… | |
… | |
36 | * it really should be called create_mapname |
36 | * it really should be called create_mapname |
37 | */ |
37 | */ |
38 | const char * |
38 | const char * |
39 | create_pathname (const char *name) |
39 | create_pathname (const char *name) |
40 | { |
40 | { |
41 | static char buf[MAX_BUF]; |
41 | static char buf[8192]; |
42 | |
|
|
43 | /* Why? having extra / doesn't confuse unix anyplace? Dependancies |
|
|
44 | * someplace else in the code? msw 2-17-97 |
|
|
45 | */ |
|
|
46 | if (*name == '/') |
|
|
47 | sprintf (buf, "%s/%s%s", settings.datadir, settings.mapdir, name); |
|
|
48 | else |
|
|
49 | sprintf (buf, "%s/%s/%s", settings.datadir, settings.mapdir, name); |
42 | snprintf (buf, sizeof (buf), "%s/%s/%s", settings.datadir, settings.mapdir, name); |
50 | return (buf); |
43 | return buf; |
51 | } |
|
|
52 | |
|
|
53 | /* |
|
|
54 | * same as create_pathname, but for the overlay maps. |
|
|
55 | */ |
|
|
56 | const char * |
|
|
57 | create_overlay_pathname (const char *name) |
|
|
58 | { |
|
|
59 | static char buf[MAX_BUF]; |
|
|
60 | |
|
|
61 | /* Why? having extra / doesn't confuse unix anyplace? Dependancies |
|
|
62 | * someplace else in the code? msw 2-17-97 |
|
|
63 | */ |
|
|
64 | if (*name == '/') |
|
|
65 | sprintf (buf, "%s/%s%s", settings.localdir, settings.mapdir, name); |
|
|
66 | else |
|
|
67 | sprintf (buf, "%s/%s/%s", settings.localdir, settings.mapdir, name); |
|
|
68 | return (buf); |
|
|
69 | } |
|
|
70 | |
|
|
71 | /* |
|
|
72 | * same as create_pathname, but for the template maps. |
|
|
73 | */ |
|
|
74 | const char * |
|
|
75 | create_template_pathname (const char *name) |
|
|
76 | { |
|
|
77 | static char buf[MAX_BUF]; |
|
|
78 | |
|
|
79 | /* Why? having extra / doesn't confuse unix anyplace? Dependancies |
|
|
80 | * someplace else in the code? msw 2-17-97 |
|
|
81 | */ |
|
|
82 | if (*name == '/') |
|
|
83 | sprintf (buf, "%s/%s%s", settings.localdir, settings.templatedir, name); |
|
|
84 | else |
|
|
85 | sprintf (buf, "%s/%s/%s", settings.localdir, settings.templatedir, name); |
|
|
86 | return (buf); |
|
|
87 | } |
|
|
88 | |
|
|
89 | /* |
|
|
90 | * This makes absolute path to the itemfile where unique objects |
|
|
91 | * will be saved. Converts '/' to '@'. I think it's essier maintain |
|
|
92 | * files than full directory structure, but if this is problem it can |
|
|
93 | * be changed. |
|
|
94 | */ |
|
|
95 | static const char * |
|
|
96 | create_items_path (const char *s) |
|
|
97 | { |
|
|
98 | static char buf[MAX_BUF]; |
|
|
99 | char *t; |
|
|
100 | |
|
|
101 | if (*s == '/') |
|
|
102 | s++; |
|
|
103 | |
|
|
104 | sprintf (buf, "%s/%s/", settings.localdir, settings.uniquedir); |
|
|
105 | |
|
|
106 | for (t = buf + strlen (buf); *s; s++, t++) |
|
|
107 | if (*s == '/') |
|
|
108 | *t = '@'; |
|
|
109 | else |
|
|
110 | *t = *s; |
|
|
111 | *t = 0; |
|
|
112 | return (buf); |
|
|
113 | } |
44 | } |
114 | |
45 | |
115 | /* |
46 | /* |
116 | * This function checks if a file with the given path exists. |
47 | * This function checks if a file with the given path exists. |
117 | * -1 is returned if it fails, otherwise the mode of the file |
48 | * -1 is returned if it fails, otherwise the mode of the file |
… | |
… | |
331 | archetype *tmp; |
262 | archetype *tmp; |
