… | |
… | |
311 | case KW_arch: |
311 | case KW_arch: |
312 | if (object *op = object::read (f, this)) |
312 | if (object *op = object::read (f, this)) |
313 | { |
313 | { |
314 | // TODO: why? |
314 | // TODO: why? |
315 | if (op->inv) |
315 | if (op->inv) |
|
|
316 | { |
|
|
317 | op->carrying = 0; |
316 | op->update_weight (); |
318 | op->update_weight (); |
|
|
319 | } |
317 | |
320 | |
318 | if (IN_RANGE_EXC (op->x, 0, width) && IN_RANGE_EXC (op->y, 0, height)) |
321 | if (IN_RANGE_EXC (op->x, 0, width) && IN_RANGE_EXC (op->y, 0, height)) |
319 | { |
322 | { |
320 | // we insert manually because |
323 | // we insert manually because |
321 | // a) its way faster |
324 | // a) its way faster |
… | |
… | |
559 | * the map (or something equivilent) into output_string. */ |
562 | * the map (or something equivilent) into output_string. */ |
560 | static const char * |
563 | static const char * |
561 | print_shop_string (maptile *m) |
564 | print_shop_string (maptile *m) |
562 | { |
565 | { |
563 | static dynbuf_text buf; buf.clear (); |
566 | static dynbuf_text buf; buf.clear (); |
|
|
567 | bool first = true; |
564 | |
568 | |
565 | for (int i = 0; i < m->shopitems[0].index; i++) |
569 | for (int i = 0; i < m->shopitems[0].index; i++) |
566 | { |
570 | { |
|
|
571 | if (!first) |
|
|
572 | buf << ';'; |
|
|
573 | |
|
|
574 | first = false; |
|
|
575 | |
567 | if (m->shopitems[i].typenum) |
576 | if (m->shopitems[i].typenum) |
568 | { |
577 | { |
569 | if (m->shopitems[i].strength) |
578 | if (m->shopitems[i].strength) |
570 | buf.printf ("%s:%d;", m->shopitems[i].name, m->shopitems[i].strength); |
579 | buf.printf ("%s:%d", m->shopitems[i].name, m->shopitems[i].strength); |
571 | else |
580 | else |
572 | buf.printf ("%s;", m->shopitems[i].name); |
581 | buf.printf ("%s", m->shopitems[i].name); |
573 | } |
582 | } |
574 | else |
583 | else |
575 | { |
584 | { |
576 | if (m->shopitems[i].strength) |
585 | if (m->shopitems[i].strength) |
577 | buf.printf ("*:%d;", m->shopitems[i].strength); |
586 | buf.printf ("*:%d", m->shopitems[i].strength); |
578 | else |
587 | else |
579 | buf.printf ("*"); |
588 | buf.printf ("*"); |
580 | } |
589 | } |
581 | } |
590 | } |
582 | |
591 | |
… | |
… | |
638 | case KW_per_player: thawer.get (per_player); break; |
647 | case KW_per_player: thawer.get (per_player); break; |
639 | case KW_per_party: thawer.get (per_party); break; |
648 | case KW_per_party: thawer.get (per_party); break; |
640 | case KW_no_reset: thawer.get (no_reset); break; |
649 | case KW_no_reset: thawer.get (no_reset); break; |
641 | case KW_no_drop: thawer.get (no_drop); break; |
650 | case KW_no_drop: thawer.get (no_drop); break; |
642 | |
651 | |
643 | case KW_region: default_region = region::find (thawer.get_str ()); break; |
652 | case KW_region: thawer.get (default_region); break; |
644 | case KW_shopitems: shopitems = parse_shop_string (thawer.get_str ()); break; |
653 | case KW_shopitems: shopitems = parse_shop_string (thawer.get_str ()); break; |
645 | |
654 | |
646 | // old names new names |
655 | // old names new names |
647 | case KW_hp: case KW_enter_x: thawer.get (enter_x); break; |
656 | case KW_hp: case KW_enter_x: thawer.get (enter_x); break; |
