1 | |
|
|
2 | /* |
1 | /* |
3 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
4 | |
3 | |
5 | Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
4 | Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
6 | Copyright (C) 1992 Frank Tore Johansen |
5 | Copyright (C) 1992 Frank Tore Johansen |
… | |
… | |
17 | |
16 | |
18 | You should have received a copy of the GNU General Public License |
17 | You should have received a copy of the GNU General Public License |
19 | along with this program; if not, write to the Free Software |
18 | along with this program; if not, write to the Free Software |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | |
20 | |
22 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
24 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
26 | sub/add_weight will transcend the environment updating the carrying |
25 | sub/add_weight will transcend the environment updating the carrying |
27 | variable. */ |
26 | variable. */ |
… | |
… | |
35 | |
34 | |
36 | int nrofallocobjects = 0; |
35 | int nrofallocobjects = 0; |
37 | static UUID uuid; |
36 | static UUID uuid; |
38 | const uint64 UUID_SKIP = 1<<19; |
37 | const uint64 UUID_SKIP = 1<<19; |
39 | |
38 | |
40 | object *objects; /* Pointer to the list of used objects */ |
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|
41 | object *active_objects; /* List of active objects that need to be processed */ |
39 | object *active_objects; /* List of active objects that need to be processed */ |
42 | |
40 | |
43 | short freearr_x[SIZEOFFREE] = { 0, 0, 1, 1, 1, 0, -1, -1, -1, 0, 1, 2, 2, 2, 2, 2, 1, 0, -1, -2, -2, -2, -2, -2, -1, |
41 | short freearr_x[SIZEOFFREE] = { 0, 0, 1, 1, 1, 0, -1, -1, -1, 0, 1, 2, 2, 2, 2, 2, 1, 0, -1, -2, -2, -2, -2, -2, -1, |
44 | 0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0, -1, -2, -3, -3, -3, -3, -3, -3, -3, -2, -1 |
42 | 0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0, -1, -2, -3, -3, -3, -3, -3, -3, -3, -2, -1 |
45 | }; |
43 | }; |
… | |
… | |
376 | * Used by: Crossedit: dump. Server DM commands: dumpbelow, dump. |
374 | * Used by: Crossedit: dump. Server DM commands: dumpbelow, dump. |
377 | * Some error messages. |
375 | * Some error messages. |
378 | * The result of the dump is stored in the static global errmsg array. |
376 | * The result of the dump is stored in the static global errmsg array. |
379 | */ |
377 | */ |
380 | |
378 | |
381 | void |
379 | char * |
382 | dump_object2 (object *op) |
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383 | { |
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384 | errmsg[0] = 0; |
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385 | return; |
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386 | //TODO//D#d# |
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387 | #if 0 |
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388 | char *cp; |
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389 | |
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390 | /* object *tmp;*/ |
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391 | |
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392 | if (op->arch != NULL) |
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393 | { |
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394 | strcat (errmsg, "arch "); |
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395 | strcat (errmsg, op->arch->name ? op->arch->name : "(null)"); |
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396 | strcat (errmsg, "\n"); |
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397 | if ((cp = get_ob_diff (op, &empty_archetype->clone)) != NULL) |
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398 | strcat (errmsg, cp); |
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399 | # if 0 |
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400 | /* Don't dump player diffs - they are too long, mostly meaningless, and |
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401 | * will overflow the buffer. |
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402 | * Changed so that we don't dump inventory either. This may |
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403 | * also overflow the buffer. |
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404 | */ |
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|
405 | if (op->type != PLAYER && (cp = get_ob_diff (op, &empty_archetype->clone)) != NULL) |
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|
406 | strcat (errmsg, cp); |
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407 | for (tmp = op->inv; tmp; tmp = tmp->below) |
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408 | dump_object2 (tmp); |
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409 | # endif |
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410 | strcat (errmsg, "end\n"); |
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411 | } |
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412 | else |
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413 | { |
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414 | strcat (errmsg, "Object "); |