332 | int flag; |
263 | int flag; |
333 | maptile *m1; |
264 | maptile *m1; |
334 | sint16 sx, sy; |
265 | sint16 sx, sy; |
335 | |
266 | |
336 | if (ob == NULL) |
267 | if (!ob) |
337 | { |
268 | { |
338 | flag = get_map_flags (m, &m1, x, y, &sx, &sy); |
269 | flag = get_map_flags (m, &m1, x, y, &sx, &sy); |
339 | if (flag & P_OUT_OF_MAP) |
270 | if (flag & P_OUT_OF_MAP) |
340 | return P_OUT_OF_MAP; |
271 | return P_OUT_OF_MAP; |
341 | |
272 | |
… | |
… | |
396 | |
327 | |
397 | /* sum_weight will go through and calculate what all the containers are |
328 | /* sum_weight will go through and calculate what all the containers are |
398 | * carrying. |
329 | * carrying. |
399 | */ |
330 | */ |
400 | sum_weight (container); |
331 | sum_weight (container); |
|
|
332 | } |
|
|
333 | |
|
|
334 | void |
|
|
335 | maptile::set_object_flag (int flag, int value) |
|
|
336 | { |
|
|
337 | if (!spaces) |
|
|
338 | return; |
|
|
339 | |
|
|
340 | for (mapspace *ms = spaces + size (); ms-- > spaces; ) |
|
|
341 | for (object *tmp = ms->bot; tmp; tmp = tmp->above) |
|
|
342 | tmp->flag [flag] = value; |
401 | } |
343 | } |
402 | |
344 | |
403 | /* link_multipart_objects go through all the objects on the map looking |
345 | /* link_multipart_objects go through all the objects on the map looking |
404 | * for objects whose arch says they are multipart yet according to the |
346 | * for objects whose arch says they are multipart yet according to the |
405 | * info we have, they only have the head (as would be expected when |
347 | * info we have, they only have the head (as would be expected when |
… | |
… | |
528 | if (!spaces) |
470 | if (!spaces) |
529 | return; |
471 | return; |
530 | |
472 | |
531 | for (mapspace *ms = spaces + size (); ms-- > spaces; ) |
473 | for (mapspace *ms = spaces + size (); ms-- > spaces; ) |
532 | for (object *op = ms->bot; op; op = op->above) |
474 | for (object *op = ms->bot; op; op = op->above) |
533 | op->activate (1); |
475 | op->activate_recursive (); |
534 | } |
476 | } |
535 | |
477 | |
536 | void |
478 | void |
537 | maptile::deactivate () |
479 | maptile::deactivate () |
538 | { |
480 | { |
539 | if (!spaces) |
481 | if (!spaces) |
540 | return; |
482 | return; |
541 | |
483 | |
542 | for (mapspace *ms = spaces + size (); ms-- > spaces; ) |
484 | for (mapspace *ms = spaces + size (); ms-- > spaces; ) |
543 | for (object *op = ms->bot; op; op = op->above) |
485 | for (object *op = ms->bot; op; op = op->above) |
544 | op->deactivate (1); |
486 | op->deactivate_recursive (); |
545 | } |
487 | } |
546 | |
488 | |
547 | bool |
489 | bool |
548 | maptile::save_objects (object_freezer &freezer, int flags) |
490 | maptile::save_objects (object_freezer &freezer, int flags) |
549 | { |
491 | { |
|
|
492 | static int cede_count = 0; |
|
|
493 | |
550 | if (flags & IO_HEADER) |
494 | if (flags & IO_HEADER) |
551 | save_header (freezer); |
495 | save_header (freezer); |
552 | |
496 | |
553 | if (!spaces) |
497 | if (!spaces) |
554 | return false; |
498 | return false; |
555 | |
499 | |
556 | for (int i = 0; i < size (); ++i) |
500 | for (int i = 0; i < size (); ++i) |
557 | { |
501 | { |
|
|
502 | if (cede_count >= 500) |
|
|
503 | { |
|
|
504 | cede_count = 0; |
|
|
505 | coroapi::cede (); |
