1 | |
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2 | /* |
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3 | * static char *rcsid_map_c = |
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4 | * "$Id: map.C,v 1.29 2006/09/10 16:00:23 root Exp $"; |
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5 | */ |
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6 | |
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7 | /* |
1 | /* |
8 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
9 | |
3 | |
10 | Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team |
4 | Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team |
11 | Copyright (C) 1992 Frank Tore Johansen |
5 | Copyright (C) 1992 Frank Tore Johansen |
… | |
… | |
22 | |
16 | |
23 | You should have received a copy of the GNU General Public License |
17 | You should have received a copy of the GNU General Public License |
24 | along with this program; if not, write to the Free Software |
18 | along with this program; if not, write to the Free Software |
25 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
26 | |
20 | |
27 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
28 | */ |
22 | */ |
29 | |
23 | |
30 | |
24 | |
31 | #include <global.h> |
25 | #include <global.h> |
32 | #include <funcpoint.h> |
26 | #include <funcpoint.h> |
33 | |
27 | |
34 | #include <loader.h> |
28 | #include <loader.h> |
35 | #ifndef WIN32 /* ---win32 exclude header */ |
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36 | # include <unistd.h> |
29 | #include <unistd.h> |
37 | #endif /* win32 */ |
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38 | |
30 | |
39 | #include "path.h" |
31 | #include "path.h" |
40 | |
32 | |
41 | |
33 | |
42 | extern int nrofallocobjects, nroffreeobjects; |
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43 | |
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44 | /* |
34 | /* |
45 | * Returns the mapstruct which has a name matching the given argument. |
35 | * Returns the maptile which has a name matching the given argument. |
46 | * return NULL if no match is found. |
36 | * return NULL if no match is found. |
47 | */ |
37 | */ |
48 | |
38 | |
49 | mapstruct * |
39 | maptile * |
50 | has_been_loaded (const char *name) |
40 | has_been_loaded (const char *name) |
51 | { |
41 | { |
52 | mapstruct *map; |
42 | maptile *map; |
53 | |
43 | |
54 | if (!name || !*name) |
44 | if (!name || !*name) |
55 | return 0; |
45 | return 0; |
56 | for (map = first_map; map; map = map->next) |
46 | for (map = first_map; map; map = map->next) |
57 | if (!strcmp (name, map->path)) |
47 | if (!strcmp (name, map->path)) |
… | |
… | |
165 | int |
155 | int |
166 | check_path (const char *name, int prepend_dir) |
156 | check_path (const char *name, int prepend_dir) |
167 | { |
157 | { |
168 | char buf[MAX_BUF]; |
158 | char buf[MAX_BUF]; |
169 | |
159 | |
170 | #ifndef WIN32 |
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171 | char *endbuf; |
160 | char *endbuf; |
172 | struct stat statbuf; |
161 | struct stat statbuf; |
173 | int mode = 0; |
162 | int mode = 0; |
174 | #endif |
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175 | |
163 | |
176 | if (prepend_dir) |
164 | if (prepend_dir) |
177 | strcpy (buf, create_pathname (name)); |
165 | strcpy (buf, create_pathname (name)); |
178 | else |
166 | else |
179 | strcpy (buf, name); |
167 | strcpy (buf, name); |
180 | #ifdef WIN32 /* ***win32: check this sucker in windows style. */ |
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181 | return (_access (buf, 0)); |
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182 | #else |
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183 | |
168 | |
184 | /* old method (strchr(buf, '\0')) seemd very odd to me - |
169 | /* old method (strchr(buf, '\0')) seemd very odd to me - |
185 | * this method should be equivalant and is clearer. |
170 | * this method should be equivalant and is clearer. |
186 | * Can not use strcat because we need to cycle through |
171 | * Can not use strcat because we need to cycle through |
187 | * all the names. |
172 | * all the names. |
… | |
… | |
200 | if ((statbuf.st_mode & S_IWGRP && getegid () == statbuf.st_gid) || |
185 | if ((statbuf.st_mode & S_IWGRP && getegid () == statbuf.st_gid) || |
201 | (statbuf.st_mode & S_IWUSR && geteuid () == statbuf.st_uid) || (statbuf.st_mode & S_IWOTH)) |
186 | (statbuf.st_mode & S_IWUSR && geteuid () == statbuf.st_uid) || (statbuf.st_mode & S_IWOTH)) |
202 | mode |= 2; |
187 | mode |= 2; |
203 | |
188 | |
204 | return (mode); |
189 | return (mode); |
205 | #endif |
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206 | } |
190 | } |
207 | |
191 | |
208 | /* |
192 | /* |
209 | * Prints out debug-information about a map. |
193 | * Prints out debug-information about a map. |
210 | * Dumping these at llevError doesn't seem right, but is |
194 | * Dumping these at llevError doesn't seem right, but is |
211 | * necessary to make sure the information is in fact logged. |
195 | * necessary to make sure the information is in fact logged. |
212 | */ |
196 | */ |
213 | |
197 | |
214 | void |
198 | void |
215 | dump_map (const mapstruct *m) |
199 | dump_map (const maptile *m) |
216 | { |
200 | { |
217 | LOG (llevError, "Map %s status: %d.\n", m->path, m->in_memory); |
201 | LOG (llevError, "Map %s status: %d.\n", m->path, m->in_memory); |
218 | LOG (llevError, "Size: %dx%d Start: %d,%d\n", MAP_WIDTH (m), MAP_HEIGHT (m), MAP_ENTER_X (m), MAP_ENTER_Y (m)); |
202 | LOG (llevError, "Size: %dx%d Start: %d,%d\n", MAP_WIDTH (m), MAP_HEIGHT (m), MAP_ENTER_X (m), MAP_ENTER_Y (m)); |
219 | |
203 | |
220 | if (m->msg != NULL) |
204 | if (m->msg != NULL) |
… | |
… | |
237 | */ |
221 | */ |
238 | |
222 | |
239 | void |
223 | void |
240 | dump_all_maps (void) |
224 | dump_all_maps (void) |
241 | { |
225 | { |
242 | mapstruct *m; |
226 | maptile *m; |
243 | |
227 | |
244 | for (m = first_map; m != NULL; m = m->next) |
228 | for (m = first_map; m != NULL; m = m->next) |
245 | { |
229 | { |
246 | dump_map (m); |
230 | dump_map (m); |
247 | } |
231 | } |
… | |
… | |
256 | * is needed. The case of not passing values is if we're just |
240 | * is needed. The case of not passing values is if we're just |
257 | * checking for the existence of something on those spaces, but |
241 | * checking for the existence of something on those spaces, but |
258 | * don't expect to insert/remove anything from those spaces. |
242 | * don't expect to insert/remove anything from those spaces. |
259 | */ |
243 | */ |
260 | int |
244 | int |
261 | get_map_flags (mapstruct *oldmap, mapstruct **newmap, sint16 x, sint16 y, sint16 * nx, sint16 * ny) |
245 | get_map_flags (maptile *oldmap, maptile **newmap, sint16 x, sint16 y, sint16 * nx, sint16 * ny) |
262 | { |
246 | { |
263 | sint16 newx, newy; |
247 | sint16 newx, newy; |
264 | int retval = 0; |
248 | int retval = 0; |
265 | mapstruct *mp; |
249 | maptile *mp; |
266 | |
250 | |
267 | if (out_of_map (oldmap, x, y)) |
251 | if (out_of_map (oldmap, x, y)) |
268 | return P_OUT_OF_MAP; |
252 | return P_OUT_OF_MAP; |
