shopmin = atol (value); |
999 | m->shopmin = atol (value); |
1039 | } |
|
|
1040 | else if (!strcmp (key, "shopmax")) |
1000 | else if (!strcmp (key, "shopmax")) |
1041 | { |
|
|
1042 | m->shopmax = atol (value); |
1001 | m->shopmax = atol (value); |
1043 | } |
|
|
1044 | else if (!strcmp (key, "shoprace")) |
1002 | else if (!strcmp (key, "shoprace")) |
1045 | { |
1003 | { |
1046 | *end = 0; |
1004 | *end = 0; |
1047 | m->shoprace = strdup_local (value); |
1005 | m->shoprace = strdup (value); |
1048 | } |
1006 | } |
1049 | else if (!strcmp (key, "outdoor")) |
1007 | else if (!strcmp (key, "outdoor")) |
1050 | { |
|
|
1051 | m->outdoor = atoi (value); |
1008 | m->outdoor = atoi (value); |
1052 | } |
|
|
1053 | else if (!strcmp (key, "temp")) |
1009 | else if (!strcmp (key, "temp")) |
1054 | { |
|
|
1055 | m->temp = atoi (value); |
1010 | m->temp = atoi (value); |
1056 | } |
|
|
1057 | else if (!strcmp (key, "pressure")) |
1011 | else if (!strcmp (key, "pressure")) |
1058 | { |
|
|
1059 | m->pressure = atoi (value); |
1012 | m->pressure = atoi (value); |
1060 | } |
|
|
1061 | else if (!strcmp (key, "humid")) |
1013 | else if (!strcmp (key, "humid")) |
1062 | { |
|
|
1063 | m->humid = atoi (value); |
1014 | m->humid = atoi (value); |
1064 | } |
|
|
1065 | else if (!strcmp (key, "windspeed")) |
1015 | else if (!strcmp (key, "windspeed")) |
1066 | { |
|
|
1067 | m->windspeed = atoi (value); |
1016 | m->windspeed = atoi (value); |
1068 | } |
|
|
1069 | else if (!strcmp (key, "winddir")) |
1017 | else if (!strcmp (key, "winddir")) |
1070 | { |
|
|
1071 | m->winddir = atoi (value); |
1018 | m->winddir = atoi (value); |
1072 | } |
|
|
1073 | else if (!strcmp (key, "sky")) |
1019 | else if (!strcmp (key, "sky")) |
1074 | { |
|
|
1075 | m->sky = atoi (value); |
1020 | m->sky = atoi (value); |
1076 | } |
|
|
1077 | else if (!strcmp (key, "nosmooth")) |
1021 | else if (!strcmp (key, "nosmooth")) |
1078 | { |
|
|
1079 | m->nosmooth = atoi (value); |
1022 | m->nosmooth = atoi (value); |
1080 | } |
|
|
1081 | else if (!strncmp (key, "tile_path_", 10)) |
1023 | else if (!strncmp (key, "tile_path_", 10)) |
1082 | { |
1024 | { |
1083 | int tile = atoi (key + 10); |
1025 | int tile = atoi (key + 10); |
1084 | |
1026 | |
1085 | if (tile < 1 || tile > 4) |
1027 | if (tile < 1 || tile > 4) |
… | |
… | |
1118 | } |
1060 | } |
1119 | |
1061 | |
1120 | if (editor) |
1062 | if (editor) |
1121 | { |
1063 | { |
1122 | /* Use the value as in the file. */ |
1064 | /* Use the value as in the file. */ |
1123 | m->tile_path[tile - 1] = strdup_local (value); |
1065 | m->tile_path[tile - 1] = strdup (value); |
1124 | } |
1066 | } |
1125 | else if (path != NULL) |
1067 | else if (path != NULL) |
1126 | { |
1068 | { |
1127 | /* Use the normalized value. */ |
1069 | /* Use the normalized value. */ |
1128 | m->tile_path[tile - 1] = strdup_local (path); |
1070 | m->tile_path[tile - 1] = strdup (path); |
1129 | } |
1071 | } |
1130 | } /* end if tile direction (in)valid */ |
1072 | } /* end if tile direction (in)valid */ |
