--- deliantra/server/common/map.C 2007/01/19 17:50:10 1.78 +++ deliantra/server/common/map.C 2007/01/20 22:09:51 1.79 @@ -1552,7 +1552,7 @@ * creature is. get_rangevector takes into account map tiling, * so you just can not look the the map coordinates and get the * righte value. distance_x/y are distance away, which - * can be negativbe. direction is the crossfire direction scheme + * can be negative. direction is the crossfire direction scheme * that the creature should head. part is the part of the * monster that is closest. *