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415 | if (op->name == NULL) |
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416 | strcat (errmsg, "(null)"); |
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417 | else |
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418 | strcat (errmsg, op->name); |
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419 | strcat (errmsg, "\n"); |
|
|
420 | # if 0 |
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|
421 | if ((cp = get_ob_diff (op, &empty_archetype->clone)) != NULL) |
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422 | strcat (errmsg, cp); |
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423 | for (tmp = op->inv; tmp; tmp = tmp->below) |
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|
424 | dump_object2 (tmp); |
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425 | # endif |
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426 | strcat (errmsg, "end\n"); |
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427 | } |
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|
428 | #endif |
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429 | } |
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430 | |
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|
431 | /* |
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432 | * Dumps an object. Returns output in the static global errmsg array. |
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433 | */ |
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434 | |
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435 | void |
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436 | dump_object (object *op) |
380 | dump_object (object *op) |
437 | { |
381 | { |
438 | if (op == NULL) |
382 | if (!op) |
439 | { |
383 | return strdup ("[NULLOBJ]"); |
440 | strcpy (errmsg, "[NULL pointer]"); |
|
|
441 | return; |
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|
442 | } |
|
|
443 | errmsg[0] = '\0'; |
|
|
444 | dump_object2 (op); |
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|
445 | } |
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|
446 | |
384 | |
447 | void |
385 | object_freezer freezer; |
448 | dump_all_objects (void) |
386 | save_object (freezer, op, 3); |
449 | { |
387 | return freezer.as_string (); |
450 | object *op; |
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|
451 | |
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452 | for (op = objects; op != NULL; op = op->next) |
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453 | { |
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454 | dump_object (op); |
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455 | fprintf (logfile, "Object %d\n:%s\n", op->count, errmsg); |
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456 | } |
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457 | } |
388 | } |
458 | |
389 | |
459 | /* |
390 | /* |
460 | * get_nearest_part(multi-object, object 2) returns the part of the |
391 | * get_nearest_part(multi-object, object 2) returns the part of the |
461 | * multi-object 1 which is closest to the second object. |
392 | * multi-object 1 which is closest to the second object. |
… | |
… | |
481 | */ |
412 | */ |
482 | |
413 | |
483 | object * |
414 | object * |
484 | find_object (tag_t i) |
415 | find_object (tag_t i) |
485 | { |
416 | { |
486 | object *op; |
417 | for (object *op = object::first; op; op = op->next) |
487 | |
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|
488 | for (op = objects; op != NULL; op = op->next) |
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|
489 | if (op->count == i) |
418 | if (op->count == i) |
490 | break; |
419 | return op; |
|
|
420 | |
491 | return op; |
421 | return 0; |
492 | } |
422 | } |
493 | |
423 | |
494 | /* |
424 | /* |
495 | * Returns the first object which has a name equal to the argument. |
425 | * Returns the first object which has a name equal to the argument. |
496 | * Used only by the patch command, but not all that useful. |
426 | * Used only by the patch command, but not all that useful. |
… | |
… | |
501 | find_object_name (const char *str) |
431 | find_object_name (const char *str) |
502 | { |
432 | { |
503 | shstr_cmp str_ (str); |
433 | shstr_cmp str_ (str); |
504 | object *op; |
434 | object *op; |
505 | |
435 | |
506 | for (op = objects; op != NULL; op = op->next) |
436 | for (op = object::first; op != NULL; op = op->next) |
507 | if (op->name == str_) |
437 | if (op->name == str_) |
508 | break; |
438 | break; |
509 | |
439 | |
510 | return op; |
440 | return op; |
511 | } |
441 | } |
512 | |
442 | |
513 | void |
443 | void |
514 | free_all_object_data () |
444 | free_all_object_data () |
515 | { |
445 | { |
516 | LOG (llevDebug, "%d allocated objects\n", nrofallocobjects); |
446 | LOG (llevDebug, "%d allocated objects\n", nrofallocobjects); |
517 | } |
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|
518 | |
|
|
519 | /* |
|
|
520 | * Returns the object which this object marks as being the owner. |
|
|
