… | |
… | |
186 | || ob1->speed != ob2->speed |
186 | || ob1->speed != ob2->speed |
187 | || ob1->value != ob2->value |
187 | || ob1->value != ob2->value |
188 | || ob1->name != ob2->name) |
188 | || ob1->name != ob2->name) |
189 | return 0; |
189 | return 0; |
190 | |
190 | |
191 | // some objects are unmergable |
|
|
192 | if (!ob1->nrof || !ob2->nrof) |
|
|
193 | return 0; |
|
|
194 | |
|
|
195 | /* Do not merge objects if nrof would overflow. First part checks |
191 | /* Do not merge objects if nrof would overflow, assume nrof |
196 | * for unsigned overflow (2c), second part checks whether the result |
192 | * is always 0 .. 2**31-1 */ |
197 | * would fit into a 32 bit signed int, which is often used to hold |
193 | if (ob1->nrof > 0x7fffffff - ob2->nrof) |
198 | * nrof values. |
|
|
199 | */ |
|
|
200 | if (~ob1->nrof < ob2->nrof || ob1->nrof + ob2->nrof > (1UL << 31)) |
|
|
201 | return 0; |
194 | return 0; |
202 | |
195 | |
203 | /* If the objects have been identified, set the BEEN_APPLIED flag. |
196 | /* If the objects have been identified, set the BEEN_APPLIED flag. |
204 | * This is to the comparison of the flags below will be OK. We |
197 | * This is to the comparison of the flags below will be OK. We |
205 | * just can't ignore the been applied or identified flags, as they |
198 | * just can't ignore the been applied or identified flags, as they |
… | |
… | |
239 | || memcmp (&ob1->stats , &ob2->stats , sizeof (ob1->stats))) |
232 | || memcmp (&ob1->stats , &ob2->stats , sizeof (ob1->stats))) |
240 | return 0; |
233 | return 0; |
241 | |
234 | |
242 | if ((ob1->flag ^ ob2->flag) |
235 | if ((ob1->flag ^ ob2->flag) |
243 | .reset (FLAG_INV_LOCKED) |
236 | .reset (FLAG_INV_LOCKED) |
244 | .reset (FLAG_CLIENT_SENT) |
|
|
245 | .reset (FLAG_REMOVED) |
237 | .reset (FLAG_REMOVED) |
246 | .any ()) |
238 | .any ()) |
247 | return 0; |
239 | return 0; |
248 | |
240 | |
249 | /* This is really a spellbook check - we should in general |
241 | /* This is really a spellbook check - we should in general |
… | |
… | |
349 | else |
341 | else |
350 | { |
342 | { |
351 | // maybe there is a player standing on the same mapspace |
343 | // maybe there is a player standing on the same mapspace |
352 | // this will catch the case where "this" is a player |
344 | // this will catch the case where "this" is a player |
353 | if (object *pl = ms ().player ()) |
345 | if (object *pl = ms ().player ()) |
|
|
346 | if ((!pl->container && pl->contr->ns && !pl->contr->ns->update_look) |
354 | if (!pl->container || this == pl->container) |
347 | || this == pl->container) |
355 | return pl; |
348 | return pl; |
356 | } |
349 | } |
357 | } |
350 | } |
358 | |
351 | |
359 | return 0; |
352 | return 0; |
… | |
… | |
643 | } |
636 | } |
644 | |
637 | |
645 | if (speed < 0) |
638 | if (speed < 0) |
646 | dst->speed_left -= rndm (); |
639 | dst->speed_left -= rndm (); |
647 | |
640 | |
648 | dst->set_speed (dst->speed); |
641 | dst->activate (); |
649 | } |
642 | } |
650 | |
643 | |
651 | void |
644 | void |
652 | object::instantiate () |
645 | object::instantiate () |
653 | { |
646 | { |
… | |
… | |
773 | || (QUERY_FLAG (op, FLAG_DAMNED) && !(m.flags_ & P_NO_CLERIC)) |
766 | || (QUERY_FLAG (op, FLAG_DAMNED) && !(m.flags_ & P_NO_CLERIC)) |
774 | || (m.move_on | op->move_on ) != m.move_on |
767 | || (m.move_on | op->move_on ) != m.move_on |
775 | || (m.move_off | op->move_off ) != m.move_off |
768 | || (m.move_off | op->move_off ) != m.move_off |
776 | || (m.move_slow | op->move_slow) != m.move_slow |
769 | || (m.move_slow | op->move_slow) != m.move_slow |
777 | /* This isn't perfect, but I don't expect a lot of objects to |
770 | /* This isn't perfect, but I don't expect a lot of objects to |
778 | * to have move_allow right now. |
771 | * have move_allow right now. |
779 | */ |
772 | */ |
780 | || ((m.move_block | op->move_block) & ~op->move_allow) != m.move_block |
773 | || ((m.move_block | op->move_block) & ~op->move_allow) != m.move_block |
781 | || 1) // the above is not strong enough a test to skip updating. los maybe? TODO (Schmorp) |
774 | || 1) // the above is not strong enough a test to skip updating. los maybe? TODO (Schmorp) |
782 | m.flags_ = 0; |
775 | m.flags_ = 0; |
783 | } |
776 | } |
… | |
… | |
837 | { |
830 | { |
838 | /* If already on active list, don't do anything */ |
831 | /* If already on active list, don't do anything */ |
839 | if (active) |
832 | if (active) |
840 | return; |
833 | return; |
841 | |
834 | |
|
|
835 | if (has_active_speed () && flag [FLAG_FREED]) LOG (llevError | logBacktrace, "BUG: tried to activate freed object %s\n", debug_desc ());//D |
|
|
836 | if (has_active_speed () && flag [FLAG_DEBUG]) LOG (llevError | logBacktrace, "BUG: tried to activate DEBUG object %s\n", debug_desc ());//D temp |
|
|
837 | |
842 | if (has_active_speed ()) |
838 | if (has_active_speed ()) |
843 | actives.insert (this); |
839 | actives.insert (this); |
844 | } |
840 | } |
845 | |
841 | |
846 | void |
842 | void |
… | |
… | |
913 | || map->in_memory != MAP_ACTIVE |
909 | || map->in_memory != MAP_ACTIVE |
914 | || map->no_drop |
910 | || map->no_drop |
915 | || ms ().move_block == MOVE_ALL) |
911 | || ms ().move_block == MOVE_ALL) |
916 | { |
912 | { |
917 | while (inv) |
913 | while (inv) |
918 | { |
|
|
919 | inv->destroy_inv (false); |
|
|
920 | inv->destroy (); |
914 | inv->destroy (); |
921 | } |
|
|
922 | } |
915 | } |
923 | else |
916 | else |
924 | { /* Put objects in inventory onto this space */ |
917 | { /* Put objects in inventory onto this space */ |
925 | while (inv) |
918 | while (inv) |
926 | { |
919 | { |
… | |
… | |
930 | || op->flag [FLAG_NO_DROP] |
923 | || op->flag [FLAG_NO_DROP] |
931 | || op->type == RUNE |
924 | || op->type == RUNE |
932 | || op->type == TRAP |
925 | || op->type == TRAP |
933 | || op->flag [FLAG_IS_A_TEMPLATE] |
926 | || op->flag [FLAG_IS_A_TEMPLATE] |
934 | || op->flag [FLAG_DESTROY_ON_DEATH]) |
927 | || op->flag [FLAG_DESTROY_ON_DEATH]) |
935 | op->destroy (true); |
928 | op->destroy (); |
936 | else |
929 | else |
937 | map->insert (op, x, y); |
930 | map->insert (op, x, y); |
938 | } |
931 | } |
939 | } |
932 | } |
940 | } |
933 | } |
… | |
… | |
1004 | attacked_by = 0; |
997 | attacked_by = 0; |
1005 | current_weapon = 0; |
998 | current_weapon = 0; |
1006 | } |
999 | } |
1007 | |
1000 | |
1008 | void |
