… | |
… | |
329 | * carrying. |
329 | * carrying. |
330 | */ |
330 | */ |
331 | sum_weight (container); |
331 | sum_weight (container); |
332 | } |
332 | } |
333 | |
333 | |
|
|
334 | void |
|
|
335 | maptile::set_object_flag (int flag, int value) |
|
|
336 | { |
|
|
337 | if (!spaces) |
|
|
338 | return; |
|
|
339 | |
|
|
340 | for (mapspace *ms = spaces + size (); ms-- > spaces; ) |
|
|
341 | for (object *tmp = ms->bot; tmp; tmp = tmp->above) |
|
|
342 | tmp->flag [flag] = value; |
|
|
343 | } |
|
|
344 | |
334 | /* link_multipart_objects go through all the objects on the map looking |
345 | /* link_multipart_objects go through all the objects on the map looking |
335 | * for objects whose arch says they are multipart yet according to the |
346 | * for objects whose arch says they are multipart yet according to the |
336 | * info we have, they only have the head (as would be expected when |
347 | * info we have, they only have the head (as would be expected when |
337 | * they are saved). We do have to look for the old maps that did save |
348 | * they are saved). We do have to look for the old maps that did save |
338 | * the more sections and not re-add sections for them. |
349 | * the more sections and not re-add sections for them. |
… | |
… | |
476 | } |
487 | } |
477 | |
488 | |
478 | bool |
489 | bool |
479 | maptile::save_objects (object_freezer &freezer, int flags) |
490 | maptile::save_objects (object_freezer &freezer, int flags) |
480 | { |
491 | { |
|
|
492 | static int cede_count = 0; |
|
|
493 | |
481 | if (flags & IO_HEADER) |
494 | if (flags & IO_HEADER) |
482 | save_header (freezer); |
495 | save_header (freezer); |
483 | |
496 | |
484 | if (!spaces) |
497 | if (!spaces) |
485 | return false; |
498 | return false; |
486 | |
499 | |
487 | for (int i = 0; i < size (); ++i) |
500 | for (int i = 0; i < size (); ++i) |
488 | { |
501 | { |
|
|
502 | if (cede_count >= 500) |
|
|
503 | { |
|
|
504 | cede_count = 0; |
|
|
505 | coroapi::cede (); |
|
|
506 | } |
|
|
507 | |
489 | int unique = 0; |
508 | int unique = 0; |
490 | for (object *op = spaces [i].bot; op; op = op->above) |
509 | for (object *op = spaces [i].bot; op; op = op->above) |
491 | { |
510 | { |
|
|
511 | // count per-object, but cede only when modification-safe |
|
|
512 | cede_count++; |
|
|
513 | |
492 | if (op->flag [FLAG_UNIQUE] && op->flag [FLAG_IS_FLOOR]) |
514 | if (op->flag [FLAG_UNIQUE] && op->flag [FLAG_IS_FLOOR]) |
493 | unique = 1; |
515 | unique = 1; |
494 | |
516 | |
495 | if (!op->can_map_save ()) |
517 | if (!op->can_map_save ()) |
496 | continue; |
518 | continue; |
… | |
… | |
709 | * MSW 2001-07-01 |
731 | * MSW 2001-07-01 |
710 | */ |
732 | */ |
711 | bool |
733 | bool |
712 | maptile::load_header (object_thawer &thawer) |
734 | maptile::load_header (object_thawer &thawer) |
713 | { |
735 | { |
714 | char buf[HUGE_BUF], msgbuf[HUGE_BUF], maplorebuf[HUGE_BUF], *key = NULL, *value, *end; |
|
|
715 | int msgpos = 0; |
|
|
716 | int maplorepos = 0; |
|
|
717 | |
|
|
718 | for (;;) |