521 | * A id-scheme is used to avoid pointing to objects which have been |
|
|
522 | * freed and are now reused. If this is detected, the owner is |
|
|
523 | * set to NULL, and NULL is returned. |
|
|
524 | * Changed 2004-02-12 - if the player is setting at the play again |
|
|
525 | * prompt, he is removed, and we don't want to treat him as an owner of |
|
|
526 | * anything, so check removed flag. I don't expect that this should break |
|
|
527 | * anything - once an object is removed, it is basically dead anyways. |
|
|
528 | */ |
|
|
529 | object * |
|
|
530 | object::get_owner () |
|
|
531 | { |
|
|
532 | if (!owner |
|
|
533 | || QUERY_FLAG (owner, FLAG_FREED) |
|
|
534 | || QUERY_FLAG (owner, FLAG_REMOVED)) |
|
|
535 | owner = 0; |
|
|
536 | |
|
|
537 | return owner; |
|
|
538 | } |
447 | } |
539 | |
448 | |
540 | /* |
449 | /* |
541 | * Sets the owner and sets the skill and exp pointers to owner's current |
450 | * Sets the owner and sets the skill and exp pointers to owner's current |
542 | * skill and experience objects. |
451 | * skill and experience objects. |
… | |
… | |
612 | |
521 | |
613 | /* What is not cleared is next, prev, and count */ |
522 | /* What is not cleared is next, prev, and count */ |
614 | |
523 | |
615 | expmul = 1.0; |
524 | expmul = 1.0; |
616 | face = blank_face; |
525 | face = blank_face; |
617 | attacked_by_count = -1; |
|
|
618 | |
526 | |
619 | if (settings.casting_time) |
527 | if (settings.casting_time) |
620 | casting_time = -1; |
528 | casting_time = -1; |
621 | } |
529 | } |
622 | |
530 | |
… | |
… | |
917 | |
825 | |
918 | if (op->more != NULL) |
826 | if (op->more != NULL) |
919 | update_object (op->more, action); |
827 | update_object (op->more, action); |
920 | } |
828 | } |
921 | |
829 | |
922 | static unordered_vector<object *> mortals; |
830 | object::vector object::mortals; |
923 | static std::vector<object *, slice_allocator <object *> > freed; |
831 | object::vector object::objects; // not yet used |
|
|
832 | object *object::first; |
924 | |
833 | |
925 | void object::free_mortals () |
834 | void object::free_mortals () |
926 | { |
835 | { |
927 | for (unordered_vector<object *>::iterator i = mortals.begin (); i != mortals.end ();) |
836 | for (AUTODECL (i, mortals.begin ()); i != mortals.end ();) |
928 | if ((*i)->refcnt) |
837 | if ((*i)->refcnt) |
929 | ++i; // further delay freeing |
838 | ++i; // further delay freeing |
930 | else |
839 | else |
931 | { |
840 | { |
932 | freed.push_back (*i);//D |
|
|
933 | //delete *i; |
841 | delete *i; |
934 | mortals.erase (i); |
842 | mortals.erase (i); |
935 | } |
843 | } |
936 | |
844 | |
937 | if (mortals.size() && 0)//D |
845 | static int lastmortals = 0;//D |
|
|
846 | |
|
|
847 | if (mortals.size() != lastmortals && lastmortals > 100)//D |
|
|
848 | { |
|
|
849 | lastmortals = mortals.size ();//D |
938 | LOG (llevDebug, "%d objects in mortal queue\n", mortals.size());//D |
850 | LOG (llevDebug, "%d objects in mortal queue\n", lastmortals);//D |
|
|
851 | } |
939 | } |
852 | } |
940 | |
853 | |
941 | object::object () |
854 | object::object () |
942 | { |
855 | { |
943 | SET_FLAG (this, FLAG_REMOVED); |
856 | SET_FLAG (this, FLAG_REMOVED); |
944 | |
857 | |
945 | expmul = 1.0; |
858 | expmul = 1.0; |
946 | face = blank_face; |
859 | face = blank_face; |
947 | attacked_by_count = -1; |
|
|
948 | } |
860 | } |
949 | |
861 | |
950 | object::~object () |
862 | object::~object () |
951 | { |
863 | { |
952 | free_key_values (this); |
864 | free_key_values (this); |
953 | } |
865 | } |
954 | |
866 | |
955 | void object::link () |
867 | void object::link () |
956 | { |
868 | { |
957 | count = ++ob_count; |
869 | count = ++ob_count; |
|
|
870 | uuid = gen_uuid (); |
958 | |
871 | |
959 | prev = 0; |
872 | prev = 0; |
960 | next = objects; |
873 | next = object::first; |
961 | |
874 | |
962 | if (objects) |
875 | if (object::first) |
963 | objects->prev = this; |
876 | object::first->prev = this; |
964 | |
877 | |
965 | objects = this; |
878 | object::first = this; |
966 | } |
879 | } |
967 | |
880 | |
968 | void object::unlink () |
881 | void object::unlink () |
969 | { |
882 | { |
970 | count = 0; |
|
|
971 | uuid = gen_uuid (); |
|
|
972 | |
|
|
973 | if (this == objects) |
883 | if (this == object::first) |
974 | objects = next; |
884 | object::first = next; |
975 | |
885 | |
976 | /* Remove this object from the list of used objects */ |
886 | /* Remove this object from the list of used objects */ |
977 | if (prev) |
|
|
978 | { |
|
|
979 | prev->next = next; |
887 | if (prev) prev->next = next; |
|
|
888 | if (next) next->prev = prev; |
|
|
889 | |
980 | prev = 0; |
890 | prev = 0; |
981 | } |
|
|
982 | |
|
|
983 | if (next) |
|
|
984 | { |
|
|
985 | next->prev = prev; |
|
|
986 | next = 0; |
891 | next = 0; |
987 | } |
|
|
988 | } |
892 | } |
989 | |
893 | |
990 | object *object::create () |
894 | object *object::create () |
991 | { |
895 | { |
992 | object *op; |
|
|
993 | |
|
|
994 | if (freed.empty ()) |
|
|
995 | op = new object; |
896 | object *op = new object; |
996 | else |
|
|
997 | { |
|
|
998 | // highly annoying, but the only way to get it stable right now |
