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Comparing deliantra/server/common/map.C (file contents):
Revision 1.31 by root, Sat Sep 16 22:24:12 2006 UTC vs.
Revision 1.40 by root, Tue Dec 12 21:39:56 2006 UTC

24 24
25#include <global.h> 25#include <global.h>
26#include <funcpoint.h> 26#include <funcpoint.h>
27 27
28#include <loader.h> 28#include <loader.h>
29#ifndef WIN32 /* ---win32 exclude header */
30# include <unistd.h> 29#include <unistd.h>
31#endif /* win32 */
32 30
33#include "path.h" 31#include "path.h"
34 32
35
36extern int nrofallocobjects, nroffreeobjects;
37 33
38/* 34/*
39 * Returns the maptile which has a name matching the given argument. 35 * Returns the maptile which has a name matching the given argument.
40 * return NULL if no match is found. 36 * return NULL if no match is found.
41 */ 37 */
159int 155int
160check_path (const char *name, int prepend_dir) 156check_path (const char *name, int prepend_dir)
161{ 157{
162 char buf[MAX_BUF]; 158 char buf[MAX_BUF];
163 159
164#ifndef WIN32
165 char *endbuf; 160 char *endbuf;
166 struct stat statbuf; 161 struct stat statbuf;
167 int mode = 0; 162 int mode = 0;
168#endif
169 163
170 if (prepend_dir) 164 if (prepend_dir)
171 strcpy (buf, create_pathname (name)); 165 strcpy (buf, create_pathname (name));
172 else 166 else
173 strcpy (buf, name); 167 strcpy (buf, name);
174#ifdef WIN32 /* ***win32: check this sucker in windows style. */
175 return (_access (buf, 0));
176#else
177 168
178 /* old method (strchr(buf, '\0')) seemd very odd to me - 169 /* old method (strchr(buf, '\0')) seemd very odd to me -
179 * this method should be equivalant and is clearer. 170 * this method should be equivalant and is clearer.
180 * Can not use strcat because we need to cycle through 171 * Can not use strcat because we need to cycle through
181 * all the names. 172 * all the names.
194 if ((statbuf.st_mode & S_IWGRP && getegid () == statbuf.st_gid) || 185 if ((statbuf.st_mode & S_IWGRP && getegid () == statbuf.st_gid) ||
195 (statbuf.st_mode & S_IWUSR && geteuid () == statbuf.st_uid) || (statbuf.st_mode & S_IWOTH)) 186 (statbuf.st_mode & S_IWUSR && geteuid () == statbuf.st_uid) || (statbuf.st_mode & S_IWOTH))
196 mode |= 2; 187 mode |= 2;
197 188
198 return (mode); 189 return (mode);
199#endif
200} 190}
201 191
202/* 192/*
203 * Prints out debug-information about a map. 193 * Prints out debug-information about a map.
204 * Dumping these at llevError doesn't seem right, but is 194 * Dumping these at llevError doesn't seem right, but is
275 retval |= mp->spaces[newx + mp->width * newy].flags; 265 retval |= mp->spaces[newx + mp->width * newy].flags;
276 266
277 return retval; 267 return retval;
278} 268}
279 269
280
281/* 270/*
282 * Returns true if the given coordinate is blocked except by the 271 * Returns true if the given coordinate is blocked except by the
283 * object passed is not blocking. This is used with 272 * object passed is not blocking. This is used with
284 * multipart monsters - if we want to see if a 2x2 monster 273 * multipart monsters - if we want to see if a 2x2 monster
285 * can move 1 space to the left, we don't want its own area 274 * can move 1 space to the left, we don't want its own area
288 * monster. 277 * monster.
289 * m, x, y are the target map/coordinates - needed for map tiling. 278 * m, x, y are the target map/coordinates - needed for map tiling.
290 * the coordinates & map passed in should have been updated for tiling 279 * the coordinates & map passed in should have been updated for tiling
291 * by the caller. 280 * by the caller.
