--- deliantra/server/common/object.C 2006/09/14 23:13:48 1.48 +++ deliantra/server/common/object.C 2006/09/16 22:24:12 1.49 @@ -1086,7 +1086,7 @@ object *otmp; int check_walk_off; - mapstruct *m; + maptile *m; sint16 x, y; @@ -1291,7 +1291,7 @@ * job preparing multi-part monsters */ object * -insert_ob_in_map_at (object *op, mapstruct *m, object *originator, int flag, int x, int y) +insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y) { object *tmp; @@ -1329,7 +1329,7 @@ */ object * -insert_ob_in_map (object *op, mapstruct *m, object *originator, int flag) +insert_ob_in_map (object *op, maptile *m, object *originator, int flag) { object *tmp, *top, *floor = NULL; sint16 x, y; @@ -1930,7 +1930,7 @@ check_move_on (object *op, object *originator) { object *tmp; - mapstruct *m = op->map; + maptile *m = op->map; int x = op->x, y = op->y; MoveType move_on, move_slow, move_block; @@ -2029,7 +2029,7 @@ */ object * -present_arch (const archetype *at, mapstruct *m, int x, int y) +present_arch (const archetype *at, maptile *m, int x, int y) { object * tmp; @@ -2052,7 +2052,7 @@ */ object * -present (unsigned char type, mapstruct *m, int x, int y) +present (unsigned char type, maptile *m, int x, int y) { object * tmp; @@ -2202,7 +2202,7 @@ */ int -find_free_spot (const object *ob, mapstruct *m, int x, int y, int start, int stop) +find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop) { int i, @@ -2233,14 +2233,14 @@ } /* - * find_first_free_spot(archetype, mapstruct, x, y) works like + * find_first_free_spot(archetype, maptile, x, y) works like * find_free_spot(), but it will search max number of squares. * But it will return the first available spot, not a random choice. * Changed 0.93.2: Have it return -1 if there is no free spot available. */ int -find_first_free_spot (const object *ob, mapstruct *m, int x, int y) +find_first_free_spot (const object *ob, maptile *m, int x, int y) { int i; @@ -2314,7 +2314,7 @@ */ int -find_dir (mapstruct *m, int x, int y, object *exclude) +find_dir (maptile *m, int x, int y, object *exclude) { int i, @@ -2323,7 +2323,7 @@ sint16 nx, ny; object * tmp; - mapstruct * + maptile * mp; MoveType blocked, move_type; @@ -2541,7 +2541,7 @@ int -can_see_monsterP (mapstruct *m, int x, int y, int dir) +can_see_monsterP (maptile *m, int x, int y, int dir) { sint16 dx, dy; int