|
|
999 | op = freed.back (); |
|
|
1000 | freed.pop_back (); |
|
|
1001 | op->~object (); |
|
|
1002 | new ((void *) op) object; |
|
|
1003 | } |
|
|
1004 | |
|
|
1005 | op->link (); |
897 | op->link (); |
1006 | return op; |
898 | return op; |
1007 | } |
899 | } |
1008 | |
900 | |
1009 | /* |
901 | /* |
… | |
… | |
1011 | * it from the list of used objects, and puts it on the list of |
903 | * it from the list of used objects, and puts it on the list of |
1012 | * free objects. The IS_FREED() flag is set in the object. |
904 | * free objects. The IS_FREED() flag is set in the object. |
1013 | * The object must have been removed by remove_ob() first for |
905 | * The object must have been removed by remove_ob() first for |
1014 | * this function to succeed. |
906 | * this function to succeed. |
1015 | * |
907 | * |
1016 | * If free_inventory is set, free inventory as well. Else drop items in |
908 | * If destroy_inventory is set, free inventory as well. Else drop items in |
1017 | * inventory to the ground. |
909 | * inventory to the ground. |
1018 | */ |
910 | */ |
1019 | void object::free (bool free_inventory) |
911 | void object::destroy (bool destroy_inventory) |
1020 | { |
912 | { |
1021 | if (QUERY_FLAG (this, FLAG_FREED)) |
913 | if (QUERY_FLAG (this, FLAG_FREED)) |
1022 | return; |
914 | return; |
1023 | |
915 | |
1024 | if (QUERY_FLAG (this, FLAG_FRIENDLY)) |
916 | if (QUERY_FLAG (this, FLAG_FRIENDLY)) |
… | |
… | |
1027 | if (!QUERY_FLAG (this, FLAG_REMOVED)) |
919 | if (!QUERY_FLAG (this, FLAG_REMOVED)) |
1028 | remove_ob (this); |
920 | remove_ob (this); |
1029 | |
921 | |
1030 | SET_FLAG (this, FLAG_FREED); |
922 | SET_FLAG (this, FLAG_FREED); |
1031 | |
923 | |
|
|
924 | // hack to ensure that freed objects still have a valid map |
|
|
925 | { |
|
|
926 | static maptile *freed_map; // freed objects are moved here to avoid crashes |
|
|
927 | |
|
|
928 | if (!freed_map) |
|
|
929 | { |
|
|
930 | freed_map = new maptile; |
|
|
931 | |
|
|
932 | freed_map->name = "/internal/freed_objects_map"; |
|
|
933 | freed_map->width = 3; |
|
|
934 | freed_map->height = 3; |
|
|
935 | |
|
|
936 | freed_map->allocate (); |
|
|
937 | } |
|
|
938 | |
|
|
939 | map = freed_map; |
|
|
940 | x = 1; |
|
|
941 | y = 1; |
|
|
942 | } |
|
|
943 | |
1032 | if (more) |
944 | if (more) |
1033 | { |
945 | { |
1034 | more->free (free_inventory); |
946 | more->destroy (destroy_inventory); |
1035 | more = 0; |
947 | more = 0; |
1036 | } |
948 | } |
1037 | |
949 | |
1038 | if (inv) |
950 | if (inv) |
1039 | { |
951 | { |
1040 | /* Only if the space blocks everything do we not process - |
952 | /* Only if the space blocks everything do we not process - |
1041 | * if some form of movement is allowed, let objects |
953 | * if some form of movement is allowed, let objects |
1042 | * drop on that space. |
954 | * drop on that space. |
1043 | */ |
955 | */ |
1044 | if (free_inventory || !map || map->in_memory != MAP_IN_MEMORY || GET_MAP_MOVE_BLOCK (map, x, y) == MOVE_ALL) |
956 | if (destroy_inventory || !map || map->in_memory != MAP_IN_MEMORY || GET_MAP_MOVE_BLOCK (map, x, y) == MOVE_ALL) |
1045 | { |
957 | { |
1046 | object *op = inv; |
958 | object *op = inv; |
1047 | |
959 | |
1048 | while (op) |
960 | while (op) |
1049 | { |
961 | { |
1050 | object *tmp = op->below; |
962 | object *tmp = op->below; |
1051 | op->free (free_inventory); |
963 | op->destroy (destroy_inventory); |
1052 | op = tmp; |
964 | op = tmp; |
1053 | } |
965 | } |
1054 | } |
966 | } |
1055 | else |
967 | else |
1056 | { /* Put objects in inventory onto this space */ |
968 | { /* Put objects in inventory onto this space */ |
… | |
… | |
1075 | op = tmp; |
987 | op = tmp; |
1076 | } |
988 | } |
1077 | } |
989 | } |
1078 | } |
990 | } |
1079 | |
991 | |
|
|
992 | // clear those pointers that likely might have circular references to us |
1080 | owner = 0; |
993 | owner = 0; |
|
|
994 | enemy = 0; |
|
|
995 | attacked_by = 0; |
|
|
996 | |
|
|
997 | // only relevant for players(?), but make sure of it anyways |
|
|
998 | contr = 0; |
1081 | |
999 | |
1082 | /* Remove object from the active list */ |
1000 | /* Remove object from the active list */ |
1083 | speed = 0; |
1001 | speed = 0; |
1084 | update_ob_speed (this); |
1002 | update_ob_speed (this); |
1085 | |
1003 | |
… | |
… | |
1097 | sub_weight (object *op, signed long weight) |
1015 | sub_weight (object *op, signed long weight) |
1098 | { |
1016 | { |
1099 | while (op != NULL) |
1017 | while (op != NULL) |
1100 | { |
1018 | { |
1101 | if (op->type == CONTAINER) |
1019 | if (op->type == CONTAINER) |
1102 | { |
|
|
1103 | weight = (signed long) (weight * (100 - op->stats.Str) / 100); |
1020 | weight = (signed long) (weight * (100 - op->stats.Str) / 100); |
1104 | } |
1021 | |
1105 | op->carrying -= weight; |
1022 | op->carrying -= weight; |
1106 | op = op->env; |
1023 | op = op->env; |
1107 | } |
1024 | } |
1108 | } |
1025 | } |
1109 | |
1026 | |
… | |
… | |
1117 | */ |
1034 | */ |
1118 | |
1035 | |
1119 | void |
1036 | void |
1120 | remove_ob (object *op) |
1037 | remove_ob (object *op) |
1121 | { |
1038 | { |
|
|
1039 | object *tmp, *last = 0; |
1122 | object * |
1040 | object *otmp; |
1123 | tmp, * |
|
|
1124 | last = NULL; |
|
|
1125 | object * |
|
|
1126 | otmp; |
|
|
1127 | |
1041 | |
1128 | tag_t |
|
|
1129 | tag; |
|
|
1130 | int |
|
|
1131 | check_walk_off; |
1042 | int check_walk_off; |
1132 | mapstruct * |
1043 | maptile *m; |
1133 | m; |
|
|
1134 | |
1044 | |
1135 | sint16 |
1045 | sint16 x, y; |
1136 | x, |
|
|
1137 | y; |
|
|
1138 | |
1046 | |
1139 | if (QUERY_FLAG (op, FLAG_REMOVED)) |
1047 | if (QUERY_FLAG (op, FLAG_REMOVED)) |
1140 | return; |
1048 | return; |
1141 | |
1049 | |
1142 | SET_FLAG (op, FLAG_REMOVED); |
1050 | SET_FLAG (op, FLAG_REMOVED); |
… | |
… | |
1219 | * use translated coordinates in case some oddness with map tiling is |
1127 | * use translated coordinates in case some oddness with map tiling is |
1220 | * evident |
1128 | * evident |
1221 | */ |
1129 | */ |
1222 | if (GET_MAP_OB (m, x, y) != op) |
1130 | if (GET_MAP_OB (m, x, y) != op) |
1223 | { |
1131 | { |
1224 | dump_object (op); |
1132 | char *dump = dump_object (op); |
1225 | LOG (llevError, |
1133 | LOG (llevError, |
1226 | "remove_ob: GET_MAP_OB does not return object to be removed even though it appears to be on the bottom?\n%s\n", errmsg); |
1134 | "remove_ob: GET_MAP_OB does not return object to be removed even though it appears to be on the bottom?\n%s\n", dump); |
|
|
1135 | free (dump); |
1227 | dump_object (GET_MAP_OB (m, x, y)); |
1136 | dump = dump_object (GET_MAP_OB (m, x, y)); |
1228 | LOG (llevError, "%s\n", errmsg); |
1137 | LOG (llevError, "%s\n", dump); |
|
|
1138 | free (dump); |
1229 | } |
1139 | } |
1230 | |
1140 | |
1231 | SET_MAP_OB (m, x, y, op->above); /* goes on above it. */ |
1141 | SET_MAP_OB (m, x, y, op->above); /* goes on above it. */ |
1232 | } |
1142 | } |
1233 | |
1143 | |
… | |
… | |
1235 | op->below = 0; |
1145 | op->below = 0; |
1236 | |
1146 | |
1237 | if (op->map->in_memory == MAP_SAVING) |
1147 | if (op->map->in_memory == MAP_SAVING) |
1238 | return; |
1148 | return; |
1239 | |
1149 | |
1240 | tag = op->count; |
|
|
1241 | check_walk_off = !QUERY_FLAG (op, FLAG_NO_APPLY); |
1150 | check_walk_off = !QUERY_FLAG (op, FLAG_NO_APPLY); |
1242 | |
1151 | |
1243 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL; tmp = tmp->above) |
1152 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL; tmp = tmp->above) |
1244 | { |
1153 | { |
1245 | /* No point updating the players look faces if he is the object |
1154 | /* No point updating the players look faces if he is the object |
… | |
… | |
1260 | |
1169 | |
1261 | tmp->contr->socket.update_look = 1; |
1170 | tmp->contr->socket.update_look = 1; |
1262 | } |
1171 | } |
1263 | |
1172 | |
1264 | /* See if player moving off should effect something */ |
1173 | /* See if player moving off should effect something */ |
1265 | if (check_walk_off && ((op->move_type & tmp->move_off) && (op->move_type & ~tmp->move_off & ~tmp->move_block) == 0)) |
1174 | if (check_walk_off |
|
|
1175 | && ((op->move_type & tmp->move_off) |
|
|
1176 | && (op->move_type & ~tmp->move_off & ~tmp->move_block) == 0)) |
1266 | { |
1177 | { |
1267 | move_apply (tmp, op, NULL); |
1178 | move_apply (tmp, op, NULL); |
1268 | |
1179 | |
1269 | if (was_destroyed (op, tag)) |
1180 | if (op->destroyed ()) |
1270 | { |
|
|
1271 | LOG (llevError, "BUG: remove_ob(): name %s, archname %s destroyed " "leaving object\n", &tmp->name, &tmp->arch->name); |
1181 | LOG (llevError, "BUG: remove_ob(): name %s, destroyed leaving object\n", tmp->debug_desc ()); |
1272 | } |
|
|
1273 | } |
1182 | } |
1274 | |
1183 | |
1275 | /* Eneq(@csd.uu.se): Fixed this to skip tmp->above=tmp */ |
1184 | /* Eneq(@csd.uu.se): Fixed this to skip tmp->above=tmp */ |
1276 | |
1185 | |
1277 | if (tmp->above == tmp) |
1186 | if (tmp->above == tmp) |
… | |
… | |
1330 | free_object (op); |
1239 | free_object (op); |
1331 | return top; |
1240 | return top; |
1332 | } |
1241 | } |
1333 | } |
1242 | } |
1334 | |
1243 | |
1335 | return NULL; |
1244 | return 0; |
1336 | } |
1245 | } |
1337 | |
1246 | |
1338 | /* |
1247 | /* |
1339 | * same as insert_ob_in_map except it handle separate coordinates and do a clean |
1248 | * same as insert_ob_in_map except it handle separate coordinates and do a clean |
1340 | * job preparing multi-part monsters |
1249 | * job preparing multi-part monsters |
1341 | */ |
1250 | */ |
1342 | object * |
1251 | object * |
1343 | insert_ob_in_map_at (object *op, mapstruct *m, object *originator, int flag, int x, int y) |
1252 | insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y) |
1344 | { |
1253 | { |
1345 | object *tmp; |
1254 | object *tmp; |
1346 | |
1255 | |
1347 | if (op->head) |
1256 | if (op->head) |
1348 | op = op->head; |
1257 | op = op->head; |
… | |
… | |
1376 | * NULL if 'op' was destroyed |
1285 | * NULL if 'op' was destroyed |
1377 | * just 'op' otherwise |
1286 | * just 'op' otherwise |
1378 | */ |
1287 | */ |
1379 | |
1288 | |
1380 | object * |
1289 | object * |
1381 | insert_ob_in_map (object *op, mapstruct *m, object *originator, int flag) |
1290 | insert_ob_in_map (object *op, maptile *m, object *originator, int flag) |