292 */ 281 */
293
294int 282int
295blocked_link (object *ob, maptile *m, int sx, int sy) 283blocked_link (object *ob, maptile *m, int sx, int sy)
296{ 284{
297 object *tmp; 285 object *tmp;
298 int mflags, blocked; 286 int mflags, blocked;
544{ 532{
545 int i, j; 533 int i, j;
546 int unique; 534 int unique;
547 object *op, *prev = NULL, *last_more = NULL, *otmp; 535 object *op, *prev = NULL, *last_more = NULL, *otmp;
548 536
549 op = get_object (); 537 op = object::create ();
550 op->map = m; /* To handle buttons correctly */ 538 op->map = m; /* To handle buttons correctly */
551 539
552 while ((i = load_object (fp, op, mapflags))) 540 while ((i = load_object (fp, op, mapflags)))
553 { 541 {
554 /* if the archetype for the object is null, means that we 542 /* if the archetype for the object is null, means that we
584 } 572 }
585 573
586 if (mapflags & MAP_STYLE) 574 if (mapflags & MAP_STYLE)
587 remove_from_active_list (op); 575 remove_from_active_list (op);
588 576
589 op = get_object (); 577 op = object::create ();
590 op->map = m; 578 op->map = m;
591 } 579 }
592 580
593 for (i = 0; i < m->width; i++) 581 for (i = 0; i < m->width; i++)
594 { 582 {
604 SET_FLAG (otmp, FLAG_OBJ_ORIGINAL); 592 SET_FLAG (otmp, FLAG_OBJ_ORIGINAL);
605 } 593 }
606 } 594 }
607 } 595 }
608 596
609 free_object (op); 597 op->destroy ();
610 link_multipart_objects (m); 598 link_multipart_objects (m);
611} 599}
612 600
613/* This saves all the objects on the map in a non destructive fashion. 601/* This saves all the objects on the map in a non destructive fashion.
614 * Modified by MSW 2001-07-01 to do in a single pass - reduces code, 602 * Modified by MSW 2001-07-01 to do in a single pass - reduces code,
647 635
648 } /* for this space */ 636 } /* for this space */
649 } /* for this j */ 637 } /* for this j */
650} 638}
651 639
640maptile::maptile ()
641{
642 in_memory = MAP_SWAPPED;
643 /* The maps used to pick up default x and y values from the
644 * map archetype. Mimic that behaviour.
645 */
646 MAP_WIDTH (this) = 16;
647 MAP_HEIGHT (this) = 16;
648 MAP_RESET_TIMEOUT (this) = 0;
649 MAP_TIMEOUT (this) = 300;
650 MAP_ENTER_X (this) = 0;
651 MAP_ENTER_Y (this) = 0;
652 /*set part to -1 indicating conversion to weather map not yet done */
653 MAP_WORLDPARTX (this) = -1;
654 MAP_WORLDPARTY (this) = -1;
655}
656
652/* 657/*
653 * Allocates, initialises, and returns a pointer to a maptile. 658 * Allocates, initialises, and returns a pointer to a maptile.
654 * Modified to no longer take a path option which was not being 659 * Modified to no longer take a path option which was not being
655 * used anyways. MSW 2001-07-01 660 * used anyways. MSW 2001-07-01
656 */ 661 */
657
658maptile * 662maptile *
659get_linked_map (void) 663get_linked_map (void)
660{ 664{
661 maptile *map = new maptile; 665 maptile *mp, *map = new maptile;
662 maptile *mp;
663 666
664 for (mp = first_map; mp != NULL && mp->next != NULL; mp = mp->next); 667 for (mp = first_map; mp && mp->next; mp = mp->next);
668
665 if (mp == NULL) 669 if (mp == NULL)
666 first_map = map; 670 first_map = map;
667 else 671 else
668 mp->next = map; 672 mp->next = map;
669 673
670 map->in_memory = MAP_SWAPPED;
671 /* The maps used to pick up default x and y values from the
672 * map archetype. Mimic that behaviour.
673 */
674 MAP_WIDTH (map) = 16;
675 MAP_HEIGHT (map) = 16;
676 MAP_RESET_TIMEOUT (map) = 0;
677 MAP_TIMEOUT (map) = 300;
678 MAP_ENTER_X (map) = 0;
679 MAP_ENTER_Y (map) = 0;
680 /*set part to -1 indicating conversion to weather map not yet done */
681 MAP_WORLDPARTX (map) = -1;
682 MAP_WORLDPARTY (map) = -1;
683 return map; 674 return map;
684} 675}
685 676
686/* 677/*
687 * Allocates the arrays contained in a maptile. 678 * Allocates the arrays contained in a maptile.
688 * This basically allocates the dynamic array of spaces for the 679 * This basically allocates the dynamic array of spaces for the
689 * map. 680 * map.