736 | for (;;) |
719 | { |
737 | { |
720 | keyword kw = thawer.get_kv (); |
738 | keyword kw = thawer.get_kv (); |
721 | |
739 | |
722 | switch (kw) |
740 | switch (kw) |
… | |
… | |
725 | LOG (llevError, "%s: end of file while reading map header, aborting header load.\n", &path); |
743 | LOG (llevError, "%s: end of file while reading map header, aborting header load.\n", &path); |
726 | return false; |
744 | return false; |
727 | |
745 | |
728 | case KW_end: |
746 | case KW_end: |
729 | return true; |
747 | return true; |
|
|
748 | |
|
|
749 | default: |
|
|
750 | case KW_ERROR: |
|
|
751 | LOG (llevError, "%s: skipping errornous line (%s) while reading map header.\n", &path, thawer.last_keyword); |
|
|
752 | break; |
730 | |
753 | |
731 | case KW_msg: |
754 | case KW_msg: |
732 | thawer.get_ml (KW_endmsg, msg); |
755 | thawer.get_ml (KW_endmsg, msg); |
733 | break; |
756 | break; |
734 | |
757 | |
… | |
… | |
785 | |
808 | |
786 | case KW_tile_path_1: thawer.get (tile_path [0]); break; |
809 | case KW_tile_path_1: thawer.get (tile_path [0]); break; |
787 | case KW_tile_path_2: thawer.get (tile_path [1]); break; |
810 | case KW_tile_path_2: thawer.get (tile_path [1]); break; |
788 | case KW_tile_path_3: thawer.get (tile_path [2]); break; |
811 | case KW_tile_path_3: thawer.get (tile_path [2]); break; |
789 | case KW_tile_path_4: thawer.get (tile_path [3]); break; |
812 | case KW_tile_path_4: thawer.get (tile_path [3]); break; |
790 | |
|
|
791 | default: |
|
|
792 | LOG (llevError, "%s: skipping unknown key in map header: %s\n", &path, keyword_str [kw]); |
|
|
793 | break; |
|
|
794 | } |
813 | } |
795 | } |
814 | } |
796 | |
815 | |
797 | abort (); |
816 | abort (); |
798 | } |
817 | } |
… | |
… | |
888 | if (tile_path [0]) MAP_OUT2 (tile_path_1, tile_path [0]); |
907 | if (tile_path [0]) MAP_OUT2 (tile_path_1, tile_path [0]); |
889 | if (tile_path [1]) MAP_OUT2 (tile_path_2, tile_path [1]); |
908 | if (tile_path [1]) MAP_OUT2 (tile_path_2, tile_path [1]); |
890 | if (tile_path [2]) MAP_OUT2 (tile_path_3, tile_path [2]); |
909 | if (tile_path [2]) MAP_OUT2 (tile_path_3, tile_path [2]); |
891 | if (tile_path [3]) MAP_OUT2 (tile_path_4, tile_path [3]); |
910 | if (tile_path [3]) MAP_OUT2 (tile_path_4, tile_path [3]); |
892 | |
911 | |
|
|
912 | freezer.put (this); |
893 | freezer.put (KW_end); |
913 | freezer.put (KW_end); |
894 | |
914 | |
895 | return true; |
915 | return true; |
896 | } |
916 | } |
897 | |
917 | |
… | |
… | |
1214 | |
1234 | |
1215 | /* If two top faces are already set, quit processing */ |
1235 | /* If two top faces are already set, quit processing */ |
1216 | if ((top != blank_face) && (middle != blank_face)) |
1236 | if ((top != blank_face) && (middle != blank_face)) |
1217 | break; |
1237 | break; |
1218 | |
1238 | |
1219 | /* Only show visible faces, unless its the editor - show all */ |
1239 | /* Only show visible faces */ |
1220 | if (!tmp->invisible || editor) |
1240 | if (!tmp->invisible) |
1221 | { |
1241 | { |
1222 | /* Fill in top if needed */ |
