… | |
… | |
77 | CALL_CALL ("cf::write_uuid", G_DISCARD); |
77 | CALL_CALL ("cf::write_uuid", G_DISCARD); |
78 | CALL_END; |
78 | CALL_END; |
79 | } |
79 | } |
80 | |
80 | |
81 | static void |
81 | static void |
82 | read_uuid (void) |
82 | read_uuid () |
83 | { |
83 | { |
84 | char filename[MAX_BUF]; |
84 | char filename[MAX_BUF]; |
85 | |
85 | |
86 | sprintf (filename, "%s/uuid", settings.localdir); |
86 | sprintf (filename, "%s/uuid", settings.localdir); |
87 | |
87 | |
… | |
… | |
101 | |
101 | |
102 | LOG (llevError, "FATAL: cannot open %s for reading!\n", filename); |
102 | LOG (llevError, "FATAL: cannot open %s for reading!\n", filename); |
103 | _exit (1); |
103 | _exit (1); |
104 | } |
104 | } |
105 | |
105 | |
106 | UUID::BUF buf; |
106 | char buf [UUID::MAX_LEN]; |
107 | buf[0] = 0; |
107 | buf[0] = 0; |
108 | fgets (buf, sizeof (buf), fp); |
108 | fgets (buf, sizeof (buf), fp); |
109 | |
109 | |
110 | if (!UUID::cur.parse (buf)) |
110 | if (!UUID::cur.parse (buf)) |
111 | { |
111 | { |
… | |
… | |
138 | |
138 | |
139 | void |
139 | void |
140 | UUID::init () |
140 | UUID::init () |
141 | { |
141 | { |
142 | read_uuid (); |
142 | read_uuid (); |
|
|
143 | } |
|
|
144 | |
|
|
145 | bool |
|
|
146 | UUID::parse (const char *s) |
|
|
147 | { |
|
|
148 | if (*s++ != '<' || *s++ != '1' || *s++ != '.') |
|
|
149 | return false; |
|
|
150 | |
|
|
151 | seq = 0; |
|
|
152 | |
|
|
153 | while (*s != '>') |
|
|
154 | { |
|
|
155 | if (*s < '0') |
|
|
156 | return false; |
|
|
157 | |
|
|
158 | // this gives nice branchless code with gcc |
|
|
159 | assert ('0' < 'a' && '0' == 48 && 'a' == 97); |
|
|
160 | int digit = (*s + (*s & 0x40 ? 9 : 0)) & 15; |
|
|
161 | |
|
|
162 | seq = (seq << 4) | digit; |
|
|
163 | |
|
|
164 | ++s; |
|
|
165 | } |
|
|
166 | |
|
|
167 | return true; |
|
|
168 | } |
|
|
169 | |
|
|
170 | char * |
|
|
171 | UUID::append (char *buf) const |
|
|
172 | { |
|
|
173 | *buf++ = '<'; |
|
|
174 | *buf++ = '1'; |
|
|
175 | *buf++ = '.'; |
|
|
176 | |
|
|
177 | uint64_t seq = this->seq; |
|
|
178 | const int bits = 64; |
|
|
179 | char nz = 0; |
|
|
180 | static const char tohex [] = "0123456789abcdef"; |
|
|
181 | |
|
|
182 | // assert (len >= 3 + bits / 4 + 1 + 1); |
|
|
183 | for (int i = bits / 4; --i; ) |
|
|
184 | { |
|
|
185 | uint8_t digit = seq >> (bits - 4); |
|
|
186 | |
|
|
187 | *buf = tohex [digit]; |
|
|
188 | nz |= digit; |
|
|
189 | buf += nz ? 1 : 0; |
|
|
190 | seq <<= 4; |
|
|
191 | } |
|
|
192 | |
|
|
193 | // last digit is special - always emit |
|
|
194 | uint8_t digit = seq >> (bits - 4); |
|
|
195 | *buf++ = tohex [digit]; |
|
|
196 | |
|
|
197 | *buf++ = '>'; |
|
|
198 | |
|
|
199 | return buf; |
|
|
200 | } |
|
|
201 | |
|
|
202 | char * |
|
|
203 | UUID::c_str () const |
|
|
204 | { |
|
|
205 | static char buf [MAX_LEN]; |
|
|
206 | *append (buf) = 0; |
|
|
207 | return buf; |
143 | } |
208 | } |
144 | |
209 | |
145 | /* Returns TRUE if every key_values in wants has a partner with the same value in has. */ |
210 | /* Returns TRUE if every key_values in wants has a partner with the same value in has. */ |
146 | static bool |
211 | static bool |
147 | compare_ob_value_lists_one (const object *wants, const object *has) |
212 | compare_ob_value_lists_one (const object *wants, const object *has) |
… | |
… | |
221 | || ob1->skill != ob2->skill |
286 | || ob1->skill != ob2->skill |