1131 | } |
1073 | } |
1132 | else |
1074 | else |
1133 | { |
|
|
1134 | LOG (llevError, "Got unknown value in map header: %s %s\n", key, value); |
1075 | LOG (llevError, "Got unknown value in map header: %s %s\n", key, value); |
1135 | } |
|
|
1136 | } |
1076 | } |
|
|
1077 | |
1137 | if (!key || strcmp (key, "end")) |
1078 | if (!key || strcmp (key, "end")) |
1138 | { |
1079 | { |
1139 | LOG (llevError, "Got premature eof on map header!\n"); |
1080 | LOG (llevError, "Got premature eof on map header!\n"); |
1140 | return 1; |
1081 | return 1; |
1141 | } |
1082 | } |
|
|
1083 | |
1142 | return 0; |
1084 | return 0; |
1143 | } |
1085 | } |
1144 | |
1086 | |
1145 | /* |
1087 | /* |
1146 | * Opens the file "filename" and reads information about the map |
1088 | * Opens the file "filename" and reads information about the map |
… | |
… | |
1299 | for (i = 0; i < MAP_WIDTH (m); i++) |
1241 | for (i = 0; i < MAP_WIDTH (m); i++) |
1300 | for (j = 0; j < MAP_HEIGHT (m); j++) |
1242 | for (j = 0; j < MAP_HEIGHT (m); j++) |
1301 | { |
1243 | { |
1302 | unique = 0; |
1244 | unique = 0; |
1303 | |
1245 | |
1304 | for (op = get_map_ob (m, i, j); op; op = next) |
1246 | for (op = GET_MAP_OB (m, i, j); op; op = next) |
1305 | { |
1247 | { |
1306 | next = op->above; |
1248 | next = op->above; |
1307 | |
1249 | |
1308 | if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE)) |
1250 | if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE)) |
1309 | unique = 1; |
1251 | unique = 1; |
… | |
… | |
1392 | make_path_to_file (filename); |
1334 | make_path_to_file (filename); |
1393 | } |
1335 | } |
1394 | else |
1336 | else |
1395 | { |
1337 | { |
1396 | if (!m->tmpname) |
1338 | if (!m->tmpname) |
1397 | m->tmpname = tempnam_local (settings.tmpdir, NULL); |
1339 | m->tmpname = tempnam (settings.tmpdir, NULL); |
1398 | |
1340 | |
1399 | strcpy (filename, m->tmpname); |
1341 | strcpy (filename, m->tmpname); |
1400 | } |
1342 | } |
1401 | |
1343 | |
1402 | LOG (llevDebug, "Saving map %s to %s\n", m->path, filename); |
1344 | LOG (llevDebug, "Saving map %s to %s\n", m->path, filename); |
… | |
… | |
1581 | if (!m->in_memory) |
1523 | if (!m->in_memory) |
1582 | { |
1524 | { |
1583 | LOG (llevError, "Trying to free freed map.\n"); |
1525 | LOG (llevError, "Trying to free freed map.\n"); |
1584 | return; |
1526 | return; |
1585 | } |
1527 | } |
|
|
1528 | |
|
|
1529 | // TODO: use new/delete |
|
|
1530 | #define FREE_AND_CLEAR(p) { free (p); p = NULL; } |
|
|
1531 | |
1586 | if (flag && m->spaces) |
1532 | if (flag && m->spaces) |
1587 | free_all_objects (m); |
1533 | free_all_objects (m); |
1588 | if (m->name) |
1534 | if (m->name) |
1589 | FREE_AND_CLEAR (m->name); |
1535 | FREE_AND_CLEAR (m->name); |
1590 | if (m->spaces) |
1536 | if (m->spaces) |
1591 | FREE_AND_CLEAR (m->spaces); |
1537 | FREE_AND_CLEAR (m->spaces); |
1592 | if (m->msg) |
1538 | if (m->msg) |
1593 | FREE_AND_CLEAR (m->msg); |
1539 | FREE_AND_CLEAR (m->msg); |
1594 | if (m->maplore) |
1540 | if (m->maplore) |
