… | |
… | |
1236 | object * |
1236 | object * |
1237 | insert_ob_in_map (object *op, maptile *m, object *originator, int flag) |
1237 | insert_ob_in_map (object *op, maptile *m, object *originator, int flag) |
1238 | { |
1238 | { |
1239 | assert (!op->flag [FLAG_FREED]); |
1239 | assert (!op->flag [FLAG_FREED]); |
1240 | |
1240 | |
1241 | object *tmp, *top, *floor = NULL; |
1241 | object *top, *floor = NULL; |
1242 | |
1242 | |
1243 | op->remove (); |
1243 | op->remove (); |
1244 | |
1244 | |
1245 | #if 0 |
1245 | #if 0 |
1246 | if (!m->active != !op->active) |
1246 | if (!m->active != !op->active) |
… | |
… | |
1262 | #endif |
1262 | #endif |
1263 | return op; |
1263 | return op; |
1264 | } |
1264 | } |
1265 | |
1265 | |
1266 | if (object *more = op->more) |
1266 | if (object *more = op->more) |
1267 | { |
|
|
1268 | if (!insert_ob_in_map (more, m, originator, flag)) |
1267 | if (!insert_ob_in_map (more, m, originator, flag)) |
1269 | { |
|
|
1270 | if (!op->head) |
|
|
1271 | LOG (llevError, "BUG: insert_ob_in_map(): inserting op->more killed op\n"); |
|
|
1272 | |
|
|
1273 | return 0; |
1268 | return 0; |
1274 | } |
|
|
1275 | } |
|
|
1276 | |
1269 | |
1277 | CLEAR_FLAG (op, FLAG_REMOVED); |
1270 | CLEAR_FLAG (op, FLAG_REMOVED); |
1278 | |
1271 | |
1279 | /* Ideally, the caller figures this out. However, it complicates a lot |
1272 | /* Ideally, the caller figures this out. However, it complicates a lot |
1280 | * of areas of callers (eg, anything that uses find_free_spot would now |
1273 | * of areas of callers (eg, anything that uses find_free_spot would now |
… | |
… | |
1287 | mapspace &ms = op->ms (); |
1280 | mapspace &ms = op->ms (); |
1288 | |
1281 | |
1289 | /* this has to be done after we translate the coordinates. |
1282 | /* this has to be done after we translate the coordinates. |
1290 | */ |
1283 | */ |
1291 | if (op->nrof && !(flag & INS_NO_MERGE)) |
1284 | if (op->nrof && !(flag & INS_NO_MERGE)) |
1292 | for (tmp = ms.bot; tmp; tmp = tmp->above) |
1285 | for (object *tmp = ms.bot; tmp; tmp = tmp->above) |
1293 | if (object::can_merge (op, tmp)) |
1286 | if (object::can_merge (op, tmp)) |
1294 | { |
1287 | { |
1295 | op->nrof += tmp->nrof; |
1288 | op->nrof += tmp->nrof; |
1296 | tmp->destroy (); |
1289 | tmp->destroy (); |
1297 | } |
1290 | } |
… | |
… | |
1466 | * blocked() and wall() work properly), and these flags are updated by |
1459 | * blocked() and wall() work properly), and these flags are updated by |
1467 | * update_object(). |
1460 | * update_object(). |
1468 | */ |
1461 | */ |
1469 | |
1462 | |
1470 | /* if this is not the head or flag has been passed, don't check walk on status */ |
1463 | /* if this is not the head or flag has been passed, don't check walk on status */ |
1471 | if (!(flag & INS_NO_WALK_ON) && !op->head) |
1464 | if (!(flag & INS_NO_WALK_ON) && op->head_ () == op) |
1472 | { |
1465 | { |
1473 | if (check_move_on (op, originator)) |
1466 | if (check_move_on (op, originator)) |
1474 | return 0; |
1467 | return 0; |
1475 | |
1468 | |
1476 | /* If we are a multi part object, lets work our way through the check |
1469 | /* If we are a multi part object, lets work our way through the check |
1477 | * walk on's. |
1470 | * walk on's. |
1478 | */ |
1471 | */ |
1479 | for (tmp = op->more; tmp != NULL; tmp = tmp->more) |
1472 | for (object *tmp = op->more; tmp; tmp = tmp->more) |
1480 | if (check_move_on (tmp, originator)) |
1473 | if (check_move_on (tmp, originator)) |
1481 | return 0; |
1474 | return 0; |
1482 | } |
1475 | } |
1483 | |
1476 | |
1484 | return op; |
1477 | return op; |
… | |
… | |
2132 | object *tmp; |
2125 | object *tmp; |
2133 | maptile *mp; |
2126 | maptile *mp; |
2134 | |
2127 | |
2135 | MoveType blocked, move_type; |
2128 | MoveType blocked, move_type; |
2136 | |
2129 | |
2137 | if (exclude && exclude->head) |
2130 | if (exclude && exclude->head_ () != exclude) |
2138 | { |
2131 | { |
2139 | exclude = exclude->head; |
2132 | exclude = exclude->head; |
2140 | move_type = exclude->move_type; |
2133 | move_type = exclude->move_type; |
2141 | } |
2134 | } |
2142 | else |
2135 | else |
… | |
… | |
2165 | max = maxfree[i]; |
2158 | max = maxfree[i]; |
2166 | else if (mflags & P_IS_ALIVE) |
2159 | else if (mflags & P_IS_ALIVE) |
2167 | { |
2160 | { |
2168 | for (tmp = ms.bot; tmp; tmp = tmp->above) |
2161 | for (tmp = ms.bot; tmp; tmp = tmp->above) |
2169 | if ((tmp->flag [FLAG_MONSTER] || tmp->type == PLAYER) |
2162 | if ((tmp->flag [FLAG_MONSTER] || tmp->type == PLAYER) |
2170 | && (tmp != exclude || (tmp->head && tmp->head != exclude))) |
2163 | && (tmp != exclude || (tmp->head_ () != tmp && tmp->head_ () != exclude))) |
2171 | break; |
2164 | break; |
2172 | |
2165 | |
2173 | if (tmp) |
2166 | if (tmp) |
2174 | return freedir[i]; |
2167 | return freedir[i]; |
2175 | } |
2168 | } |
… | |
… | |
2370 | * create clone from object to another |
2363 | * create clone from object to another |
2371 | */ |
2364 | */ |
2372 | object * |
2365 | object * |
2373 | object_create_clone (object *asrc) |
2366 | object_create_clone (object *asrc) |
2374 | { |
2367 | { |
2375 | object *dst = 0, *tmp, *src, *part, *prev, *item; |
2368 | object *dst = 0, *tmp, *src, *prev, *item; |
2376 | |
2369 | |
2377 | if (!asrc) |
2370 | if (!asrc) |
2378 | return 0; |
2371 | return 0; |
2379 | |
2372 | |
2380 | src = asrc; |
|
|
2381 | if (src->head) |
|
|
2382 | src = src->head; |
2373 | src = asrc->head_ (); |
2383 | |
2374 | |
2384 | prev = 0; |
2375 | prev = 0; |
2385 | for (part = src; part; part = part->more) |
2376 | for (object *part = src; part; part = part->more) |
2386 | { |
2377 | { |
2387 | tmp = part->clone (); |
2378 | tmp = part->clone (); |
2388 | tmp->x -= src->x; |
2379 | tmp->x -= src->x; |
2389 | tmp->y -= src->y; |
2380 | tmp->y -= src->y; |
2390 | |
2381 | |