1242 | /* Fill in top if needed */ |
1223 | if (top == blank_face) |
1243 | if (top == blank_face) |
1224 | { |
1244 | { |
1225 | top = tmp->face; |
1245 | top = tmp->face; |
… | |
… | |
1255 | faces [0] = top; faces_obj [0] = top != blank_face ? top_obj : 0; |
1275 | faces [0] = top; faces_obj [0] = top != blank_face ? top_obj : 0; |
1256 | faces [1] = middle; faces_obj [1] = middle != blank_face ? middle_obj : 0; |
1276 | faces [1] = middle; faces_obj [1] = middle != blank_face ? middle_obj : 0; |
1257 | faces [2] = floor; faces_obj [2] = floor != blank_face ? floor_obj : 0; |
1277 | faces [2] = floor; faces_obj [2] = floor != blank_face ? floor_obj : 0; |
1258 | } |
1278 | } |
1259 | |
1279 | |
1260 | /* this updates the orig_map->tile_map[tile_num] value after loading |
1280 | /* this updates the orig_map->tile_map[tile_num] value after finding |
1261 | * the map. It also takes care of linking back the freshly loaded |
1281 | * the map. It also takes care of linking back the freshly found |
1262 | * maps tile_map values if it tiles back to this one. It returns |
1282 | * maps tile_map values if it tiles back to this one. It returns |
1263 | * the value of orig_map->tile_map[tile_num]. It really only does this |
1283 | * the value of orig_map->tile_map[tile_num]. |
1264 | * so that it is easier for calling functions to verify success. |
|
|
1265 | */ |
1284 | */ |
1266 | static maptile * |
1285 | static inline maptile * |
1267 | load_and_link_tiled_map (maptile *orig_map, int tile_num) |
1286 | find_and_link (maptile *orig_map, int tile_num) |
1268 | { |
1287 | { |
|
|
1288 | maptile *mp = orig_map->tile_map [tile_num]; |
|
|
1289 | |
|
|
1290 | if (!mp) |
|
|
1291 | { |
1269 | maptile *mp = orig_map->load_map_sync (orig_map->tile_path [tile_num], orig_map); |
1292 | mp = orig_map->find_sync (orig_map->tile_path [tile_num], orig_map); |
1270 | |
1293 | |
1271 | if (!mp || mp->in_memory != MAP_IN_MEMORY) |
1294 | if (!mp) |
1272 | { |
1295 | { |
1273 | // emergency mode, manufacture a dummy map, this creates a memleak, but thats fine |
1296 | // emergency mode, manufacture a dummy map, this creates a memleak, but thats fine |
1274 | LOG (llevError, "FATAL: cannot load tiled map %s from %s, leaking memory and worse!\n", |
1297 | LOG (llevError, "FATAL: cannot load tiled map %s from %s, leaking memory and worse!\n", |
1275 | &orig_map->tile_path[tile_num], &orig_map->path); |
1298 | &orig_map->tile_path[tile_num], &orig_map->path); |
1276 | mp = new maptile (1, 1); |
1299 | mp = new maptile (1, 1); |
1277 | mp->alloc (); |
1300 | mp->alloc (); |
1278 | mp->in_memory = MAP_IN_MEMORY; |
1301 | mp->in_memory = MAP_IN_MEMORY; |
|
|
1302 | } |
1279 | } |
1303 | } |
1280 | |
1304 | |
1281 | int dest_tile = (tile_num + 2) % 4; |
1305 | int dest_tile = (tile_num + 2) % 4; |
1282 | |
1306 | |
1283 | orig_map->tile_map[tile_num] = mp; |
1307 | orig_map->tile_map [tile_num] = mp; |
1284 | |
1308 | |
1285 | // optimisation: back-link map to origin map if euclidean |
