1 | |
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2 | /* |
1 | /* |
3 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
4 | |
3 | |
5 | Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
4 | Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
6 | Copyright (C) 1992 Frank Tore Johansen |
5 | Copyright (C) 1992 Frank Tore Johansen |
… | |
… | |
17 | |
16 | |
18 | You should have received a copy of the GNU General Public License |
17 | You should have received a copy of the GNU General Public License |
19 | along with this program; if not, write to the Free Software |
18 | along with this program; if not, write to the Free Software |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | |
20 | |
22 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
24 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
26 | sub/add_weight will transcend the environment updating the carrying |
25 | sub/add_weight will transcend the environment updating the carrying |
27 | variable. */ |
26 | variable. */ |
… | |
… | |
29 | #include <stdio.h> |
28 | #include <stdio.h> |
30 | #include <sys/types.h> |
29 | #include <sys/types.h> |
31 | #include <sys/uio.h> |
30 | #include <sys/uio.h> |
32 | #include <object.h> |
31 | #include <object.h> |
33 | #include <funcpoint.h> |
32 | #include <funcpoint.h> |
34 | #include <skills.h> |
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35 | #include <loader.h> |
33 | #include <loader.h> |
36 | |
34 | |
37 | int nrofallocobjects = 0; |
35 | int nrofallocobjects = 0; |
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36 | static UUID uuid; |
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37 | const uint64 UUID_SKIP = 1<<19; |
38 | |
38 | |
39 | object *objects; /* Pointer to the list of used objects */ |
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40 | object *active_objects; /* List of active objects that need to be processed */ |
39 | object *active_objects; /* List of active objects that need to be processed */ |
41 | |
40 | |
42 | short freearr_x[SIZEOFFREE] = { 0, 0, 1, 1, 1, 0, -1, -1, -1, 0, 1, 2, 2, 2, 2, 2, 1, 0, -1, -2, -2, -2, -2, -2, -1, |
41 | short freearr_x[SIZEOFFREE] = { 0, 0, 1, 1, 1, 0, -1, -1, -1, 0, 1, 2, 2, 2, 2, 2, 1, 0, -1, -2, -2, -2, -2, -2, -1, |
43 | 0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0, -1, -2, -3, -3, -3, -3, -3, -3, -3, -2, -1 |
42 | 0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0, -1, -2, -3, -3, -3, -3, -3, -3, -3, -2, -1 |
44 | }; |
43 | }; |
… | |
… | |
50 | }; |
49 | }; |
51 | int freedir[SIZEOFFREE] = { |
50 | int freedir[SIZEOFFREE] = { |
52 | 0, 1, 2, 3, 4, 5, 6, 7, 8, 1, 2, 2, 2, 3, 4, 4, 4, 5, 6, 6, 6, 7, 8, 8, 8, |
51 | 0, 1, 2, 3, 4, 5, 6, 7, 8, 1, 2, 2, 2, 3, 4, 4, 4, 5, 6, 6, 6, 7, 8, 8, 8, |
53 | 1, 2, 2, 2, 2, 2, 3, 4, 4, 4, 4, 4, 5, 6, 6, 6, 6, 6, 7, 8, 8, 8, 8, 8 |
52 | 1, 2, 2, 2, 2, 2, 3, 4, 4, 4, 4, 4, 5, 6, 6, 6, 6, 6, 7, 8, 8, 8, 8, 8 |
54 | }; |
53 | }; |
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54 | |
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55 | static void |
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56 | write_uuid (void) |
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57 | { |
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58 | char filename1[MAX_BUF], filename2[MAX_BUF]; |
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59 | |
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60 | sprintf (filename1, "%s/uuid", settings.localdir); |
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61 | sprintf (filename2, "%s/uuid~", settings.localdir); |
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62 | |
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63 | FILE *fp; |
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64 | |
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65 | if (!(fp = fopen (filename2, "w"))) |
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66 | { |
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67 | LOG (llevError, "ERROR: cannot open %s for writing, unable to write UUID!\n", filename2); |
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68 | return; |
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69 | } |
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70 | |
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71 | fprintf (fp, "<1,%llx>\n", (unsigned long long)uuid.seq + UUID_SKIP * 2); |
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72 | fclose (fp); |
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73 | rename (filename2, filename1); |
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74 | } |
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75 | |
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76 | static void |
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77 | read_uuid (void) |
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78 | { |
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79 | char filename[MAX_BUF]; |
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80 | |
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81 | sprintf (filename, "%s/uuid", settings.localdir); |
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82 | |
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83 | FILE *fp; |
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84 | |
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85 | if (!(fp = fopen (filename, "r"))) |
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86 | { |
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87 | if (errno == ENOENT) |
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88 | { |
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89 | LOG (llevInfo, "RESET uid to 1\n"); |
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90 | uuid.seq = 0; |
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91 | write_uuid (); |
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92 | return; |
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93 | } |
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94 | |
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95 | LOG (llevError, "FATAL: cannot open %s for reading!\n", filename); |
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96 | _exit (1); |
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97 | } |
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98 | |
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99 | int version; |
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100 | unsigned long long uid; |
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101 | if (2 != fscanf (fp, "<%d,%llx>\n", &version, &uid) || version != 1) |
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102 | { |
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103 | LOG (llevError, "FATAL: error reading uid from %s!\n", filename); |
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104 | _exit (1); |
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105 | } |
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106 | |
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107 | uuid.seq = uid; |
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108 | write_uuid (); |
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109 | LOG (llevDebug, "read UID: %lld\n", uid); |
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110 | fclose (fp); |
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111 | } |
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112 | |
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113 | UUID |
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114 | gen_uuid () |
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115 | { |
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116 | UUID uid; |
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117 | |
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118 | uid.seq = ++uuid.seq; |
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119 | |
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120 | if (!(uuid.seq & (UUID_SKIP - 1))) |
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121 | write_uuid (); |
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122 | |
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123 | return uid; |
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124 | } |
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125 | |
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126 | void |
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127 | init_uuid () |
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128 | { |
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129 | read_uuid (); |
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130 | } |
55 | |
131 | |
56 | /* Returns TRUE if every key_values in wants has a partner with the same value in has. */ |
