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/cvs/deliantra/server/common/map.C
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Comparing deliantra/server/common/map.C (file contents):
Revision 1.18 by root, Thu Aug 31 17:54:14 2006 UTC vs.
Revision 1.19 by root, Thu Aug 31 18:59:23 2006 UTC

1/* 1/*
2 * static char *rcsid_map_c = 2 * static char *rcsid_map_c =
3 * "$Id: map.C,v 1.18 2006/08/31 17:54:14 root Exp $"; 3 * "$Id: map.C,v 1.19 2006/08/31 18:59:23 root Exp $";
4 */ 4 */
5 5
6/* 6/*
7 CrossFire, A Multiplayer game for X-windows 7 CrossFire, A Multiplayer game for X-windows
8 8
1393 clean_object(op); 1393 clean_object(op);
1394 remove_ob(op); 1394 remove_ob(op);
1395 free_object(op); 1395 free_object(op);
1396 } 1396 }
1397 } 1397 }
1398#ifdef MANY_CORES
1399 /* I see periodic cores on metalforge where a map has been swapped out, but apparantly
1400 * an item on that map was not saved - look for that condition and die as appropriate -
1401 * this leaves more of the map data intact for better debugging.
1402 */
1403 for (op=objects; op!=NULL; op=op->next) {
1404 if (!QUERY_FLAG(op, FLAG_REMOVED) && op->map == m) {
1405 LOG(llevDebug,"free_all_objects: object %s still on map after it should have been freed\n", op->name);
1406 abort();
1407 }
1408 }
1409#endif
1410} 1398}
1411 1399
1412/* 1400/*
1413 * Frees everything allocated by the given mapstructure. 1401 * Frees everything allocated by the given mapstructure.
1414 * don't free tmpname - our caller is left to do that 1402 * don't free tmpname - our caller is left to do that

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