1595 | FREE_AND_CLEAR (m->maplore); |
1541 | FREE_AND_CLEAR (m->maplore); |
1596 | if (m->shopitems) |
1542 | |
1597 | delete[]m->shopitems; |
1543 | delete [] m->shopitems; |
1598 | m->shopitems = 0; |
1544 | m->shopitems = 0; |
|
|
1545 | |
1599 | if (m->shoprace) |
1546 | if (m->shoprace) |
1600 | FREE_AND_CLEAR (m->shoprace); |
1547 | FREE_AND_CLEAR (m->shoprace); |
|
|
1548 | |
1601 | if (m->buttons) |
1549 | if (m->buttons) |
1602 | free_objectlinkpt (m->buttons); |
1550 | free_objectlinkpt (m->buttons); |
|
|
1551 | |
1603 | m->buttons = NULL; |
1552 | m->buttons = NULL; |
|
|
1553 | |
1604 | for (i = 0; i < 4; i++) |
1554 | for (i = 0; i < 4; i++) |
1605 | { |
1555 | { |
1606 | if (m->tile_path[i]) |
1556 | if (m->tile_path[i]) |
1607 | FREE_AND_CLEAR (m->tile_path[i]); |
1557 | FREE_AND_CLEAR (m->tile_path[i]); |
1608 | m->tile_map[i] = NULL; |
1558 | m->tile_map[i] = NULL; |
1609 | } |
1559 | } |
|
|
1560 | |
1610 | m->in_memory = MAP_SWAPPED; |
1561 | m->in_memory = MAP_SWAPPED; |
|
|
1562 | |
|
|
1563 | #undef FREE_AND_CLEAR |
|
|
1564 | |
1611 | } |
1565 | } |
1612 | |
1566 | |
1613 | /* |
1567 | /* |
1614 | * function: vanish maptile |
1568 | * function: vanish maptile |
1615 | * m : pointer to maptile, if NULL no action |
1569 | * m : pointer to maptile, if NULL no action |
… | |
… | |
1675 | else |
1629 | else |
1676 | last->next = m->next; |
1630 | last->next = m->next; |
1677 | |
1631 | |
1678 | delete m; |
1632 | delete m; |
1679 | } |
1633 | } |
1680 | |
|
|
1681 | |
|
|
1682 | |
1634 | |
1683 | /* |
1635 | /* |
1684 | * Makes sure the given map is loaded and swapped in. |
1636 | * Makes sure the given map is loaded and swapped in. |
1685 | * name is path name of the map. |
1637 | * name is path name of the map. |
1686 | * flags meaning: |
1638 | * flags meaning: |
… | |
… | |
1689 | * 0x2 (MAP_PLAYER_UNIQUE) - this is a unique map for each player. |
1641 | * 0x2 (MAP_PLAYER_UNIQUE) - this is a unique map for each player. |
1690 | * dont do any more name translation on it. |
1642 | * dont do any more name translation on it. |
1691 | * |
1643 | * |
1692 | * Returns a pointer to the given map. |
1644 | * Returns a pointer to the given map. |
1693 | */ |
1645 | */ |
1694 | |
|
|
1695 | maptile * |
1646 | maptile * |
1696 | ready_map_name (const char *name, int flags) |
1647 | ready_map_name (const char *name, int flags) |
1697 | { |
1648 | { |
1698 | maptile *m; |
1649 | maptile *m; |
1699 | |
1650 | |
… | |
… | |
1822 | return MAP_DIFFICULTY (m); |
1773 | return MAP_DIFFICULTY (m); |
1823 | } |
1774 | } |
1824 | |
1775 | |
1825 | for (x = 0; x < MAP_WIDTH (m); x++) |
1776 | for (x = 0; x < MAP_WIDTH (m); x++) |
1826 | for (y = 0; y < MAP_HEIGHT (m); y++) |
1777 | for (y = 0; y < MAP_HEIGHT (m); y++) |
1827 | for (op = get_map_ob (m, x, y); op != NULL; op = op->above) |
1778 | for (op = GET_MAP_OB (m, x, y); op != NULL; op = op->above) |
1828 | { |
1779 | { |
1829 | if (QUERY_FLAG (op, FLAG_MONSTER)) |
1780 | if (QUERY_FLAG (op, FLAG_MONSTER)) |
1830 | { |