1309 | // optimisation: back-link map to origin map if euclidean |
1286 | //TODO: non-euclidean maps MUST GO |
1310 | //TODO: non-euclidean maps MUST GO |
1287 | if (orig_map->tile_map[tile_num]->tile_path[dest_tile] == orig_map->path) |
1311 | if (orig_map->tile_map[tile_num]->tile_path[dest_tile] == orig_map->path) |
1288 | orig_map->tile_map[tile_num]->tile_map[dest_tile] = orig_map; |
1312 | orig_map->tile_map[tile_num]->tile_map[dest_tile] = orig_map; |
1289 | |
1313 | |
1290 | return mp; |
1314 | return mp; |
|
|
1315 | } |
|
|
1316 | |
|
|
1317 | static inline void |
|
|
1318 | load_and_link (maptile *orig_map, int tile_num) |
|
|
1319 | { |
|
|
1320 | find_and_link (orig_map, tile_num)->load_sync (); |
1291 | } |
1321 | } |
1292 | |
1322 | |
1293 | /* this returns TRUE if the coordinates (x,y) are out of |
1323 | /* this returns TRUE if the coordinates (x,y) are out of |
1294 | * map m. This function also takes into account any |
1324 | * map m. This function also takes into account any |
1295 | * tiling considerations, loading adjacant maps as needed. |
1325 | * tiling considerations, loading adjacant maps as needed. |
… | |
… | |
1312 | { |
1342 | { |
1313 | if (!m->tile_path[3]) |
1343 | if (!m->tile_path[3]) |
1314 | return 1; |
1344 | return 1; |
1315 | |
1345 | |
1316 | if (!m->tile_map[3] || m->tile_map[3]->in_memory != MAP_IN_MEMORY) |
1346 | if (!m->tile_map[3] || m->tile_map[3]->in_memory != MAP_IN_MEMORY) |
1317 | load_and_link_tiled_map (m, 3); |
1347 | find_and_link (m, 3); |
1318 | |
1348 | |
1319 | return out_of_map (m->tile_map[3], x + m->tile_map[3]->width, y); |
1349 | return out_of_map (m->tile_map[3], x + m->tile_map[3]->width, y); |
1320 | } |
1350 | } |
1321 | |
1351 | |
1322 | if (x >= m->width) |
1352 | if (x >= m->width) |
1323 | { |
1353 | { |
1324 | if (!m->tile_path[1]) |
1354 | if (!m->tile_path[1]) |
1325 | return 1; |
1355 | return 1; |
1326 | |
1356 | |
1327 | if (!m->tile_map[1] || m->tile_map[1]->in_memory != MAP_IN_MEMORY) |
1357 | if (!m->tile_map[1] || m->tile_map[1]->in_memory != MAP_IN_MEMORY) |
1328 | load_and_link_tiled_map (m, 1); |
1358 | find_and_link (m, 1); |
1329 | |
1359 | |
1330 | return out_of_map (m->tile_map[1], x - m->width, y); |
1360 | return out_of_map (m->tile_map[1], x - m->width, y); |
1331 | } |
1361 | } |
1332 | |
1362 | |
1333 | if (y < 0) |
1363 | if (y < 0) |
1334 | { |
1364 | { |
1335 | if (!m->tile_path[0]) |
1365 | if (!m->tile_path[0]) |
1336 | return 1; |
1366 | return 1; |
1337 | |
1367 | |
1338 | if (!m->tile_map[0] || m->tile_map[0]->in_memory != MAP_IN_MEMORY) |
1368 | if (!m->tile_map[0] || m->tile_map[0]->in_memory != MAP_IN_MEMORY) |
1339 | load_and_link_tiled_map (m, 0); |
1369 | find_and_link (m, 0); |
1340 | |
1370 | |
1341 | return out_of_map (m->tile_map[0], x, y + m->tile_map[0]->height); |
1371 | return out_of_map (m->tile_map[0], x, y + m->tile_map[0]->height); |
1342 | } |
1372 | } |
1343 | |
1373 | |
1344 | if (y >= m->height) |
1374 | if (y >= m->height) |
1345 | { |
1375 | { |
1346 | if (!m->tile_path[2]) |