1001 | void |
1009 | object::destroy (bool destroy_inventory) |
1002 | object::destroy () |
1010 | { |
1003 | { |
1011 | if (destroyed ()) |
1004 | if (destroyed ()) |
1012 | return; |
1005 | return; |
1013 | |
1006 | |
1014 | if (!is_head () && !head->destroyed ()) |
1007 | if (!is_head () && !head->destroyed ()) |
1015 | { |
1008 | { |
1016 | LOG (llevError | logBacktrace, "tried to destroy the tail of an object"); |
1009 | LOG (llevError | logBacktrace, "tried to destroy the tail of an object"); |
1017 | head->destroy (destroy_inventory); |
1010 | head->destroy (); |
1018 | return; |
1011 | return; |
1019 | } |
1012 | } |
1020 | |
1013 | |
1021 | destroy_inv (!destroy_inventory); |
1014 | destroy_inv (false); |
1022 | |
1015 | |
1023 | if (is_head ()) |
1016 | if (is_head ()) |
1024 | if (sound_destroy) |
1017 | if (sound_destroy) |
1025 | play_sound (sound_destroy); |
1018 | play_sound (sound_destroy); |
1026 | else if (flag [FLAG_MONSTER]) |
1019 | else if (flag [FLAG_MONSTER]) |
… | |
… | |
1121 | *(below ? &below->above : &ms.bot) = above; |
1114 | *(below ? &below->above : &ms.bot) = above; |
1122 | |
1115 | |
1123 | above = 0; |
1116 | above = 0; |
1124 | below = 0; |
1117 | below = 0; |
1125 | |
1118 | |
|
|
1119 | ms.flags_ = 0; |
|
|
1120 | |
1126 | if (map->in_memory == MAP_SAVING) |
1121 | if (map->in_memory == MAP_SAVING) |
1127 | return; |
1122 | return; |
1128 | |
1123 | |
1129 | int check_walk_off = !flag [FLAG_NO_APPLY]; |
1124 | int check_walk_off = !flag [FLAG_NO_APPLY]; |
1130 | |
1125 | |
… | |
… | |
1162 | } |
1157 | } |
1163 | |
1158 | |
1164 | last = tmp; |
1159 | last = tmp; |
1165 | } |
1160 | } |
1166 | |
1161 | |
1167 | /* last == NULL if there are no objects on this space */ |
1162 | if (map->darkness && (glow_radius || flag [FLAG_BLOCKSVIEW])) |
1168 | //TODO: this makes little sense, why only update the topmost object? |
|
|
1169 | if (!last) |
|
|
1170 | map->at (x, y).flags_ = 0; |
|
|
1171 | else |
|
|
1172 | update_object (last, UP_OBJ_REMOVE); |
|
|
1173 | |
|
|
1174 | if (flag [FLAG_BLOCKSVIEW] || glow_radius) |
|
|
1175 | update_all_los (map, x, y); |
1163 | update_all_los (map, x, y); |
1176 | } |
1164 | } |
1177 | } |
1165 | } |
1178 | |
1166 | |
1179 | /* |
1167 | /* |
… | |
… | |
1203 | esrv_update_item (UPD_NROF, pl, top); |
1191 | esrv_update_item (UPD_NROF, pl, top); |
1204 | |
1192 | |
1205 | op->weight = 0; // cancel the addition above |
1193 | op->weight = 0; // cancel the addition above |
1206 | op->carrying = 0; // must be 0 already |
1194 | op->carrying = 0; // must be 0 already |
1207 | |
1195 | |
1208 | op->destroy (1); |
1196 | op->destroy (); |
1209 | |
1197 | |
1210 | return top; |
1198 | return top; |
1211 | } |
1199 | } |
1212 | |
1200 | |
1213 | return 0; |
1201 | return 0; |
… | |
… | |
1275 | * just 'op' otherwise |
1263 | * just 'op' otherwise |
1276 | */ |
1264 | */ |
1277 | object * |
1265 | object * |
1278 | insert_ob_in_map (object *op, maptile *m, object *originator, int flag) |
1266 | insert_ob_in_map (object *op, maptile *m, object *originator, int flag) |
1279 | { |
1267 | { |
1280 | if (op->is_on_map ()) |
|
|
1281 | { |
|
|