1781 | { |
1831 | total_exp += op->stats.exp; |
1782 | total_exp += op->stats.exp; |
1832 | monster_cnt++; |
1783 | monster_cnt++; |
… | |
… | |
1925 | /* All clients need to get re-updated for the change */ |
1876 | /* All clients need to get re-updated for the change */ |
1926 | update_all_map_los (m); |
1877 | update_all_map_los (m); |
1927 | return 1; |
1878 | return 1; |
1928 | } |
1879 | } |
1929 | |
1880 | |
1930 | |
|
|
1931 | /* |
1881 | /* |
1932 | * This function updates various attributes about a specific space |
1882 | * This function updates various attributes about a specific space |
1933 | * on the map (what it looks like, whether it blocks magic, |
1883 | * on the map (what it looks like, whether it blocks magic, |
1934 | * has a living creatures, prevents people from passing |
1884 | * has a living creatures, prevents people from passing |
1935 | * through, etc) |
1885 | * through, etc) |
1936 | */ |
1886 | */ |
1937 | void |
1887 | void |
1938 | update_position (maptile *m, int x, int y) |
1888 | mapspace::update_ () |
1939 | { |
1889 | { |
1940 | object *tmp, *last = NULL; |
1890 | object *tmp, *last = 0; |
1941 | uint8 flags = 0, oldflags, light = 0, anywhere = 0; |
1891 | uint8 flags = 0, light = 0, anywhere = 0; |
1942 | New_Face *top, *floor, *middle; |
1892 | New_Face *top, *floor, *middle; |
1943 | object *top_obj, *floor_obj, *middle_obj; |
1893 | object *top_obj, *floor_obj, *middle_obj; |
1944 | MoveType move_block = 0, move_slow = 0, move_on = 0, move_off = 0, move_allow = 0; |
1894 | MoveType move_block = 0, move_slow = 0, move_on = 0, move_off = 0, move_allow = 0; |
1945 | |
1895 | |
1946 | oldflags = GET_MAP_FLAGS (m, x, y); |
|
|
1947 | if (!(oldflags & P_NEED_UPDATE)) |
|
|
1948 | { |
|
|
1949 | LOG (llevDebug, "update_position called with P_NEED_UPDATE not set: %s (%d, %d)\n", m->path, x, y); |
|
|
1950 | return; |
|
|
1951 | } |
|
|
1952 | |
|
|
1953 | middle = blank_face; |
1896 | middle = blank_face; |
1954 | top = blank_face; |
1897 | top = blank_face; |
1955 | floor = blank_face; |
1898 | floor = blank_face; |
1956 | |
1899 | |
1957 | middle_obj = NULL; |
1900 | middle_obj = 0; |
1958 | top_obj = NULL; |
1901 | top_obj = 0; |
1959 | floor_obj = NULL; |
1902 | floor_obj = 0; |
1960 | |
1903 | |
1961 | for (tmp = get_map_ob (m, x, y); tmp; last = tmp, tmp = tmp->above) |
1904 | for (tmp = bottom; tmp; last = tmp, tmp = tmp->above) |
1962 | { |
1905 | { |
1963 | |
|
|
1964 | /* This could be made additive I guess (two lights better than |
1906 | /* This could be made additive I guess (two lights better than |
1965 | * one). But if so, it shouldn't be a simple additive - 2 |
1907 | * one). But if so, it shouldn't be a simple additive - 2 |
1966 | * light bulbs do not illuminate twice as far as once since |
1908 | * light bulbs do not illuminate twice as far as once since |
1967 | * it is a disapation factor that is squared (or is it cubed?) |
1909 | * it is a dissapation factor that is cubed. |
1968 | */ |
1910 | */ |