222 | || ob1->value != ob2->value |
287 | || ob1->value != ob2->value |
223 | || ob1->animation_id != ob2->animation_id |
288 | || ob1->animation_id != ob2->animation_id |
224 | || (ob1->face != ob2->face && !ob1->animation_id) // face and animation are dependent on each other |
289 | || (ob1->face != ob2->face && !ob1->animation_id) // face and animation are dependent on each other |
225 | || ob1->client_type != ob2->client_type |
290 | || ob1->client_type != ob2->client_type |
226 | || ob1->materialname != ob2->materialname |
291 | || ob1->material != ob2->material |
227 | || ob1->lore != ob2->lore |
292 | || ob1->lore != ob2->lore |
228 | || ob1->subtype != ob2->subtype |
293 | || ob1->subtype != ob2->subtype |
229 | || ob1->move_type != ob2->move_type |
294 | || ob1->move_type != ob2->move_type |
230 | || ob1->move_block != ob2->move_block |
295 | || ob1->move_block != ob2->move_block |
231 | || ob1->move_allow != ob2->move_allow |
296 | || ob1->move_allow != ob2->move_allow |
… | |
… | |
622 | tail = new_link; |
687 | tail = new_link; |
623 | } |
688 | } |
624 | } |
689 | } |
625 | } |
690 | } |
626 | |
691 | |
627 | if (speed < 0) |
|
|
628 | dst->speed_left -= rndm (); |
|
|
629 | |
|
|
630 | dst->activate (); |
692 | dst->activate (); |
631 | } |
693 | } |
632 | |
694 | |
633 | void |
695 | void |
634 | object::instantiate () |
696 | object::instantiate () |
635 | { |
697 | { |
636 | if (!uuid.seq) // HACK |
698 | if (!uuid.seq) // HACK |
637 | uuid = UUID::gen (); |
699 | uuid = UUID::gen (); |
638 | |
700 | |
|
|
701 | // TODO: unclean state changes, should nt be done in copy_to AND instantiate |
|
|
702 | if (flag [FLAG_RANDOM_SPEED] && speed) |
|
|
703 | speed_left = - speed - rndm (); // TODO animation |
|
|
704 | else |
639 | speed_left = -0.1f; |
705 | speed_left = -1.; |
|
|
706 | |
640 | /* copy the body_info to the body_used - this is only really |
707 | /* copy the body_info to the body_used - this is only really |
641 | * need for monsters, but doesn't hurt to do it for everything. |
708 | * need for monsters, but doesn't hurt to do it for everything. |
642 | * by doing so, when a monster is created, it has good starting |
709 | * by doing so, when a monster is created, it has good starting |
643 | * values for the body_used info, so when items are created |
710 | * values for the body_used info, so when items are created |
644 | * for it, they can be properly equipped. |
711 | * for it, they can be properly equipped. |
… | |
… | |
652 | object * |
719 | object * |
653 | object::clone () |
720 | object::clone () |
654 | { |
721 | { |
655 | object *neu = create (); |
722 | object *neu = create (); |
656 | copy_to (neu); |
723 | copy_to (neu); |
|
|
724 | |
|
|
725 | // TODO: unclean state changes, should not be done in clone AND instantiate |
|
|
726 | if (neu->flag [FLAG_RANDOM_SPEED] && neu->speed) |
|
|
727 | neu->speed_left = - neu->speed - rndm (); // TODO animation |
|
|
728 | |
657 | neu->map = map; // not copied by copy_to |
729 | neu->map = map; // not copied by copy_to |
658 | return neu; |
730 | return neu; |
659 | } |
731 | } |
660 | |
732 | |
661 | /* |
733 | /* |
… | |
… | |
779 | object::object () |
851 | object::object () |
780 | { |
852 | { |
781 | SET_FLAG (this, FLAG_REMOVED); |
853 | SET_FLAG (this, FLAG_REMOVED); |
782 | |
854 | |
783 | //expmul = 1.0; declared const for the time being |