648 | case KW_sp: case KW_enter_y: thawer.get (enter_y); break; |
657 | case KW_sp: case KW_enter_y: thawer.get (enter_y); break; |
… | |
… | |
1308 | /** |
1317 | /** |
1309 | * Return whether map2 is adjacent to map1. If so, store the distance from |
1318 | * Return whether map2 is adjacent to map1. If so, store the distance from |
1310 | * map1 to map2 in dx/dy. |
1319 | * map1 to map2 in dx/dy. |
1311 | */ |
1320 | */ |
1312 | int |
1321 | int |
1313 | adjacent_map (const maptile *map1, const maptile *map2, int *dx, int *dy) |
1322 | adjacent_map (maptile *map1, maptile *map2, int *dx, int *dy) |
1314 | { |
1323 | { |
1315 | if (!map1 || !map2) |
1324 | if (!map1 || !map2) |
1316 | return 0; |
1325 | return 0; |
1317 | |
1326 | |
1318 | //TODO: this doesn't actually check correctly when intermediate maps are not loaded |
1327 | //TODO: this doesn't actually check correctly when intermediate maps are not loaded |
… | |
… | |
1320 | if (map1 == map2) |
1329 | if (map1 == map2) |
1321 | { |
1330 | { |
1322 | *dx = 0; |
1331 | *dx = 0; |
1323 | *dy = 0; |
1332 | *dy = 0; |
1324 | } |
1333 | } |
1325 | else if (map1->tile_map[0] == map2) |
1334 | else if (map1->tile_available (0, false) == map2) |
1326 | { /* up */ |
1335 | { /* up */ |
1327 | *dx = 0; |
1336 | *dx = 0; |
1328 | *dy = -map2->height; |
1337 | *dy = -map2->height; |
1329 | } |
1338 | } |
1330 | else if (map1->tile_map[1] == map2) |
1339 | else if (map1->tile_available (1, false) == map2) |
1331 | { /* right */ |
1340 | { /* right */ |
1332 | *dx = map1->width; |
1341 | *dx = map1->width; |
1333 | *dy = 0; |
1342 | *dy = 0; |
1334 | } |
1343 | } |
1335 | else if (map1->tile_map[2] == map2) |
1344 | else if (map1->tile_available (2, false) == map2) |
1336 | { /* down */ |
1345 | { /* down */ |
1337 | *dx = 0; |
1346 | *dx = 0; |
1338 | *dy = map1->height; |
1347 | *dy = map1->height; |
1339 | } |
1348 | } |
1340 | else if (map1->tile_map[3] == map2) |
1349 | else if (map1->tile_available (3, false) == map2) |
1341 | { /* left */ |
1350 | { /* left */ |
1342 | *dx = -map2->width; |
1351 | *dx = -map2->width; |
1343 | *dy = 0; |
1352 | *dy = 0; |
1344 | } |
1353 | } |
1345 | else if (map1->tile_map[0] && map1->tile_map[0]->tile_map[1] == map2) |
1354 | else if (map1->tile_map[0] && map1->tile_map[0]->tile_available (1, false) == map2) |
1346 | { /* up right */ |
1355 | { /* up right */ |
1347 | *dx = map1->tile_map[0]->width; |
1356 | *dx = map1->tile_map[0]->width; |
1348 | *dy = -map1->tile_map[0]->height; |
1357 | *dy = -map1->tile_map[0]->height; |
1349 | } |
1358 | } |
1350 | else if (map1->tile_map[0] && map1->tile_map[0]->tile_map[3] == map2) |
1359 | else if (map1->tile_map[0] && map1->tile_map[0]->tile_available (3, false) == map2) |
1351 | { /* up left */ |
1360 | { /* up left */ |
1352 | *dx = -map2->width; |
1361 | *dx = -map2->width; |
1353 | *dy = -map1->tile_map[0]->height; |
1362 | *dy = -map1->tile_map[0]->height; |
1354 | } |
1363 | } |
1355 | else if (map1->tile_map[1] && map1->tile_map[1]->tile_map[0] == map2) |
1364 | else if (map1->tile_map[1] && map1->tile_map[1]->tile_available (0, false) == map2) |
1356 | { /* right up */ |
1365 | { /* right up */ |
1357 | *dx = map1->width; |