1282 | LOG (llevError, "insert_ob_in_map called for object already on map"); |
|
|
1283 | abort (); |
|
|
1284 | } |
|
|
1285 | |
|
|
1286 | if (op->env) |
|
|
1287 | { |
|
|
1288 | LOG (llevError, "insert_ob_in_map called for object in an inventory (proceeding)"); |
|
|
1289 | op->remove (); |
1268 | op->remove (); |
|
|
1269 | |
|
|
1270 | if (m == &freed_map)//D TODO: remove soon |
|
|
1271 | {//D |
|
|
1272 | LOG (llevError | logBacktrace, "tries to insret object on freed objects map: %s", op->debug_desc ());//D |
1290 | } |
1273 | }//D |
1291 | |
1274 | |
1292 | /* Ideally, the caller figures this out. However, it complicates a lot |
1275 | /* Ideally, the caller figures this out. However, it complicates a lot |
1293 | * of areas of callers (eg, anything that uses find_free_spot would now |
1276 | * of areas of callers (eg, anything that uses find_free_spot would now |
1294 | * need extra work |
1277 | * need extra work |
1295 | */ |
1278 | */ |
1296 | if (!xy_normalise (m, op->x, op->y)) |
1279 | if (!xy_normalise (m, op->x, op->y)) |
1297 | { |
1280 | { |
1298 | op->head_ ()->destroy (1);// remove head_ once all tail object destroyers found |
1281 | op->head_ ()->destroy ();// remove head_ once all tail object destroyers found |
1299 | return 0; |
1282 | return 0; |
1300 | } |
1283 | } |
1301 | |
1284 | |
1302 | if (object *more = op->more) |
1285 | if (object *more = op->more) |
1303 | if (!insert_ob_in_map (more, m, originator, flag)) |
1286 | if (!insert_ob_in_map (more, m, originator, flag)) |
… | |
… | |
1316 | { |
1299 | { |
1317 | // TODO: we actually want to update tmp, not op, |
1300 | // TODO: we actually want to update tmp, not op, |
1318 | // but some caller surely breaks when we return tmp |
1301 | // but some caller surely breaks when we return tmp |
1319 | // from here :/ |
1302 | // from here :/ |
1320 | op->nrof += tmp->nrof; |
1303 | op->nrof += tmp->nrof; |
1321 | tmp->destroy (1); |
1304 | tmp->destroy (); |
1322 | } |
1305 | } |
1323 | |
1306 | |
1324 | CLEAR_FLAG (op, FLAG_APPLIED); /* hack for fixing F_APPLIED in items of dead people */ |
1307 | CLEAR_FLAG (op, FLAG_APPLIED); /* hack for fixing F_APPLIED in items of dead people */ |
1325 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
1308 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
1326 | |
1309 | |
… | |
… | |
1456 | * be far away from this change and not affected in any way - |
1439 | * be far away from this change and not affected in any way - |
1457 | * this should get redone to only look for players within range, |
1440 | * this should get redone to only look for players within range, |
1458 | * or just updating the P_UPTODATE for spaces within this area |
1441 | * or just updating the P_UPTODATE for spaces within this area |
1459 | * of effect may be sufficient. |
1442 | * of effect may be sufficient. |
1460 | */ |
1443 | */ |
1461 | if (op->map->darkness && (op->glow_radius != 0)) |
1444 | if (op->map->darkness && (op->glow_radius || op->flag [FLAG_BLOCKSVIEW])) |
1462 | update_all_los (op->map, op->x, op->y); |
1445 | update_all_los (op->map, op->x, op->y); |
1463 | |
1446 | |
1464 | /* updates flags (blocked, alive, no magic, etc) for this map space */ |