132 | /* Returns TRUE if every key_values in wants has a partner with the same value in has. */ |
57 | static int |
133 | static int |
58 | compare_ob_value_lists_one (const object *wants, const object *has) |
134 | compare_ob_value_lists_one (const object *wants, const object *has) |
59 | { |
135 | { |
… | |
… | |
255 | { |
331 | { |
256 | if (inv->inv) |
332 | if (inv->inv) |
257 | sum_weight (inv); |
333 | sum_weight (inv); |
258 | sum += inv->carrying + inv->weight * (inv->nrof ? inv->nrof : 1); |
334 | sum += inv->carrying + inv->weight * (inv->nrof ? inv->nrof : 1); |
259 | } |
335 | } |
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336 | |
260 | if (op->type == CONTAINER && op->stats.Str) |
337 | if (op->type == CONTAINER && op->stats.Str) |
261 | sum = (sum * (100 - op->stats.Str)) / 100; |
338 | sum = (sum * (100 - op->stats.Str)) / 100; |
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339 | |
262 | if (op->carrying != sum) |
340 | if (op->carrying != sum) |
263 | op->carrying = sum; |
341 | op->carrying = sum; |
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342 | |
264 | return sum; |
343 | return sum; |
265 | } |
344 | } |
266 | |
345 | |
267 | /** |
346 | /** |
268 | * Return the outermost environment object for a given object. |
347 | * Return the outermost environment object for a given object. |
… | |
… | |
295 | * Used by: Crossedit: dump. Server DM commands: dumpbelow, dump. |
374 | * Used by: Crossedit: dump. Server DM commands: dumpbelow, dump. |
296 | * Some error messages. |
375 | * Some error messages. |
297 | * The result of the dump is stored in the static global errmsg array. |
376 | * The result of the dump is stored in the static global errmsg array. |
298 | */ |
377 | */ |
299 | |
378 | |
300 | void |
379 | char * |
301 | dump_object2 (object *op) |
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302 | { |
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303 | errmsg[0] = 0; |
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304 | return; |
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305 | //TODO//D#d# |
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306 | #if 0 |
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307 | char *cp; |
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308 | |
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309 | /* object *tmp;*/ |
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310 | |
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311 | if (op->arch != NULL) |
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312 | { |
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313 | strcat (errmsg, "arch "); |
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314 | strcat (errmsg, op->arch->name ? op->arch->name : "(null)"); |
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315 | strcat (errmsg, "\n"); |
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316 | if ((cp = get_ob_diff (op, &empty_archetype->clone)) != NULL) |
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317 | strcat (errmsg, cp); |
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318 | # if 0 |
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319 | /* Don't dump player diffs - they are too long, mostly meaningless, and |
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320 | * will overflow the buffer. |
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321 | * Changed so that we don't dump inventory either. This may |
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322 | * also overflow the buffer. |
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323 | */ |
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324 | if (op->type != PLAYER && (cp = get_ob_diff (op, &empty_archetype->clone)) != NULL) |
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325 | strcat (errmsg, cp); |
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326 | for (tmp = op->inv; tmp; tmp = tmp->below) |
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327 | dump_object2 (tmp); |
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328 | # endif |
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329 | strcat (errmsg, "end\n"); |
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330 | } |
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331 | else |
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332 | { |
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333 | strcat (errmsg, "Object "); |
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334 | if (op->name == NULL) |
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335 | strcat (errmsg, "(null)"); |
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336 | else |
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337 | strcat (errmsg, op->name); |
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338 | strcat (errmsg, "\n"); |
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339 | # if 0 |
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340 | if ((cp = get_ob_diff (op, &empty_archetype->clone)) != NULL) |
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341 | strcat (errmsg, cp); |
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342 | for (tmp = op->inv; tmp; tmp = tmp->below) |
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343 | dump_object2 (tmp); |
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344 | # endif |
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345 | strcat (errmsg, "end\n"); |
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346 | } |
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347 | #endif |
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348 | } |
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349 | |
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350 | /* |
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351 | * Dumps an object. Returns output in the static global errmsg array. |
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352 | */ |
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353 | |
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354 | void |
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355 | dump_object (object *op) |
380 | dump_object (object *op) |
356 | { |
381 | { |
357 | if (op == NULL) |
382 | if (!op) |
358 | { |
383 | return strdup ("[NULLOBJ]"); |
359 | strcpy (errmsg, "[NULL pointer]"); |
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360 | return; |
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361 | } |
|
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362 | errmsg[0] = '\0'; |
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363 | dump_object2 (op); |
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364 | } |
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365 | |
384 | |
366 | void |
385 | object_freezer freezer; |
367 | dump_all_objects (void) |
386 | save_object (freezer, op, 3); |
368 | { |
387 | return freezer.as_string (); |
369 | object *op; |
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370 | |
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371 | for (op = objects; op != NULL; op = op->next) |
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372 | { |
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373 | dump_object (op); |
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374 | fprintf (logfile, "Object %d\n:%s\n", op->count, errmsg); |
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375 | } |
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376 | } |
388 | } |
377 | |
389 | |
378 | /* |
390 | /* |
379 | * get_nearest_part(multi-object, object 2) returns the part of the |
391 | * get_nearest_part(multi-object, object 2) returns the part of the |
380 | * multi-object 1 which is closest to the second object. |
392 | * multi-object 1 which is closest to the second object. |
… | |
… | |
400 | */ |
412 | */ |
401 | |
413 | |
402 | object * |
414 | object * |
403 | find_object (tag_t i) |
415 | find_object (tag_t i) |
404 | { |
416 | { |
405 | object *op; |
417 | for (object *op = object::first; op; op = op->next) |
406 | |
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407 | for (op = objects; op != NULL; op = op->next) |
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408 | if (op->count == i) |
418 | if (op->count == i) |
409 | break; |
419 | return op; |
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420 | |
410 | return op; |
421 | return 0; |
411 | } |
422 | } |
412 | |
423 | |
413 | /* |
424 | /* |
414 | * Returns the first object which has a name equal to the argument. |
425 | * Returns the first object which has a name equal to the argument. |
415 | * Used only by the patch command, but not all that useful. |
426 | * Used only by the patch command, but not all that useful. |
… | |
… | |
417 | */ |
428 | */ |
418 | |
429 | |
