1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2001-2003 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
… | |
… | |
662 | case KW_end: |
662 | case KW_end: |
663 | thawer.next (); |
663 | thawer.next (); |
664 | return true; |
664 | return true; |
665 | |
665 | |
666 | default: |
666 | default: |
667 | if (!thawer.parse_error ("map", 0)) |
667 | if (!thawer.parse_error ("map")) |
668 | return false; |
668 | return false; |
669 | break; |
669 | break; |
670 | } |
670 | } |
671 | |
671 | |
672 | thawer.next (); |
672 | thawer.next (); |
… | |
… | |
690 | int unique = 0; |
690 | int unique = 0; |
691 | for (object *op = spaces [i].bot; op; ) |
691 | for (object *op = spaces [i].bot; op; ) |
692 | { |
692 | { |
693 | object *above = op->above; |
693 | object *above = op->above; |
694 | |
694 | |
695 | if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE)) |
695 | if (op->flag [FLAG_IS_FLOOR] && op->flag [FLAG_UNIQUE]) |
696 | unique = 1; |
696 | unique = 1; |
697 | |
697 | |
698 | if (op->head_ () == op && (QUERY_FLAG (op, FLAG_UNIQUE) || unique)) |
698 | if (op->head_ () == op && (op->flag [FLAG_UNIQUE] || unique)) |
699 | op->destroy (); |
699 | op->destroy (); |
700 | |
700 | |
701 | op = above; |
701 | op = above; |
702 | } |
702 | } |
703 | } |
703 | } |
… | |
… | |
854 | for (object *above, *op = ms->bot; op; op = above) |
854 | for (object *above, *op = ms->bot; op; op = above) |
855 | { |
855 | { |
856 | above = op->above; |
856 | above = op->above; |
857 | |
857 | |
858 | // do not decay anything above unique floor tiles (yet :) |
858 | // do not decay anything above unique floor tiles (yet :) |
859 | if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE)) |
859 | if (op->flag [FLAG_IS_FLOOR] && op->flag [FLAG_UNIQUE]) |
860 | break; |
860 | break; |
861 | |
861 | |
862 | bool destroy = 0; |
862 | bool destroy = 0; |
863 | |
863 | |
864 | if (QUERY_FLAG (op, FLAG_IS_FLOOR) |
864 | if (op->flag [FLAG_IS_FLOOR] |
865 | || QUERY_FLAG (op, FLAG_OBJ_ORIGINAL) |
865 | || op->flag [FLAG_OBJ_ORIGINAL] |
866 | || QUERY_FLAG (op, FLAG_UNIQUE) |
866 | || op->flag [FLAG_UNIQUE] |
867 | || QUERY_FLAG (op, FLAG_OVERLAY_FLOOR) |
867 | || op->flag [FLAG_OVERLAY_FLOOR] |
868 | || QUERY_FLAG (op, FLAG_UNPAID) |
868 | || op->flag [FLAG_UNPAID] |
869 | || op->is_alive ()) |
869 | || op->is_alive ()) |
870 | ; // do not decay |
870 | ; // do not decay |
871 | else if (op->is_weapon ()) |
871 | else if (op->is_weapon ()) |
872 | { |
872 | { |
873 | op->stats.dam--; |
873 | op->stats.dam--; |
… | |
… | |
929 | sint64 total_exp = 0; |
929 | sint64 total_exp = 0; |
930 | |
930 | |
931 | for (mapspace *ms = spaces + size (); ms-- > spaces; ) |
931 | for (mapspace *ms = spaces + size (); ms-- > spaces; ) |
932 | for (object *op = ms->bot; op; op = op->above) |
932 | for (object *op = ms->bot; op; op = op->above) |
933 | { |
933 | { |
934 | if (QUERY_FLAG (op, FLAG_MONSTER)) |
934 | if (op->flag [FLAG_MONSTER]) |
935 | { |
935 | { |
936 | total_exp += op->stats.exp; |
936 | total_exp += op->stats.exp; |
937 | monster_cnt++; |
937 | monster_cnt++; |
938 | } |
938 | } |
939 | |
939 | |
940 | if (QUERY_FLAG (op, FLAG_GENERATOR)) |
940 | if (op->flag [FLAG_GENERATOR]) |
941 | { |
941 | { |
942 | total_exp += op->stats.exp; |
942 | total_exp += op->stats.exp; |
943 | |
943 | |
944 | if (archetype *at = op->other_arch) |
944 | if (archetype *at = op->other_arch) |
945 | { |
945 | { |
… | |
… | |
1127 | */ |
1127 | */ |
1128 | |
1128 | |
1129 | for (object *tmp = last; tmp; tmp = tmp->below) |
1129 | for (object *tmp = last; tmp; tmp = tmp->below) |
