--- deliantra/server/common/object.C 2008/12/27 04:09:58 1.272 +++ deliantra/server/common/object.C 2008/12/27 04:15:56 1.273 @@ -1099,7 +1099,8 @@ { if (is_player ()) { - ms.smell = ++mapspace::smellcount; // remember the smell of the player + if (!flag [FLAG_WIZPASS]) + ms.smell = ++mapspace::smellcount; // remember the smell of the player // leaving a spot always closes any open container on the ground if (container && !container->env)