|
|
506 | } |
|
|
507 | |
558 | int unique = 0; |
508 | int unique = 0; |
559 | for (object *op = spaces [i].bot; op; op = op->above) |
509 | for (object *op = spaces [i].bot; op; op = op->above) |
560 | { |
510 | { |
|
|
511 | // count per-object, but cede only when modification-safe |
|
|
512 | cede_count++; |
|
|
513 | |
561 | if (op->flag [FLAG_UNIQUE] && op->flag [FLAG_IS_FLOOR]) |
514 | if (op->flag [FLAG_UNIQUE] && op->flag [FLAG_IS_FLOOR]) |
562 | unique = 1; |
515 | unique = 1; |
563 | |
516 | |
564 | if (!op->can_map_save ()) |
517 | if (!op->can_map_save ()) |
565 | continue; |
518 | continue; |
… | |
… | |
778 | * MSW 2001-07-01 |
731 | * MSW 2001-07-01 |
779 | */ |
732 | */ |
780 | bool |
733 | bool |
781 | maptile::load_header (object_thawer &thawer) |
734 | maptile::load_header (object_thawer &thawer) |
782 | { |
735 | { |
783 | char buf[HUGE_BUF], msgbuf[HUGE_BUF], maplorebuf[HUGE_BUF], *key = NULL, *value, *end; |
|
|
784 | int msgpos = 0; |
|
|
785 | int maplorepos = 0; |
|
|
786 | |
|
|
787 | for (;;) |
736 | for (;;) |
788 | { |
737 | { |
789 | keyword kw = thawer.get_kv (); |
738 | keyword kw = thawer.get_kv (); |
790 | |
739 | |
791 | switch (kw) |
740 | switch (kw) |
792 | { |
741 | { |
793 | case KW_EOF: |
742 | case KW_EOF: |
794 | LOG (llevError, "%s: end of file while reading map header, aborting header load.", &path); |
743 | LOG (llevError, "%s: end of file while reading map header, aborting header load.\n", &path); |
795 | return false; |
744 | return false; |
796 | |
745 | |
797 | case KW_end: |
746 | case KW_end: |
798 | return true; |
747 | return true; |
|
|
748 | |
|
|
749 | default: |
|
|
750 | case KW_ERROR: |
|
|
751 | LOG (llevError, "%s: skipping errornous line (%s) while reading map header.\n", &path, thawer.last_keyword); |
|
|
752 | break; |
799 | |
753 | |
800 | case KW_msg: |
754 | case KW_msg: |
801 | thawer.get_ml (KW_endmsg, msg); |
755 | thawer.get_ml (KW_endmsg, msg); |
802 | break; |
756 | break; |
803 | |
757 | |
… | |
… | |
854 | |
808 | |
855 | case KW_tile_path_1: thawer.get (tile_path [0]); break; |
809 | case KW_tile_path_1: thawer.get (tile_path [0]); break; |
856 | case KW_tile_path_2: thawer.get (tile_path [1]); break; |
810 | case KW_tile_path_2: thawer.get (tile_path [1]); break; |
857 | case KW_tile_path_3: thawer.get (tile_path [2]); break; |
811 | case KW_tile_path_3: thawer.get (tile_path [2]); break; |
858 | case KW_tile_path_4: thawer.get (tile_path [3]); break; |
812 | case KW_tile_path_4: thawer.get (tile_path [3]); break; |
859 | |
|
|
860 | default: |
|
|
861 | LOG (llevError, "%s: skipping unknown key in map header: %s\n", &path, keyword_str [kw]); |
|
|
862 | break; |
|
|
863 | } |
813 | } |
864 | } |
814 | } |
865 | |
815 | |
866 | abort (); |
816 | abort (); |
867 | } |
817 | } |
… | |
… | |
957 | if (tile_path [0]) MAP_OUT2 (tile_path_1, tile_path [0]); |
907 | if (tile_path [0]) MAP_OUT2 (tile_path_1, tile_path [0]); |
958 | if (tile_path [1]) MAP_OUT2 (tile_path_2, tile_path [1]); |
908 | if (tile_path [1]) MAP_OUT2 (tile_path_2, tile_path [1]); |
959 | if (tile_path [2]) MAP_OUT2 (tile_path_3, tile_path [2]); |
909 | if (tile_path [2]) MAP_OUT2 (tile_path_3, tile_path [2]); |
960 | if (tile_path [3]) MAP_OUT2 (tile_path_4, tile_path [3]); |