1447 | /* updates flags (blocked, alive, no magic, etc) for this map space */ |
1465 | update_object (op, UP_OBJ_INSERT); |
1448 | update_object (op, UP_OBJ_INSERT); |
1466 | |
1449 | |
… | |
… | |
1501 | { |
1484 | { |
1502 | /* first search for itself and remove any old instances */ |
1485 | /* first search for itself and remove any old instances */ |
1503 | |
1486 | |
1504 | for (object *tmp = op->ms ().bot; tmp; tmp = tmp->above) |
1487 | for (object *tmp = op->ms ().bot; tmp; tmp = tmp->above) |
1505 | if (!strcmp (tmp->arch->archname, arch_string)) /* same archetype */ |
1488 | if (!strcmp (tmp->arch->archname, arch_string)) /* same archetype */ |
1506 | tmp->destroy (1); |
1489 | tmp->destroy (); |
1507 | |
1490 | |
1508 | object *tmp = arch_to_object (archetype::find (arch_string)); |
1491 | object *tmp = arch_to_object (archetype::find (arch_string)); |
1509 | |
1492 | |
1510 | tmp->x = op->x; |
1493 | tmp->x = op->x; |
1511 | tmp->y = op->y; |
1494 | tmp->y = op->y; |
… | |
… | |
1535 | if (!nr) |
1518 | if (!nr) |
1536 | return true; |
1519 | return true; |
1537 | |
1520 | |
1538 | nr = min (nr, nrof); |
1521 | nr = min (nr, nrof); |
1539 | |
1522 | |
|
|
1523 | if (nrof > nr) |
|
|
1524 | { |
1540 | nrof -= nr; |
1525 | nrof -= nr; |
1541 | |
|
|
1542 | if (nrof) |
|
|
1543 | { |
|
|
1544 | adjust_weight (env, -weight * nr); // carrying == 0 |
1526 | adjust_weight (env, -weight * max (1, nr)); // carrying == 0 |
1545 | |
1527 | |
1546 | if (object *pl = visible_to ()) |
1528 | if (object *pl = visible_to ()) |
1547 | esrv_update_item (UPD_NROF, pl, this); |
1529 | esrv_update_item (UPD_NROF, pl, this); |
1548 | |
1530 | |
1549 | return true; |
1531 | return true; |
1550 | } |
1532 | } |
1551 | else |
1533 | else |
1552 | { |
1534 | { |
1553 | destroy (1); |
1535 | destroy (); |
1554 | return false; |
1536 | return false; |
1555 | } |
1537 | } |
1556 | } |
1538 | } |
1557 | |
1539 | |
1558 | /* |
1540 | /* |
… | |
… | |
1635 | if (object *pl = tmp->visible_to ()) |
1617 | if (object *pl = tmp->visible_to ()) |
1636 | esrv_update_item (UPD_NROF, pl, tmp); |
1618 | esrv_update_item (UPD_NROF, pl, tmp); |
1637 | |
1619 | |
1638 | adjust_weight (this, op->total_weight ()); |
1620 | adjust_weight (this, op->total_weight ()); |
1639 | |
1621 | |
1640 | op->destroy (1); |
1622 | op->destroy (); |
1641 | op = tmp; |
1623 | op = tmp; |
1642 | goto inserted; |
1624 | goto inserted; |
1643 | } |
1625 | } |
1644 | |
1626 | |
1645 | op->owner = 0; // it's his/hers now. period. |
1627 | op->owner = 0; // it's his/hers now. period. |
… | |
… | |
1979 | * head of the object should correspond for the entire object. |
1961 | * head of the object should correspond for the entire object. |
1980 | */ |
1962 | */ |
1981 | if (OB_TYPE_MOVE_BLOCK (ob, ms.move_block)) |
1963 | if (OB_TYPE_MOVE_BLOCK (ob, ms.move_block)) |
1982 | continue; |
1964 | continue; |
1983 | |
1965 | |
1984 | if (ob->blocked (m, pos.x, pos.y)) |
1966 | if (ob->blocked (pos.m, pos.x, pos.y)) |
1985 | continue; |
1967 | continue; |
1986 | |
1968 | |
1987 | altern [index++] = i; |
1969 | altern [index++] = i; |
1988 | } |
1970 | } |
1989 | |
1971 | |