269 | newx = x; |
253 | newx = x; |
270 | newy = y; |
254 | newy = y; |
… | |
… | |
281 | retval |= mp->spaces[newx + mp->width * newy].flags; |
265 | retval |= mp->spaces[newx + mp->width * newy].flags; |
282 | |
266 | |
283 | return retval; |
267 | return retval; |
284 | } |
268 | } |
285 | |
269 | |
286 | |
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287 | /* |
270 | /* |
288 | * Returns true if the given coordinate is blocked except by the |
271 | * Returns true if the given coordinate is blocked except by the |
289 | * object passed is not blocking. This is used with |
272 | * object passed is not blocking. This is used with |
290 | * multipart monsters - if we want to see if a 2x2 monster |
273 | * multipart monsters - if we want to see if a 2x2 monster |
291 | * can move 1 space to the left, we don't want its own area |
274 | * can move 1 space to the left, we don't want its own area |
… | |
… | |
294 | * monster. |
277 | * monster. |
295 | * m, x, y are the target map/coordinates - needed for map tiling. |
278 | * m, x, y are the target map/coordinates - needed for map tiling. |
296 | * the coordinates & map passed in should have been updated for tiling |
279 | * the coordinates & map passed in should have been updated for tiling |
297 | * by the caller. |
280 | * by the caller. |
298 | */ |
281 | */ |
299 | |
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300 | int |
282 | int |
301 | blocked_link (object *ob, mapstruct *m, int sx, int sy) |
283 | blocked_link (object *ob, maptile *m, int sx, int sy) |
302 | { |
284 | { |
303 | object *tmp; |
285 | object *tmp; |
304 | int mflags, blocked; |
286 | int mflags, blocked; |
305 | |
287 | |
306 | /* Make sure the coordinates are valid - they should be, as caller should |
288 | /* Make sure the coordinates are valid - they should be, as caller should |
… | |
… | |
418 | * code, we need to have actual object to check its move_type |
400 | * code, we need to have actual object to check its move_type |
419 | * against the move_block values. |
401 | * against the move_block values. |
420 | */ |
402 | */ |
421 | |
403 | |
422 | int |
404 | int |
423 | ob_blocked (const object *ob, mapstruct *m, sint16 x, sint16 y) |
405 | ob_blocked (const object *ob, maptile *m, sint16 x, sint16 y) |
424 | { |
406 | { |
425 | archetype *tmp; |
407 | archetype *tmp; |
426 | int flag; |
408 | int flag; |
427 | mapstruct *m1; |
409 | maptile *m1; |
428 | sint16 sx, sy; |
410 | sint16 sx, sy; |
429 | |
411 | |
430 | if (ob == NULL) |
412 | if (ob == NULL) |
431 | { |
413 | { |
432 | flag = get_map_flags (m, &m1, x, y, &sx, &sy); |
414 | flag = get_map_flags (m, &m1, x, y, &sx, &sy); |
… | |
… | |
497 | * they are saved). We do have to look for the old maps that did save |
479 | * they are saved). We do have to look for the old maps that did save |
498 | * the more sections and not re-add sections for them. |
480 | * the more sections and not re-add sections for them. |
499 | */ |
481 | */ |
500 | |
482 | |
501 | static void |
483 | static void |
502 | link_multipart_objects (mapstruct *m) |
484 | link_multipart_objects (maptile *m) |
503 | { |
485 | { |
504 | int x, y; |
486 | int x, y; |
505 | object *tmp, *op, *last, *above; |
487 | object *tmp, *op, *last, *above; |
506 | archetype *at; |
488 | archetype *at; |
507 | |
489 | |
… | |
… | |
544 | * Loads (ands parses) the objects into a given map from the specified |
526 | * Loads (ands parses) the objects into a given map from the specified |
545 | * file pointer. |
527 | * file pointer. |
546 | * mapflags is the same as we get with load_original_map |
528 | * mapflags is the same as we get with load_original_map |
547 | */ |
529 | */ |
548 | void |
530 | void |
549 | load_objects (mapstruct *m, object_thawer & fp, int mapflags) |
531 | load_objects (maptile *m, object_thawer & fp, int mapflags) |
550 | { |
532 | { |
551 | int i, j; |
533 | int i, j; |
552 | int unique; |
534 | int unique; |
553 | object *op, *prev = NULL, *last_more = NULL, *otmp; |
535 | object *op, *prev = NULL, *last_more = NULL, *otmp; |
554 | |
536 | |
555 | op = get_object (); |
537 | op = object::create (); |
556 | op->map = m; /* To handle buttons correctly */ |
538 | op->map = m; /* To handle buttons correctly */ |
557 | |
539 | |
558 | while ((i = load_object (fp, op, mapflags))) |
540 | while ((i = load_object (fp, op, mapflags))) |
559 | { |
541 | { |
560 | /* if the archetype for the object is null, means that we |
542 | /* if the archetype for the object is null, means that we |
… | |
… | |
568 | } |
550 | } |
569 | |
551 | |
570 | |
552 | |
571 | switch (i) |
553 | switch (i) |
572 | { |
554 | { |
573 | case LL_NORMAL: |
555 | case LL_NORMAL: |
574 | /* if we are loading an overlay, put the floors on the bottom */ |
556 | /* if we are loading an overlay, put the floors on the bottom */ |
575 | if ((QUERY_FLAG (op, FLAG_IS_FLOOR) || QUERY_FLAG (op, FLAG_OVERLAY_FLOOR)) && mapflags & MAP_OVERLAY) |
557 | if ((QUERY_FLAG (op, FLAG_IS_FLOOR) || QUERY_FLAG (op, FLAG_OVERLAY_FLOOR)) && mapflags & MAP_OVERLAY) |
576 | insert_ob_in_map (op, m, op, INS_NO_MERGE | INS_NO_WALK_ON | INS_ABOVE_FLOOR_ONLY | INS_MAP_LOAD); |
558 | insert_ob_in_map (op, m, op, INS_NO_MERGE | INS_NO_WALK_ON | INS_ABOVE_FLOOR_ONLY | INS_MAP_LOAD); |
577 | else |
559 | else |
578 | insert_ob_in_map (op, m, op, INS_NO_MERGE | INS_NO_WALK_ON | INS_ON_TOP | INS_MAP_LOAD); |
560 | insert_ob_in_map (op, m, op, INS_NO_MERGE | INS_NO_WALK_ON | INS_ON_TOP | INS_MAP_LOAD); |
579 | |
561 | |
580 | if (op->inv) |
562 | if (op->inv) |
581 | sum_weight (op); |
563 | sum_weight (op); |
582 | |
564 | |
583 | prev = op, last_more = op; |
565 | prev = op, last_more = op; |
584 | break; |
566 | break; |
585 | |
567 | |
586 | case LL_MORE: |
568 | case LL_MORE: |
587 | insert_ob_in_map (op, m, op, INS_NO_MERGE | INS_NO_WALK_ON | INS_ABOVE_FLOOR_ONLY); |
569 | insert_ob_in_map (op, m, op, INS_NO_MERGE | INS_NO_WALK_ON | INS_ABOVE_FLOOR_ONLY); |
588 | op->head = prev, last_more->more = op, last_more = op; |
570 | op->head = prev, last_more->more = op, last_more = op; |
589 | break; |
571 | break; |
590 | } |
572 | } |
591 | |
573 | |
592 | if (mapflags & MAP_STYLE) |
574 | if (mapflags & MAP_STYLE) |
593 | remove_from_active_list (op); |
575 | remove_from_active_list (op); |
594 | |
576 | |
595 | op = get_object (); |
577 | op = object::create (); |
596 | op->map = m; |
578 | op->map = m; |
597 | } |
579 | } |
598 | |
580 | |
599 | for (i = 0; i < m->width; i++) |
581 | for (i = 0; i < m->width; i++) |
600 | { |
582 | { |
… | |
… | |
604 | /* check for unique items, or unique squares */ |
586 | /* check for unique items, or unique squares */ |
605 | for (otmp = get_map_ob (m, i, j); otmp; otmp = otmp->above) |
587 | for (otmp = get_map_ob (m, i, j); otmp; otmp = otmp->above) |
606 | { |
588 | { |
607 | if (QUERY_FLAG (otmp, FLAG_UNIQUE) || QUERY_FLAG (otmp, FLAG_OBJ_SAVE_ON_OVL)) |
589 | if (QUERY_FLAG (otmp, FLAG_UNIQUE) || QUERY_FLAG (otmp, FLAG_OBJ_SAVE_ON_OVL)) |
608 | unique = 1; |
590 | unique = 1; |
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591 | |
609 | if (!(mapflags & (MAP_OVERLAY | MAP_PLAYER_UNIQUE) || unique)) |
592 | if (!(mapflags & (MAP_OVERLAY | MAP_PLAYER_UNIQUE) || unique)) |
610 | SET_FLAG (otmp, FLAG_OBJ_ORIGINAL); |
593 | SET_FLAG (otmp, FLAG_OBJ_ORIGINAL); |
611 | } |
594 | } |
612 | } |
595 | } |
613 | } |
596 | } |
614 | |
597 | |
615 | free_object (op); |
598 | op->destroy (); |
616 | link_multipart_objects (m); |
599 | link_multipart_objects (m); |
617 | } |
600 | } |
618 | |
601 | |
619 | /* This saves all the objects on the map in a non destructive fashion. |
602 | /* This saves all the objects on the map in a non destructive fashion. |
620 | * Modified by MSW 2001-07-01 to do in a single pass - reduces code, |
603 | * Modified by MSW 2001-07-01 to do in a single pass - reduces code, |
621 | * and we only save the head of multi part objects - this is needed |
604 | * and we only save the head of multi part objects - this is needed |
622 | * in order to do map tiling properly. |
605 | * in order to do map tiling properly. |
623 | */ |
606 | */ |
624 | void |
607 | void |
625 | save_objects (mapstruct *m, object_freezer & fp, object_freezer & fp2, int flag) |
608 | save_objects (maptile *m, object_freezer & fp, object_freezer & fp2, int flag) |
626 | { |
609 | { |
627 | int i, j = 0, unique = 0; |
610 | int i, j = 0, unique = 0; |
628 | object *op; |
611 | object *op; |
629 | |
612 | |
630 | /* first pass - save one-part objects */ |
613 | /* first pass - save one-part objects */ |
… | |
… | |
653 | |
636 | |
654 | } /* for this space */ |
637 | } /* for this space */ |
655 | } /* for this j */ |
638 | } /* for this j */ |
656 | } |
639 | } |
657 | |
640 | |
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641 | maptile::maptile () |
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642 | { |
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643 | in_memory = MAP_SWAPPED; |
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644 | /* The maps used to pick up default x and y values from the |
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645 | * map archetype. Mimic that behaviour. |
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646 | */ |
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647 | MAP_WIDTH (this) = 16; |
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648 | MAP_HEIGHT (this) = 16; |
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649 | MAP_RESET_TIMEOUT (this) = 0; |
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650 | MAP_TIMEOUT (this) = 300; |
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651 | MAP_ENTER_X (this) = 0; |
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652 | MAP_ENTER_Y (this) = 0; |
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653 | /*set part to -1 indicating conversion to weather map not yet done */ |
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654 | MAP_WORLDPARTX (this) = -1; |
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655 | MAP_WORLDPARTY (this) = -1; |
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656 | } |
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657 | |
658 | /* |
658 | /* |
659 | * Allocates, initialises, and returns a pointer to a mapstruct. |
659 | * Allocates, initialises, and returns a pointer to a maptile. |
660 | * Modified to no longer take a path option which was not being |
660 | * Modified to no longer take a path option which was not being |
661 | * used anyways. MSW 2001-07-01 |
661 | * used anyways. MSW 2001-07-01 |
662 | */ |
662 | */ |
663 | |
663 | maptile * |
664 | mapstruct * |
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665 | get_linked_map (void) |
664 | get_linked_map (void) |
666 | { |
665 | { |
667 | mapstruct *map = new mapstruct; |
666 | maptile *mp, *map = new maptile; |
668 | mapstruct *mp; |
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669 | |
667 | |
670 | for (mp = first_map; mp != NULL && mp->next != NULL; mp = mp->next); |
668 | for (mp = first_map; mp && mp->next; mp = mp->next); |
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669 | |
671 | if (mp == NULL) |
670 | if (mp == NULL) |
672 | first_map = map; |
671 | first_map = map; |
673 | else |
672 | else |
674 | mp->next = map; |
673 | mp->next = map; |
675 | |
674 | |
676 | map->in_memory = MAP_SWAPPED; |
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677 | /* The maps used to pick up default x and y values from the |
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678 | * map archetype. Mimic that behaviour. |
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679 | */ |
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680 | MAP_WIDTH (map) = 16; |
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681 | MAP_HEIGHT (map) = 16; |
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682 | MAP_RESET_TIMEOUT (map) = 0; |
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683 | MAP_TIMEOUT (map) = 300; |
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684 | MAP_ENTER_X (map) = 0; |
|
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685 | MAP_ENTER_Y (map) = 0; |
|
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686 | /*set part to -1 indicating conversion to weather map not yet done */ |
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687 | MAP_WORLDPARTX (map) = -1; |
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688 | MAP_WORLDPARTY (map) = -1; |
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689 | return map; |
675 | return map; |
690 | } |
676 | } |
691 | |
677 | |
692 | /* |
678 | /* |
693 | * Allocates the arrays contained in a mapstruct. |
679 | * Allocates the arrays contained in a maptile. |
694 | * This basically allocates the dynamic array of spaces for the |
680 | * This basically allocates the dynamic array of spaces for the |
695 | * map. |
681 | * map. |
696 | */ |
682 | */ |
697 | |
|
|
698 | void |
683 | void |
699 | allocate_map (mapstruct *m) |
684 | maptile::allocate () |
700 | { |
685 | { |
701 | m->in_memory = MAP_IN_MEMORY; |
686 | in_memory = MAP_IN_MEMORY; |
|
|
687 | |
702 | /* Log this condition and free the storage. We could I suppose |
688 | /* Log this condition and free the storage. We could I suppose |
703 | * realloc, but if the caller is presuming the data will be intact, |
689 | * realloc, but if the caller is presuming the data will be intact, |
704 | * that is their poor assumption. |
690 | * that is their poor assumption. |
705 | */ |
691 | */ |
706 | if (m->spaces) |
692 | if (spaces) |
707 | { |
693 | { |
708 | LOG (llevError, "allocate_map called with already allocated map (%s)\n", m->path); |
694 | LOG (llevError, "allocate_map called with already allocated map (%s)\n", path); |
709 | free (m->spaces); |
695 | free (spaces); |
710 | } |
696 | } |
711 | |
697 | |
712 | m->spaces = (MapSpace *) calloc (1, MAP_WIDTH (m) * MAP_HEIGHT (m) * sizeof (MapSpace)); |
698 | spaces = (MapSpace *) |
|
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699 | calloc (1, width * height * sizeof (MapSpace)); |
713 | |
700 | |
714 | if (m->spaces == NULL) |
701 | if (!spaces) |
715 | fatal (OUT_OF_MEMORY); |
702 | fatal (OUT_OF_MEMORY); |
716 | } |
703 | } |
717 | |
704 | |
718 | /* Create and returns a map of the specific size. Used |
705 | /* Create and returns a map of the specific size. Used |
719 | * in random map code and the editor. |
706 | * in random map code and the editor. |
720 | */ |
707 | */ |
721 | mapstruct * |
708 | maptile * |
722 | get_empty_map (int sizex, int sizey) |
709 | get_empty_map (int sizex, int sizey) |
723 | { |
710 | { |
724 | mapstruct *m = get_linked_map (); |
711 | maptile *m = get_linked_map (); |
725 | |
712 | |
726 | m->width = sizex; |
713 | m->width = sizex; |
727 | m->height = sizey; |
714 | m->height = sizey; |
728 | m->in_memory = MAP_SWAPPED; |
715 | m->in_memory = MAP_SWAPPED; |
729 | allocate_map (m); |
716 | m->allocate (); |
|
|
717 | |
730 | return m; |
718 | return m; |
731 | } |
719 | } |
732 | |
720 | |
733 | /* Takes a string from a map definition and outputs a pointer to the array of shopitems |
721 | /* Takes a string from a map definition and outputs a pointer to the array of shopitems |
734 | * corresponding to that string. Memory is allocated for this, it must be freed |
722 | * corresponding to that string. Memory is allocated for this, it must be freed |
… | |
… | |
811 | } |
799 | } |
812 | |
800 | |
813 | /* opposite of parse string, this puts the string that was originally fed in to |
801 | /* opposite of parse string, this puts the string that was originally fed in to |
814 | * the map (or something equivilent) into output_string. */ |
802 | * the map (or something equivilent) into output_string. */ |
815 | static void |
803 | static void |
816 | print_shop_string (mapstruct *m, char *output_string) |
804 | print_shop_string (maptile *m, char *output_string) |
817 | { |
805 | { |
818 | int i; |
806 | int i; |
819 | char tmp[MAX_BUF]; |
807 | char tmp[MAX_BUF]; |
820 | |
808 | |
821 | strcpy (output_string, ""); |
809 | strcpy (output_string, ""); |
… | |
… | |
855 | * MSW 2001-07-01 |
843 | * MSW 2001-07-01 |
856 | * return 0 on success, 1 on failure. |
844 | * return 0 on success, 1 on failure. |
857 | */ |
845 | */ |
858 | |
846 | |
859 | static int |
847 | static int |
860 | load_map_header (object_thawer & fp, mapstruct *m) |
848 | load_map_header (object_thawer & fp, maptile *m) |
861 | { |
849 | { |
862 | char buf[HUGE_BUF], msgbuf[HUGE_BUF], maplorebuf[HUGE_BUF], *key = NULL, *value, *end; |
850 | char buf[HUGE_BUF], msgbuf[HUGE_BUF], maplorebuf[HUGE_BUF], *key = NULL, *value, *end; |
863 | int msgpos = 0; |
851 | int msgpos = 0; |
864 | int maplorepos = 0; |
852 | int maplorepos = 0; |
865 | |
853 | |
866 | while (fgets (buf, HUGE_BUF - 1, fp) != NULL) |
854 | while (fgets (buf, HUGE_BUF, fp) != NULL) |
867 | { |
855 | { |
868 | buf[HUGE_BUF - 1] = 0; |
856 | buf[HUGE_BUF - 1] = 0; |
869 | key = buf; |
857 | key = buf; |
|
|
858 | |
870 | while (isspace (*key)) |
859 | while (isspace (*key)) |
871 | key++; |
860 | key++; |
|
|
861 | |
872 | if (*key == 0) |
862 | if (*key == 0) |
873 | continue; /* empty line */ |
863 | continue; /* empty line */ |
|
|
864 | |
874 | value = strchr (key, ' '); |
865 | value = strchr (key, ' '); |
|
|
866 | |
875 | if (!value) |
867 | if (!value) |
876 | { |
868 | { |
877 | end = strchr (key, '\n'); |
869 | if ((end = strchr (key, '\n'))) |
878 | if (end != NULL) |
|
|
879 | { |
|
|
880 | *end = 0; |
870 | *end = 0; |
881 | } |
|
|
882 | } |
871 | } |
883 | else |
872 | else |
884 | { |
873 | { |
885 | *value = 0; |
874 | *value = 0; |
886 | value++; |
875 | value++; |
887 | end = strchr (value, '\n'); |
876 | end = strchr (value, '\n'); |
|
|
877 | |
888 | while (isspace (*value)) |
878 | while (isspace (*value)) |
889 | { |
879 | { |
890 | value++; |
880 | value++; |
|
|
881 | |
891 | if (*value == '\0' || value == end) |
882 | if (*value == '\0' || value == end) |
892 | { |
883 | { |
893 | /* Nothing but spaces. */ |
884 | /* Nothing but spaces. */ |
894 | value = NULL; |
885 | value = NULL; |
895 | break; |
886 | break; |
… | |
… | |
918 | * that use the parameter. |
909 | * that use the parameter. |
919 | */ |
910 | */ |
920 | |
911 | |
921 | if (!strcmp (key, "msg")) |
912 | if (!strcmp (key, "msg")) |
922 | { |
913 | { |
923 | while (fgets (buf, HUGE_BUF - 1, fp) != NULL) |
914 | while (fgets (buf, HUGE_BUF, fp) != NULL) |
924 | { |
915 | { |
925 | if (!strcmp (buf, "endmsg\n")) |
916 | if (!strcmp (buf, "endmsg\n")) |
926 | break; |
917 | break; |
927 | else |
918 | else |
928 | { |
919 | { |
… | |
… | |
939 | if (msgpos != 0) |
930 | if (msgpos != 0) |
940 | m->msg = strdup_local (msgbuf); |
931 | m->msg = strdup_local (msgbuf); |
941 | } |
932 | } |
942 | else if (!strcmp (key, "maplore")) |
933 | else if (!strcmp (key, "maplore")) |
943 | { |
934 | { |
944 | while (fgets (buf, HUGE_BUF - 1, fp) != NULL) |
935 | while (fgets (buf, HUGE_BUF, fp) != NULL) |
945 | { |
936 | { |
946 | if (!strcmp (buf, "endmaplore\n")) |
937 | if (!strcmp (buf, "endmaplore\n")) |
947 | break; |
938 | break; |
948 | else |
939 | else |
949 | { |
940 | { |
… | |
… | |
977 | /* first strcmp value on these are old names supported |
968 | /* first strcmp value on these are old names supported |
978 | * for compatibility reasons. The new values (second) are |
969 | * for compatibility reasons. The new values (second) are |
979 | * what really should be used. |
970 | * what really should be used. |
980 | */ |
971 | */ |
981 | else if (!strcmp (key, "oid")) |
972 | else if (!strcmp (key, "oid")) |
982 | { |
|
|
983 | fp.get (m, atoi (value)); |
973 | fp.get (m, atoi (value)); |
984 | } |
|
|
985 | else if (!strcmp (key, "attach")) |
974 | else if (!strcmp (key, "attach")) |
986 | { |
|
|
987 | m->attach = value; |
975 | m->attach = value; |
988 | } |
|
|
989 | else if (!strcmp (key, "hp") || !strcmp (key, "enter_x")) |
976 | else if (!strcmp (key, "hp") || !strcmp (key, "enter_x")) |
990 | { |
|
|
991 | m->enter_x = atoi (value); |
977 | m->enter_x = atoi (value); |
992 | } |
|
|
993 | else if (!strcmp (key, "sp") || !strcmp (key, "enter_y")) |
978 | else if (!strcmp (key, "sp") || !strcmp (key, "enter_y")) |
994 | { |
|
|
995 | m->enter_y = atoi (value); |
979 | m->enter_y = atoi (value); |
996 | } |
|
|
997 | else if (!strcmp (key, "x") || !strcmp (key, "width")) |
980 | else if (!strcmp (key, "x") || !strcmp (key, "width")) |
998 | { |
|
|
999 | m->width = atoi (value); |
981 | m->width = atoi (value); |
1000 | } |
|
|
1001 | else if (!strcmp (key, "y") || !strcmp (key, "height")) |
982 | else if (!strcmp (key, "y") || !strcmp (key, "height")) |
1002 | { |
|
|
1003 | m->height = atoi (value); |
983 | m->height = atoi (value); |
1004 | } |
|
|
1005 | else if (!strcmp (key, "weight") || !strcmp (key, "reset_timeout")) |
984 | else if (!strcmp (key, "weight") || !strcmp (key, "reset_timeout")) |
1006 | { |
|
|
1007 | m->reset_timeout = atoi (value); |
985 | m->reset_timeout = atoi (value); |
1008 | } |
|
|
1009 | else if (!strcmp (key, "value") || !strcmp (key, "swap_time")) |
986 | else if (!strcmp (key, "value") || !strcmp (key, "swap_time")) |
1010 | { |
|
|