855 | //expmul = 1.0; declared const for the time being |
784 | face = blank_face; |
856 | face = blank_face; |
|
|
857 | material = MATERIAL_NULL; |
785 | } |
858 | } |
786 | |
859 | |
787 | object::~object () |
860 | object::~object () |
788 | { |
861 | { |
789 | unlink (); |
862 | unlink (); |
… | |
… | |
1060 | |
1133 | |
1061 | above = 0; |
1134 | above = 0; |
1062 | below = 0; |
1135 | below = 0; |
1063 | env = 0; |
1136 | env = 0; |
1064 | |
1137 | |
1065 | /* NO_FIX_PLAYER is set when a great many changes are being |
1138 | if (pl && pl->is_player ()) |
1066 | * made to players inventory. If set, avoiding the call |
|
|
1067 | * to save cpu time. |
|
|
1068 | */ |
|
|
1069 | if (pl) |
|
|
1070 | if (pl->is_player () && (glow_radius || !QUERY_FLAG (pl, FLAG_NO_FIX_PLAYER))) |
|
|
1071 | { |
1139 | { |
1072 | pl->update_stats (); |
1140 | pl->contr->queue_stats_update (); |
1073 | |
1141 | |
1074 | if (glow_radius && pl->is_on_map ()) |
1142 | if (glow_radius && pl->is_on_map ()) |
1075 | update_all_los (pl->map, pl->x, pl->y); |
1143 | update_all_los (pl->map, pl->x, pl->y); |
1076 | } |
1144 | } |
1077 | } |
1145 | } |
1078 | else if (map) |
1146 | else if (map) |
1079 | { |
1147 | { |
1080 | map->dirty = true; |
1148 | map->dirty = true; |
1081 | mapspace &ms = this->ms (); |
1149 | mapspace &ms = this->ms (); |
… | |
… | |
1201 | |
1269 | |
1202 | object *prev = this; |
1270 | object *prev = this; |
1203 | |
1271 | |
1204 | for (archetype *at = (archetype *)arch->more; at; at = (archetype *)at->more) |
1272 | for (archetype *at = (archetype *)arch->more; at; at = (archetype *)at->more) |
1205 | { |
1273 | { |
1206 | object *op = arch_to_object (at); |
1274 | object *op = at->instance (); |
1207 | |
1275 | |
1208 | op->name = name; |
1276 | op->name = name; |
1209 | op->name_pl = name_pl; |
1277 | op->name_pl = name_pl; |
1210 | op->title = title; |
1278 | op->title = title; |
1211 | |
1279 | |
… | |
… | |
1486 | |
1554 | |
1487 | for (object *tmp = op->ms ().bot; tmp; tmp = tmp->above) |
1555 | for (object *tmp = op->ms ().bot; tmp; tmp = tmp->above) |
1488 | if (tmp->arch->archname == archname) /* same archetype */ |
1556 | if (tmp->arch->archname == archname) /* same archetype */ |
1489 | tmp->destroy (); |
1557 | tmp->destroy (); |
1490 | |
1558 | |
1491 | object *tmp = arch_to_object (archetype::find (archname)); |
1559 | object *tmp = archetype::find (archname)->instance (); |
1492 | |
1560 | |
1493 | tmp->x = op->x; |
1561 | tmp->x = op->x; |
1494 | tmp->y = op->y; |
1562 | tmp->y = op->y; |
1495 | |
1563 | |
1496 | insert_ob_in_map (tmp, op->map, op, 0); |
1564 | insert_ob_in_map (tmp, op->map, op, 0); |
… | |
… | |
1503 | return where->env->insert (this); |
1571 | return where->env->insert (this); |
1504 | else |
1572 | else |
1505 | return where->map->insert (this, where->x, where->y, originator, flags); |
1573 | return where->map->insert (this, where->x, where->y, originator, flags); |
1506 | } |
1574 | } |
1507 | |
1575 | |
1508 | // check whether we can put this into the map, respect max_nrof, max_volume, max_items |
1576 | // check whether we can put this into the map, respect max_volume, max_items |
1509 | bool |
1577 | bool |
1510 | object::can_drop_at (maptile *m, int x, int y, object *originator) |
1578 | object::can_drop_at (maptile *m, int x, int y, object *originator) |
