… | |
… | |
670 | face = blank_face; |
670 | face = blank_face; |
671 | } |
671 | } |
672 | |
672 | |
673 | object::~object () |
673 | object::~object () |
674 | { |
674 | { |
675 | if (index) |
|
|
676 | unlink (); |
675 | unlink (); |
677 | |
676 | |
678 | free_key_values (this); |
677 | free_key_values (this); |
679 | } |
678 | } |
680 | |
679 | |
681 | static int object_count; |
680 | static int object_count; |
… | |
… | |
690 | objects.insert (this); |
689 | objects.insert (this); |
691 | } |
690 | } |
692 | |
691 | |
693 | void object::unlink () |
692 | void object::unlink () |
694 | { |
693 | { |
695 | assert (index);//D |
694 | if (!index) |
|
|
695 | return; |
|
|
696 | |
696 | objects.erase (this); |
697 | objects.erase (this); |
697 | refcnt_dec (); |
698 | refcnt_dec (); |
698 | } |
699 | } |
699 | |
700 | |
700 | void |
701 | void |
… | |
… | |
1749 | if ((!op->move_type && tmp->move_slow & MOVE_WALK) || |
1750 | if ((!op->move_type && tmp->move_slow & MOVE_WALK) || |
1750 | ((op->move_type & tmp->move_slow) && (op->move_type & ~tmp->move_slow & ~tmp->move_block) == 0)) |
1751 | ((op->move_type & tmp->move_slow) && (op->move_type & ~tmp->move_slow & ~tmp->move_block) == 0)) |
1751 | { |
1752 | { |
1752 | |
1753 | |
1753 | float |
1754 | float |
1754 | diff = tmp->move_slow_penalty * FABS (op->speed); |
1755 | diff = tmp->move_slow_penalty * fabs (op->speed); |
1755 | |
1756 | |
1756 | if (op->type == PLAYER) |
1757 | if (op->type == PLAYER) |
1757 | if ((QUERY_FLAG (tmp, FLAG_IS_HILLY) && find_skill_by_number (op, SK_CLIMBING)) || |
1758 | if ((QUERY_FLAG (tmp, FLAG_IS_HILLY) && find_skill_by_number (op, SK_CLIMBING)) || |
1758 | (QUERY_FLAG (tmp, FLAG_IS_WOODED) && find_skill_by_number (op, SK_WOODSMAN))) |
1759 | (QUERY_FLAG (tmp, FLAG_IS_WOODED) && find_skill_by_number (op, SK_WOODSMAN))) |
1759 | diff /= 4.0; |
1760 | diff /= 4.0; |