1011 | m->timeout = atoi (value); |
987 | m->timeout = atoi (value); |
1012 | } |
|
|
1013 | else if (!strcmp (key, "level") || !strcmp (key, "difficulty")) |
988 | else if (!strcmp (key, "level") || !strcmp (key, "difficulty")) |
1014 | { |
989 | m->difficulty = clamp (atoi (value), 1, settings.max_level); |
1015 | m->difficulty = atoi (value); |
|
|
1016 | } |
|
|
1017 | else if (!strcmp (key, "invisible") || !strcmp (key, "darkness")) |
990 | else if (!strcmp (key, "invisible") || !strcmp (key, "darkness")) |
1018 | { |
|
|
1019 | m->darkness = atoi (value); |
991 | m->darkness = atoi (value); |
1020 | } |
|
|
1021 | else if (!strcmp (key, "stand_still") || !strcmp (key, "fixed_resettime")) |
992 | else if (!strcmp (key, "stand_still") || !strcmp (key, "fixed_resettime")) |
1022 | { |
|
|
1023 | m->fixed_resettime = atoi (value); |
993 | m->fixed_resettime = atoi (value); |
1024 | } |
|
|
1025 | else if (!strcmp (key, "unique")) |
994 | else if (!strcmp (key, "unique")) |
1026 | { |
|
|
1027 | m->unique = atoi (value); |
995 | m->unique = atoi (value); |
1028 | } |
|
|
1029 | else if (!strcmp (key, "template")) |
996 | else if (!strcmp (key, "template")) |
1030 | { |
|
|
1031 | m->templatemap = atoi (value); |
997 | m->templatemap = atoi (value); |
1032 | } |
|
|
1033 | else if (!strcmp (key, "region")) |
998 | else if (!strcmp (key, "region")) |
1034 | { |
|
|
1035 | m->region = get_region_by_name (value); |
999 | m->region = get_region_by_name (value); |
1036 | } |
|
|
1037 | else if (!strcmp (key, "shopitems")) |
1000 | else if (!strcmp (key, "shopitems")) |
1038 | { |
1001 | { |
1039 | *end = 0; |
1002 | *end = 0; |
1040 | m->shopitems = parse_shop_string (value); |
1003 | m->shopitems = parse_shop_string (value); |
1041 | } |
1004 | } |
1042 | else if (!strcmp (key, "shopgreed")) |
1005 | else if (!strcmp (key, "shopgreed")) |
1043 | { |
|
|
1044 | m->shopgreed = atof (value); |
1006 | m->shopgreed = atof (value); |
1045 | } |
|
|
1046 | else if (!strcmp (key, "shopmin")) |
1007 | else if (!strcmp (key, "shopmin")) |
1047 | { |
|
|
1048 | m->shopmin = atol (value); |
1008 | m->shopmin = atol (value); |
1049 | } |
|
|
1050 | else if (!strcmp (key, "shopmax")) |
1009 | else if (!strcmp (key, "shopmax")) |
1051 | { |
|
|
1052 | m->shopmax = atol (value); |
1010 | m->shopmax = atol (value); |
1053 | } |
|
|
1054 | else if (!strcmp (key, "shoprace")) |
1011 | else if (!strcmp (key, "shoprace")) |
1055 | { |
1012 | { |
1056 | *end = 0; |
1013 | *end = 0; |
1057 | m->shoprace = strdup_local (value); |
1014 | m->shoprace = strdup_local (value); |
1058 | } |
1015 | } |
1059 | else if (!strcmp (key, "outdoor")) |
1016 | else if (!strcmp (key, "outdoor")) |
1060 | { |
|
|
1061 | m->outdoor = atoi (value); |
1017 | m->outdoor = atoi (value); |
1062 | } |
|
|
1063 | else if (!strcmp (key, "temp")) |
1018 | else if (!strcmp (key, "temp")) |
1064 | { |
|
|
1065 | m->temp = atoi (value); |
1019 | m->temp = atoi (value); |
1066 | } |
|
|
1067 | else if (!strcmp (key, "pressure")) |
1020 | else if (!strcmp (key, "pressure")) |
1068 | { |
|
|
1069 | m->pressure = atoi (value); |
1021 | m->pressure = atoi (value); |
1070 | } |
|
|
1071 | else if (!strcmp (key, "humid")) |
1022 | else if (!strcmp (key, "humid")) |
1072 | { |
|
|
1073 | m->humid = atoi (value); |
1023 | m->humid = atoi (value); |
1074 | } |
|
|
1075 | else if (!strcmp (key, "windspeed")) |
1024 | else if (!strcmp (key, "windspeed")) |
1076 | { |
|
|
1077 | m->windspeed = atoi (value); |
1025 | m->windspeed = atoi (value); |
1078 | } |
|
|
1079 | else if (!strcmp (key, "winddir")) |
1026 | else if (!strcmp (key, "winddir")) |
1080 | { |
|
|
1081 | m->winddir = atoi (value); |
1027 | m->winddir = atoi (value); |
1082 | } |
|
|
1083 | else if (!strcmp (key, "sky")) |
1028 | else if (!strcmp (key, "sky")) |
1084 | { |
|
|
1085 | m->sky = atoi (value); |
1029 | m->sky = atoi (value); |
1086 | } |
|
|
1087 | else if (!strcmp (key, "nosmooth")) |
1030 | else if (!strcmp (key, "nosmooth")) |
1088 | { |
|
|
1089 | m->nosmooth = atoi (value); |
1031 | m->nosmooth = atoi (value); |
1090 | } |
|
|
1091 | else if (!strncmp (key, "tile_path_", 10)) |
1032 | else if (!strncmp (key, "tile_path_", 10)) |
1092 | { |
1033 | { |
1093 | int tile = atoi (key + 10); |
1034 | int tile = atoi (key + 10); |
1094 | |
1035 | |
1095 | if (tile < 1 || tile > 4) |
1036 | if (tile < 1 || tile > 4) |
… | |
… | |
1138 | m->tile_path[tile - 1] = strdup_local (path); |
1079 | m->tile_path[tile - 1] = strdup_local (path); |
1139 | } |
1080 | } |
1140 | } /* end if tile direction (in)valid */ |
1081 | } /* end if tile direction (in)valid */ |
1141 | } |
1082 | } |
1142 | else |
1083 | else |
1143 | { |
|
|
1144 | LOG (llevError, "Got unknown value in map header: %s %s\n", key, value); |
1084 | LOG (llevError, "Got unknown value in map header: %s %s\n", key, value); |
1145 | } |
|
|
1146 | } |
1085 | } |
|
|
1086 | |
1147 | if (!key || strcmp (key, "end")) |
1087 | if (!key || strcmp (key, "end")) |
1148 | { |
1088 | { |
1149 | LOG (llevError, "Got premature eof on map header!\n"); |
1089 | LOG (llevError, "Got premature eof on map header!\n"); |
1150 | return 1; |
1090 | return 1; |
1151 | } |
1091 | } |
|
|
1092 | |
1152 | return 0; |
1093 | return 0; |
1153 | } |
1094 | } |
1154 | |
1095 | |
1155 | /* |
1096 | /* |
1156 | * Opens the file "filename" and reads information about the map |
1097 | * Opens the file "filename" and reads information about the map |
1157 | * from the given file, and stores it in a newly allocated |
1098 | * from the given file, and stores it in a newly allocated |
1158 | * mapstruct. A pointer to this structure is returned, or NULL on failure. |
1099 | * maptile. A pointer to this structure is returned, or NULL on failure. |
1159 | * flags correspond to those in map.h. Main ones used are |
1100 | * flags correspond to those in map.h. Main ones used are |
1160 | * MAP_PLAYER_UNIQUE, in which case we don't do any name changes, and |
1101 | * MAP_PLAYER_UNIQUE, in which case we don't do any name changes, and |
1161 | * MAP_BLOCK, in which case we block on this load. This happens in all |
1102 | * MAP_BLOCK, in which case we block on this load. This happens in all |
1162 | * cases, no matter if this flag is set or not. |
1103 | * cases, no matter if this flag is set or not. |
1163 | * MAP_STYLE: style map - don't add active objects, don't add to server |
1104 | * MAP_STYLE: style map - don't add active objects, don't add to server |
1164 | * managed map list. |
1105 | * managed map list. |
1165 | */ |
1106 | */ |
1166 | |
1107 | |
1167 | mapstruct * |
1108 | maptile * |
1168 | load_original_map (const char *filename, int flags) |
1109 | load_original_map (const char *filename, int flags) |
1169 | { |
1110 | { |
1170 | mapstruct *m; |
1111 | maptile *m; |
1171 | char pathname[MAX_BUF]; |
1112 | char pathname[MAX_BUF]; |
1172 | |
1113 | |
1173 | if (flags & MAP_PLAYER_UNIQUE) |
1114 | if (flags & MAP_PLAYER_UNIQUE) |
1174 | strcpy (pathname, filename); |
1115 | strcpy (pathname, filename); |
1175 | else if (flags & MAP_OVERLAY) |
1116 | else if (flags & MAP_OVERLAY) |
… | |
… | |
1192 | LOG (llevError, "Error loading map header for %s, flags=%d\n", filename, flags); |
1133 | LOG (llevError, "Error loading map header for %s, flags=%d\n", filename, flags); |
1193 | delete_map (m); |
1134 | delete_map (m); |
1194 | return NULL; |
1135 | return NULL; |
1195 | } |
1136 | } |
1196 | |
1137 | |
1197 | allocate_map (m); |
1138 | m->allocate (); |
1198 | |
1139 | |
1199 | m->in_memory = MAP_LOADING; |
1140 | m->in_memory = MAP_LOADING; |
1200 | load_objects (m, thawer, flags & (MAP_BLOCK | MAP_STYLE)); |
1141 | load_objects (m, thawer, flags & (MAP_BLOCK | MAP_STYLE)); |
1201 | |
1142 | |
1202 | m->in_memory = MAP_IN_MEMORY; |
1143 | m->in_memory = MAP_IN_MEMORY; |
… | |
… | |
1211 | * Loads a map, which has been loaded earlier, from file. |
1152 | * Loads a map, which has been loaded earlier, from file. |
1212 | * Return the map object we load into (this can change from the passed |
1153 | * Return the map object we load into (this can change from the passed |
1213 | * option if we can't find the original map) |
1154 | * option if we can't find the original map) |
1214 | */ |
1155 | */ |
1215 | |
1156 | |
1216 | static mapstruct * |
1157 | static maptile * |
1217 | load_temporary_map (mapstruct *m) |
1158 | load_temporary_map (maptile *m) |
1218 | { |
1159 | { |
1219 | char buf[MAX_BUF]; |
1160 | char buf[MAX_BUF]; |
1220 | |
1161 | |
1221 | if (!m->tmpname) |
1162 | if (!m->tmpname) |
1222 | { |
1163 | { |
… | |
… | |
1248 | LOG (llevError, "Error loading map header for %s (%s)\n", m->path, m->tmpname); |
1189 | LOG (llevError, "Error loading map header for %s (%s)\n", m->path, m->tmpname); |
1249 | delete_map (m); |
1190 | delete_map (m); |
1250 | m = load_original_map (m->path, 0); |
1191 | m = load_original_map (m->path, 0); |
1251 | return NULL; |
1192 | return NULL; |
1252 | } |
1193 | } |
|
|
1194 | |
1253 | allocate_map (m); |
1195 | m->allocate (); |
1254 | |
1196 | |
1255 | m->in_memory = MAP_LOADING; |
1197 | m->in_memory = MAP_LOADING; |
1256 | load_objects (m, thawer, 0); |
1198 | load_objects (m, thawer, 0); |
1257 | |
1199 | |
1258 | m->in_memory = MAP_IN_MEMORY; |
1200 | m->in_memory = MAP_IN_MEMORY; |
… | |
… | |
1264 | * Loads a map, which has been loaded earlier, from file. |
1206 | * Loads a map, which has been loaded earlier, from file. |
1265 | * Return the map object we load into (this can change from the passed |
1207 | * Return the map object we load into (this can change from the passed |
1266 | * option if we can't find the original map) |
1208 | * option if we can't find the original map) |
1267 | */ |
1209 | */ |
1268 | |
1210 | |
1269 | mapstruct * |
1211 | maptile * |
1270 | load_overlay_map (const char *filename, mapstruct *m) |
1212 | load_overlay_map (const char *filename, maptile *m) |
1271 | { |
1213 | { |
1272 | char pathname[MAX_BUF]; |
1214 | char pathname[MAX_BUF]; |
1273 | |
1215 | |
1274 | strcpy (pathname, create_overlay_pathname (filename)); |
1216 | strcpy (pathname, create_overlay_pathname (filename)); |
1275 | |
1217 | |
… | |
… | |
1283 | LOG (llevError, "Error loading map header for overlay %s (%s)\n", m->path, pathname); |
1225 | LOG (llevError, "Error loading map header for overlay %s (%s)\n", m->path, pathname); |
1284 | delete_map (m); |
1226 | delete_map (m); |
1285 | m = load_original_map (m->path, 0); |
1227 | m = load_original_map (m->path, 0); |
1286 | return NULL; |
1228 | return NULL; |
1287 | } |
1229 | } |
1288 | /*allocate_map(m); */ |
1230 | /*m->allocate ();*/ |
1289 | |
1231 | |
1290 | m->in_memory = MAP_LOADING; |
1232 | m->in_memory = MAP_LOADING; |
1291 | load_objects (m, thawer, MAP_OVERLAY); |
1233 | load_objects (m, thawer, MAP_OVERLAY); |
1292 | |
1234 | |
1293 | m->in_memory = MAP_IN_MEMORY; |
1235 | m->in_memory = MAP_IN_MEMORY; |
… | |
… | |
1298 | * This is the start of unique map handling code |
1240 | * This is the start of unique map handling code |
1299 | *****************************************************************************/ |
1241 | *****************************************************************************/ |
1300 | |
1242 | |
1301 | /* This goes through map 'm' and removed any unique items on the map. */ |
1243 | /* This goes through map 'm' and removed any unique items on the map. */ |
1302 | static void |
1244 | static void |
1303 | delete_unique_items (mapstruct *m) |
1245 | delete_unique_items (maptile *m) |
1304 | { |
1246 | { |
1305 | int i, j, unique; |
1247 | int i, j, unique; |
1306 | object *op, *next; |
1248 | object *op, *next; |
1307 | |
1249 | |
1308 | for (i = 0; i < MAP_WIDTH (m); i++) |
1250 | for (i = 0; i < MAP_WIDTH (m); i++) |
1309 | for (j = 0; j < MAP_HEIGHT (m); j++) |
1251 | for (j = 0; j < MAP_HEIGHT (m); j++) |
1310 | { |
1252 | { |
1311 | unique = 0; |
1253 | unique = 0; |
|
|
1254 | |
1312 | for (op = get_map_ob (m, i, j); op; op = next) |
1255 | for (op = get_map_ob (m, i, j); op; op = next) |
1313 | { |
1256 | { |
1314 | next = op->above; |
1257 | next = op->above; |
|
|
1258 | |
1315 | if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE)) |
1259 | if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE)) |
1316 | unique = 1; |
1260 | unique = 1; |
|
|
1261 | |
1317 | if (op->head == NULL && (QUERY_FLAG (op, FLAG_UNIQUE) || unique)) |
1262 | if (op->head == NULL && (QUERY_FLAG (op, FLAG_UNIQUE) || unique)) |
1318 | { |
1263 | { |
1319 | clean_object (op); |
1264 | clean_object (op); |
|
|
1265 | |
1320 | if (QUERY_FLAG (op, FLAG_IS_LINKED)) |
1266 | if (QUERY_FLAG (op, FLAG_IS_LINKED)) |
1321 | remove_button_link (op); |
1267 | remove_button_link (op); |
1322 | remove_ob (op); |
1268 | |
1323 | free_object (op); |
1269 | op->destroy (); |
1324 | } |
1270 | } |
1325 | } |
1271 | } |
1326 | } |
1272 | } |
1327 | } |
1273 | } |
1328 | |
1274 | |
… | |
… | |
1330 | /* |
1276 | /* |
1331 | * Loads unique objects from file(s) into the map which is in memory |
1277 | * Loads unique objects from file(s) into the map which is in memory |
1332 | * m is the map to load unique items into. |
1278 | * m is the map to load unique items into. |
1333 | */ |
1279 | */ |
1334 | static void |
1280 | static void |
1335 | load_unique_objects (mapstruct *m) |
1281 | load_unique_objects (maptile *m) |
1336 | { |
1282 | { |
1337 | int count; |
1283 | int count; |
1338 | char firstname[MAX_BUF]; |
1284 | char firstname[MAX_BUF]; |
1339 | |
1285 | |
1340 | for (count = 0; count < 10; count++) |
1286 | for (count = 0; count < 10; count++) |
… | |
… | |
1363 | |
1309 | |
1364 | /* |
1310 | /* |
1365 | * Saves a map to file. If flag is set, it is saved into the same |
1311 | * Saves a map to file. If flag is set, it is saved into the same |
1366 | * file it was (originally) loaded from. Otherwise a temporary |
1312 | * file it was (originally) loaded from. Otherwise a temporary |
1367 | * filename will be genarated, and the file will be stored there. |
1313 | * filename will be genarated, and the file will be stored there. |
1368 | * The temporary filename will be stored in the mapstructure. |
1314 | * The temporary filename will be stored in the maptileure. |
1369 | * If the map is unique, we also save to the filename in the map |
1315 | * If the map is unique, we also save to the filename in the map |
1370 | * (this should have been updated when first loaded) |
1316 | * (this should have been updated when first loaded) |
1371 | */ |
1317 | */ |
1372 | |
1318 | |
1373 | int |
1319 | int |
1374 | new_save_map (mapstruct *m, int flag) |
1320 | new_save_map (maptile *m, int flag) |
1375 | { |
1321 | { |
1376 | char filename[MAX_BUF], buf[MAX_BUF], shop[MAX_BUF]; |
1322 | char filename[MAX_BUF], buf[MAX_BUF], shop[MAX_BUF]; |
1377 | int i; |
1323 | int i; |
1378 | |
1324 | |
1379 | if (flag && !*m->path) |
1325 | if (flag && !*m->path) |
… | |
… | |
1431 | print_shop_string (m, shop); |
1377 | print_shop_string (m, shop); |
1432 | fprintf (freezer, "shopitems %s\n", shop); |
1378 | fprintf (freezer, "shopitems %s\n", shop); |
1433 | } |
1379 | } |
1434 | if (m->shopgreed) |
1380 | if (m->shopgreed) |
1435 | fprintf (freezer, "shopgreed %f\n", m->shopgreed); |
1381 | fprintf (freezer, "shopgreed %f\n", m->shopgreed); |
1436 | #ifndef WIN32 |
|
|
1437 | if (m->shopmin) |
1382 | if (m->shopmin) |
1438 | fprintf (freezer, "shopmin %llu\n", m->shopmin); |
1383 | fprintf (freezer, "shopmin %llu\n", m->shopmin); |
1439 | if (m->shopmax) |
1384 | if (m->shopmax) |
1440 | fprintf (freezer, "shopmax %llu\n", m->shopmax); |
1385 | fprintf (freezer, "shopmax %llu\n", m->shopmax); |
1441 | #else |
|
|
1442 | if (m->shopmin) |
|
|
1443 | fprintf (freezer, "shopmin %I64u\n", m->shopmin); |
|
|
1444 | if (m->shopmax) |
|
|
1445 | fprintf (freezer, "shopmax %I64u\n", m->shopmax); |
|
|
1446 | #endif |
|
|
1447 | if (m->shoprace) |
1386 | if (m->shoprace) |
1448 | fprintf (freezer, "shoprace %s\n", m->shoprace); |
1387 | fprintf (freezer, "shoprace %s\n", m->shoprace); |
1449 | if (m->darkness) |
1388 | if (m->darkness) |
1450 | fprintf (freezer, "darkness %d\n", m->darkness); |
1389 | fprintf (freezer, "darkness %d\n", m->darkness); |
1451 | if (m->width) |
1390 | if (m->width) |
… | |
… | |
1530 | object *tmp, *next; |
1469 | object *tmp, *next; |
1531 | |
1470 | |
1532 | for (tmp = op->inv; tmp; tmp = next) |
1471 | for (tmp = op->inv; tmp; tmp = next) |
1533 | { |
1472 | { |
1534 | next = tmp->below; |
1473 | next = tmp->below; |
|
|
1474 | |
1535 | clean_object (tmp); |
1475 | clean_object (tmp); |
1536 | if (QUERY_FLAG (tmp, FLAG_IS_LINKED)) |
1476 | if (QUERY_FLAG (tmp, FLAG_IS_LINKED)) |
1537 | remove_button_link (tmp); |
1477 | remove_button_link (tmp); |
1538 | remove_ob (tmp); |
1478 | |
1539 | free_object (tmp); |
1479 | tmp->destroy (); |
1540 | } |
1480 | } |
1541 | } |
1481 | } |
1542 | |
1482 | |
1543 | /* |
1483 | /* |
1544 | * Remove and free all objects in the given map. |
1484 | * Remove and free all objects in the given map. |
1545 | */ |
1485 | */ |
1546 | |
1486 | |
1547 | void |
1487 | void |
1548 | free_all_objects (mapstruct *m) |
1488 | free_all_objects (maptile *m) |
1549 | { |
1489 | { |
1550 | int i, j; |
1490 | int i, j; |
1551 | object *op; |
1491 | object *op; |
1552 | |
1492 | |
1553 | for (i = 0; i < MAP_WIDTH (m); i++) |
1493 | for (i = 0; i < MAP_WIDTH (m); i++) |
… | |
… | |
1560 | if (op == previous_obj) |
1500 | if (op == previous_obj) |
1561 | { |
1501 | { |
1562 | LOG (llevDebug, "free_all_objects: Link error, bailing out.\n"); |
1502 | LOG (llevDebug, "free_all_objects: Link error, bailing out.\n"); |
1563 | break; |
1503 | break; |
1564 | } |
1504 | } |
|
|
1505 | |
1565 | previous_obj = op; |
1506 | previous_obj = op; |
|
|
1507 | |
1566 | if (op->head != NULL) |
1508 | if (op->head != NULL) |
1567 | op = op->head; |
1509 | op = op->head; |
1568 | |
1510 | |
1569 | /* If the map isn't in memory, free_object will remove and |
1511 | /* If the map isn't in memory, free_object will remove and |
1570 | * free objects in op's inventory. So let it do the job. |
1512 | * free objects in op's inventory. So let it do the job. |
1571 | */ |
1513 | */ |
1572 | if (m->in_memory == MAP_IN_MEMORY) |
1514 | if (m->in_memory == MAP_IN_MEMORY) |
1573 | clean_object (op); |
1515 | clean_object (op); |
1574 | remove_ob (op); |
1516 | |
1575 | free_object (op); |
1517 | op->destroy (); |
1576 | } |
1518 | } |
1577 | } |
1519 | } |
1578 | } |
1520 | } |
1579 | |
1521 | |
1580 | /* |
1522 | /* |
1581 | * Frees everything allocated by the given mapstructure. |
1523 | * Frees everything allocated by the given maptileure. |
1582 | * don't free tmpname - our caller is left to do that |
1524 | * don't free tmpname - our caller is left to do that |
1583 | */ |
1525 | */ |
1584 | |
1526 | |
1585 | void |
1527 | void |
1586 | free_map (mapstruct *m, int flag) |
1528 | free_map (maptile *m, int flag) |
1587 | { |
1529 | { |
1588 | int i; |
1530 | int i; |
1589 | |
1531 | |
1590 | if (!m->in_memory) |
1532 | if (!m->in_memory) |
1591 | { |
1533 | { |
… | |
… | |
1618 | } |
1560 | } |
1619 | m->in_memory = MAP_SWAPPED; |
1561 | m->in_memory = MAP_SWAPPED; |
1620 | } |
1562 | } |
1621 | |
1563 | |
1622 | /* |
1564 | /* |
1623 | * function: vanish mapstruct |
1565 | * function: vanish maptile |
1624 | * m : pointer to mapstruct, if NULL no action |
1566 | * m : pointer to maptile, if NULL no action |
1625 | * this deletes all the data on the map (freeing pointers) |
1567 | * this deletes all the data on the map (freeing pointers) |
1626 | * and then removes this map from the global linked list of maps. |
1568 | * and then removes this map from the global linked list of maps. |
1627 | */ |
1569 | */ |
1628 | |
1570 | |
1629 | void |
1571 | void |
1630 | delete_map (mapstruct *m) |
1572 | delete_map (maptile *m) |
1631 | { |
1573 | { |
1632 | mapstruct *tmp, *last; |
1574 | maptile *tmp, *last; |
1633 | int i; |
1575 | int i; |
1634 | |
1576 | |
1635 | if (!m) |
1577 | if (!m) |
1636 | return; |
1578 | return; |
1637 | |
1579 | |
… | |
… | |
1699 | * dont do any more name translation on it. |
1641 | * dont do any more name translation on it. |
1700 | * |
1642 | * |
1701 | * Returns a pointer to the given map. |
1643 | * Returns a pointer to the given map. |
1702 | */ |
1644 | */ |
1703 | |
1645 | |
1704 | mapstruct * |
1646 | maptile * |
1705 | ready_map_name (const char *name, int flags) |
1647 | ready_map_name (const char *name, int flags) |
1706 | { |
1648 | { |
1707 | mapstruct *m; |
1649 | maptile *m; |
1708 | |
1650 | |
1709 | if (!name) |
1651 | if (!name) |
1710 | return (NULL); |
1652 | return (NULL); |
1711 | |
1653 | |
1712 | /* Have we been at this level before? */ |
1654 | /* Have we been at this level before? */ |
… | |
… | |
1814 | * have a difficulty set than using this function - human calculation |
1756 | * have a difficulty set than using this function - human calculation |
1815 | * is much better than this functions guesswork. |
1757 | * is much better than this functions guesswork. |
1816 | */ |
1758 | */ |
1817 | |
1759 | |
1818 | int |
1760 | int |
1819 | calculate_difficulty (mapstruct *m) |
1761 | calculate_difficulty (maptile *m) |
1820 | { |
1762 | { |
1821 | object *op; |
1763 | object *op; |
1822 | archetype *at; |