1969 | if (tmp->glow_radius > light) |
1911 | if (tmp->glow_radius > light) |
1970 | light = tmp->glow_radius; |
1912 | light = tmp->glow_radius; |
1971 | |
1913 | |
1972 | /* This call is needed in order to update objects the player |
1914 | /* This call is needed in order to update objects the player |
… | |
… | |
2010 | { |
1952 | { |
2011 | middle = tmp->face; |
1953 | middle = tmp->face; |
2012 | middle_obj = tmp; |
1954 | middle_obj = tmp; |
2013 | } |
1955 | } |
2014 | } |
1956 | } |
|
|
1957 | |
2015 | if (tmp == tmp->above) |
1958 | if (tmp == tmp->above) |
2016 | { |
1959 | { |
2017 | LOG (llevError, "Error in structure of map\n"); |
1960 | LOG (llevError, "Error in structure of map\n"); |
2018 | exit (-1); |
1961 | exit (-1); |
2019 | } |
1962 | } |
2020 | |
1963 | |
2021 | move_slow |= tmp->move_slow; |
1964 | move_slow |= tmp->move_slow; |
2022 | move_block |= tmp->move_block; |
1965 | move_block |= tmp->move_block; |
2023 | move_on |= tmp->move_on; |
1966 | move_on |= tmp->move_on; |
2024 | move_off |= tmp->move_off; |
1967 | move_off |= tmp->move_off; |
2025 | move_allow |= tmp->move_allow; |
1968 | move_allow |= tmp->move_allow; |
2026 | |
1969 | |
2027 | if (QUERY_FLAG (tmp, FLAG_ALIVE)) |
|
|
2028 | flags |= P_IS_ALIVE; |
|
|
2029 | if (QUERY_FLAG (tmp, FLAG_NO_MAGIC)) |
|
|
2030 | flags |= P_NO_MAGIC; |
|
|
2031 | if (QUERY_FLAG (tmp, FLAG_DAMNED)) |
|
|
2032 | flags |= P_NO_CLERIC; |
|
|
2033 | if (tmp->type == SAFE_GROUND) |
|
|
2034 | flags |= P_SAFE; |
|
|
2035 | |
|
|
2036 | if (QUERY_FLAG (tmp, FLAG_BLOCKSVIEW)) |
1970 | if (QUERY_FLAG (tmp, FLAG_BLOCKSVIEW)) flags |= P_BLOCKSVIEW; |
2037 | flags |= P_BLOCKSVIEW; |
1971 | if (QUERY_FLAG (tmp, FLAG_NO_MAGIC)) flags |= P_NO_MAGIC; |
2038 | } /* for stack of objects */ |
1972 | if (tmp->type == PLAYER) flags |= P_PLAYER; |
2039 | |
1973 | if (tmp->type == SAFE_GROUND) flags |= P_SAFE; |
2040 | /* we don't want to rely on this function to have accurate flags, but |
1974 | if (QUERY_FLAG (tmp, FLAG_ALIVE)) flags |= P_IS_ALIVE; |
2041 | * since we're already doing the work, we calculate them here. |
1975 | if (QUERY_FLAG (tmp, FLAG_DAMNED)) flags |= P_NO_CLERIC; |
2042 | * if they don't match, logic is broken someplace. |
|
|
2043 | */ |
|
|
2044 | if (((oldflags & ~(P_NEED_UPDATE | P_NO_ERROR)) != flags) && (!(oldflags & P_NO_ERROR))) |
|
|
2045 | { |
1976 | } |
2046 | LOG (llevDebug, "update_position: updated flags do not match old flags: %s (old=%d,new=%d) %x != %x\n", |
1977 | |
2047 | m->path, x, y, (oldflags & ~P_NEED_UPDATE), flags); |
1978 | this->light = light; |
2048 | } |
1979 | this->flags_ = flags; |
2049 | SET_MAP_FLAGS (m, x, y, flags); |
1980 | this->move_block = move_block & ~move_allow; |
2050 | SET_MAP_MOVE_BLOCK (m, x, y, move_block & ~move_allow); |
1981 | this->move_on = move_on; |
2051 | SET_MAP_MOVE_ON (m, x, y, move_on); |
1982 | this->move_off = move_off; |
2052 | SET_MAP_MOVE_OFF (m, x, y, move_off); |
1983 | this->move_slow = move_slow; |
2053 | SET_MAP_MOVE_SLOW (m, x, y, move_slow); |