419 | object * |
430 | object * |
420 | find_object_name (const char *str) |
431 | find_object_name (const char *str) |
421 | { |
432 | { |
422 | const char *name = shstr::find (str); |
433 | shstr_cmp str_ (str); |
423 | object *op; |
434 | object *op; |
424 | |
435 | |
425 | for (op = objects; op != NULL; op = op->next) |
436 | for (op = object::first; op != NULL; op = op->next) |
426 | if (&op->name == name) |
437 | if (op->name == str_) |
427 | break; |
438 | break; |
428 | |
439 | |
429 | return op; |
440 | return op; |
430 | } |
441 | } |
431 | |
442 | |
432 | void |
443 | void |
433 | free_all_object_data () |
444 | free_all_object_data () |
434 | { |
445 | { |
435 | LOG (llevDebug, "%d allocated objects\n", nrofallocobjects); |
446 | LOG (llevDebug, "%d allocated objects\n", nrofallocobjects); |
436 | } |
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437 | |
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438 | /* |
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439 | * Returns the object which this object marks as being the owner. |
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440 | * A id-scheme is used to avoid pointing to objects which have been |
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441 | * freed and are now reused. If this is detected, the owner is |
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442 | * set to NULL, and NULL is returned. |
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443 | * Changed 2004-02-12 - if the player is setting at the play again |
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444 | * prompt, he is removed, and we don't want to treat him as an owner of |
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445 | * anything, so check removed flag. I don't expect that this should break |
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446 | * anything - once an object is removed, it is basically dead anyways. |
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447 | */ |
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448 | object * |
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449 | object::get_owner () |
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450 | { |
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451 | if (!owner |
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452 | || QUERY_FLAG (owner, FLAG_FREED) |
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453 | || QUERY_FLAG (owner, FLAG_REMOVED)) |
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454 | owner = 0; |
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455 | |
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456 | return owner; |
|
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457 | } |
447 | } |
458 | |
448 | |
459 | /* |
449 | /* |
460 | * Sets the owner and sets the skill and exp pointers to owner's current |
450 | * Sets the owner and sets the skill and exp pointers to owner's current |
461 | * skill and experience objects. |
451 | * skill and experience objects. |
… | |
… | |
531 | |
521 | |
532 | /* What is not cleared is next, prev, and count */ |
522 | /* What is not cleared is next, prev, and count */ |
533 | |
523 | |
534 | expmul = 1.0; |
524 | expmul = 1.0; |
535 | face = blank_face; |
525 | face = blank_face; |
536 | attacked_by_count = -1; |
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537 | |
526 | |
538 | if (settings.casting_time) |
527 | if (settings.casting_time) |
539 | casting_time = -1; |
528 | casting_time = -1; |
540 | } |
529 | } |
541 | |
530 | |
… | |
… | |
564 | |
553 | |
565 | op2->clone (op); |
554 | op2->clone (op); |
566 | |
555 | |
567 | if (is_freed) |
556 | if (is_freed) |
568 | SET_FLAG (op, FLAG_FREED); |
557 | SET_FLAG (op, FLAG_FREED); |
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558 | |
569 | if (is_removed) |
559 | if (is_removed) |
570 | SET_FLAG (op, FLAG_REMOVED); |
560 | SET_FLAG (op, FLAG_REMOVED); |
571 | |
561 | |
572 | if (op2->speed < 0) |
562 | if (op2->speed < 0) |
573 | op->speed_left = op2->speed_left - RANDOM () % 200 / 100.0; |
563 | op->speed_left = op2->speed_left - RANDOM () % 200 / 100.0; |
… | |
… | |
815 | update_now = 1; |
805 | update_now = 1; |
816 | |
806 | |
817 | if ((move_slow | op->move_slow) != move_slow) |
807 | if ((move_slow | op->move_slow) != move_slow) |
818 | update_now = 1; |
808 | update_now = 1; |
819 | } |
809 | } |
|
|
810 | |
820 | /* if the object is being removed, we can't make intelligent |
811 | /* if the object is being removed, we can't make intelligent |
821 | * decisions, because remove_ob can't really pass the object |
812 | * decisions, because remove_ob can't really pass the object |
822 | * that is being removed. |
813 | * that is being removed. |
823 | */ |
814 | */ |
824 | else if (action == UP_OBJ_CHANGE || action == UP_OBJ_REMOVE) |
815 | else if (action == UP_OBJ_CHANGE || action == UP_OBJ_REMOVE) |
… | |
… | |
836 | |
827 | |
837 | if (op->more != NULL) |
828 | if (op->more != NULL) |
838 | update_object (op->more, action); |
829 | update_object (op->more, action); |
839 | } |
830 | } |
840 | |
831 | |
841 | static unordered_vector<object *> mortals; |
832 | object::vector object::mortals; |
842 | static std::vector<object *> freed; |
833 | object::vector object::objects; // not yet used |
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834 | object *object::first; |
843 | |
835 | |
844 | void object::free_mortals () |
836 | void object::free_mortals () |
845 | { |
837 | { |
846 | for (unordered_vector<object *>::iterator i = mortals.begin (); i != mortals.end ();) |
838 | for (AUTODECL (i, mortals.begin ()); i != mortals.end ();) |
847 | if ((*i)->refcnt) |
839 | if ((*i)->refcnt) |
848 | ++i; // further delay freeing |
840 | ++i; // further delay freeing |
849 | else |
841 | else |
850 | { |
842 | { |
851 | freed.push_back (*i);//D |
|
|
852 | //delete *i; |
843 | delete *i; |
853 | mortals.erase (i); |
844 | mortals.erase (i); |
854 | } |
845 | } |
855 | |
|
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856 | if (mortals.size())//D |
|
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857 | LOG (llevDebug, "%d objects in mortal queue\n", mortals.size());//D |
|
|
858 | } |
846 | } |
859 | |
847 | |
860 | object::object () |
848 | object::object () |
861 | { |
849 | { |
862 | SET_FLAG (this, FLAG_REMOVED); |
850 | SET_FLAG (this, FLAG_REMOVED); |
863 | |
851 | |
864 | expmul = 1.0; |
852 | expmul = 1.0; |
865 | face = blank_face; |
853 | face = blank_face; |
866 | attacked_by_count = -1; |
|
|
867 | } |
854 | } |
868 | |
855 | |
869 | object::~object () |
856 | object::~object () |
870 | { |
857 | { |
871 | free_key_values (this); |
858 | free_key_values (this); |
872 | } |
859 | } |
873 | |
860 | |
874 | void object::link () |
861 | void object::link () |
875 | { |
862 | { |
876 | count = ++ob_count; |
863 | count = ++ob_count; |
|
|
864 | uuid = gen_uuid (); |
877 | |
865 | |
878 | prev = 0; |
866 | prev = 0; |
879 | next = objects; |
867 | next = object::first; |
880 | |
868 | |
881 | if (objects) |
869 | if (object::first) |
882 | objects->prev = this; |
870 | object::first->prev = this; |
883 | |
871 | |
884 | objects = this; |
872 | object::first = this; |
885 | } |
873 | } |
886 | |
874 | |
887 | void object::unlink () |
875 | void object::unlink () |
888 | { |
876 | { |
889 | count = 0; |
877 | if (this == object::first) |
|
|
878 | object::first = next; |
890 | |
879 | |
891 | /* Remove this object from the list of used objects */ |
880 | /* Remove this object from the list of used objects */ |
892 | if (prev) |
|
|
893 | { |
|
|
894 | prev->next = next; |
881 | if (prev) prev->next = next; |
|
|
882 | if (next) next->prev = prev; |
|
|
883 | |
895 | prev = 0; |
884 | prev = 0; |
896 | } |
|
|
897 | |
|
|
898 | if (next) |
|
|
899 | { |
|
|
900 | next->prev = prev; |
|
|
901 | next = 0; |
885 | next = 0; |
902 | } |
|
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903 | |
|
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904 | if (this == objects) |
|
|
905 | objects = next; |
|
|
906 | } |
886 | } |
907 | |
887 | |
908 | object *object::create () |
888 | object *object::create () |
909 | { |
889 | { |
910 | object * |
|
|
911 | op; |
|
|
912 | |
|
|
913 | if (freed.empty ()) |
|
|
914 | op = new object; |
890 | object *op = new object; |
915 | else |
|
|
916 | { |
|
|
917 | // highly annoying, but the only way to get it stable right now |
|
|
918 | op = freed.back (); |
|
|
919 | freed.pop_back (); |
|
|
920 | op->~object (); |
|
|
921 | new ((void *) op) object; |
|
|
922 | } |
|
|
923 | |
|
|
924 | op->link (); |
891 | op->link (); |
925 | return op; |
892 | return op; |
926 | } |
893 | } |
927 | |
894 | |
928 | /* |
895 | /* |
… | |
… | |
930 | * it from the list of used objects, and puts it on the list of |
897 | * it from the list of used objects, and puts it on the list of |