690 */ 681 */
691
692void 682void
693allocate_map (maptile *m) 683maptile::allocate ()
694{ 684{
695 m->in_memory = MAP_IN_MEMORY; 685 in_memory = MAP_IN_MEMORY;
686
696 /* Log this condition and free the storage. We could I suppose 687 /* Log this condition and free the storage. We could I suppose
697 * realloc, but if the caller is presuming the data will be intact, 688 * realloc, but if the caller is presuming the data will be intact,
698 * that is their poor assumption. 689 * that is their poor assumption.
699 */ 690 */
700 if (m->spaces) 691 if (spaces)
701 { 692 {
702 LOG (llevError, "allocate_map called with already allocated map (%s)\n", m->path); 693 LOG (llevError, "allocate_map called with already allocated map (%s)\n", path);
703 free (m->spaces); 694 free (spaces);
704 } 695 }
705 696
706 m->spaces = (MapSpace *) calloc (1, MAP_WIDTH (m) * MAP_HEIGHT (m) * sizeof (MapSpace)); 697 spaces = (MapSpace *)
698 calloc (1, width * height * sizeof (MapSpace));
707 699
708 if (m->spaces == NULL) 700 if (!spaces)
709 fatal (OUT_OF_MEMORY); 701 fatal (OUT_OF_MEMORY);
710} 702}
711 703
712/* Create and returns a map of the specific size. Used 704/* Create and returns a map of the specific size. Used
713 * in random map code and the editor. 705 * in random map code and the editor.
718 maptile *m = get_linked_map (); 710 maptile *m = get_linked_map ();
719 711
720 m->width = sizex; 712 m->width = sizex;
721 m->height = sizey; 713 m->height = sizey;
722 m->in_memory = MAP_SWAPPED; 714 m->in_memory = MAP_SWAPPED;
723 allocate_map (m); 715 m->allocate ();
716
724 return m; 717 return m;
725} 718}
726 719
727/* Takes a string from a map definition and outputs a pointer to the array of shopitems 720/* Takes a string from a map definition and outputs a pointer to the array of shopitems
728 * corresponding to that string. Memory is allocated for this, it must be freed 721 * corresponding to that string. Memory is allocated for this, it must be freed
855{ 848{
856 char buf[HUGE_BUF], msgbuf[HUGE_BUF], maplorebuf[HUGE_BUF], *key = NULL, *value, *end; 849 char buf[HUGE_BUF], msgbuf[HUGE_BUF], maplorebuf[HUGE_BUF], *key = NULL, *value, *end;
857 int msgpos = 0; 850 int msgpos = 0;
858 int maplorepos = 0; 851 int maplorepos = 0;
859 852
860 while (fgets (buf, HUGE_BUF - 1, fp) != NULL) 853 while (fgets (buf, HUGE_BUF, fp) != NULL)
861 { 854 {
862 buf[HUGE_BUF - 1] = 0; 855 buf[HUGE_BUF - 1] = 0;
863 key = buf; 856 key = buf;
857
864 while (isspace (*key)) 858 while (isspace (*key))
865 key++; 859 key++;
860
866 if (*key == 0) 861 if (*key == 0)
867 continue; /* empty line */ 862 continue; /* empty line */
863
868 value = strchr (key, ' '); 864 value = strchr (key, ' ');
865
869 if (!value) 866 if (!value)
870 { 867 {
871 end = strchr (key, '\n'); 868 if ((end = strchr (key, '\n')))
872 if (end != NULL)
873 {
874 *end = 0; 869 *end = 0;
875 }
876 } 870 }
877 else 871 else
878 { 872 {
879 *value = 0; 873 *value = 0;
880 value++; 874 value++;
881 end = strchr (value, '\n'); 875 end = strchr (value, '\n');
876
882 while (isspace (*value)) 877 while (isspace (*value))
883 { 878 {
884 value++; 879 value++;
880
885 if (*value == '\0' || value == end) 881 if (*value == '\0' || value == end)
886 { 882 {
887 /* Nothing but spaces. */ 883 /* Nothing but spaces. */
888 value = NULL; 884 value = NULL;
889 break; 885 break;
912 * that use the parameter. 908 * that use the parameter.