910 | if (tile_path [3]) MAP_OUT2 (tile_path_4, tile_path [3]); |
961 | |
911 | |
962 | MAP_OUT2 (end, 0); |
912 | freezer.put (this); |
|
|
913 | freezer.put (KW_end); |
963 | |
914 | |
964 | return true; |
915 | return true; |
965 | } |
916 | } |
966 | |
917 | |
967 | bool |
918 | bool |
… | |
… | |
1283 | |
1234 | |
1284 | /* If two top faces are already set, quit processing */ |
1235 | /* If two top faces are already set, quit processing */ |
1285 | if ((top != blank_face) && (middle != blank_face)) |
1236 | if ((top != blank_face) && (middle != blank_face)) |
1286 | break; |
1237 | break; |
1287 | |
1238 | |
1288 | /* Only show visible faces, unless its the editor - show all */ |
1239 | /* Only show visible faces */ |
1289 | if (!tmp->invisible || editor) |
1240 | if (!tmp->invisible) |
1290 | { |
1241 | { |
1291 | /* Fill in top if needed */ |
1242 | /* Fill in top if needed */ |
1292 | if (top == blank_face) |
1243 | if (top == blank_face) |
1293 | { |
1244 | { |
1294 | top = tmp->face; |
1245 | top = tmp->face; |
… | |
… | |
1324 | faces [0] = top; faces_obj [0] = top != blank_face ? top_obj : 0; |
1275 | faces [0] = top; faces_obj [0] = top != blank_face ? top_obj : 0; |
1325 | faces [1] = middle; faces_obj [1] = middle != blank_face ? middle_obj : 0; |
1276 | faces [1] = middle; faces_obj [1] = middle != blank_face ? middle_obj : 0; |
1326 | faces [2] = floor; faces_obj [2] = floor != blank_face ? floor_obj : 0; |
1277 | faces [2] = floor; faces_obj [2] = floor != blank_face ? floor_obj : 0; |
1327 | } |
1278 | } |
1328 | |
1279 | |
1329 | void |
|
|
1330 | set_map_reset_time (maptile *map) |
|
|
1331 | { |
|
|
1332 | int timeout = map->reset_timeout; |
|
|
1333 | |
|
|
1334 | if (timeout <= 0) |
|
|
1335 | timeout = MAP_DEFAULTRESET; |
|
|
1336 | if (timeout >= MAP_MAXRESET) |
|
|
1337 | timeout = MAP_MAXRESET; |
|
|
1338 | |
|
|
1339 | map->reset_time = time (0) + timeout; |
|
|
1340 | } |
|
|
1341 | |
|
|
1342 | /* this updates the orig_map->tile_map[tile_num] value after loading |
1280 | /* this updates the orig_map->tile_map[tile_num] value after finding |
1343 | * the map. It also takes care of linking back the freshly loaded |
1281 | * the map. It also takes care of linking back the freshly found |
1344 | * maps tile_map values if it tiles back to this one. It returns |
1282 | * maps tile_map values if it tiles back to this one. It returns |
1345 | * the value of orig_map->tile_map[tile_num]. It really only does this |
1283 | * the value of orig_map->tile_map[tile_num]. |
1346 | * so that it is easier for calling functions to verify success. |
|
|
1347 | */ |
1284 | */ |
1348 | static maptile * |
1285 | static inline maptile * |
1349 | load_and_link_tiled_map (maptile *orig_map, int tile_num) |
1286 | find_and_link (maptile *orig_map, int tile_num) |
1350 | { |
1287 | { |
|
|
1288 | maptile *mp = orig_map->tile_map [tile_num]; |
|
|
1289 | |
|
|
1290 | if (!mp) |
|
|
1291 | { |
1351 | maptile *mp = orig_map->find_map (orig_map->tile_path[tile_num]); |
1292 | mp = orig_map->find_sync (orig_map->tile_path [tile_num], orig_map); |
1352 | mp->load (); |
1293 | |
|
|
1294 | if (!mp) |
|
|
1295 | { |
|
|
1296 | // emergency mode, manufacture a dummy map, this creates a memleak, but thats fine |