1382 | { |
1291 | { |
1383 | object *tmp, *top, *floor = NULL; |
1292 | object *tmp, *top, *floor = NULL; |
1384 | sint16 x, y; |
1293 | sint16 x, y; |
1385 | |
1294 | |
1386 | if (QUERY_FLAG (op, FLAG_FREED)) |
1295 | if (QUERY_FLAG (op, FLAG_FREED)) |
… | |
… | |
1389 | return NULL; |
1298 | return NULL; |
1390 | } |
1299 | } |
1391 | |
1300 | |
1392 | if (m == NULL) |
1301 | if (m == NULL) |
1393 | { |
1302 | { |
1394 | dump_object (op); |
1303 | char *dump = dump_object (op); |
1395 | LOG (llevError, "Trying to insert in null-map!\n%s\n", errmsg); |
1304 | LOG (llevError, "Trying to insert in null-map!\n%s\n", dump); |
|
|
1305 | free (dump); |
1396 | return op; |
1306 | return op; |
1397 | } |
1307 | } |
1398 | |
1308 | |
1399 | if (out_of_map (m, op->x, op->y)) |
1309 | if (out_of_map (m, op->x, op->y)) |
1400 | { |
1310 | { |
1401 | dump_object (op); |
1311 | char *dump = dump_object (op); |
1402 | LOG (llevError, "Trying to insert object outside the map.\n%s\n", errmsg); |
1312 | LOG (llevError, "Trying to insert object outside the map.\n%s\n", dump); |
1403 | #ifdef MANY_CORES |
1313 | #ifdef MANY_CORES |
1404 | /* Better to catch this here, as otherwise the next use of this object |
1314 | /* Better to catch this here, as otherwise the next use of this object |
1405 | * is likely to cause a crash. Better to find out where it is getting |
1315 | * is likely to cause a crash. Better to find out where it is getting |
1406 | * improperly inserted. |
1316 | * improperly inserted. |
1407 | */ |
1317 | */ |
1408 | abort (); |
1318 | abort (); |
1409 | #endif |
1319 | #endif |
|
|
1320 | free (dump); |
1410 | return op; |
1321 | return op; |
1411 | } |
1322 | } |
1412 | |
1323 | |
1413 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1324 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1414 | { |
1325 | { |
1415 | dump_object (op); |
1326 | char *dump = dump_object (op); |
1416 | LOG (llevError, "Trying to insert (map) inserted object.\n%s\n", errmsg); |
1327 | LOG (llevError, "Trying to insert (map) inserted object.\n%s\n", dump); |
|
|
1328 | free (dump); |
1417 | return op; |
1329 | return op; |
1418 | } |
1330 | } |
1419 | |
1331 | |
1420 | if (op->more != NULL) |
1332 | if (op->more != NULL) |
1421 | { |
1333 | { |
… | |
… | |
1667 | remove_ob (tmp); |
1579 | remove_ob (tmp); |
1668 | free_object (tmp); |
1580 | free_object (tmp); |
1669 | } |
1581 | } |
1670 | } |
1582 | } |
1671 | |
1583 | |
1672 | tmp1 = arch_to_object (find_archetype (arch_string)); |
1584 | tmp1 = arch_to_object (archetype::find (arch_string)); |
1673 | |
1585 | |
1674 | tmp1->x = op->x; |
1586 | tmp1->x = op->x; |
1675 | tmp1->y = op->y; |
1587 | tmp1->y = op->y; |
1676 | insert_ob_in_map (tmp1, op->map, op, 0); |
1588 | insert_ob_in_map (tmp1, op->map, op, 0); |
1677 | } |
1589 | } |
… | |
… | |
1858 | tmp, * |
1770 | tmp, * |
1859 | otmp; |
1771 | otmp; |
1860 | |
1772 | |
1861 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1773 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1862 | { |
1774 | { |
1863 | dump_object (op); |
1775 | char *dump = dump_object (op); |
1864 | LOG (llevError, "Trying to insert (ob) inserted object.\n%s\n", errmsg); |
1776 | LOG (llevError, "Trying to insert (ob) inserted object.\n%s\n", dump); |
|
|
1777 | free (dump); |
1865 | return op; |
1778 | return op; |
1866 | } |
1779 | } |
1867 | |
1780 | |
1868 | if (where == NULL) |
1781 | if (where == NULL) |
1869 | { |
1782 | { |
1870 | dump_object (op); |
1783 | char *dump = dump_object (op); |
1871 | LOG (llevError, "Trying to put object in NULL.\n%s\n", errmsg); |
1784 | LOG (llevError, "Trying to put object in NULL.\n%s\n", dump); |
|
|
1785 | free (dump); |
1872 | return op; |
1786 | return op; |
1873 | } |
1787 | } |
1874 | |
1788 | |
1875 | if (where->head) |
1789 | if (where->head) |
1876 | { |
1790 | { |
… | |
… | |
1976 | */ |
1890 | */ |
1977 | |
1891 | |
1978 | int |
1892 | int |
1979 | check_move_on (object *op, object *originator) |
1893 | check_move_on (object *op, object *originator) |
1980 | { |
1894 | { |
1981 | object * |
1895 | object *tmp; |
1982 | tmp; |
1896 | maptile *m = op->map; |
1983 | tag_t |
|
|
1984 | tag; |
|
|
1985 | mapstruct * |
|
|
1986 | m = op->map; |
|
|
1987 | int |
|
|
1988 | x = op->x, y = op->y; |
1897 | int x = op->x, y = op->y; |
1989 | |
1898 | |
1990 | MoveType |
1899 | MoveType move_on, move_slow, move_block; |
1991 | move_on, |
|
|
1992 | move_slow, |
|
|
1993 | move_block; |
|
|
1994 | |
1900 | |
1995 | if (QUERY_FLAG (op, FLAG_NO_APPLY)) |
1901 | if (QUERY_FLAG (op, FLAG_NO_APPLY)) |
1996 | return 0; |
1902 | return 0; |
1997 | |
|
|
1998 | tag = op->count; |
|
|
1999 | |
1903 | |
2000 | move_on = GET_MAP_MOVE_ON (op->map, op->x, op->y); |
1904 | move_on = GET_MAP_MOVE_ON (op->map, op->x, op->y); |
2001 | move_slow = GET_MAP_MOVE_SLOW (op->map, op->x, op->y); |
1905 | move_slow = GET_MAP_MOVE_SLOW (op->map, op->x, op->y); |
2002 | move_block = GET_MAP_MOVE_BLOCK (op->map, op->x, op->y); |
1906 | move_block = GET_MAP_MOVE_BLOCK (op->map, op->x, op->y); |
2003 | |
1907 | |
… | |
… | |