|
|
2054 | |
1984 | |
2055 | /* At this point, we have a floor face (if there is a floor), |
1985 | /* At this point, we have a floor face (if there is a floor), |
2056 | * and the floor is set - we are not going to touch it at |
1986 | * and the floor is set - we are not going to touch it at |
2057 | * this point. |
1987 | * this point. |
2058 | * middle contains the highest visibility face. |
1988 | * middle contains the highest visibility face. |
… | |
… | |
2112 | break; |
2042 | break; |
2113 | } |
2043 | } |
2114 | } |
2044 | } |
2115 | } |
2045 | } |
2116 | } |
2046 | } |
|
|
2047 | |
2117 | if (middle == floor) |
2048 | if (middle == floor) |
2118 | middle = blank_face; |
2049 | middle = blank_face; |
|
|
2050 | |
2119 | if (top == middle) |
2051 | if (top == middle) |
2120 | middle = blank_face; |
2052 | middle = blank_face; |
2121 | SET_MAP_FACE (m, x, y, top, 0); |
|
|
2122 | if (top != blank_face) |
|
|
2123 | SET_MAP_FACE_OBJ (m, x, y, top_obj, 0); |
|
|
2124 | else |
|
|
2125 | SET_MAP_FACE_OBJ (m, x, y, NULL, 0); |
|
|
2126 | SET_MAP_FACE (m, x, y, middle, 1); |
|
|
2127 | if (middle != blank_face) |
|
|
2128 | SET_MAP_FACE_OBJ (m, x, y, middle_obj, 1); |
|
|
2129 | else |
|
|
2130 | SET_MAP_FACE_OBJ (m, x, y, NULL, 1); |
|
|
2131 | SET_MAP_FACE (m, x, y, floor, 2); |
|
|
2132 | if (floor != blank_face) |
|
|
2133 | SET_MAP_FACE_OBJ (m, x, y, floor_obj, 2); |
|
|
2134 | else |
|
|
2135 | SET_MAP_FACE_OBJ (m, x, y, NULL, 2); |
|
|
2136 | SET_MAP_LIGHT (m, x, y, light); |
|
|
2137 | } |
|
|
2138 | |
2053 | |
|
|
2054 | faces [0] = top; faces_obj [0] = top != blank_face ? top_obj : 0; |
|
|
2055 | faces [1] = middle; faces_obj [1] = middle != blank_face ? middle_obj : 0; |
|
|
2056 | faces [2] = floor; faces_obj [2] = floor != blank_face ? floor_obj : 0; |
|
|
2057 | } |
2139 | |
2058 | |
2140 | void |
2059 | void |
2141 | set_map_reset_time (maptile *map) |
2060 | set_map_reset_time (maptile *map) |
2142 | { |
2061 | { |
2143 | int timeout; |
2062 | int timeout; |
… | |
… | |
2145 | timeout = MAP_RESET_TIMEOUT (map); |
2064 | timeout = MAP_RESET_TIMEOUT (map); |
2146 | if (timeout <= 0) |
2065 | if (timeout <= 0) |
2147 | timeout = MAP_DEFAULTRESET; |
2066 | timeout = MAP_DEFAULTRESET; |
2148 | if (timeout >= MAP_MAXRESET) |
2067 | if (timeout >= MAP_MAXRESET) |
2149 | timeout = MAP_MAXRESET; |
2068 | timeout = MAP_MAXRESET; |
2150 | MAP_WHEN_RESET (map) = seconds () + timeout; |
2069 | MAP_WHEN_RESET (map) = time (0) + timeout; |
2151 | } |
2070 | } |
2152 | |
2071 | |
2153 | /* this updates the orig_map->tile_map[tile_num] value after loading |
2072 | /* this updates the orig_map->tile_map[tile_num] value after loading |
2154 | * the map. It also takes care of linking back the freshly loaded |
2073 | * the map. It also takes care of linking back the freshly loaded |
2155 | * maps tile_map values if it tiles back to this one. It returns |
2074 | * maps tile_map values if it tiles back to this one. It returns |
… | |
… | |
2183 | * |
2102 | * |
2184 | */ |