|
|
1297 | LOG (llevError, "FATAL: cannot load tiled map %s from %s, leaking memory and worse!\n", |
|
|
1298 | &orig_map->tile_path[tile_num], &orig_map->path); |
|
|
1299 | mp = new maptile (1, 1); |
|
|
1300 | mp->alloc (); |
|
|
1301 | mp->in_memory = MAP_IN_MEMORY; |
|
|
1302 | } |
|
|
1303 | } |
1353 | |
1304 | |
1354 | int dest_tile = (tile_num + 2) % 4; |
1305 | int dest_tile = (tile_num + 2) % 4; |
1355 | |
1306 | |
1356 | orig_map->tile_map[tile_num] = mp; |
1307 | orig_map->tile_map [tile_num] = mp; |
1357 | |
1308 | |
1358 | /* need to do a strcmp here as the orig_map->path is not a shared string */ |
1309 | // optimisation: back-link map to origin map if euclidean |
1359 | if (orig_map->tile_map[tile_num]->tile_path[dest_tile] && orig_map->tile_map[tile_num]->tile_path[dest_tile] == orig_map->path) |
1310 | //TODO: non-euclidean maps MUST GO |
|
|
1311 | if (orig_map->tile_map[tile_num]->tile_path[dest_tile] == orig_map->path) |
1360 | orig_map->tile_map[tile_num]->tile_map[dest_tile] = orig_map; |
1312 | orig_map->tile_map[tile_num]->tile_map[dest_tile] = orig_map; |
1361 | |
1313 | |
1362 | return mp; |
1314 | return mp; |
|
|
1315 | } |
|
|
1316 | |
|
|
1317 | static inline void |
|
|
1318 | load_and_link (maptile *orig_map, int tile_num) |
|
|
1319 | { |
|
|
1320 | find_and_link (orig_map, tile_num)->load_sync (); |
1363 | } |
1321 | } |
1364 | |
1322 | |
1365 | /* this returns TRUE if the coordinates (x,y) are out of |
1323 | /* this returns TRUE if the coordinates (x,y) are out of |
1366 | * map m. This function also takes into account any |
1324 | * map m. This function also takes into account any |
1367 | * tiling considerations, loading adjacant maps as needed. |
1325 | * tiling considerations, loading adjacant maps as needed. |
… | |
… | |
1384 | { |
1342 | { |
1385 | if (!m->tile_path[3]) |
1343 | if (!m->tile_path[3]) |
1386 | return 1; |
1344 | return 1; |
1387 | |
1345 | |
1388 | if (!m->tile_map[3] || m->tile_map[3]->in_memory != MAP_IN_MEMORY) |
1346 | if (!m->tile_map[3] || m->tile_map[3]->in_memory != MAP_IN_MEMORY) |
1389 | load_and_link_tiled_map (m, 3); |
1347 | find_and_link (m, 3); |
1390 | |
1348 | |
1391 | return out_of_map (m->tile_map[3], x + m->tile_map[3]->width, y); |
1349 | return out_of_map (m->tile_map[3], x + m->tile_map[3]->width, y); |
1392 | } |
1350 | } |
1393 | |
1351 | |
1394 | if (x >= m->width) |
1352 | if (x >= m->width) |
1395 | { |
1353 | { |
1396 | if (!m->tile_path[1]) |
1354 | if (!m->tile_path[1]) |
1397 | return 1; |
1355 | return 1; |
1398 | |
1356 | |
1399 | if (!m->tile_map[1] || m->tile_map[1]->in_memory != MAP_IN_MEMORY) |
1357 | if (!m->tile_map[1] || m->tile_map[1]->in_memory != MAP_IN_MEMORY) |
1400 | load_and_link_tiled_map (m, 1); |
1358 | find_and_link (m, 1); |
1401 | |
1359 | |
1402 | return out_of_map (m->tile_map[1], x - m->width, y); |
1360 | return out_of_map (m->tile_map[1], x - m->width, y); |
1403 | } |
1361 | } |
1404 | |
1362 | |
1405 | if (y < 0) |
1363 | if (y < 0) |
1406 | { |
1364 | { |
1407 | if (!m->tile_path[0]) |
1365 | if (!m->tile_path[0]) |
1408 | return 1; |
1366 | return 1; |
1409 | |
1367 | |
1410 | if (!m->tile_map[0] || m->tile_map[0]->in_memory != MAP_IN_MEMORY) |
1368 | if (!m->tile_map[0] || m->tile_map[0]->in_memory != MAP_IN_MEMORY) |
