--- deliantra/server/common/noise.C 2011/04/30 11:02:25 1.14 +++ deliantra/server/common/noise.C 2011/04/30 11:03:46 1.15 @@ -695,10 +695,8 @@ } else { - river1 += 0.07f; - //c = river1 > 0 ? vec3d (0.8, 0.8, 0) : vec3d (0.8, 0, 0); - c = blend0 (vec3d (0.8, 0, 0), vec3d (0.8, 0.8, 0), 0.01f, river1);; + c = blend0 (vec3d (0.8, 0, 0), vec3d (0.8, 0.8, 0), 0.01f, river1); static frac2d mountain_gen (8, 2.14, 0.5); float mountain = mountain_gen.ridgedmultifractal (P * 0.004);