931 | * free objects. The IS_FREED() flag is set in the object. |
898 | * free objects. The IS_FREED() flag is set in the object. |
932 | * The object must have been removed by remove_ob() first for |
899 | * The object must have been removed by remove_ob() first for |
933 | * this function to succeed. |
900 | * this function to succeed. |
934 | * |
901 | * |
935 | * If free_inventory is set, free inventory as well. Else drop items in |
902 | * If destroy_inventory is set, free inventory as well. Else drop items in |
936 | * inventory to the ground. |
903 | * inventory to the ground. |
937 | */ |
904 | */ |
938 | void object::free (bool free_inventory) |
905 | void object::destroy (bool destroy_inventory) |
939 | { |
906 | { |
940 | if (QUERY_FLAG (this, FLAG_FREED)) |
907 | if (QUERY_FLAG (this, FLAG_FREED)) |
941 | return; |
908 | return; |
942 | |
909 | |
|
|
910 | if (QUERY_FLAG (this, FLAG_FRIENDLY)) |
|
|
911 | remove_friendly_object (this); |
|
|
912 | |
943 | if (!QUERY_FLAG (this, FLAG_REMOVED)) |
913 | if (!QUERY_FLAG (this, FLAG_REMOVED)) |
944 | remove_ob (this); |
914 | remove_ob (this); |
945 | |
915 | |
946 | if (QUERY_FLAG (this, FLAG_FRIENDLY)) |
|
|
947 | remove_friendly_object (this); |
|
|
948 | |
|
|
949 | SET_FLAG (this, FLAG_FREED); |
916 | SET_FLAG (this, FLAG_FREED); |
950 | |
917 | |
951 | if (more) |
918 | if (more) |
952 | { |
919 | { |
953 | more->free (free_inventory); |
920 | more->destroy (destroy_inventory); |
954 | more = 0; |
921 | more = 0; |
955 | } |
922 | } |
956 | |
923 | |
957 | if (inv) |
924 | if (inv) |
958 | { |
925 | { |
959 | /* Only if the space blocks everything do we not process - |
926 | /* Only if the space blocks everything do we not process - |
960 | * if some form of movement is allowed, let objects |
927 | * if some form of movement is allowed, let objects |
961 | * drop on that space. |
928 | * drop on that space. |
962 | */ |
929 | */ |
963 | if (free_inventory || !map || map->in_memory != MAP_IN_MEMORY || (GET_MAP_MOVE_BLOCK (map, x, y) == MOVE_ALL)) |
930 | if (destroy_inventory || !map || map->in_memory != MAP_IN_MEMORY || GET_MAP_MOVE_BLOCK (map, x, y) == MOVE_ALL) |
964 | { |
931 | { |
965 | object *op = inv; |
932 | object *op = inv; |
966 | |
933 | |
967 | while (op) |
934 | while (op) |
968 | { |
935 | { |
969 | object *tmp = op->below; |
936 | object *tmp = op->below; |
970 | op->free (free_inventory); |
937 | op->destroy (destroy_inventory); |
971 | op = tmp; |
938 | op = tmp; |
972 | } |
939 | } |
973 | } |
940 | } |
974 | else |
941 | else |
975 | { /* Put objects in inventory onto this space */ |
942 | { /* Put objects in inventory onto this space */ |
… | |
… | |
994 | op = tmp; |
961 | op = tmp; |
995 | } |
962 | } |
996 | } |
963 | } |
997 | } |
964 | } |
998 | |
965 | |
|
|
966 | // hack to ensure that freed objects still have a valid map |
|
|
967 | { |
|
|
968 | static maptile *freed_map; // freed objects are moved here to avoid crashes |
|
|
969 | |
|
|
970 | if (!freed_map) |
|
|
971 | { |
|
|
972 | freed_map = new maptile; |
|
|
973 | |
|
|
974 | freed_map->name = "/internal/freed_objects_map"; |
|
|
975 | freed_map->width = 3; |
|
|
976 | freed_map->height = 3; |
|
|
977 | |
|
|
978 | freed_map->allocate (); |
|
|
979 | } |
|
|
980 | |
|
|
981 | map = freed_map; |
|
|
982 | x = 1; |
|
|
983 | y = 1; |
|
|
984 | } |
|
|
985 | |
|
|
986 | // clear those pointers that likely might have circular references to us |
999 | owner = 0; |
987 | owner = 0; |
|
|
988 | enemy = 0; |
|
|
989 | attacked_by = 0; |
|
|
990 | |
|
|
991 | // only relevant for players(?), but make sure of it anyways |
|
|
992 | contr = 0; |
1000 | |
993 | |
1001 | /* Remove object from the active list */ |
994 | /* Remove object from the active list */ |
1002 | speed = 0; |
995 | speed = 0; |
1003 | update_ob_speed (this); |
996 | update_ob_speed (this); |
1004 | |
997 | |
… | |
… | |
1009 | |
1002 | |
1010 | /* |
1003 | /* |
1011 | * sub_weight() recursively (outwards) subtracts a number from the |
1004 | * sub_weight() recursively (outwards) subtracts a number from the |
1012 | * weight of an object (and what is carried by it's environment(s)). |
1005 | * weight of an object (and what is carried by it's environment(s)). |
1013 | */ |
1006 | */ |
1014 | |
|
|
1015 | void |
1007 | void |
1016 | sub_weight (object *op, signed long weight) |
1008 | sub_weight (object *op, signed long weight) |
1017 | { |
1009 | { |
1018 | while (op != NULL) |
1010 | while (op != NULL) |
1019 | { |
1011 | { |
1020 | if (op->type == CONTAINER) |
1012 | if (op->type == CONTAINER) |
1021 | { |
|
|
1022 | weight = (signed long) (weight * (100 - op->stats.Str) / 100); |
1013 | weight = (signed long) (weight * (100 - op->stats.Str) / 100); |
1023 | } |
1014 | |
1024 | op->carrying -= weight; |
1015 | op->carrying -= weight; |
1025 | op = op->env; |
1016 | op = op->env; |
1026 | } |
1017 | } |
1027 | } |
1018 | } |
1028 | |
1019 | |
… | |
… | |
1032 | * object will have no environment. If the object previously had an |
1023 | * object will have no environment. If the object previously had an |
1033 | * environment, the x and y coordinates will be updated to |
1024 | * environment, the x and y coordinates will be updated to |
1034 | * the previous environment. |
1025 | * the previous environment. |
1035 | * Beware: This function is called from the editor as well! |
1026 | * Beware: This function is called from the editor as well! |
1036 | */ |
1027 | */ |
1037 | |
|
|
1038 | void |
1028 | void |
1039 | remove_ob (object *op) |
1029 | object::remove () |
1040 | { |
1030 | { |
|
|
1031 | object *tmp, *last = 0; |
1041 | object * |
1032 | object *otmp; |
1042 | tmp, * |
|
|
1043 | last = NULL; |
|
|
1044 | object * |
|
|
1045 | otmp; |
|
|
1046 | |
1033 | |
1047 | tag_t |
|
|
1048 | tag; |
|
|
1049 | int |
|
|
1050 | check_walk_off; |
1034 | int check_walk_off; |
1051 | mapstruct * |
|
|
1052 | m; |
|
|
1053 | |
1035 | |
1054 | sint16 |
|
|
1055 | x, |
|
|
1056 | y; |
|
|
1057 | |
|
|
1058 | if (QUERY_FLAG (op, FLAG_REMOVED)) |
1036 | if (QUERY_FLAG (this, FLAG_REMOVED)) |
1059 | return; |
1037 | return; |
1060 | |
1038 | |
1061 | SET_FLAG (op, FLAG_REMOVED); |
1039 | SET_FLAG (this, FLAG_REMOVED); |
1062 | |
1040 | |
1063 | if (op->more != NULL) |
1041 | if (more) |
1064 | remove_ob (op->more); |
1042 | more->remove (); |
1065 | |
1043 | |
1066 | /* |
1044 | /* |
1067 | * In this case, the object to be removed is in someones |
1045 | * In this case, the object to be removed is in someones |
1068 | * inventory. |
1046 | * inventory. |
1069 | */ |
1047 | */ |
1070 | if (op->env != NULL) |
1048 | if (env) |
1071 | { |
1049 | { |
1072 | if (op->nrof) |
1050 | if (nrof) |
1073 | sub_weight (op->env, op->weight * op->nrof); |
1051 | sub_weight (env, weight * nrof); |
1074 | else |
1052 | else |
1075 | sub_weight (op->env, op->weight + op->carrying); |
1053 | sub_weight (env, weight + carrying); |
1076 | |
1054 | |
1077 | /* NO_FIX_PLAYER is set when a great many changes are being |
1055 | /* NO_FIX_PLAYER is set when a great many changes are being |
1078 | * made to players inventory. If set, avoiding the call |
1056 | * made to players inventory. If set, avoiding the call |
1079 | * to save cpu time. |
1057 | * to save cpu time. |
1080 | */ |
1058 | */ |
1081 | if ((otmp = is_player_inv (op->env)) != NULL && otmp->contr && !QUERY_FLAG (otmp, FLAG_NO_FIX_PLAYER)) |
1059 | if ((otmp = is_player_inv (env)) != NULL && otmp->contr && !QUERY_FLAG (otmp, FLAG_NO_FIX_PLAYER)) |
1082 | fix_player (otmp); |
1060 | fix_player (otmp); |
1083 | |
1061 | |
1084 | if (op->above != NULL) |
1062 | if (above != NULL) |
1085 | op->above->below = op->below; |
1063 | above->below = below; |
1086 | else |
1064 | else |
1087 | op->env->inv = op->below; |
1065 | env->inv = below; |
1088 | |
1066 | |
1089 | if (op->below != NULL) |
1067 | if (below != NULL) |
1090 | op->below->above = op->above; |
1068 | below->above = above; |
1091 | |
1069 | |
1092 | /* we set up values so that it could be inserted into |
1070 | /* we set up values so that it could be inserted into |
1093 | * the map, but we don't actually do that - it is up |
1071 | * the map, but we don't actually do that - it is up |
1094 | * to the caller to decide what we want to do. |
1072 | * to the caller to decide what we want to do. |
1095 | */ |
1073 | */ |
1096 | op->x = op->env->x, op->y = op->env->y; |
1074 | x = env->x, y = env->y; |
1097 | op->map = op->env->map; |
1075 | map = env->map; |
1098 | op->above = NULL, op->below = NULL; |
1076 | above = 0, below = 0; |
1099 | op->env = NULL; |
1077 | env = 0; |
1100 | } |
1078 | } |
1101 | else if (op->map) |
1079 | else if (map) |
1102 | { |
1080 | { |
1103 | x = op->x; |
|
|
1104 | y = op->y; |
|
|
1105 | m = get_map_from_coord (op->map, &x, &y); |
|
|
1106 | |
|
|
1107 | if (!m) |
|
|
1108 | { |
|
|
