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Comparing deliantra/server/common/object.C (file contents):
Revision 1.248 by root, Mon Jul 14 23:47:06 2008 UTC vs.
Revision 1.253 by root, Sun Aug 17 22:46:26 2008 UTC

770 || (QUERY_FLAG (op, FLAG_DAMNED) && !(m.flags_ & P_NO_CLERIC)) 770 || (QUERY_FLAG (op, FLAG_DAMNED) && !(m.flags_ & P_NO_CLERIC))
771 || (m.move_on | op->move_on ) != m.move_on 771 || (m.move_on | op->move_on ) != m.move_on
772 || (m.move_off | op->move_off ) != m.move_off 772 || (m.move_off | op->move_off ) != m.move_off
773 || (m.move_slow | op->move_slow) != m.move_slow 773 || (m.move_slow | op->move_slow) != m.move_slow
774 /* This isn't perfect, but I don't expect a lot of objects to 774 /* This isn't perfect, but I don't expect a lot of objects to
775 * to have move_allow right now. 775 * have move_allow right now.
776 */ 776 */
777 || ((m.move_block | op->move_block) & ~op->move_allow) != m.move_block 777 || ((m.move_block | op->move_block) & ~op->move_allow) != m.move_block
778 || 1) // the above is not strong enough a test to skip updating. los maybe? TODO (Schmorp) 778 || 1) // the above is not strong enough a test to skip updating. los maybe? TODO (Schmorp)
779 m.flags_ = 0; 779 m.flags_ = 0;
780 } 780 }
910 || map->in_memory != MAP_ACTIVE 910 || map->in_memory != MAP_ACTIVE
911 || map->no_drop 911 || map->no_drop
912 || ms ().move_block == MOVE_ALL) 912 || ms ().move_block == MOVE_ALL)
913 { 913 {
914 while (inv) 914 while (inv)
915 {
916 inv->destroy_inv (false);
917 inv->destroy (); 915 inv->destroy (true);
918 }
919 } 916 }
920 else 917 else
921 { /* Put objects in inventory onto this space */ 918 { /* Put objects in inventory onto this space */
922 while (inv) 919 while (inv)
923 { 920 {
1118 *(below ? &below->above : &ms.bot) = above; 1115 *(below ? &below->above : &ms.bot) = above;
1119 1116
1120 above = 0; 1117 above = 0;
1121 below = 0; 1118 below = 0;
1122 1119
1120 ms.flags_ = 0;
1121
1123 if (map->in_memory == MAP_SAVING) 1122 if (map->in_memory == MAP_SAVING)
1124 return; 1123 return;
1125 1124
1126 int check_walk_off = !flag [FLAG_NO_APPLY]; 1125 int check_walk_off = !flag [FLAG_NO_APPLY];
1127 1126
1158 LOG (llevError, "BUG: remove_ob(): name %s, destroyed leaving object\n", tmp->debug_desc ()); 1157 LOG (llevError, "BUG: remove_ob(): name %s, destroyed leaving object\n", tmp->debug_desc ());
1159 } 1158 }
1160 1159
1161 last = tmp; 1160 last = tmp;
1162 } 1161 }
1163
1164 /* last == NULL if there are no objects on this space */
1165 //TODO: this makes little sense, why only update the topmost object?
1166 if (!last)
1167 map->at (x, y).flags_ = 0;
1168 else
1169 update_object (last, UP_OBJ_REMOVE);
1170 1162
1171 if (flag [FLAG_BLOCKSVIEW] || glow_radius) 1163 if (flag [FLAG_BLOCKSVIEW] || glow_radius)
1172 update_all_los (map, x, y); 1164 update_all_los (map, x, y);
1173 } 1165 }
1174} 1166}
1538 if (!nr) 1530 if (!nr)
1539 return true; 1531 return true;
1540 1532
1541 nr = min (nr, nrof); 1533 nr = min (nr, nrof);
1542 1534
1535 if (nrof > nr)
1536 {
1543 nrof -= nr; 1537 nrof -= nr;
1544
1545 if (nrof)
1546 {
1547 adjust_weight (env, -weight * max (1, nr)); // carrying == 0 1538 adjust_weight (env, -weight * max (1, nr)); // carrying == 0
1548 1539
1549 if (object *pl = visible_to ()) 1540 if (object *pl = visible_to ())
1550 esrv_update_item (UPD_NROF, pl, this); 1541 esrv_update_item (UPD_NROF, pl, this);
1551 1542
1552 return true; 1543 return true;
1553 } 1544 }
1554 else 1545 else
1555 { 1546 {
1556 destroy (1); 1547 destroy ();
1557 return false; 1548 return false;
1558 } 1549 }
1559} 1550}
1560 1551
1561/* 1552/*

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