ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/common/object.C
(Generate patch)

Comparing deliantra/server/common/object.C (file contents):
Revision 1.160 by root, Tue Jun 5 13:05:02 2007 UTC vs.
Revision 1.164 by root, Thu Jul 5 08:10:29 2007 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Crossfire TRT is free software; you can redistribute it and/or modify it 8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * under the terms of the GNU General Public License as published by the Free 9 * it under the terms of the GNU General Public License as published by
10 * Software Foundation; either version 2 of the License, or (at your option) 10 * the Free Software Foundation, either version 3 of the License, or
11 * any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, but 13 * This program is distributed in the hope that it will be useful,
14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License along 18 * You should have received a copy of the GNU General Public License
19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 * 20 *
22 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 22 */
24 23
25/* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. 24/* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects.
937 map = freed_map; 936 map = freed_map;
938 x = 1; 937 x = 1;
939 y = 1; 938 y = 1;
940 } 939 }
941 940
942 head = 0;
943
944 if (more) 941 if (more)
945 { 942 {
946 more->destroy (); 943 more->destroy ();
947 more = 0; 944 more = 0;
948 } 945 }
949 946
947 head = 0;
948
950 // clear those pointers that likely might have circular references to us 949 // clear those pointers that likely might cause circular references
951 owner = 0; 950 owner = 0;
952 enemy = 0; 951 enemy = 0;
953 attacked_by = 0; 952 attacked_by = 0;
953 current_weapon = 0;
954} 954}
955 955
956void 956void
957object::destroy (bool destroy_inventory) 957object::destroy (bool destroy_inventory)
958{ 958{
1115 move_apply (tmp, this, 0); 1115 move_apply (tmp, this, 0);
1116 1116
1117 if (destroyed ()) 1117 if (destroyed ())
1118 LOG (llevError, "BUG: remove_ob(): name %s, destroyed leaving object\n", tmp->debug_desc ()); 1118 LOG (llevError, "BUG: remove_ob(): name %s, destroyed leaving object\n", tmp->debug_desc ());
1119 } 1119 }
1120
1121 /* Eneq(@csd.uu.se): Fixed this to skip tmp->above=tmp */
1122 //TODO: why is this horrible hacka fix? get rid of this code=bug! (schmorp)
1123 if (tmp->above == tmp)
1124 tmp->above = 0;
1125 1120
1126 last = tmp; 1121 last = tmp;
1127 } 1122 }
1128 1123
1129 /* last == NULL if there are no objects on this space */ 1124 /* last == NULL if there are no objects on this space */
2574 } 2569 }
2575 else 2570 else
2576 item = item->env; 2571 item = item->env;
2577} 2572}
2578 2573
2579
2580const char * 2574const char *
2581object::flag_desc (char *desc, int len) const 2575object::flag_desc (char *desc, int len) const
2582{ 2576{
2583 char *p = desc; 2577 char *p = desc;
2584 bool first = true; 2578 bool first = true;
2706 esrv_update_item (UPD_FLAGS, this, new_container); 2700 esrv_update_item (UPD_FLAGS, this, new_container);
2707 esrv_send_inventory (this, new_container); 2701 esrv_send_inventory (this, new_container);
2708 } 2702 }
2709} 2703}
2710 2704
2705object *
2706object::force_find (const shstr name)
2707{
2708 /* cycle through his inventory to look for the MARK we want to
2709 * place
2710 */
2711 for (object *tmp = inv; tmp; tmp = tmp->below)
2712 if (tmp->type == FORCE && tmp->slaying == name)
2713 return splay (tmp);
2711 2714
2715 return 0;
2716}
2717
2718void
2719object::force_add (const shstr name, int duration)
2720{
2721 if (object *force = force_find (name))
2722 force->destroy ();
2723
2724 object *force = get_archetype (FORCE_NAME);
2725
2726 force->slaying = name;
2727 force->stats.food = 1;
2728 force->speed_left = -1.f;
2729
2730 force->set_speed (duration ? 1.f / duration : 0.f);
2731 force->flag [FLAG_IS_USED_UP] = true;
2732 force->flag [FLAG_APPLIED] = true;
2733
2734 insert (force);
2735}
2736
2737

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines