--- deliantra/server/common/object.C 2007/06/05 13:05:02 1.160
+++ deliantra/server/common/object.C 2007/07/01 05:00:17 1.163
@@ -1,23 +1,22 @@
/*
- * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
+ * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
*
* Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
* Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team
* Copyright (©) 1992,2007 Frank Tore Johansen
*
- * Crossfire TRT is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the Free
- * Software Foundation; either version 2 of the License, or (at your option)
- * any later version.
+ * Crossfire TRT is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
*
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
- * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
- * for more details.
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
*
- * You should have received a copy of the GNU General Public License along
- * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
- * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
*
* The authors can be reached via e-mail to
*/
@@ -939,18 +938,19 @@
y = 1;
}
- head = 0;
-
if (more)
{
more->destroy ();
more = 0;
}
- // clear those pointers that likely might have circular references to us
- owner = 0;
- enemy = 0;
- attacked_by = 0;
+ head = 0;
+
+ // clear those pointers that likely might cause circular references
+ owner = 0;
+ enemy = 0;
+ attacked_by = 0;
+ current_weapon = 0;
}
void
@@ -1118,11 +1118,6 @@
LOG (llevError, "BUG: remove_ob(): name %s, destroyed leaving object\n", tmp->debug_desc ());
}
- /* Eneq(@csd.uu.se): Fixed this to skip tmp->above=tmp */
- //TODO: why is this horrible hacka fix? get rid of this code=bug! (schmorp)
- if (tmp->above == tmp)
- tmp->above = 0;
-
last = tmp;
}
@@ -2576,7 +2571,6 @@
item = item->env;
}
-
const char *
object::flag_desc (char *desc, int len) const
{