2064 | if ((!op->move_type && tmp->move_on & MOVE_WALK) || |
1968 | if ((!op->move_type && tmp->move_on & MOVE_WALK) || |
2065 | ((op->move_type & tmp->move_on) && (op->move_type & ~tmp->move_on & ~tmp->move_block) == 0)) |
1969 | ((op->move_type & tmp->move_on) && (op->move_type & ~tmp->move_on & ~tmp->move_block) == 0)) |
2066 | { |
1970 | { |
2067 | move_apply (tmp, op, originator); |
1971 | move_apply (tmp, op, originator); |
2068 | |
1972 | |
2069 | if (was_destroyed (op, tag)) |
1973 | if (op->destroyed ()) |
2070 | return 1; |
1974 | return 1; |
2071 | |
1975 | |
2072 | /* what the person/creature stepped onto has moved the object |
1976 | /* what the person/creature stepped onto has moved the object |
2073 | * someplace new. Don't process any further - if we did, |
1977 | * someplace new. Don't process any further - if we did, |
2074 | * have a feeling strange problems would result. |
1978 | * have a feeling strange problems would result. |
… | |
… | |
2086 | * a matching archetype at the given map and coordinates. |
1990 | * a matching archetype at the given map and coordinates. |
2087 | * The first matching object is returned, or NULL if none. |
1991 | * The first matching object is returned, or NULL if none. |
2088 | */ |
1992 | */ |
2089 | |
1993 | |
2090 | object * |
1994 | object * |
2091 | present_arch (const archetype *at, mapstruct *m, int x, int y) |
1995 | present_arch (const archetype *at, maptile *m, int x, int y) |
2092 | { |
1996 | { |
2093 | object * |
1997 | object * |
2094 | tmp; |
1998 | tmp; |
2095 | |
1999 | |
2096 | if (m == NULL || out_of_map (m, x, y)) |
2000 | if (m == NULL || out_of_map (m, x, y)) |
… | |
… | |
2109 | * a matching type variable at the given map and coordinates. |
2013 | * a matching type variable at the given map and coordinates. |
2110 | * The first matching object is returned, or NULL if none. |
2014 | * The first matching object is returned, or NULL if none. |
2111 | */ |
2015 | */ |
2112 | |
2016 | |
2113 | object * |
2017 | object * |
2114 | present (unsigned char type, mapstruct *m, int x, int y) |
2018 | present (unsigned char type, maptile *m, int x, int y) |
2115 | { |
2019 | { |
2116 | object * |
2020 | object * |
2117 | tmp; |
2021 | tmp; |
2118 | |
2022 | |
2119 | if (out_of_map (m, x, y)) |
2023 | if (out_of_map (m, x, y)) |
… | |
… | |
2259 | * the archetype because that isn't correct if the monster has been |
2163 | * the archetype because that isn't correct if the monster has been |
2260 | * customized, changed states, etc. |
2164 | * customized, changed states, etc. |
2261 | */ |
2165 | */ |
2262 | |
2166 | |
2263 | int |
2167 | int |
2264 | find_free_spot (const object *ob, mapstruct *m, int x, int y, int start, int stop) |
2168 | find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop) |
2265 | { |
2169 | { |
2266 | int |
2170 | int |
2267 | i, |
2171 | i, |
2268 | index = 0, flag; |
2172 | index = 0, flag; |
2269 | static int |
2173 | static int |
… | |
… | |
2290 | return -1; |
2194 | return -1; |
2291 | return altern[RANDOM () % index]; |
2195 | return altern[RANDOM () % index]; |
2292 | } |
2196 | } |
2293 | |
2197 | |
2294 | /* |
2198 | /* |
2295 | * find_first_free_spot(archetype, mapstruct, x, y) works like |
2199 | * find_first_free_spot(archetype, maptile, x, y) works like |
2296 | * find_free_spot(), but it will search max number of squares. |
2200 | * find_free_spot(), but it will search max number of squares. |
2297 | * But it will return the first available spot, not a random choice. |
2201 | * But it will return the first available spot, not a random choice. |
2298 | * Changed 0.93.2: Have it return -1 if there is no free spot available. |
2202 | * Changed 0.93.2: Have it return -1 if there is no free spot available. |
2299 | */ |
2203 | */ |
2300 | |
2204 | |
2301 | int |
2205 | int |
2302 | find_first_free_spot (const object *ob, mapstruct *m, int x, int y) |
2206 | find_first_free_spot (const object *ob, maptile *m, int x, int y) |
2303 | { |
2207 | { |
2304 | int |
2208 | int |
2305 | i; |
2209 | i; |
2306 | |
2210 | |
2307 | for (i = 0; i < SIZEOFFREE; i++) |
2211 | for (i = 0; i < SIZEOFFREE; i++) |
… | |
… | |
2371 | * because we have to know what movement the thing looking to move |
2275 | * because we have to know what movement the thing looking to move |
2372 | * there is capable of. |
2276 | * there is capable of. |
2373 | */ |
2277 | */ |
2374 | |
2278 | |
2375 | int |
2279 | int |
2376 | find_dir (mapstruct *m, int x, int y, object *exclude) |
2280 | find_dir (maptile *m, int x, int y, object *exclude) |
2377 | { |
2281 | { |
2378 | int |
2282 | int |
2379 | i, |
2283 | i, |
2380 | max = SIZEOFFREE, mflags; |
2284 | max = SIZEOFFREE, mflags; |
2381 | |
2285 | |
2382 | sint16 nx, ny; |
2286 | sint16 nx, ny; |
2383 | object * |
2287 | object * |
2384 | tmp; |
2288 | tmp; |
2385 | mapstruct * |
2289 | maptile * |
2386 | mp; |
2290 | mp; |
2387 | |
2291 | |
2388 | MoveType blocked, move_type; |
2292 | MoveType blocked, move_type; |
2389 | |
2293 | |
2390 | if (exclude && exclude->head) |
2294 | if (exclude && exclude->head) |
… | |
… | |
