--- deliantra/server/common/map.C 2006/12/26 20:04:09 1.52 +++ deliantra/server/common/map.C 2006/12/27 09:28:01 1.53 @@ -37,16 +37,14 @@ maptile * has_been_loaded (const char *name) { - maptile *map; - if (!name || !*name) return 0; - for (map = first_map; map; map = map->next) + for_all_maps (map) if (!strcmp (name, map->path)) - break; + return map; - return (map); + return 0; } /* @@ -223,9 +221,7 @@ void dump_all_maps (void) { - maptile *m; - - for (m = first_map; m; m = m->next) + for_all_maps (m) dump_map (m); } @@ -478,7 +474,6 @@ * they are saved). We do have to look for the old maps that did save * the more sections and not re-add sections for them. */ - static void link_multipart_objects (maptile *m) { @@ -639,15 +634,15 @@ /* The maps used to pick up default x and y values from the * map archetype. Mimic that behaviour. */ - this->width = 16; - this->height = 16; - this->reset_timeout = 0; - this->timeout = 300; - this->enter_x = 0; - this->enter_y = 0; + width = 16; + height = 16; + reset_timeout = 0; + timeout = 300; + enter_x = 0; + enter_y = 0; /*set part to -1 indicating conversion to weather map not yet done */ - this->worldpartx = -1; - this->worldparty = -1; + worldpartx = -1; + worldparty = -1; } /* @@ -658,14 +653,10 @@ maptile * get_linked_map (void) { - maptile *mp, *map = new maptile; + maptile *map = new maptile; - for (mp = first_map; mp && mp->next; mp = mp->next); - - if (mp == NULL) - first_map = map; - else - mp->next = map; + map->next = first_map; + first_map = map; return map; } @@ -687,14 +678,10 @@ if (spaces) { LOG (llevError, "allocate_map called with already allocated map (%s)\n", path); - free (spaces); + sfree (spaces, size ()); } - spaces = (mapspace *) - calloc (1, width * height * sizeof (mapspace)); - - if (!spaces) - fatal (OUT_OF_MEMORY); + spaces = salloc0 (size ()); } /* Create and returns a map of the specific size. Used @@ -1263,7 +1250,6 @@ } } - /* * Loads unique objects from file(s) into the map which is in memory * m is the map to load unique items into. @@ -1489,8 +1475,9 @@ if (flag && m->spaces) free_all_objects (m); + sfree (m->spaces, m->size ()), m->spaces = 0; + free (m->name), m->name = 0; - free (m->spaces), m->spaces = 0; free (m->msg), m->msg = 0; free (m->maplore), m->maplore = 0; free (m->shoprace), m->shoprace = 0; @@ -1500,20 +1487,14 @@ free_objectlinkpt (m->buttons), m->buttons = 0; for (int i = 0; i < 4; i++) - { - if (m->tile_path[i]) - free (m->tile_path[i]), m->tile_path[i] = 0; - - m->tile_map[i] = 0; - } + free (m->tile_path[i]), m->tile_path[i] = 0; m->in_memory = MAP_SWAPPED; } maptile::~maptile () { - free_map (this, 1); - free (tmpname); + assert (destroyed ()); } void @@ -1521,7 +1502,8 @@ { attachable::do_destroy (); - free_all_objects (this); + free_map (this, 1); + free (tmpname), tmpname = 0; /* We need to look through all the maps and see if any maps * are pointing at this one for tiling information. Since @@ -1529,7 +1511,7 @@ * maps this map tiles with and clears those. */ //TODO: non-euclidean-tiling MUST GO - for (maptile *m = first_map; m; m = m->next) + for_all_maps (m) for (int i = 0; i < 4; i++) if (m->tile_map[i] == this) m->tile_map[i] = 0; @@ -1537,7 +1519,7 @@ if (first_map == this) first_map = next; else - for (maptile *m = first_map; m; m = m->next) + for_all_maps (m) if (m->next = this) { m->next = next; @@ -1749,6 +1731,7 @@ delete_map (first_map); real_maps++; } + LOG (llevDebug, "free_all_maps: Freed %d maps\n", real_maps); }