1130 | { |
1130 | { |
1131 | /* Once we get to a floor, stop, since we already have a floor object */ |
1131 | /* Once we get to a floor, stop, since we already have a floor object */ |
1132 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR)) |
1132 | if (tmp->flag [FLAG_IS_FLOOR]) |
1133 | break; |
1133 | break; |
1134 | |
1134 | |
1135 | /* If two top faces are already set, quit processing */ |
1135 | /* If two top faces are already set, quit processing */ |
1136 | if (top && middle) |
1136 | if (top && middle) |
1137 | break; |
1137 | break; |
… | |
… | |
1420 | * |
1420 | * |
1421 | * currently, the only flag supported (0x1) is don't translate for |
1421 | * currently, the only flag supported (0x1) is don't translate for |
1422 | * closest body part of 'op1' |
1422 | * closest body part of 'op1' |
1423 | */ |
1423 | */ |
1424 | void |
1424 | void |
1425 | get_rangevector (object *op1, object *op2, rv_vector * retval, int flags) |
1425 | get_rangevector (object *op1, object *op2, rv_vector *retval, int flags) |
1426 | { |
1426 | { |
1427 | if (!adjacent_map (op1->map, op2->map, &retval->distance_x, &retval->distance_y)) |
1427 | if (!adjacent_map (op1->map, op2->map, &retval->distance_x, &retval->distance_y)) |
1428 | { |
1428 | { |
1429 | /* be conservative and fill in _some_ data */ |
1429 | /* be conservative and fill in _some_ data */ |
1430 | retval->distance = 10000; |
1430 | retval->distance = 10000; |
… | |
… | |
1433 | retval->direction = 0; |
1433 | retval->direction = 0; |
1434 | retval->part = 0; |
1434 | retval->part = 0; |
1435 | } |
1435 | } |
1436 | else |
1436 | else |
1437 | { |
1437 | { |
1438 | object *best; |
|
|
1439 | |
|
|
1440 | retval->distance_x += op2->x - op1->x; |
1438 | retval->distance_x += op2->x - op1->x; |
1441 | retval->distance_y += op2->y - op1->y; |
1439 | retval->distance_y += op2->y - op1->y; |
1442 | |
1440 | |
1443 | best = op1; |
1441 | object *best = op1; |
|
|
1442 | |
1444 | /* If this is multipart, find the closest part now */ |
1443 | /* If this is multipart, find the closest part now */ |
1445 | if (!(flags & 0x1) && op1->more) |
1444 | if (!(flags & 1) && op1->more) |
1446 | { |
1445 | { |
1447 | int best_distance = retval->distance_x * retval->distance_x + retval->distance_y * retval->distance_y, tmpi; |
1446 | int best_distance = retval->distance_x * retval->distance_x + retval->distance_y * retval->distance_y, tmpi; |
1448 | |
1447 | |
1449 | /* we just take the offset of the piece to head to figure |
1448 | /* we just take the offset of the piece to head to figure |
1450 | * distance instead of doing all that work above again |
1449 | * distance instead of doing all that work above again |
… | |
… | |
1563 | */ |
1562 | */ |
1564 | for (int i = 1000; --i;) |
1563 | for (int i = 1000; --i;) |
1565 | { |
1564 | { |
1566 | object *pick = at (gen (width), gen (height)).bot; |
1565 | object *pick = at (gen (width), gen (height)).bot; |
1567 | |
1566 | |
1568 | // do not prefer big monsters just because they are big. |
1567 | // must be head: do not prefer big monsters just because they are big. |
1569 | if (pick && pick->is_head ()) |
1568 | if (pick && pick->is_head ()) |
1570 | return pick->head_ (); |
1569 | return pick; |
1571 | } |
1570 | } |
1572 | |
1571 | |
1573 | // instead of crashing in the unlikely(?) case, try to return *something* |
1572 | // instead of crashing in the unlikely(?) case, try to return *something* |
1574 | return archetype::find (shstr_bug); |
1573 | return archetype::find (shstr_bug); |
1575 | } |
1574 | } |