1366 | *dx = map1->width; |
1358 | *dy = -map2->height; |
1367 | *dy = -map2->height; |
1359 | } |
1368 | } |
1360 | else if (map1->tile_map[1] && map1->tile_map[1]->tile_map[2] == map2) |
1369 | else if (map1->tile_map[1] && map1->tile_map[1]->tile_available (2, false) == map2) |
1361 | { /* right down */ |
1370 | { /* right down */ |
1362 | *dx = map1->width; |
1371 | *dx = map1->width; |
1363 | *dy = map1->tile_map[1]->height; |
1372 | *dy = map1->tile_map[1]->height; |
1364 | } |
1373 | } |
1365 | else if (map1->tile_map[2] && map1->tile_map[2]->tile_map[1] == map2) |
1374 | else if (map1->tile_map[2] && map1->tile_map[2]->tile_available (1, false) == map2) |
1366 | { /* down right */ |
1375 | { /* down right */ |
1367 | *dx = map1->tile_map[2]->width; |
1376 | *dx = map1->tile_map[2]->width; |
1368 | *dy = map1->height; |
1377 | *dy = map1->height; |
1369 | } |
1378 | } |
1370 | else if (map1->tile_map[2] && map1->tile_map[2]->tile_map[3] == map2) |
1379 | else if (map1->tile_map[2] && map1->tile_map[2]->tile_available (3, false) == map2) |
1371 | { /* down left */ |
1380 | { /* down left */ |
1372 | *dx = -map2->width; |
1381 | *dx = -map2->width; |
1373 | *dy = map1->height; |
1382 | *dy = map1->height; |
1374 | } |
1383 | } |
1375 | else if (map1->tile_map[3] && map1->tile_map[3]->tile_map[0] == map2) |
1384 | else if (map1->tile_map[3] && map1->tile_map[3]->tile_available (0, false) == map2) |
1376 | { /* left up */ |
1385 | { /* left up */ |
1377 | *dx = -map1->tile_map[3]->width; |
1386 | *dx = -map1->tile_map[3]->width; |
1378 | *dy = -map2->height; |
1387 | *dy = -map2->height; |
1379 | } |
1388 | } |
1380 | else if (map1->tile_map[3] && map1->tile_map[3]->tile_map[2] == map2) |
1389 | else if (map1->tile_map[3] && map1->tile_map[3]->tile_available (2, false) == map2) |
1381 | { /* left down */ |
1390 | { /* left down */ |
1382 | *dx = -map1->tile_map[3]->width; |
1391 | *dx = -map1->tile_map[3]->width; |
1383 | *dy = map1->tile_map[3]->height; |
1392 | *dy = map1->tile_map[3]->height; |
1384 | } |
1393 | } |
1385 | else |
1394 | else |
… | |
… | |
1488 | * be more consistant with the above function and also in case they are needed |
1497 | * be more consistant with the above function and also in case they are needed |
1489 | * for something in the future. Also, since no object is pasted, the best |
1498 | * for something in the future. Also, since no object is pasted, the best |
1490 | * field of the rv_vector is set to NULL. |
1499 | * field of the rv_vector is set to NULL. |
1491 | */ |
1500 | */ |
1492 | void |
1501 | void |
1493 | get_rangevector_from_mapcoord (const maptile *m, int x, int y, const object *op2, rv_vector *retval, int flags) |
1502 | get_rangevector_from_mapcoord (maptile *m, int x, int y, const object *op2, rv_vector *retval, int flags) |
1494 | { |
1503 | { |
1495 | if (!adjacent_map (m, op2->map, &retval->distance_x, &retval->distance_y)) |
1504 | if (!adjacent_map (m, op2->map, &retval->distance_x, &retval->distance_y)) |
1496 | { |
1505 | { |
1497 | /* be conservative and fill in _some_ data */ |
1506 | /* be conservative and fill in _some_ data */ |
1498 | retval->distance = 100000; |
1507 | retval->distance = 100000; |