1109 | LOG (llevError, "remove_ob called when object was on map but appears to not be within valid coordinates? %s (%d,%d)\n", |
|
|
1110 | op->map->path, op->x, op->y); |
|
|
1111 | /* in old days, we used to set x and y to 0 and continue. |
|
|
1112 | * it seems if we get into this case, something is probablye |
|
|
1113 | * screwed up and should be fixed. |
|
|
1114 | */ |
|
|
1115 | abort (); |
|
|
1116 | } |
|
|
1117 | |
|
|
1118 | if (op->map != m) |
|
|
1119 | LOG (llevDebug, "remove_ob: Object not really on map it claimed to be on? %s != %s, %d,%d != %d,%d\n", |
|
|
1120 | op->map->path, m->path, op->x, op->y, x, y); |
|
|
1121 | |
|
|
1122 | /* Re did the following section of code - it looks like it had |
1081 | /* Re did the following section of code - it looks like it had |
1123 | * lots of logic for things we no longer care about |
1082 | * lots of logic for things we no longer care about |
1124 | */ |
1083 | */ |
1125 | |
1084 | |
1126 | /* link the object above us */ |
1085 | /* link the object above us */ |
1127 | if (op->above) |
1086 | if (above) |
1128 | op->above->below = op->below; |
1087 | above->below = below; |
1129 | else |
1088 | else |
1130 | SET_MAP_TOP (m, x, y, op->below); /* we were top, set new top */ |
1089 | SET_MAP_TOP (map, x, y, below); /* we were top, set new top */ |
1131 | |
1090 | |
1132 | /* Relink the object below us, if there is one */ |
1091 | /* Relink the object below us, if there is one */ |
1133 | if (op->below) |
1092 | if (below) |
1134 | op->below->above = op->above; |
1093 | below->above = above; |
1135 | else |
1094 | else |
1136 | { |
1095 | { |
1137 | /* Nothing below, which means we need to relink map object for this space |
1096 | /* Nothing below, which means we need to relink map object for this space |
1138 | * use translated coordinates in case some oddness with map tiling is |
1097 | * use translated coordinates in case some oddness with map tiling is |
1139 | * evident |
1098 | * evident |
1140 | */ |
1099 | */ |
1141 | if (GET_MAP_OB (m, x, y) != op) |
1100 | if (GET_MAP_OB (map, x, y) != this) |
1142 | { |
1101 | { |
1143 | dump_object (op); |
1102 | char *dump = dump_object (this); |
1144 | LOG (llevError, |
1103 | LOG (llevError, |
1145 | "remove_ob: GET_MAP_OB does not return object to be removed even though it appears to be on the bottom?\n%s\n", errmsg); |
1104 | "remove_ob: GET_MAP_OB does not return object to be removed even though it appears to be on the bottom?\n%s\n", dump); |
|
|
1105 | free (dump); |
1146 | dump_object (GET_MAP_OB (m, x, y)); |
1106 | dump = dump_object (GET_MAP_OB (map, x, y)); |
1147 | LOG (llevError, "%s\n", errmsg); |
1107 | LOG (llevError, "%s\n", dump); |
|
|
1108 | free (dump); |
1148 | } |
1109 | } |
1149 | |
1110 | |
1150 | SET_MAP_OB (m, x, y, op->above); /* goes on above it. */ |
1111 | SET_MAP_OB (map, x, y, above); /* goes on above it. */ |
1151 | } |
1112 | } |
1152 | |
1113 | |
1153 | op->above = 0; |
1114 | above = 0; |
1154 | op->below = 0; |
1115 | below = 0; |
1155 | |
1116 | |
1156 | if (op->map->in_memory == MAP_SAVING) |
1117 | if (map->in_memory == MAP_SAVING) |
1157 | return; |
1118 | return; |
1158 | |
1119 | |
1159 | tag = op->count; |
|
|
1160 | check_walk_off = !QUERY_FLAG (op, FLAG_NO_APPLY); |
1120 | check_walk_off = !QUERY_FLAG (this, FLAG_NO_APPLY); |
1161 | |
1121 | |
1162 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL; tmp = tmp->above) |
1122 | for (tmp = GET_MAP_OB (map, x, y); tmp; tmp = tmp->above) |
1163 | { |
1123 | { |
1164 | /* No point updating the players look faces if he is the object |
1124 | /* No point updating the players look faces if he is the object |
1165 | * being removed. |
1125 | * being removed. |
1166 | */ |
1126 | */ |
1167 | |
1127 | |
1168 | if (tmp->type == PLAYER && tmp != op) |
1128 | if (tmp->type == PLAYER && tmp != this) |
1169 | { |
1129 | { |
1170 | /* If a container that the player is currently using somehow gets |
1130 | /* If a container that the player is currently using somehow gets |
1171 | * removed (most likely destroyed), update the player view |
1131 | * removed (most likely destroyed), update the player view |
1172 | * appropriately. |
1132 | * appropriately. |
1173 | */ |
1133 | */ |
1174 | if (tmp->container == op) |
1134 | if (tmp->container == this) |
1175 | { |
1135 | { |
1176 | CLEAR_FLAG (op, FLAG_APPLIED); |
1136 | CLEAR_FLAG (this, FLAG_APPLIED); |
1177 | tmp->container = NULL; |
1137 | tmp->container = 0; |
1178 | } |
1138 | } |
1179 | |
1139 | |
1180 | tmp->contr->socket.update_look = 1; |
1140 | tmp->contr->socket.update_look = 1; |
1181 | } |
1141 | } |
1182 | |
1142 | |
1183 | /* See if player moving off should effect something */ |
1143 | /* See if player moving off should effect something */ |
1184 | if (check_walk_off && ((op->move_type & tmp->move_off) && (op->move_type & ~tmp->move_off & ~tmp->move_block) == 0)) |
1144 | if (check_walk_off |
|
|
1145 | && ((move_type & tmp->move_off) |
|
|
1146 | && (move_type & ~tmp->move_off & ~tmp->move_block) == 0)) |
1185 | { |
1147 | { |
1186 | move_apply (tmp, op, NULL); |
1148 | move_apply (tmp, this, 0); |
1187 | |
1149 | |
1188 | if (was_destroyed (op, tag)) |
1150 | if (destroyed ()) |
1189 | { |
|
|
1190 | LOG (llevError, "BUG: remove_ob(): name %s, archname %s destroyed " "leaving object\n", &tmp->name, &tmp->arch->name); |
1151 | LOG (llevError, "BUG: remove_ob(): name %s, destroyed leaving object\n", tmp->debug_desc ()); |
1191 | } |
|
|
1192 | } |
1152 | } |
1193 | |
1153 | |
1194 | /* Eneq(@csd.uu.se): Fixed this to skip tmp->above=tmp */ |
1154 | /* Eneq(@csd.uu.se): Fixed this to skip tmp->above=tmp */ |
1195 | |
1155 | |
1196 | if (tmp->above == tmp) |
1156 | if (tmp->above == tmp) |
1197 | tmp->above = NULL; |
1157 | tmp->above = 0; |
1198 | |
1158 | |
1199 | last = tmp; |
1159 | last = tmp; |
1200 | } |
1160 | } |
1201 | |
1161 | |
1202 | /* last == NULL of there are no objects on this space */ |
1162 | /* last == NULL of there are no objects on this space */ |
1203 | if (last == NULL) |
1163 | if (!last) |
1204 | { |
1164 | { |
1205 | /* set P_NEED_UPDATE, otherwise update_position will complain. In theory, |
1165 | /* set P_NEED_UPDATE, otherwise update_position will complain. In theory, |
1206 | * we could preserve the flags (GET_MAP_FLAGS), but update_position figures |
1166 | * we could preserve the flags (GET_MAP_FLAGS), but update_position figures |
1207 | * those out anyways, and if there are any flags set right now, they won't |
1167 | * those out anyways, and if there are any flags set right now, they won't |
1208 | * be correct anyways. |
1168 | * be correct anyways. |
1209 | */ |
1169 | */ |
1210 | SET_MAP_FLAGS (op->map, op->x, op->y, P_NEED_UPDATE); |
1170 | SET_MAP_FLAGS (map, x, y, P_NEED_UPDATE); |
1211 | update_position (op->map, op->x, op->y); |
1171 | update_position (map, x, y); |
1212 | } |
1172 | } |
1213 | else |
1173 | else |
1214 | update_object (last, UP_OBJ_REMOVE); |
1174 | update_object (last, UP_OBJ_REMOVE); |
1215 | |
1175 | |
1216 | if (QUERY_FLAG (op, FLAG_BLOCKSVIEW) || (op->glow_radius != 0)) |
1176 | if (QUERY_FLAG (this, FLAG_BLOCKSVIEW) || glow_radius) |
1217 | update_all_los (op->map, op->x, op->y); |
1177 | update_all_los (map, x, y); |
1218 | } |
1178 | } |
1219 | } |
1179 | } |
1220 | |
1180 | |
1221 | /* |
1181 | /* |
1222 | * merge_ob(op,top): |
1182 | * merge_ob(op,top): |
… | |
… | |
1224 | * This function goes through all objects below and including top, and |
1184 | * This function goes through all objects below and including top, and |
1225 | * merges op to the first matching object. |
1185 | * merges op to the first matching object. |
1226 | * If top is NULL, it is calculated. |
1186 | * If top is NULL, it is calculated. |
1227 | * Returns pointer to object if it succeded in the merge, otherwise NULL |
1187 | * Returns pointer to object if it succeded in the merge, otherwise NULL |
1228 | */ |
1188 | */ |
1229 | |
|
|
1230 | object * |
1189 | object * |
1231 | merge_ob (object *op, object *top) |
1190 | merge_ob (object *op, object *top) |
1232 | { |
1191 | { |
1233 | if (!op->nrof) |
1192 | if (!op->nrof) |
1234 | return 0; |
1193 | return 0; |
… | |
… | |
1250 | free_object (op); |
1209 | free_object (op); |
1251 | return top; |
1210 | return top; |
1252 | } |
1211 | } |
1253 | } |
1212 | } |
1254 | |
1213 | |
1255 | return NULL; |
1214 | return 0; |
1256 | } |
1215 | } |
1257 | |
1216 | |
1258 | /* |
1217 | /* |
1259 | * same as insert_ob_in_map except it handle separate coordinates and do a clean |
1218 | * same as insert_ob_in_map except it handle separate coordinates and do a clean |
1260 | * job preparing multi-part monsters |
1219 | * job preparing multi-part monsters |
1261 | */ |
1220 | */ |
1262 | object * |
1221 | object * |
1263 | insert_ob_in_map_at (object *op, mapstruct *m, object *originator, int flag, int x, int y) |