1376 | if (!m->tile_path[2]) |
1347 | return 1; |
1377 | return 1; |
1348 | |
1378 | |
1349 | if (!m->tile_map[2] || m->tile_map[2]->in_memory != MAP_IN_MEMORY) |
1379 | if (!m->tile_map[2] || m->tile_map[2]->in_memory != MAP_IN_MEMORY) |
1350 | load_and_link_tiled_map (m, 2); |
1380 | find_and_link (m, 2); |
1351 | |
1381 | |
1352 | return out_of_map (m->tile_map[2], x, y - m->height); |
1382 | return out_of_map (m->tile_map[2], x, y - m->height); |
1353 | } |
1383 | } |
1354 | |
1384 | |
1355 | /* Simple case - coordinates are within this local |
1385 | /* Simple case - coordinates are within this local |
… | |
… | |
1360 | |
1390 | |
1361 | /* This is basically the same as out_of_map above, but |
1391 | /* This is basically the same as out_of_map above, but |
1362 | * instead we return NULL if no map is valid (coordinates |
1392 | * instead we return NULL if no map is valid (coordinates |
1363 | * out of bounds and no tiled map), otherwise it returns |
1393 | * out of bounds and no tiled map), otherwise it returns |
1364 | * the map as that the coordinates are really on, and |
1394 | * the map as that the coordinates are really on, and |
1365 | * updates x and y to be the localized coordinates. |
1395 | * updates x and y to be the localised coordinates. |
1366 | * Using this is more efficient of calling out_of_map |
1396 | * Using this is more efficient of calling out_of_map |
1367 | * and then figuring out what the real map is |
1397 | * and then figuring out what the real map is |
1368 | */ |
1398 | */ |
1369 | maptile * |
1399 | maptile * |
1370 | get_map_from_coord (maptile *m, sint16 *x, sint16 *y) |
1400 | maptile::xy_find (sint16 &x, sint16 &y) |
1371 | { |
1401 | { |
1372 | if (*x < 0) |
1402 | if (x < 0) |
1373 | { |
1403 | { |
1374 | if (!m->tile_path[3]) |
1404 | if (!tile_path[3]) |
1375 | return 0; |
1405 | return 0; |
1376 | |
1406 | |
1377 | if (!m->tile_map[3] || m->tile_map[3]->in_memory != MAP_IN_MEMORY) |
1407 | find_and_link (this, 3); |
1378 | load_and_link_tiled_map (m, 3); |
|
|
1379 | |
|
|
1380 | *x += m->tile_map[3]->width; |
1408 | x += tile_map[3]->width; |
1381 | return (get_map_from_coord (m->tile_map[3], x, y)); |
1409 | return tile_map[3]->xy_find (x, y); |
1382 | } |
1410 | } |
1383 | |
1411 | |
1384 | if (*x >= m->width) |
1412 | if (x >= width) |
1385 | { |
1413 | { |
1386 | if (!m->tile_path[1]) |
1414 | if (!tile_path[1]) |
1387 | return 0; |
1415 | return 0; |
1388 | |
1416 | |
1389 | if (!m->tile_map[1] || m->tile_map[1]->in_memory != MAP_IN_MEMORY) |
1417 | find_and_link (this, 1); |
1390 | load_and_link_tiled_map (m, 1); |
|
|
1391 | |
|
|
1392 | *x -= m->width; |
1418 | x -= width; |
1393 | return (get_map_from_coord (m->tile_map[1], x, y)); |
1419 | return tile_map[1]->xy_find (x, y); |
1394 | } |
1420 | } |
1395 | |
1421 | |
1396 | if (*y < 0) |
1422 | if (y < 0) |
1397 | { |
1423 | { |
1398 | if (!m->tile_path[0]) |
1424 | if (!tile_path[0]) |
1399 | return 0; |
1425 | return 0; |
1400 | |
1426 | |
1401 | if (!m->tile_map[0] || m->tile_map[0]->in_memory != MAP_IN_MEMORY) |