1411 | load_and_link_tiled_map (m, 0); |
1369 | find_and_link (m, 0); |
1412 | |
1370 | |
1413 | return out_of_map (m->tile_map[0], x, y + m->tile_map[0]->height); |
1371 | return out_of_map (m->tile_map[0], x, y + m->tile_map[0]->height); |
1414 | } |
1372 | } |
1415 | |
1373 | |
1416 | if (y >= m->height) |
1374 | if (y >= m->height) |
1417 | { |
1375 | { |
1418 | if (!m->tile_path[2]) |
1376 | if (!m->tile_path[2]) |
1419 | return 1; |
1377 | return 1; |
1420 | |
1378 | |
1421 | if (!m->tile_map[2] || m->tile_map[2]->in_memory != MAP_IN_MEMORY) |
1379 | if (!m->tile_map[2] || m->tile_map[2]->in_memory != MAP_IN_MEMORY) |
1422 | load_and_link_tiled_map (m, 2); |
1380 | find_and_link (m, 2); |
1423 | |
1381 | |
1424 | return out_of_map (m->tile_map[2], x, y - m->height); |
1382 | return out_of_map (m->tile_map[2], x, y - m->height); |
1425 | } |
1383 | } |
1426 | |
1384 | |
1427 | /* Simple case - coordinates are within this local |
1385 | /* Simple case - coordinates are within this local |
… | |
… | |
1432 | |
1390 | |
1433 | /* This is basically the same as out_of_map above, but |
1391 | /* This is basically the same as out_of_map above, but |
1434 | * instead we return NULL if no map is valid (coordinates |
1392 | * instead we return NULL if no map is valid (coordinates |
1435 | * out of bounds and no tiled map), otherwise it returns |
1393 | * out of bounds and no tiled map), otherwise it returns |
1436 | * the map as that the coordinates are really on, and |
1394 | * the map as that the coordinates are really on, and |
1437 | * updates x and y to be the localized coordinates. |
1395 | * updates x and y to be the localised coordinates. |
1438 | * Using this is more efficient of calling out_of_map |
1396 | * Using this is more efficient of calling out_of_map |
1439 | * and then figuring out what the real map is |
1397 | * and then figuring out what the real map is |
1440 | */ |
1398 | */ |
1441 | maptile * |
1399 | maptile * |
1442 | get_map_from_coord (maptile *m, sint16 *x, sint16 *y) |
1400 | maptile::xy_find (sint16 &x, sint16 &y) |
1443 | { |
1401 | { |
1444 | if (*x < 0) |
1402 | if (x < 0) |
1445 | { |
1403 | { |
1446 | if (!m->tile_path[3]) |
1404 | if (!tile_path[3]) |
1447 | return 0; |
1405 | return 0; |
1448 | |
1406 | |
1449 | if (!m->tile_map[3] || m->tile_map[3]->in_memory != MAP_IN_MEMORY) |
1407 | find_and_link (this, 3); |
1450 | load_and_link_tiled_map (m, 3); |
|
|
1451 | |
|
|
1452 | *x += m->tile_map[3]->width; |
1408 | x += tile_map[3]->width; |
1453 | return (get_map_from_coord (m->tile_map[3], x, y)); |
1409 | return tile_map[3]->xy_find (x, y); |
1454 | } |
1410 | } |
1455 | |
1411 | |
1456 | if (*x >= m->width) |
1412 | if (x >= width) |
1457 | { |
1413 | { |
1458 | if (!m->tile_path[1]) |
1414 | if (!tile_path[1]) |
1459 | return 0; |
1415 | return 0; |
1460 | |
1416 | |
1461 | if (!m->tile_map[1] || m->tile_map[1]->in_memory != MAP_IN_MEMORY) |
1417 | find_and_link (this, 1); |
1462 | load_and_link_tiled_map (m, 1); |
|
|
1463 | |
|
|
1464 | *x -= m->width; |
1418 | x -= width; |
1465 | return (get_map_from_coord (m->tile_map[1], x, y)); |
1419 | return tile_map[1]->xy_find (x, y); |
1466 | } |
1420 | } |
1467 | |
1421 | |
1468 | if (*y < 0) |