1222 | insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y) |
1264 | { |
1223 | { |
1265 | object *tmp; |
1224 | object *tmp; |
1266 | |
1225 | |
1267 | if (op->head) |
1226 | if (op->head) |
1268 | op = op->head; |
1227 | op = op->head; |
… | |
… | |
1296 | * NULL if 'op' was destroyed |
1255 | * NULL if 'op' was destroyed |
1297 | * just 'op' otherwise |
1256 | * just 'op' otherwise |
1298 | */ |
1257 | */ |
1299 | |
1258 | |
1300 | object * |
1259 | object * |
1301 | insert_ob_in_map (object *op, mapstruct *m, object *originator, int flag) |
1260 | insert_ob_in_map (object *op, maptile *m, object *originator, int flag) |
1302 | { |
1261 | { |
1303 | object *tmp, *top, *floor = NULL; |
1262 | object *tmp, *top, *floor = NULL; |
1304 | sint16 x, y; |
1263 | sint16 x, y; |
1305 | |
1264 | |
1306 | if (QUERY_FLAG (op, FLAG_FREED)) |
1265 | if (QUERY_FLAG (op, FLAG_FREED)) |
… | |
… | |
1309 | return NULL; |
1268 | return NULL; |
1310 | } |
1269 | } |
1311 | |
1270 | |
1312 | if (m == NULL) |
1271 | if (m == NULL) |
1313 | { |
1272 | { |
1314 | dump_object (op); |
1273 | char *dump = dump_object (op); |
1315 | LOG (llevError, "Trying to insert in null-map!\n%s\n", errmsg); |
1274 | LOG (llevError, "Trying to insert in null-map!\n%s\n", dump); |
|
|
1275 | free (dump); |
1316 | return op; |
1276 | return op; |
1317 | } |
1277 | } |
1318 | |
1278 | |
1319 | if (out_of_map (m, op->x, op->y)) |
1279 | if (out_of_map (m, op->x, op->y)) |
1320 | { |
1280 | { |
1321 | dump_object (op); |
1281 | char *dump = dump_object (op); |
1322 | LOG (llevError, "Trying to insert object outside the map.\n%s\n", errmsg); |
1282 | LOG (llevError, "Trying to insert object outside the map.\n%s\n", dump); |
1323 | #ifdef MANY_CORES |
1283 | #ifdef MANY_CORES |
1324 | /* Better to catch this here, as otherwise the next use of this object |
1284 | /* Better to catch this here, as otherwise the next use of this object |
1325 | * is likely to cause a crash. Better to find out where it is getting |
1285 | * is likely to cause a crash. Better to find out where it is getting |
1326 | * improperly inserted. |
1286 | * improperly inserted. |
1327 | */ |
1287 | */ |
1328 | abort (); |
1288 | abort (); |
1329 | #endif |
1289 | #endif |
|
|
1290 | free (dump); |
1330 | return op; |
1291 | return op; |
1331 | } |
1292 | } |
1332 | |
1293 | |
1333 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1294 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1334 | { |
1295 | { |
1335 | dump_object (op); |
1296 | char *dump = dump_object (op); |
1336 | LOG (llevError, "Trying to insert (map) inserted object.\n%s\n", errmsg); |
1297 | LOG (llevError, "Trying to insert (map) inserted object.\n%s\n", dump); |
|
|
1298 | free (dump); |
1337 | return op; |
1299 | return op; |
1338 | } |
1300 | } |
1339 | |
1301 | |
1340 | if (op->more != NULL) |
1302 | if (op->more != NULL) |
1341 | { |
1303 | { |
… | |
… | |
1587 | remove_ob (tmp); |
1549 | remove_ob (tmp); |
1588 | free_object (tmp); |
1550 | free_object (tmp); |
1589 | } |
1551 | } |
1590 | } |
1552 | } |
1591 | |
1553 | |
1592 | tmp1 = arch_to_object (find_archetype (arch_string)); |
1554 | tmp1 = arch_to_object (archetype::find (arch_string)); |
1593 | |
1555 | |
1594 | tmp1->x = op->x; |
1556 | tmp1->x = op->x; |
1595 | tmp1->y = op->y; |
1557 | tmp1->y = op->y; |
1596 | insert_ob_in_map (tmp1, op->map, op, 0); |
1558 | insert_ob_in_map (tmp1, op->map, op, 0); |
1597 | } |
1559 | } |
… | |
… | |
1755 | op->carrying += weight; |
1717 | op->carrying += weight; |
1756 | op = op->env; |
1718 | op = op->env; |
1757 | } |
1719 | } |
1758 | } |
1720 | } |
1759 | |
1721 | |
|
|
1722 | object * |
|
|
1723 | insert_ob_in_ob (object *op, object *where) |
|
|
1724 | { |
|
|
1725 | if (!where) |
|
|
1726 | { |
|
|
1727 | char *dump = dump_object (op); |
|
|
1728 | LOG (llevError, "Trying to put object in NULL.\n%s\n", dump); |
|
|
1729 | free (dump); |
|
|
1730 | return op; |
|
|
1731 | } |
|
|
1732 | |
|
|
1733 | if (where->head) |
|
|
1734 | { |
|
|
1735 | LOG (llevDebug, "Warning: Tried to insert object into wrong part of multipart object.\n"); |
|
|
1736 | where = where->head; |
|
|
1737 | } |
|
|
1738 | |
|
|
1739 | return where->insert (op); |
|
|
1740 | } |
|
|
1741 | |
1760 | /* |
1742 | /* |
1761 | * insert_ob_in_ob(op,environment): |
1743 | * env->insert (op) |
1762 | * This function inserts the object op in the linked list |
1744 | * This function inserts the object op in the linked list |
1763 | * inside the object environment. |
1745 | * inside the object environment. |
1764 | * |
1746 | * |
1765 | * Eneq(@csd.uu.se): Altered insert_ob_in_ob to make things picked up enter |
|
|
1766 | * the inventory at the last position or next to other objects of the same |
|
|
1767 | * type. |
|
|
1768 | * Frank: Now sorted by type, archetype and magic! |
|
|
1769 | * |
|
|
1770 | * The function returns now pointer to inserted item, and return value can |
1747 | * The function returns now pointer to inserted item, and return value can |
1771 | * be != op, if items are merged. -Tero |
1748 | * be != op, if items are merged. -Tero |
1772 | */ |
1749 | */ |
1773 | |
1750 | |
1774 | object * |
1751 | object * |
1775 | insert_ob_in_ob (object *op, object *where) |
1752 | object::insert (object *op) |
1776 | { |
1753 | { |
1777 | object * |
1754 | object *tmp, *otmp; |
1778 | tmp, * |
|
|
1779 | otmp; |
|
|
1780 | |
1755 | |
1781 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1756 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1782 | { |
1757 | op->remove (); |
1783 | dump_object (op); |
|
|
1784 | LOG (llevError, "Trying to insert (ob) inserted object.\n%s\n", errmsg); |
|
|
1785 | return op; |
|
|
1786 | } |
|
|
1787 | |
|
|
1788 | if (where == NULL) |
|
|
1789 | { |
|
|
1790 | dump_object (op); |
|
|
1791 | LOG (llevError, "Trying to put object in NULL.\n%s\n", errmsg); |
|
|
1792 | return op; |
|
|
1793 | } |
|
|
1794 | |
|
|
1795 | if (where->head) |
|
|
1796 | { |
|
|
1797 | LOG (llevDebug, "Warning: Tried to insert object wrong part of multipart object.\n"); |
|
|
1798 | where = where->head; |
|
|
1799 | } |
|
|
1800 | |
1758 | |
1801 | if (op->more) |
1759 | if (op->more) |
1802 | { |
1760 | { |
1803 | LOG (llevError, "Tried to insert multipart object %s (%d)\n", &op->name, op->count); |
1761 | LOG (llevError, "Tried to insert multipart object %s (%d)\n", &op->name, op->count); |
1804 | return op; |
1762 | return op; |
… | |
… | |
1806 | |
1764 | |
1807 | CLEAR_FLAG (op, FLAG_OBJ_ORIGINAL); |
1765 | CLEAR_FLAG (op, FLAG_OBJ_ORIGINAL); |
1808 | CLEAR_FLAG (op, FLAG_REMOVED); |
1766 | CLEAR_FLAG (op, FLAG_REMOVED); |
1809 | if (op->nrof) |
1767 | if (op->nrof) |
1810 | { |
1768 | { |
1811 | for (tmp = where->inv; tmp != NULL; tmp = tmp->below) |
1769 | for (tmp = inv; tmp != NULL; tmp = tmp->below) |
1812 | if (CAN_MERGE (tmp, op)) |
1770 | if (CAN_MERGE (tmp, op)) |
1813 | { |
1771 | { |
1814 | /* return the original object and remove inserted object |
1772 | /* return the original object and remove inserted object |
1815 | (client needs the original object) */ |
1773 | (client needs the original object) */ |
1816 | tmp->nrof += op->nrof; |
1774 | tmp->nrof += op->nrof; |
1817 | /* Weight handling gets pretty funky. Since we are adding to |
1775 | /* Weight handling gets pretty funky. Since we are adding to |
1818 | * tmp->nrof, we need to increase the weight. |
1776 | * tmp->nrof, we need to increase the weight. |
1819 | */ |
1777 | */ |
1820 | add_weight (where, op->weight * op->nrof); |
1778 | add_weight (this, op->weight * op->nrof); |
1821 | SET_FLAG (op, FLAG_REMOVED); |
1779 | SET_FLAG (op, FLAG_REMOVED); |
1822 | free_object (op); /* free the inserted object */ |
1780 | op->destroy (); /* free the inserted object */ |
1823 | op = tmp; |
1781 | op = tmp; |
1824 | remove_ob (op); /* and fix old object's links */ |
1782 | op->remove (); /* and fix old object's links */ |
1825 | CLEAR_FLAG (op, FLAG_REMOVED); |
1783 | CLEAR_FLAG (op, FLAG_REMOVED); |
1826 | break; |
1784 | break; |
1827 | } |
1785 | } |
1828 | |
1786 | |
1829 | /* I assume combined objects have no inventory |
1787 | /* I assume combined objects have no inventory |
1830 | * We add the weight - this object could have just been removed |
1788 | * We add the weight - this object could have just been removed |
1831 | * (if it was possible to merge). calling remove_ob will subtract |
1789 | * (if it was possible to merge). calling remove_ob will subtract |
1832 | * the weight, so we need to add it in again, since we actually do |
1790 | * the weight, so we need to add it in again, since we actually do |
1833 | * the linking below |
1791 | * the linking below |
1834 | */ |
1792 | */ |
1835 | add_weight (where, op->weight * op->nrof); |
1793 | add_weight (this, op->weight * op->nrof); |
1836 | } |
1794 | } |
1837 | else |
1795 | else |
1838 | add_weight (where, (op->weight + op->carrying)); |