1764 | archetype *at; |
1823 | int x, y, i; |
1765 | int x, y, i; |
1824 | long monster_cnt = 0; |
1766 | long monster_cnt = 0; |
… | |
… | |
1866 | |
1808 | |
1867 | return 1; |
1809 | return 1; |
1868 | } |
1810 | } |
1869 | |
1811 | |
1870 | void |
1812 | void |
1871 | clean_tmp_map (mapstruct *m) |
1813 | clean_tmp_map (maptile *m) |
1872 | { |
1814 | { |
1873 | if (m->tmpname == NULL) |
1815 | if (m->tmpname == NULL) |
1874 | return; |
1816 | return; |
1875 | INVOKE_MAP (CLEAN, m); |
1817 | INVOKE_MAP (CLEAN, m); |
1876 | (void) unlink (m->tmpname); |
1818 | (void) unlink (m->tmpname); |
… | |
… | |
1901 | * to maps than los. |
1843 | * to maps than los. |
1902 | * postive values make it darker, negative make it brighter |
1844 | * postive values make it darker, negative make it brighter |
1903 | */ |
1845 | */ |
1904 | |
1846 | |
1905 | int |
1847 | int |
1906 | change_map_light (mapstruct *m, int change) |
1848 | change_map_light (maptile *m, int change) |
1907 | { |
1849 | { |
1908 | int new_level = m->darkness + change; |
1850 | int new_level = m->darkness + change; |
1909 | |
1851 | |
1910 | /* Nothing to do */ |
1852 | /* Nothing to do */ |
1911 | if (!change || (new_level <= 0 && m->darkness == 0) || (new_level >= MAX_DARKNESS && m->darkness >= MAX_DARKNESS)) |
1853 | if (!change || (new_level <= 0 && m->darkness == 0) || (new_level >= MAX_DARKNESS && m->darkness >= MAX_DARKNESS)) |
… | |
… | |
1942 | * on the map (what it looks like, whether it blocks magic, |
1884 | * on the map (what it looks like, whether it blocks magic, |
1943 | * has a living creatures, prevents people from passing |
1885 | * has a living creatures, prevents people from passing |
1944 | * through, etc) |
1886 | * through, etc) |
1945 | */ |
1887 | */ |
1946 | void |
1888 | void |
1947 | update_position (mapstruct *m, int x, int y) |
1889 | update_position (maptile *m, int x, int y) |
1948 | { |
1890 | { |
1949 | object *tmp, *last = NULL; |
1891 | object *tmp, *last = NULL; |
1950 | uint8 flags = 0, oldflags, light = 0, anywhere = 0; |
1892 | uint8 flags = 0, oldflags, light = 0, anywhere = 0; |
1951 | New_Face *top, *floor, *middle; |
1893 | New_Face *top, *floor, *middle; |
1952 | object *top_obj, *floor_obj, *middle_obj; |
1894 | object *top_obj, *floor_obj, *middle_obj; |
… | |
… | |
2145 | SET_MAP_LIGHT (m, x, y, light); |
2087 | SET_MAP_LIGHT (m, x, y, light); |
2146 | } |
2088 | } |
2147 | |
2089 | |
2148 | |
2090 | |
2149 | void |
2091 | void |
2150 | set_map_reset_time (mapstruct *map) |
2092 | set_map_reset_time (maptile *map) |
2151 | { |
2093 | { |
2152 | int timeout; |
2094 | int timeout; |
2153 | |
2095 | |
2154 | timeout = MAP_RESET_TIMEOUT (map); |
2096 | timeout = MAP_RESET_TIMEOUT (map); |
2155 | if (timeout <= 0) |
2097 | if (timeout <= 0) |
… | |
… | |
2164 | * maps tile_map values if it tiles back to this one. It returns |
2106 | * maps tile_map values if it tiles back to this one. It returns |
2165 | * the value of orig_map->tile_map[tile_num]. It really only does this |
2107 | * the value of orig_map->tile_map[tile_num]. It really only does this |
2166 | * so that it is easier for calling functions to verify success. |
2108 | * so that it is easier for calling functions to verify success. |
2167 | */ |
2109 | */ |
2168 | |
2110 | |
2169 | static mapstruct * |
2111 | static maptile * |
2170 | load_and_link_tiled_map (mapstruct *orig_map, int tile_num) |
2112 | load_and_link_tiled_map (maptile *orig_map, int tile_num) |
2171 | { |
2113 | { |
2172 | int dest_tile = (tile_num + 2) % 4; |
2114 | int dest_tile = (tile_num + 2) % 4; |
2173 | char *path = path_combine_and_normalize (orig_map->path, orig_map->tile_path[tile_num]); |
2115 | char *path = path_combine_and_normalize (orig_map->path, orig_map->tile_path[tile_num]); |
2174 | |
2116 | |
2175 | orig_map->tile_map[tile_num] = ready_map_name (path, 0); |
2117 | orig_map->tile_map[tile_num] = ready_map_name (path, 0); |
… | |
… | |
2190 | * tiled maps. |
2132 | * tiled maps. |
2191 | * |
2133 | * |
2192 | * |
2134 | * |
2193 | */ |
2135 | */ |
2194 | int |
2136 | int |
2195 | out_of_map (mapstruct *m, int x, int y) |
2137 | out_of_map (maptile *m, int x, int y) |
2196 | { |
2138 | { |
2197 | |
2139 | |
2198 | /* If we get passed a null map, this is obviously the |
2140 | /* If we get passed a null map, this is obviously the |
2199 | * case. This generally shouldn't happen, but if the |
2141 | * case. This generally shouldn't happen, but if the |
2200 | * map loads fail below, it could happen. |
2142 | * map loads fail below, it could happen. |
… | |
… | |
2255 | * the map as that the coordinates are really on, and |
2197 | * the map as that the coordinates are really on, and |
2256 | * updates x and y to be the localized coordinates. |
2198 | * updates x and y to be the localized coordinates. |
2257 | * Using this is more efficient of calling out_of_map |
2199 | * Using this is more efficient of calling out_of_map |
2258 | * and then figuring out what the real map is |
2200 | * and then figuring out what the real map is |
2259 | */ |
2201 | */ |
2260 | mapstruct * |
2202 | maptile * |
2261 | get_map_from_coord (mapstruct *m, sint16 * x, sint16 * y) |
2203 | get_map_from_coord (maptile *m, sint16 * x, sint16 * y) |
2262 | { |
2204 | { |
2263 | |
2205 | |
2264 | if (*x < 0) |
2206 | if (*x < 0) |
2265 | { |
2207 | { |
2266 | if (!m->tile_path[3]) |
2208 | if (!m->tile_path[3]) |
… | |
… | |
2312 | /** |
2254 | /** |
2313 | * Return whether map2 is adjacent to map1. If so, store the distance from |
2255 | * Return whether map2 is adjacent to map1. If so, store the distance from |
2314 | * map1 to map2 in dx/dy. |
2256 | * map1 to map2 in dx/dy. |
2315 | */ |
2257 | */ |
2316 | static int |
2258 | static int |
2317 | adjacent_map (const mapstruct *map1, const mapstruct *map2, int *dx, int *dy) |
2259 | adjacent_map (const maptile *map1, const maptile *map2, int *dx, int *dy) |
2318 | { |
2260 | { |
2319 | if (!map1 || !map2) |
2261 | if (!map1 || !map2) |
2320 | return 0; |
2262 | return 0; |
2321 | |
2263 | |
2322 | if (map1 == map2) |
2264 | if (map1 == map2) |
… | |
… | |
2480 | * for something in the future. Also, since no object is pasted, the best |
2422 | * for something in the future. Also, since no object is pasted, the best |
2481 | * field of the rv_vector is set to NULL. |
2423 | * field of the rv_vector is set to NULL. |
2482 | */ |
2424 | */ |
2483 | |
2425 | |
2484 | void |
2426 | void |
2485 | get_rangevector_from_mapcoord (const mapstruct *m, int x, int y, const object *op2, rv_vector * retval, int flags) |
2427 | get_rangevector_from_mapcoord (const maptile *m, int x, int y, const object *op2, rv_vector * retval, int flags) |
2486 | { |
2428 | { |
2487 | if (!adjacent_map (m, op2->map, &retval->distance_x, &retval->distance_y)) |
2429 | if (!adjacent_map (m, op2->map, &retval->distance_x, &retval->distance_y)) |
2488 | { |
2430 | { |
2489 | /* be conservative and fill in _some_ data */ |
2431 | /* be conservative and fill in _some_ data */ |
2490 | retval->distance = 100000; |
2432 | retval->distance = 100000; |