1422 | if (y < 0) |
1469 | { |
1423 | { |
1470 | if (!m->tile_path[0]) |
1424 | if (!tile_path[0]) |
1471 | return 0; |
1425 | return 0; |
1472 | |
1426 | |
1473 | if (!m->tile_map[0] || m->tile_map[0]->in_memory != MAP_IN_MEMORY) |
1427 | find_and_link (this, 0); |
1474 | load_and_link_tiled_map (m, 0); |
|
|
1475 | |
|
|
1476 | *y += m->tile_map[0]->height; |
1428 | y += tile_map[0]->height; |
1477 | return (get_map_from_coord (m->tile_map[0], x, y)); |
1429 | return tile_map[0]->xy_find (x, y); |
1478 | } |
1430 | } |
1479 | |
1431 | |
1480 | if (*y >= m->height) |
1432 | if (y >= height) |
1481 | { |
1433 | { |
1482 | if (!m->tile_path[2]) |
1434 | if (!tile_path[2]) |
1483 | return 0; |
1435 | return 0; |
1484 | |
1436 | |
1485 | if (!m->tile_map[2] || m->tile_map[2]->in_memory != MAP_IN_MEMORY) |
1437 | find_and_link (this, 2); |
1486 | load_and_link_tiled_map (m, 2); |
|
|
1487 | |
|
|
1488 | *y -= m->height; |
1438 | y -= height; |
1489 | return (get_map_from_coord (m->tile_map[2], x, y)); |
1439 | return tile_map[2]->xy_find (x, y); |
1490 | } |
1440 | } |
1491 | |
1441 | |
1492 | /* Simple case - coordinates are within this local |
1442 | /* Simple case - coordinates are within this local |
1493 | * map. |
1443 | * map. |
1494 | */ |
1444 | */ |
1495 | |
|
|
1496 | m->last_access = runtime; |
|
|
1497 | return m; |
1445 | return this; |
1498 | } |
1446 | } |
1499 | |
1447 | |
1500 | /** |
1448 | /** |
1501 | * Return whether map2 is adjacent to map1. If so, store the distance from |
1449 | * Return whether map2 is adjacent to map1. If so, store the distance from |
1502 | * map1 to map2 in dx/dy. |
1450 | * map1 to map2 in dx/dy. |
… | |
… | |
1505 | adjacent_map (const maptile *map1, const maptile *map2, int *dx, int *dy) |
1453 | adjacent_map (const maptile *map1, const maptile *map2, int *dx, int *dy) |
1506 | { |
1454 | { |
1507 | if (!map1 || !map2) |
1455 | if (!map1 || !map2) |
1508 | return 0; |
1456 | return 0; |
1509 | |
1457 | |
|
|
1458 | //TODO: this doesn't actually check corretcly when intermediate maps are not loaded |
|
|
1459 | //fix: compare paths instead (this is likely faster, too!) |
1510 | if (map1 == map2) |
1460 | if (map1 == map2) |
1511 | { |
1461 | { |
1512 | *dx = 0; |
1462 | *dx = 0; |
1513 | *dy = 0; |
1463 | *dy = 0; |
1514 | } |
1464 | } |
… | |
… | |
1574 | } |
1524 | } |
1575 | else |
1525 | else |
1576 | return 0; |
1526 | return 0; |
1577 | |
1527 | |
1578 | return 1; |
1528 | return 1; |
|
|
1529 | } |
|
|
1530 | |
|
|
1531 | maptile * |
|
|
1532 | maptile::xy_load (sint16 &x, sint16 &y) |
|
|
1533 | { |
|
|
1534 | maptile *map = xy_find (x, y); |
|
|
1535 | |
|
|
1536 | if (map) |
|
|
1537 | map->load_sync (); |
|
|
1538 | |
|
|
1539 | return map; |
|
|
1540 | } |
|
|
1541 | |
|
|
1542 | maptile * |
|
|
1543 | get_map_from_coord (maptile *m, sint16 *x, sint16 *y) |
|
|
1544 | { |
|
|
1545 | return m->xy_load (*x, *y); |
1579 | } |
1546 | } |
1580 | |
1547 | |
1581 | /* From map.c |
1548 | /* From map.c |
1582 | * This is used by get_player to determine where the other |
1549 | * This is used by get_player to determine where the other |
1583 | * creature is. get_rangevector takes into account map tiling, |
1550 | * creature is. get_rangevector takes into account map tiling, |