2103 | */ |
2185 | int |
2104 | int |
2186 | out_of_map (maptile *m, int x, int y) |
2105 | out_of_map (maptile *m, int x, int y) |
2187 | { |
2106 | { |
2188 | |
|
|
2189 | /* If we get passed a null map, this is obviously the |
2107 | /* If we get passed a null map, this is obviously the |
2190 | * case. This generally shouldn't happen, but if the |
2108 | * case. This generally shouldn't happen, but if the |
2191 | * map loads fail below, it could happen. |
2109 | * map loads fail below, it could happen. |
2192 | */ |
2110 | */ |
2193 | if (!m) |
2111 | if (!m) |
… | |
… | |
2195 | |
2113 | |
2196 | if (x < 0) |
2114 | if (x < 0) |
2197 | { |
2115 | { |
2198 | if (!m->tile_path[3]) |
2116 | if (!m->tile_path[3]) |
2199 | return 1; |
2117 | return 1; |
|
|
2118 | |
2200 | if (!m->tile_map[3] || m->tile_map[3]->in_memory != MAP_IN_MEMORY) |
2119 | if (!m->tile_map[3] || m->tile_map[3]->in_memory != MAP_IN_MEMORY) |
2201 | { |
|
|
2202 | load_and_link_tiled_map (m, 3); |
2120 | load_and_link_tiled_map (m, 3); |
2203 | } |
2121 | |
2204 | return (out_of_map (m->tile_map[3], x + MAP_WIDTH (m->tile_map[3]), y)); |
2122 | return (out_of_map (m->tile_map[3], x + MAP_WIDTH (m->tile_map[3]), y)); |
2205 | } |
2123 | } |
|
|
2124 | |
2206 | if (x >= MAP_WIDTH (m)) |
2125 | if (x >= MAP_WIDTH (m)) |
2207 | { |
2126 | { |
2208 | if (!m->tile_path[1]) |
2127 | if (!m->tile_path[1]) |
2209 | return 1; |
2128 | return 1; |
|
|
2129 | |
2210 | if (!m->tile_map[1] || m->tile_map[1]->in_memory != MAP_IN_MEMORY) |
2130 | if (!m->tile_map[1] || m->tile_map[1]->in_memory != MAP_IN_MEMORY) |
2211 | { |
|
|
2212 | load_and_link_tiled_map (m, 1); |
2131 | load_and_link_tiled_map (m, 1); |
2213 | } |
2132 | |
2214 | return (out_of_map (m->tile_map[1], x - MAP_WIDTH (m), y)); |
2133 | return (out_of_map (m->tile_map[1], x - MAP_WIDTH (m), y)); |
2215 | } |
2134 | } |
|
|
2135 | |
2216 | if (y < 0) |
2136 | if (y < 0) |
2217 | { |
2137 | { |
2218 | if (!m->tile_path[0]) |
2138 | if (!m->tile_path[0]) |
2219 | return 1; |
2139 | return 1; |
|
|
2140 | |
2220 | if (!m->tile_map[0] || m->tile_map[0]->in_memory != MAP_IN_MEMORY) |
2141 | if (!m->tile_map[0] || m->tile_map[0]->in_memory != MAP_IN_MEMORY) |
2221 | { |
|
|
2222 | load_and_link_tiled_map (m, 0); |
2142 | load_and_link_tiled_map (m, 0); |
2223 | } |
2143 | |
2224 | return (out_of_map (m->tile_map[0], x, y + MAP_HEIGHT (m->tile_map[0]))); |
2144 | return (out_of_map (m->tile_map[0], x, y + MAP_HEIGHT (m->tile_map[0]))); |
2225 | } |
2145 | } |
|
|
2146 | |
2226 | if (y >= MAP_HEIGHT (m)) |
2147 | if (y >= MAP_HEIGHT (m)) |
2227 | { |
2148 | { |
2228 | if (!m->tile_path[2]) |
2149 | if (!m->tile_path[2]) |
2229 | return 1; |
2150 | return 1; |
|
|
2151 | |
2230 | if (!m->tile_map[2] || m->tile_map[2]->in_memory != MAP_IN_MEMORY) |
2152 | if (!m->tile_map[2] || m->tile_map[2]->in_memory != MAP_IN_MEMORY) |
2231 | { |
|
|
2232 | load_and_link_tiled_map (m, 2); |
2153 | load_and_link_tiled_map (m, 2); |
2233 | } |
2154 | |
