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/cvs/deliantra/server/common/map.C
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Comparing deliantra/server/common/map.C (file contents):
Revision 1.33 by root, Sun Oct 8 16:51:50 2006 UTC vs.
Revision 1.34 by root, Sun Dec 3 02:04:57 2006 UTC

643 643
644 } /* for this space */ 644 } /* for this space */
645 } /* for this j */ 645 } /* for this j */
646} 646}
647 647
648maptile::maptile ()
649{
650 in_memory = MAP_SWAPPED;
651 /* The maps used to pick up default x and y values from the
652 * map archetype. Mimic that behaviour.
653 */
654 MAP_WIDTH (this) = 16;
655 MAP_HEIGHT (this) = 16;
656 MAP_RESET_TIMEOUT (this) = 0;
657 MAP_TIMEOUT (this) = 300;
658 MAP_ENTER_X (this) = 0;
659 MAP_ENTER_Y (this) = 0;
660 /*set part to -1 indicating conversion to weather map not yet done */
661 MAP_WORLDPARTX (this) = -1;
662 MAP_WORLDPARTY (this) = -1;
663}
664
648/* 665/*
649 * Allocates, initialises, and returns a pointer to a maptile. 666 * Allocates, initialises, and returns a pointer to a maptile.
650 * Modified to no longer take a path option which was not being 667 * Modified to no longer take a path option which was not being
651 * used anyways. MSW 2001-07-01 668 * used anyways. MSW 2001-07-01
652 */ 669 */
653
654maptile * 670maptile *
655get_linked_map (void) 671get_linked_map (void)
656{ 672{
657 maptile *map = new maptile; 673 maptile *mp, *map = new maptile;
658 maptile *mp;
659 674
660 for (mp = first_map; mp != NULL && mp->next != NULL; mp = mp->next); 675 for (mp = first_map; mp && mp->next; mp = mp->next);
676
661 if (mp == NULL) 677 if (mp == NULL)
662 first_map = map; 678 first_map = map;
663 else 679 else
664 mp->next = map; 680 mp->next = map;
665 681
666 map->in_memory = MAP_SWAPPED;
667 /* The maps used to pick up default x and y values from the
668 * map archetype. Mimic that behaviour.
669 */
670 MAP_WIDTH (map) = 16;
671 MAP_HEIGHT (map) = 16;
672 MAP_RESET_TIMEOUT (map) = 0;
673 MAP_TIMEOUT (map) = 300;
674 MAP_ENTER_X (map) = 0;
675 MAP_ENTER_Y (map) = 0;
676 /*set part to -1 indicating conversion to weather map not yet done */
677 MAP_WORLDPARTX (map) = -1;
678 MAP_WORLDPARTY (map) = -1;
679 return map; 682 return map;
680} 683}
681 684
682/* 685/*
683 * Allocates the arrays contained in a maptile. 686 * Allocates the arrays contained in a maptile.
684 * This basically allocates the dynamic array of spaces for the 687 * This basically allocates the dynamic array of spaces for the
685 * map. 688 * map.
686 */ 689 */
687
688void 690void
689allocate_map (maptile *m) 691maptile::allocate ()
690{ 692{
691 m->in_memory = MAP_IN_MEMORY; 693 in_memory = MAP_IN_MEMORY;
694
692 /* Log this condition and free the storage. We could I suppose 695 /* Log this condition and free the storage. We could I suppose
693 * realloc, but if the caller is presuming the data will be intact, 696 * realloc, but if the caller is presuming the data will be intact,
694 * that is their poor assumption. 697 * that is their poor assumption.