1796 | add_weight (this, (op->weight + op->carrying)); |
1839 | |
1797 | |
1840 | otmp = is_player_inv (where); |
1798 | otmp = is_player_inv (this); |
1841 | if (otmp && otmp->contr != NULL) |
1799 | if (otmp && otmp->contr) |
1842 | { |
|
|
1843 | if (!QUERY_FLAG (otmp, FLAG_NO_FIX_PLAYER)) |
1800 | if (!QUERY_FLAG (otmp, FLAG_NO_FIX_PLAYER)) |
1844 | fix_player (otmp); |
1801 | fix_player (otmp); |
1845 | } |
|
|
1846 | |
1802 | |
1847 | op->map = NULL; |
1803 | op->map = NULL; |
1848 | op->env = where; |
1804 | op->env = this; |
1849 | op->above = NULL; |
1805 | op->above = NULL; |
1850 | op->below = NULL; |
1806 | op->below = NULL; |
1851 | op->x = 0, op->y = 0; |
1807 | op->x = 0, op->y = 0; |
1852 | |
1808 | |
1853 | /* reset the light list and los of the players on the map */ |
1809 | /* reset the light list and los of the players on the map */ |
1854 | if ((op->glow_radius != 0) && where->map) |
1810 | if ((op->glow_radius != 0) && map) |
1855 | { |
1811 | { |
1856 | #ifdef DEBUG_LIGHTS |
1812 | #ifdef DEBUG_LIGHTS |
1857 | LOG (llevDebug, " insert_ob_in_ob(): got %s to insert in map/op\n", op->name); |
1813 | LOG (llevDebug, " insert_ob_in_ob(): got %s to insert in map/op\n", op->name); |
1858 | #endif /* DEBUG_LIGHTS */ |
1814 | #endif /* DEBUG_LIGHTS */ |
1859 | if (MAP_DARKNESS (where->map)) |
1815 | if (MAP_DARKNESS (map)) |
1860 | update_all_los (where->map, where->x, where->y); |
1816 | update_all_los (map, x, y); |
1861 | } |
1817 | } |
1862 | |
1818 | |
1863 | /* Client has no idea of ordering so lets not bother ordering it here. |
1819 | /* Client has no idea of ordering so lets not bother ordering it here. |
1864 | * It sure simplifies this function... |
1820 | * It sure simplifies this function... |
1865 | */ |
1821 | */ |
1866 | if (where->inv == NULL) |
1822 | if (!inv) |
1867 | where->inv = op; |
1823 | inv = op; |
1868 | else |
1824 | else |
1869 | { |
1825 | { |
1870 | op->below = where->inv; |
1826 | op->below = inv; |
1871 | op->below->above = op; |
1827 | op->below->above = op; |
1872 | where->inv = op; |
1828 | inv = op; |
1873 | } |
1829 | } |
|
|
1830 | |
1874 | return op; |
1831 | return op; |
1875 | } |
1832 | } |
1876 | |
1833 | |
1877 | /* |
1834 | /* |
1878 | * Checks if any objects has a move_type that matches objects |
1835 | * Checks if any objects has a move_type that matches objects |
… | |
… | |
1896 | */ |
1853 | */ |
1897 | |
1854 | |
1898 | int |
1855 | int |
1899 | check_move_on (object *op, object *originator) |
1856 | check_move_on (object *op, object *originator) |
1900 | { |
1857 | { |
1901 | object * |
1858 | object *tmp; |
1902 | tmp; |
1859 | maptile *m = op->map; |
1903 | tag_t |
|
|
1904 | tag; |
|
|
1905 | mapstruct * |
|
|
1906 | m = op->map; |
|
|
1907 | int |
|
|
1908 | x = op->x, y = op->y; |
1860 | int x = op->x, y = op->y; |
1909 | |
1861 | |
1910 | MoveType |
1862 | MoveType move_on, move_slow, move_block; |
1911 | move_on, |
|
|
1912 | move_slow, |
|
|
1913 | move_block; |
|
|
1914 | |
1863 | |
1915 | if (QUERY_FLAG (op, FLAG_NO_APPLY)) |
1864 | if (QUERY_FLAG (op, FLAG_NO_APPLY)) |
1916 | return 0; |
1865 | return 0; |
1917 | |
|
|
1918 | tag = op->count; |
|
|
1919 | |
1866 | |
1920 | move_on = GET_MAP_MOVE_ON (op->map, op->x, op->y); |
1867 | move_on = GET_MAP_MOVE_ON (op->map, op->x, op->y); |
1921 | move_slow = GET_MAP_MOVE_SLOW (op->map, op->x, op->y); |
1868 | move_slow = GET_MAP_MOVE_SLOW (op->map, op->x, op->y); |
1922 | move_block = GET_MAP_MOVE_BLOCK (op->map, op->x, op->y); |
1869 | move_block = GET_MAP_MOVE_BLOCK (op->map, op->x, op->y); |
1923 | |
1870 | |
… | |
… | |
1984 | if ((!op->move_type && tmp->move_on & MOVE_WALK) || |
1931 | if ((!op->move_type && tmp->move_on & MOVE_WALK) || |
1985 | ((op->move_type & tmp->move_on) && (op->move_type & ~tmp->move_on & ~tmp->move_block) == 0)) |
1932 | ((op->move_type & tmp->move_on) && (op->move_type & ~tmp->move_on & ~tmp->move_block) == 0)) |
1986 | { |
1933 | { |
1987 | move_apply (tmp, op, originator); |
1934 | move_apply (tmp, op, originator); |
1988 | |
1935 | |
1989 | if (was_destroyed (op, tag)) |
1936 | if (op->destroyed ()) |
1990 | return 1; |
1937 | return 1; |
1991 | |
1938 | |
1992 | /* what the person/creature stepped onto has moved the object |
1939 | /* what the person/creature stepped onto has moved the object |
1993 | * someplace new. Don't process any further - if we did, |
1940 | * someplace new. Don't process any further - if we did, |
1994 | * have a feeling strange problems would result. |
1941 | * have a feeling strange problems would result. |
… | |
… | |
2006 | * a matching archetype at the given map and coordinates. |
1953 | * a matching archetype at the given map and coordinates. |
2007 | * The first matching object is returned, or NULL if none. |
1954 | * The first matching object is returned, or NULL if none. |
2008 | */ |
1955 | */ |
2009 | |
1956 | |
2010 | object * |
1957 | object * |
2011 | present_arch (const archetype *at, mapstruct *m, int x, int y) |
1958 | present_arch (const archetype *at, maptile *m, int x, int y) |
2012 | { |
1959 | { |
2013 | object * |
1960 | object * |
2014 | tmp; |
1961 | tmp; |
2015 | |
1962 | |
2016 | if (m == NULL || out_of_map (m, x, y)) |
1963 | if (m == NULL || out_of_map (m, x, y)) |
… | |
… | |
2029 | * a matching type variable at the given map and coordinates. |
1976 | * a matching type variable at the given map and coordinates. |
2030 | * The first matching object is returned, or NULL if none. |
1977 | * The first matching object is returned, or NULL if none. |
2031 | */ |
1978 | */ |
2032 | |
1979 | |
2033 | object * |
1980 | object * |
2034 | present (unsigned char type, mapstruct *m, int x, int y) |
1981 | present (unsigned char type, maptile *m, int x, int y) |
2035 | { |
1982 | { |
2036 | object * |
1983 | object * |
2037 | tmp; |
1984 | tmp; |
2038 | |
1985 | |
2039 | if (out_of_map (m, x, y)) |
1986 | if (out_of_map (m, x, y)) |
… | |
… | |
2179 | * the archetype because that isn't correct if the monster has been |
2126 | * the archetype because that isn't correct if the monster has been |
2180 | * customized, changed states, etc. |
2127 | * customized, changed states, etc. |
2181 | */ |
2128 | */ |
2182 | |
2129 | |
2183 | int |
2130 | int |
2184 | find_free_spot (const object *ob, mapstruct *m, int x, int y, int start, int stop) |
2131 | find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop) |
2185 | { |
2132 | { |
2186 | int |
2133 | int |
2187 | i, |
2134 | i, |
2188 | index = 0, flag; |
2135 | index = 0, flag; |
2189 | static int |
2136 | static int |
… | |
… | |
2210 | return -1; |
2157 | return -1; |
2211 | return altern[RANDOM () % index]; |
2158 | return altern[RANDOM () % index]; |
2212 | } |
2159 | } |
2213 | |
2160 | |
2214 | /* |
2161 | /* |
2215 | * find_first_free_spot(archetype, mapstruct, x, y) works like |
2162 | * find_first_free_spot(archetype, maptile, x, y) works like |
2216 | * find_free_spot(), but it will search max number of squares. |
2163 | * find_free_spot(), but it will search max number of squares. |
2217 | * But it will return the first available spot, not a random choice. |
2164 | * But it will return the first available spot, not a random choice. |
2218 | * Changed 0.93.2: Have it return -1 if there is no free spot available. |
2165 | * Changed 0.93.2: Have it return -1 if there is no free spot available. |
2219 | */ |
2166 | */ |
2220 | |
2167 | |
2221 | int |
2168 | int |
2222 | find_first_free_spot (const object *ob, mapstruct *m, int x, int y) |
2169 | find_first_free_spot (const object *ob, maptile *m, int x, int y) |
2223 | { |
2170 | { |
2224 | int |
2171 | int |
2225 | i; |
2172 | i; |
2226 | |
2173 | |
2227 | for (i = 0; i < SIZEOFFREE; i++) |
2174 | for (i = 0; i < SIZEOFFREE; i++) |
… | |
… | |
2291 | * because we have to know what movement the thing looking to move |
2238 | * because we have to know what movement the thing looking to move |
2292 | * there is capable of. |
2239 | * there is capable of. |
2293 | */ |
2240 | */ |
2294 | |
2241 | |
2295 | int |
2242 | int |
2296 | find_dir (mapstruct *m, int x, int y, object *exclude) |
2243 | find_dir (maptile *m, int x, int y, object *exclude) |
2297 | { |
2244 | { |
2298 | int |
2245 | int |
2299 | i, |
2246 | i, |
2300 | max = SIZEOFFREE, mflags; |
2247 | max = SIZEOFFREE, mflags; |
2301 | |
2248 | |
2302 | sint16 nx, ny; |
2249 | sint16 nx, ny; |
2303 | object * |
2250 | object * |
2304 | tmp; |
2251 | tmp; |
2305 | mapstruct * |
2252 | maptile * |
2306 | mp; |
2253 | mp; |
2307 | |
2254 | |
2308 | MoveType blocked, move_type; |
2255 | MoveType blocked, move_type; |
2309 | |
2256 | |
2310 | if (exclude && exclude->head) |
2257 | if (exclude && exclude->head) |
… | |
… | |
2518 | * Modified to be map tile aware -.MSW |
2465 | * Modified to be map tile aware -.MSW |
2519 | */ |
2466 | */ |
2520 | |
2467 | |
2521 | |
2468 | |
2522 | int |