2598 | * Modified to be map tile aware -.MSW |
2502 | * Modified to be map tile aware -.MSW |
2599 | */ |
2503 | */ |
2600 | |
2504 | |
2601 | |
2505 | |
2602 | int |
2506 | int |
2603 | can_see_monsterP (mapstruct *m, int x, int y, int dir) |
2507 | can_see_monsterP (maptile *m, int x, int y, int dir) |
2604 | { |
2508 | { |
2605 | sint16 dx, dy; |
2509 | sint16 dx, dy; |
2606 | int |
2510 | int |
2607 | mflags; |
2511 | mflags; |
2608 | |
2512 | |
… | |
… | |
2688 | if (prev) |
2592 | if (prev) |
2689 | prev->more = tmp; |
2593 | prev->more = tmp; |
2690 | prev = tmp; |
2594 | prev = tmp; |
2691 | } |
2595 | } |
2692 | |
2596 | |
2693 | /*** copy inventory ***/ |
|
|
2694 | for (item = src->inv; item; item = item->below) |
2597 | for (item = src->inv; item; item = item->below) |
2695 | { |
|
|
2696 | (void) insert_ob_in_ob (object_create_clone (item), dst); |
2598 | insert_ob_in_ob (object_create_clone (item), dst); |
2697 | } |
|
|
2698 | |
2599 | |
2699 | return dst; |
2600 | return dst; |
2700 | } |
2601 | } |
2701 | |
2602 | |
2702 | /* return true if the object was destroyed, 0 otherwise */ |
|
|
2703 | int |
|
|
2704 | was_destroyed (const object *op, tag_t old_tag) |
|
|
2705 | { |
|
|
2706 | /* checking for FLAG_FREED isn't necessary, but makes this function more |
|
|
2707 | * robust */ |
|
|
2708 | return op->count != old_tag || QUERY_FLAG (op, FLAG_FREED); |
|
|
2709 | } |
|
|
2710 | |
|
|
2711 | /* GROS - Creates an object using a string representing its content. */ |
2603 | /* GROS - Creates an object using a string representing its content. */ |
2712 | |
|
|
2713 | /* Basically, we save the content of the string to a temp file, then call */ |
2604 | /* Basically, we save the content of the string to a temp file, then call */ |
2714 | |
|
|
2715 | /* load_object on it. I admit it is a highly inefficient way to make things, */ |
2605 | /* load_object on it. I admit it is a highly inefficient way to make things, */ |
2716 | |
|
|
2717 | /* but it was simple to make and allows reusing the load_object function. */ |
2606 | /* but it was simple to make and allows reusing the load_object function. */ |
2718 | |
|
|
2719 | /* Remember not to use load_object_str in a time-critical situation. */ |
2607 | /* Remember not to use load_object_str in a time-critical situation. */ |
2720 | |
|
|
2721 | /* Also remember that multiparts objects are not supported for now. */ |
2608 | /* Also remember that multiparts objects are not supported for now. */ |
2722 | |
2609 | |
2723 | object * |
2610 | object * |
2724 | load_object_str (const char *obstr) |
2611 | load_object_str (const char *obstr) |
2725 | { |
2612 | { |
2726 | object * |
2613 | object *op; |
2727 | op; |
|
|
2728 | char |
|
|
2729 | filename[MAX_BUF]; |
2614 | char filename[MAX_BUF]; |
2730 | |
2615 | |
2731 | sprintf (filename, "%s/cfloadobstr2044", settings.tmpdir); |
2616 | sprintf (filename, "%s/cfloadobstr2044", settings.tmpdir); |
2732 | |
2617 | |
2733 | FILE * |
|
|
2734 | tempfile = fopen (filename, "w"); |
2618 | FILE *tempfile = fopen (filename, "w"); |
2735 | |
2619 | |
2736 | if (tempfile == NULL) |
2620 | if (tempfile == NULL) |
2737 | { |
2621 | { |
2738 | LOG (llevError, "Error - Unable to access load object temp file\n"); |
2622 | LOG (llevError, "Error - Unable to access load object temp file\n"); |
2739 | return NULL; |
2623 | return NULL; |
2740 | }; |
2624 | } |
|
|
2625 | |
2741 | fprintf (tempfile, obstr); |
2626 | fprintf (tempfile, obstr); |
2742 | fclose (tempfile); |
2627 | fclose (tempfile); |
2743 | |
2628 | |
2744 | op = get_object (); |
2629 | op = get_object (); |
2745 | |
2630 | |
… | |
… | |
2759 | * returns NULL if no match. |
2644 | * returns NULL if no match. |
2760 | */ |
2645 | */ |
2761 | object * |
2646 | object * |
2762 | find_obj_by_type_subtype (const object *who, int type, int subtype) |
2647 | find_obj_by_type_subtype (const object *who, int type, int subtype) |
2763 | { |
2648 | { |
2764 | object * |
2649 | object *tmp; |
2765 | tmp; |
|
|
2766 | |
2650 | |
2767 | for (tmp = who->inv; tmp; tmp = tmp->below) |
2651 | for (tmp = who->inv; tmp; tmp = tmp->below) |
2768 | if (tmp->type == type && tmp->subtype == subtype) |
2652 | if (tmp->type == type && tmp->subtype == subtype) |
2769 | return tmp; |
2653 | return tmp; |
2770 | |
2654 | |
… | |
… | |
2778 | * do the desired thing. |
2662 | * do the desired thing. |
2779 | */ |
2663 | */ |
2780 | key_value * |
2664 | key_value * |
2781 | get_ob_key_link (const object *ob, const char *key) |
2665 | get_ob_key_link (const object *ob, const char *key) |
2782 | { |
2666 | { |
2783 | key_value * |
2667 | key_value *link; |
2784 | link; |
|
|
2785 | |
2668 | |
2786 | for (link = ob->key_values; link != NULL; link = link->next) |
2669 | for (link = ob->key_values; link != NULL; link = link->next) |
2787 | { |
|
|
2788 | if (link->key == key) |
2670 | if (link->key == key) |
2789 | { |
|
|
2790 | return link; |
2671 | return link; |
2791 | } |
|
|
2792 | } |
|
|
2793 | |
2672 | |
2794 | return NULL; |
2673 | return NULL; |
2795 | } |
2674 | } |
2796 | |
2675 | |
2797 | /* |
2676 | /* |