1511 | { |
1579 | { |
1512 | mapspace &ms = m->at (x, y); |
1580 | mapspace &ms = m->at (x, y); |
1513 | |
1581 | |
1514 | int items = ms.items (); |
1582 | int items = ms.items (); |
1515 | |
1583 | |
1516 | if (!items // testing !items ensures we can drop at least one item |
1584 | if (!items // testing !items ensures we can drop at least one item |
1517 | || (items < m->max_items |
1585 | || (items < m->max_items |
1518 | && ms.volume () < m->max_volume |
1586 | && ms.volume () < m->max_volume)) |
1519 | && nrof <= m->max_nrof)) |
|
|
1520 | return true; |
1587 | return true; |
1521 | |
1588 | |
1522 | if (originator && originator->is_player ()) |
1589 | if (originator && originator->is_player ()) |
1523 | originator->contr->failmsg (format ( |
1590 | originator->contr->failmsg (format ( |
1524 | "No matter how hard you try, you just cannot put the %s here H<Try to remove some items from the floor first.>", |
1591 | "No matter how hard you try, you just cannot put the %s here H<Try to remove some items from the floor first.>", |
… | |
… | |
1673 | if (op->glow_radius && is_on_map ()) |
1740 | if (op->glow_radius && is_on_map ()) |
1674 | { |
1741 | { |
1675 | update_stats (); |
1742 | update_stats (); |
1676 | update_all_los (map, x, y); |
1743 | update_all_los (map, x, y); |
1677 | } |
1744 | } |
1678 | else if (is_player () && !flag [FLAG_NO_FIX_PLAYER]) |
1745 | else if (is_player ()) |
1679 | // if this is a player's inventory, update stats |
1746 | // if this is a player's inventory, update stats |
1680 | update_stats (); |
1747 | contr->queue_stats_update (); |
1681 | |
1748 | |
1682 | INVOKE_OBJECT (INSERT, this); |
1749 | INVOKE_OBJECT (INSERT, this); |
1683 | |
1750 | |
1684 | return op; |
1751 | return op; |
1685 | } |
1752 | } |
… | |
… | |
2453 | { |
2520 | { |
2454 | return map ? map->region (x, y) |
2521 | return map ? map->region (x, y) |
2455 | : region::default_region (); |
2522 | : region::default_region (); |
2456 | } |
2523 | } |
2457 | |
2524 | |
2458 | const materialtype_t * |
|
|
2459 | object::dominant_material () const |
|
|
2460 | { |
|
|
2461 | if (materialtype_t *mt = name_to_material (materialname)) |
|
|
2462 | return mt; |
|
|
2463 | |
|
|
2464 | return name_to_material (shstr_unknown); |
|
|
2465 | } |
|
|
2466 | |
|
|
2467 | void |
2525 | void |
2468 | object::open_container (object *new_container) |
2526 | object::open_container (object *new_container) |
2469 | { |
2527 | { |
2470 | if (container == new_container) |
2528 | if (container == new_container) |
2471 | return; |
2529 | return; |
… | |
… | |
2505 | // TODO: this does not seem to serve any purpose anymore? |
2563 | // TODO: this does not seem to serve any purpose anymore? |
2506 | #if 0 |
2564 | #if 0 |
2507 | // insert the "Close Container" object. |
2565 | // insert the "Close Container" object. |
2508 | if (archetype *closer = new_container->other_arch) |
2566 | if (archetype *closer = new_container->other_arch) |
2509 | { |
2567 | { |
2510 | object *closer = arch_to_object (new_container->other_arch); |
2568 | object *closer = new_container->other_arch->instance (); |
2511 | closer->flag [FLAG_NO_MAP_SAVE] = 1; |
2569 | closer->flag [FLAG_NO_MAP_SAVE] = 1; |
2512 | new_container->insert (closer); |
2570 | new_container->insert (closer); |
2513 | } |
2571 | } |
2514 | #endif |
2572 | #endif |
2515 | |
2573 | |