913 */ 909 */
914 910
915 if (!strcmp (key, "msg")) 911 if (!strcmp (key, "msg"))
916 { 912 {
917 while (fgets (buf, HUGE_BUF - 1, fp) != NULL) 913 while (fgets (buf, HUGE_BUF, fp) != NULL)
918 { 914 {
919 if (!strcmp (buf, "endmsg\n")) 915 if (!strcmp (buf, "endmsg\n"))
920 break; 916 break;
921 else 917 else
922 { 918 {
933 if (msgpos != 0) 929 if (msgpos != 0)
934 m->msg = strdup_local (msgbuf); 930 m->msg = strdup_local (msgbuf);
935 } 931 }
936 else if (!strcmp (key, "maplore")) 932 else if (!strcmp (key, "maplore"))
937 { 933 {
938 while (fgets (buf, HUGE_BUF - 1, fp) != NULL) 934 while (fgets (buf, HUGE_BUF, fp) != NULL)
939 { 935 {
940 if (!strcmp (buf, "endmaplore\n")) 936 if (!strcmp (buf, "endmaplore\n"))
941 break; 937 break;
942 else 938 else
943 { 939 {
1186 LOG (llevError, "Error loading map header for %s, flags=%d\n", filename, flags); 1182 LOG (llevError, "Error loading map header for %s, flags=%d\n", filename, flags);
1187 delete_map (m); 1183 delete_map (m);
1188 return NULL; 1184 return NULL;
1189 } 1185 }
1190 1186
1191 allocate_map (m); 1187 m->allocate ();
1192 1188
1193 m->in_memory = MAP_LOADING; 1189 m->in_memory = MAP_LOADING;
1194 load_objects (m, thawer, flags & (MAP_BLOCK | MAP_STYLE)); 1190 load_objects (m, thawer, flags & (MAP_BLOCK | MAP_STYLE));
1195 1191
1196 m->in_memory = MAP_IN_MEMORY; 1192 m->in_memory = MAP_IN_MEMORY;
1242 LOG (llevError, "Error loading map header for %s (%s)\n", m->path, m->tmpname); 1238 LOG (llevError, "Error loading map header for %s (%s)\n", m->path, m->tmpname);
1243 delete_map (m); 1239 delete_map (m);
1244 m = load_original_map (m->path, 0); 1240 m = load_original_map (m->path, 0);
1245 return NULL; 1241 return NULL;
1246 } 1242 }
1243
1247 allocate_map (m); 1244 m->allocate ();
1248 1245
1249 m->in_memory = MAP_LOADING; 1246 m->in_memory = MAP_LOADING;
1250 load_objects (m, thawer, 0); 1247 load_objects (m, thawer, 0);
1251 1248
1252 m->in_memory = MAP_IN_MEMORY; 1249 m->in_memory = MAP_IN_MEMORY;
1277 LOG (llevError, "Error loading map header for overlay %s (%s)\n", m->path, pathname); 1274 LOG (llevError, "Error loading map header for overlay %s (%s)\n", m->path, pathname);
1278 delete_map (m); 1275 delete_map (m);
1279 m = load_original_map (m->path, 0); 1276 m = load_original_map (m->path, 0);
1280 return NULL; 1277 return NULL;
1281 } 1278 }
1282 /*allocate_map(m); */ 1279 /*m->allocate ();*/
1283 1280
1284 m->in_memory = MAP_LOADING; 1281 m->in_memory = MAP_LOADING;
1285 load_objects (m, thawer, MAP_OVERLAY); 1282 load_objects (m, thawer, MAP_OVERLAY);
1286 1283
1287 m->in_memory = MAP_IN_MEMORY; 1284 m->in_memory = MAP_IN_MEMORY;
1301 1298
1302 for (i = 0; i < MAP_WIDTH (m); i++) 1299 for (i = 0; i < MAP_WIDTH (m); i++)
1303 for (j = 0; j < MAP_HEIGHT (m); j++) 1300 for (j = 0; j < MAP_HEIGHT (m); j++)
1304 { 1301 {
1305 unique = 0; 1302 unique = 0;
1303
1306 for (op = get_map_ob (m, i, j); op; op = next) 1304 for (op = get_map_ob (m, i, j); op; op = next)
1307 { 1305 {
1308 next = op->above; 1306 next = op->above;
1307
1309 if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE)) 1308 if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE))
1310 unique = 1; 1309 unique = 1;
1310