2469 | int |
2523 | can_see_monsterP (mapstruct *m, int x, int y, int dir) |
2470 | can_see_monsterP (maptile *m, int x, int y, int dir) |
2524 | { |
2471 | { |
2525 | sint16 dx, dy; |
2472 | sint16 dx, dy; |
2526 | int |
2473 | int |
2527 | mflags; |
2474 | mflags; |
2528 | |
2475 | |
… | |
… | |
2608 | if (prev) |
2555 | if (prev) |
2609 | prev->more = tmp; |
2556 | prev->more = tmp; |
2610 | prev = tmp; |
2557 | prev = tmp; |
2611 | } |
2558 | } |
2612 | |
2559 | |
2613 | /*** copy inventory ***/ |
|
|
2614 | for (item = src->inv; item; item = item->below) |
2560 | for (item = src->inv; item; item = item->below) |
2615 | { |
|
|
2616 | (void) insert_ob_in_ob (object_create_clone (item), dst); |
2561 | insert_ob_in_ob (object_create_clone (item), dst); |
2617 | } |
|
|
2618 | |
2562 | |
2619 | return dst; |
2563 | return dst; |
2620 | } |
2564 | } |
2621 | |
2565 | |
2622 | /* return true if the object was destroyed, 0 otherwise */ |
|
|
2623 | int |
|
|
2624 | was_destroyed (const object *op, tag_t old_tag) |
|
|
2625 | { |
|
|
2626 | /* checking for FLAG_FREED isn't necessary, but makes this function more |
|
|
2627 | * robust */ |
|
|
2628 | return op->count != old_tag || QUERY_FLAG (op, FLAG_FREED); |
|
|
2629 | } |
|
|
2630 | |
|
|
2631 | /* GROS - Creates an object using a string representing its content. */ |
2566 | /* GROS - Creates an object using a string representing its content. */ |
2632 | |
|
|
2633 | /* Basically, we save the content of the string to a temp file, then call */ |
2567 | /* Basically, we save the content of the string to a temp file, then call */ |
2634 | |
|
|
2635 | /* load_object on it. I admit it is a highly inefficient way to make things, */ |
2568 | /* load_object on it. I admit it is a highly inefficient way to make things, */ |
2636 | |
|
|
2637 | /* but it was simple to make and allows reusing the load_object function. */ |
2569 | /* but it was simple to make and allows reusing the load_object function. */ |
2638 | |
|
|
2639 | /* Remember not to use load_object_str in a time-critical situation. */ |
2570 | /* Remember not to use load_object_str in a time-critical situation. */ |
2640 | |
|
|
2641 | /* Also remember that multiparts objects are not supported for now. */ |
2571 | /* Also remember that multiparts objects are not supported for now. */ |
2642 | |
2572 | |
2643 | object * |
2573 | object * |
2644 | load_object_str (const char *obstr) |
2574 | load_object_str (const char *obstr) |
2645 | { |
2575 | { |
2646 | object * |
2576 | object *op; |
2647 | op; |
|
|
2648 | char |
|
|
2649 | filename[MAX_BUF]; |
2577 | char filename[MAX_BUF]; |
2650 | |
2578 | |
2651 | sprintf (filename, "%s/cfloadobstr2044", settings.tmpdir); |
2579 | sprintf (filename, "%s/cfloadobstr2044", settings.tmpdir); |
2652 | |
2580 | |
2653 | FILE * |
|
|
2654 | tempfile = fopen (filename, "w"); |
2581 | FILE *tempfile = fopen (filename, "w"); |
2655 | |
2582 | |
2656 | if (tempfile == NULL) |
2583 | if (tempfile == NULL) |
2657 | { |
2584 | { |
2658 | LOG (llevError, "Error - Unable to access load object temp file\n"); |
2585 | LOG (llevError, "Error - Unable to access load object temp file\n"); |
2659 | return NULL; |
2586 | return NULL; |
2660 | }; |
2587 | } |
|
|
2588 | |
2661 | fprintf (tempfile, obstr); |
2589 | fprintf (tempfile, obstr); |
2662 | fclose (tempfile); |
2590 | fclose (tempfile); |
2663 | |
2591 | |
2664 | op = get_object (); |
2592 | op = get_object (); |
2665 | |
2593 | |
… | |
… | |
2679 | * returns NULL if no match. |
2607 | * returns NULL if no match. |
2680 | */ |
2608 | */ |
2681 | object * |
2609 | object * |
2682 | find_obj_by_type_subtype (const object *who, int type, int subtype) |
2610 | find_obj_by_type_subtype (const object *who, int type, int subtype) |
2683 | { |
2611 | { |
2684 | object * |
2612 | object *tmp; |
2685 | tmp; |
|
|
2686 | |
2613 | |
2687 | for (tmp = who->inv; tmp; tmp = tmp->below) |
2614 | for (tmp = who->inv; tmp; tmp = tmp->below) |
2688 | if (tmp->type == type && tmp->subtype == subtype) |
2615 | if (tmp->type == type && tmp->subtype == subtype) |
2689 | return tmp; |
2616 | return tmp; |
2690 | |
2617 | |
… | |
… | |
2698 | * do the desired thing. |
2625 | * do the desired thing. |
2699 | */ |
2626 | */ |
2700 | key_value * |
2627 | key_value * |
2701 | get_ob_key_link (const object *ob, const char *key) |
2628 | get_ob_key_link (const object *ob, const char *key) |
2702 | { |
2629 | { |
2703 | key_value * |
2630 | key_value *link; |
2704 | link; |
|
|
2705 | |
2631 | |
2706 | for (link = ob->key_values; link != NULL; link = link->next) |
2632 | for (link = ob->key_values; link != NULL; link = link->next) |
2707 | { |
|
|
2708 | if (link->key == key) |
2633 | if (link->key == key) |
2709 | { |
|
|
2710 | return link; |
2634 | return link; |
2711 | } |
|
|
2712 | } |
|
|
2713 | |
2635 | |
2714 | return NULL; |
2636 | return NULL; |
2715 | } |
2637 | } |
2716 | |
2638 | |
2717 | /* |
2639 | /* |
… | |
… | |
2722 | * The returned string is shared. |
2644 | * The returned string is shared. |
2723 | */ |
2645 | */ |
2724 | const char * |
2646 | const char * |
2725 | get_ob_key_value (const object *op, const char *const key) |
2647 | get_ob_key_value (const object *op, const char *const key) |
2726 | { |
2648 | { |
2727 | key_value * |
2649 | key_value *link; |
2728 | link; |
2650 | shstr_cmp canonical_key (key); |
2729 | const char * |
|
|
2730 | canonical_key; |
|
|
2731 | |
2651 | |
2732 | canonical_key = shstr::find (key); |
|
|
2733 | |
|
|
2734 | if (canonical_key == NULL) |
2652 | if (!canonical_key) |
2735 | { |
2653 | { |
2736 | /* 1. There being a field named key on any object |
2654 | /* 1. There being a field named key on any object |
2737 | * implies there'd be a shared string to find. |
2655 | * implies there'd be a shared string to find. |
2738 | * 2. Since there isn't, no object has this field. |
2656 | * 2. Since there isn't, no object has this field. |
2739 | * 3. Therefore, *this* object doesn't have this field. |
2657 | * 3. Therefore, *this* object doesn't have this field. |
2740 | */ |
2658 | */ |
2741 | return NULL; |
2659 | return 0; |
2742 | } |
2660 | } |
2743 | |
2661 | |
2744 | /* This is copied from get_ob_key_link() above - |
2662 | /* This is copied from get_ob_key_link() above - |
2745 | * only 4 lines, and saves the function call overhead. |
2663 | * only 4 lines, and saves the function call overhead. |
2746 | */ |
2664 | */ |
2747 | for (link = op->key_values; link != NULL; link = link->next) |
2665 | for (link = op->key_values; link; link = link->next) |
2748 | { |
|
|
2749 | if (link->key == canonical_key) |
2666 | if (link->key == canonical_key) |
2750 | { |
|
|
2751 | return link->value; |
2667 | return link->value; |
2752 | } |
2668 | |
2753 | } |
|
|
2754 | return NULL; |
2669 | return 0; |
2755 | } |
2670 | } |
2756 | |
2671 | |
2757 | |
2672 | |
2758 | /* |
2673 | /* |
2759 | * Updates the canonical_key in op to value. |
2674 | * Updates the canonical_key in op to value. |
… | |
… | |
2845 | shstr key_ (key); |
2760 | shstr key_ (key); |
2846 | |
2761 | |
2847 | return set_ob_key_value_s (op, key_, value, add_key); |
2762 | return set_ob_key_value_s (op, key_, value, add_key); |
2848 | } |
2763 | } |
2849 | |
2764 | |
|
|
2765 | object::depth_iterator::depth_iterator (object *container) |
|
|
2766 | : iterator_base (container) |
|
|
2767 | { |
|
|
2768 | while (item->inv) |
|
|
2769 | item = item->inv; |
|
|
2770 | } |
|
|
2771 | |
2850 | void |
2772 | void |
2851 | object::deep_iterator::next () |
2773 | object::depth_iterator::next () |
2852 | { |
2774 | { |
2853 | if (item->inv) |
|
|
2854 | item = item->inv; |
|
|
2855 | else if (item->below) |
2775 | if (item->below) |
|
|
2776 | { |
2856 | item = item->below; |
2777 | item = item->below; |
|
|
2778 | |
|
|
2779 | while (item->inv) |
|
|
2780 | item = item->inv; |
|
|
2781 | } |
2857 | else |
2782 | else |
2858 | item = item->env->below; |
2783 | item = item->env; |
2859 | } |
2784 | } |
|
|
2785 | |
|
|
2786 | // return a suitable string describing an objetc in enough detail to find it |
|
|
2787 | const char * |
|
|
2788 | object::debug_desc (char *info) const |
|
|
2789 | { |
|
|
2790 | char info2[256 * 3]; |
|
|
2791 | char *p = info; |
|
|
2792 | |
|
|
2793 | p += snprintf (p, 256, "%d=\"%s%s%s\"", |
|
|
2794 | count, |
|
|
2795 | &name, |
|
|
2796 | title ? " " : "", |
|
|
2797 | title ? (const char *)title : ""); |
|
|
2798 | |
|
|
2799 | if (env) |
|
|
2800 | p += snprintf (p, 256, "(in %s)", env->debug_desc (info2)); |
|
|
2801 | |
|
|
2802 | if (map) |
|
|
2803 | p += snprintf (p, 256, "(on %s@%d+%d)", map->path, x, y); |
|
|
2804 | |
|
|
2805 | return info; |
|
|
2806 | } |
|
|
2807 | |
|
|
2808 | const char * |
|
|
2809 | object::debug_desc () const |
|
|
2810 | { |
|
|
2811 | static char info[256 * 3]; |
|
|
2812 | return debug_desc (info); |
|
|
2813 | } |
|
|
2814 | |