1427 | find_and_link (this, 0); |
1402 | load_and_link_tiled_map (m, 0); |
|
|
1403 | |
|
|
1404 | *y += m->tile_map[0]->height; |
1428 | y += tile_map[0]->height; |
1405 | return (get_map_from_coord (m->tile_map[0], x, y)); |
1429 | return tile_map[0]->xy_find (x, y); |
1406 | } |
1430 | } |
1407 | |
1431 | |
1408 | if (*y >= m->height) |
1432 | if (y >= height) |
1409 | { |
1433 | { |
1410 | if (!m->tile_path[2]) |
1434 | if (!tile_path[2]) |
1411 | return 0; |
1435 | return 0; |
1412 | |
1436 | |
1413 | if (!m->tile_map[2] || m->tile_map[2]->in_memory != MAP_IN_MEMORY) |
1437 | find_and_link (this, 2); |
1414 | load_and_link_tiled_map (m, 2); |
|
|
1415 | |
|
|
1416 | *y -= m->height; |
1438 | y -= height; |
1417 | return (get_map_from_coord (m->tile_map[2], x, y)); |
1439 | return tile_map[2]->xy_find (x, y); |
1418 | } |
1440 | } |
1419 | |
1441 | |
1420 | /* Simple case - coordinates are within this local |
1442 | /* Simple case - coordinates are within this local |
1421 | * map. |
1443 | * map. |
1422 | */ |
1444 | */ |
1423 | return m; |
1445 | return this; |
1424 | } |
1446 | } |
1425 | |
1447 | |
1426 | /** |
1448 | /** |
1427 | * Return whether map2 is adjacent to map1. If so, store the distance from |
1449 | * Return whether map2 is adjacent to map1. If so, store the distance from |
1428 | * map1 to map2 in dx/dy. |
1450 | * map1 to map2 in dx/dy. |
… | |
… | |
1431 | adjacent_map (const maptile *map1, const maptile *map2, int *dx, int *dy) |
1453 | adjacent_map (const maptile *map1, const maptile *map2, int *dx, int *dy) |
1432 | { |
1454 | { |
1433 | if (!map1 || !map2) |
1455 | if (!map1 || !map2) |
1434 | return 0; |
1456 | return 0; |
1435 | |
1457 | |
|
|
1458 | //TODO: this doesn't actually check corretcly when intermediate maps are not loaded |
|
|
1459 | //fix: compare paths instead (this is likely faster, too!) |
1436 | if (map1 == map2) |
1460 | if (map1 == map2) |
1437 | { |
1461 | { |
1438 | *dx = 0; |
1462 | *dx = 0; |
1439 | *dy = 0; |
1463 | *dy = 0; |
1440 | } |
1464 | } |
… | |
… | |
1500 | } |
1524 | } |
1501 | else |
1525 | else |
1502 | return 0; |
1526 | return 0; |
1503 | |
1527 | |
1504 | return 1; |
1528 | return 1; |
|
|
1529 | } |
|
|
1530 | |
|
|
1531 | maptile * |
|
|
1532 | maptile::xy_load (sint16 &x, sint16 &y) |
|
|
1533 | { |
|
|
1534 | maptile *map = xy_find (x, y); |
|
|
1535 | |
|
|
1536 | if (map) |
|
|
1537 | map->load_sync (); |
|
|
1538 | |
|
|
1539 | return map; |
|
|
1540 | } |
|
|
1541 | |
|
|
1542 | maptile * |
|
|
1543 | get_map_from_coord (maptile *m, sint16 *x, sint16 *y) |
|
|
1544 | { |
|
|
1545 | return m->xy_load (*x, *y); |
1505 | } |
1546 | } |
1506 | |
1547 | |
1507 | /* From map.c |
1548 | /* From map.c |
1508 | * This is used by get_player to determine where the other |
1549 | * This is used by get_player to determine where the other |
1509 | * creature is. get_rangevector takes into account map tiling, |
1550 | * creature is. get_rangevector takes into account map tiling, |