1311 if (op->head == NULL && (QUERY_FLAG (op, FLAG_UNIQUE) || unique)) 1311 if (op->head == NULL && (QUERY_FLAG (op, FLAG_UNIQUE) || unique))
1312 { 1312 {
1313 clean_object (op); 1313 clean_object (op);
1314
1314 if (QUERY_FLAG (op, FLAG_IS_LINKED)) 1315 if (QUERY_FLAG (op, FLAG_IS_LINKED))
1315 remove_button_link (op); 1316 remove_button_link (op);
1316 remove_ob (op); 1317
1317 free_object (op); 1318 op->destroy ();
1318 } 1319 }
1319 } 1320 }
1320 } 1321 }
1321} 1322}
1322 1323
1425 print_shop_string (m, shop); 1426 print_shop_string (m, shop);
1426 fprintf (freezer, "shopitems %s\n", shop); 1427 fprintf (freezer, "shopitems %s\n", shop);
1427 } 1428 }
1428 if (m->shopgreed) 1429 if (m->shopgreed)
1429 fprintf (freezer, "shopgreed %f\n", m->shopgreed); 1430 fprintf (freezer, "shopgreed %f\n", m->shopgreed);
1430#ifndef WIN32
1431 if (m->shopmin) 1431 if (m->shopmin)
1432 fprintf (freezer, "shopmin %llu\n", m->shopmin); 1432 fprintf (freezer, "shopmin %llu\n", m->shopmin);
1433 if (m->shopmax) 1433 if (m->shopmax)
1434 fprintf (freezer, "shopmax %llu\n", m->shopmax); 1434 fprintf (freezer, "shopmax %llu\n", m->shopmax);
1435#else
1436 if (m->shopmin)
1437 fprintf (freezer, "shopmin %I64u\n", m->shopmin);
1438 if (m->shopmax)
1439 fprintf (freezer, "shopmax %I64u\n", m->shopmax);
1440#endif
1441 if (m->shoprace) 1435 if (m->shoprace)
1442 fprintf (freezer, "shoprace %s\n", m->shoprace); 1436 fprintf (freezer, "shoprace %s\n", m->shoprace);
1443 if (m->darkness) 1437 if (m->darkness)
1444 fprintf (freezer, "darkness %d\n", m->darkness); 1438 fprintf (freezer, "darkness %d\n", m->darkness);
1445 if (m->width) 1439 if (m->width)
1524 object *tmp, *next; 1518 object *tmp, *next;
1525 1519
1526 for (tmp = op->inv; tmp; tmp = next) 1520 for (tmp = op->inv; tmp; tmp = next)
1527 { 1521 {
1528 next = tmp->below; 1522 next = tmp->below;
1523
1529 clean_object (tmp); 1524 clean_object (tmp);
1530 if (QUERY_FLAG (tmp, FLAG_IS_LINKED)) 1525 if (QUERY_FLAG (tmp, FLAG_IS_LINKED))
1531 remove_button_link (tmp); 1526 remove_button_link (tmp);
1532 remove_ob (tmp); 1527
1533 free_object (tmp); 1528 tmp->destroy ();
1534 } 1529 }
1535} 1530}
1536 1531
1537/* 1532/*
1538 * Remove and free all objects in the given map. 1533 * Remove and free all objects in the given map.
1554 if (op == previous_obj) 1549 if (op == previous_obj)
1555 { 1550 {
1556 LOG (llevDebug, "free_all_objects: Link error, bailing out.\n"); 1551 LOG (llevDebug, "free_all_objects: Link error, bailing out.\n");
1557 break; 1552 break;
1558 } 1553 }
1554
1559 previous_obj = op; 1555 previous_obj = op;
1556
1560 if (op->head != NULL) 1557 if (op->head != NULL)
1561 op = op->head; 1558 op = op->head;
1562 1559
1563 /* If the map isn't in memory, free_object will remove and 1560 /* If the map isn't in memory, free_object will remove and
1564 * free objects in op's inventory. So let it do the job. 1561 * free objects in op's inventory. So let it do the job.
1565 */ 1562 */
1566 if (m->in_memory == MAP_IN_MEMORY) 1563 if (m->in_memory == MAP_IN_MEMORY)
1567 clean_object (op); 1564 clean_object (op);
1568 remove_ob (op); 1565
1569 free_object (op); 1566 op->destroy ();
1570 } 1567 }
1571 } 1568 }
1572} 1569}
1573 1570
1574/* 1571/*

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