1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
… | |
… | |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * |
20 | * |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
22 | */ |
23 | |
23 | |
24 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
24 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
25 | sub/add_weight will transcend the environment updating the carrying |
25 | sub/add_weight will transcend the environment updating the carrying |
26 | variable. */ |
26 | variable. */ |
… | |
… | |
935 | |
935 | |
936 | freed_map->path = "<freed objects map>"; |
936 | freed_map->path = "<freed objects map>"; |
937 | freed_map->name = "/internal/freed_objects_map"; |
937 | freed_map->name = "/internal/freed_objects_map"; |
938 | freed_map->width = 3; |
938 | freed_map->width = 3; |
939 | freed_map->height = 3; |
939 | freed_map->height = 3; |
|
|
940 | freed_map->nodrop = 1; |
940 | |
941 | |
941 | freed_map->alloc (); |
942 | freed_map->alloc (); |
942 | freed_map->in_memory = MAP_IN_MEMORY; |
943 | freed_map->in_memory = MAP_IN_MEMORY; |
943 | } |
944 | } |
944 | |
945 | |
… | |
… | |
2018 | |
2019 | |
2019 | /* However, often |
2020 | /* However, often |
2020 | * ob doesn't have any move type (when used to place exits) |
2021 | * ob doesn't have any move type (when used to place exits) |
2021 | * so the AND operation in OB_TYPE_MOVE_BLOCK doesn't work. |
2022 | * so the AND operation in OB_TYPE_MOVE_BLOCK doesn't work. |
2022 | */ |
2023 | */ |
2023 | if (ob->move_type == 0 && ms.move_block != MOVE_ALL) |
2024 | if (ob && ob->move_type == 0 && ms.move_block != MOVE_ALL) |
2024 | { |
2025 | { |
2025 | altern [index++] = i; |
2026 | altern [index++] = i; |
2026 | continue; |
2027 | continue; |
2027 | } |
2028 | } |
2028 | |
2029 | |