2234 | return (out_of_map (m->tile_map[2], x, y - MAP_HEIGHT (m))); |
2155 | return (out_of_map (m->tile_map[2], x, y - MAP_HEIGHT (m))); |
2235 | } |
2156 | } |
2236 | |
2157 | |
2237 | /* Simple case - coordinates are within this local |
2158 | /* Simple case - coordinates are within this local |
2238 | * map. |
2159 | * map. |
… | |
… | |
2253 | { |
2174 | { |
2254 | |
2175 | |
2255 | if (*x < 0) |
2176 | if (*x < 0) |
2256 | { |
2177 | { |
2257 | if (!m->tile_path[3]) |
2178 | if (!m->tile_path[3]) |
2258 | return NULL; |
2179 | return 0; |
2259 | if (!m->tile_map[3] || m->tile_map[3]->in_memory != MAP_IN_MEMORY) |
2180 | if (!m->tile_map[3] || m->tile_map[3]->in_memory != MAP_IN_MEMORY) |
2260 | load_and_link_tiled_map (m, 3); |
2181 | load_and_link_tiled_map (m, 3); |
2261 | |
2182 | |
2262 | *x += MAP_WIDTH (m->tile_map[3]); |
2183 | *x += MAP_WIDTH (m->tile_map[3]); |
2263 | return (get_map_from_coord (m->tile_map[3], x, y)); |
2184 | return (get_map_from_coord (m->tile_map[3], x, y)); |
2264 | } |
2185 | } |
|
|
2186 | |
2265 | if (*x >= MAP_WIDTH (m)) |
2187 | if (*x >= MAP_WIDTH (m)) |
2266 | { |
2188 | { |
2267 | if (!m->tile_path[1]) |
2189 | if (!m->tile_path[1]) |
2268 | return NULL; |
2190 | return 0; |
|
|
2191 | |
2269 | if (!m->tile_map[1] || m->tile_map[1]->in_memory != MAP_IN_MEMORY) |
2192 | if (!m->tile_map[1] || m->tile_map[1]->in_memory != MAP_IN_MEMORY) |
2270 | load_and_link_tiled_map (m, 1); |
2193 | load_and_link_tiled_map (m, 1); |
2271 | |
2194 | |
2272 | *x -= MAP_WIDTH (m); |
2195 | *x -= MAP_WIDTH (m); |
2273 | return (get_map_from_coord (m->tile_map[1], x, y)); |
2196 | return (get_map_from_coord (m->tile_map[1], x, y)); |
2274 | } |
2197 | } |
|
|
2198 | |
2275 | if (*y < 0) |
2199 | if (*y < 0) |
2276 | { |
2200 | { |
2277 | if (!m->tile_path[0]) |
2201 | if (!m->tile_path[0]) |
2278 | return NULL; |
2202 | return 0; |
|
|
2203 | |
2279 | if (!m->tile_map[0] || m->tile_map[0]->in_memory != MAP_IN_MEMORY) |
2204 | if (!m->tile_map[0] || m->tile_map[0]->in_memory != MAP_IN_MEMORY) |
2280 | load_and_link_tiled_map (m, 0); |
2205 | load_and_link_tiled_map (m, 0); |
2281 | |
2206 | |
2282 | *y += MAP_HEIGHT (m->tile_map[0]); |
2207 | *y += MAP_HEIGHT (m->tile_map[0]); |
2283 | return (get_map_from_coord (m->tile_map[0], x, y)); |
2208 | return (get_map_from_coord (m->tile_map[0], x, y)); |
2284 | } |
2209 | } |
|
|
2210 | |
2285 | if (*y >= MAP_HEIGHT (m)) |
2211 | if (*y >= MAP_HEIGHT (m)) |
2286 | { |
2212 | { |
2287 | if (!m->tile_path[2]) |
2213 | if (!m->tile_path[2]) |
2288 | return NULL; |
2214 | return 0; |
|
|
2215 | |
2289 | if (!m->tile_map[2] || m->tile_map[2]->in_memory != MAP_IN_MEMORY) |
2216 | if (!m->tile_map[2] || m->tile_map[2]->in_memory != MAP_IN_MEMORY) |
2290 | load_and_link_tiled_map (m, 2); |
2217 | load_and_link_tiled_map (m, 2); |
2291 | |
2218 | |
2292 | *y -= MAP_HEIGHT (m); |
2219 | *y -= MAP_HEIGHT (m); |
2293 | return (get_map_from_coord (m->tile_map[2], x, y)); |
2220 | return (get_map_from_coord (m->tile_map[2], x, y)); |