695 */ 698 */
696 if (m->spaces) 699 if (spaces)
697 { 700 {
698 LOG (llevError, "allocate_map called with already allocated map (%s)\n", m->path); 701 LOG (llevError, "allocate_map called with already allocated map (%s)\n", path);
699 free (m->spaces); 702 free (spaces);
700 } 703 }
701 704
702 m->spaces = (MapSpace *) calloc (1, MAP_WIDTH (m) * MAP_HEIGHT (m) * sizeof (MapSpace)); 705 spaces = (MapSpace *)
706 calloc (1, width * height * sizeof (MapSpace));
703 707
704 if (m->spaces == NULL) 708 if (!spaces)
705 fatal (OUT_OF_MEMORY); 709 fatal (OUT_OF_MEMORY);
706} 710}
707 711
708/* Create and returns a map of the specific size. Used 712/* Create and returns a map of the specific size. Used
709 * in random map code and the editor. 713 * in random map code and the editor.
714 maptile *m = get_linked_map (); 718 maptile *m = get_linked_map ();
715 719
716 m->width = sizex; 720 m->width = sizex;
717 m->height = sizey; 721 m->height = sizey;
718 m->in_memory = MAP_SWAPPED; 722 m->in_memory = MAP_SWAPPED;
719 allocate_map (m); 723 m->allocate ();
724
720 return m; 725 return m;
721} 726}
722 727
723/* Takes a string from a map definition and outputs a pointer to the array of shopitems 728/* Takes a string from a map definition and outputs a pointer to the array of shopitems
724 * corresponding to that string. Memory is allocated for this, it must be freed 729 * corresponding to that string. Memory is allocated for this, it must be freed
1182 LOG (llevError, "Error loading map header for %s, flags=%d\n", filename, flags); 1187 LOG (llevError, "Error loading map header for %s, flags=%d\n", filename, flags);
1183 delete_map (m); 1188 delete_map (m);
1184 return NULL; 1189 return NULL;
1185 } 1190 }
1186 1191
1187 allocate_map (m); 1192 m->allocate ();
1188 1193
1189 m->in_memory = MAP_LOADING; 1194 m->in_memory = MAP_LOADING;
1190 load_objects (m, thawer, flags & (MAP_BLOCK | MAP_STYLE)); 1195 load_objects (m, thawer, flags & (MAP_BLOCK | MAP_STYLE));
1191 1196
1192 m->in_memory = MAP_IN_MEMORY; 1197 m->in_memory = MAP_IN_MEMORY;
1238 LOG (llevError, "Error loading map header for %s (%s)\n", m->path, m->tmpname); 1243 LOG (llevError, "Error loading map header for %s (%s)\n", m->path, m->tmpname);
1239 delete_map (m); 1244 delete_map (m);
1240 m = load_original_map (m->path, 0); 1245 m = load_original_map (m->path, 0);
1241 return NULL; 1246 return NULL;
1242 } 1247 }
1248
1243 allocate_map (m); 1249 m->allocate ();
1244 1250
1245 m->in_memory = MAP_LOADING; 1251 m->in_memory = MAP_LOADING;
1246 load_objects (m, thawer, 0); 1252 load_objects (m, thawer, 0);
1247 1253
1248 m->in_memory = MAP_IN_MEMORY; 1254 m->in_memory = MAP_IN_MEMORY;
1273 LOG (llevError, "Error loading map header for overlay %s (%s)\n", m->path, pathname); 1279 LOG (llevError, "Error loading map header for overlay %s (%s)\n", m->path, pathname);
1274 delete_map (m); 1280 delete_map (m);
1275 m = load_original_map (m->path, 0); 1281 m = load_original_map (m->path, 0);
1276 return NULL; 1282 return NULL;
1277 } 1283 }
1278 /*allocate_map(m); */ 1284 /*m->allocate ();*/
1279 1285
1280 m->in_memory = MAP_LOADING; 1286 m->in_memory = MAP_LOADING;
1281 load_objects (m, thawer, MAP_OVERLAY); 1287 load_objects (m, thawer, MAP_OVERLAY);
1282 1288
1283 m->in_memory = MAP_IN_MEMORY; 1289 m->in_memory = MAP_IN_MEMORY;

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