--- deliantra/server/common/object.C 2008/12/31 18:07:41 1.276 +++ deliantra/server/common/object.C 2009/02/21 06:25:46 1.283 @@ -1,7 +1,7 @@ /* * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * @@ -965,7 +965,7 @@ object::do_destroy () { if (flag [FLAG_IS_LINKED]) - remove_button_link (this); + remove_link (); if (flag [FLAG_FRIENDLY]) remove_friendly_object (this); @@ -1299,9 +1299,10 @@ if (!insert_ob_in_map (more, m, originator, flag)) return 0; - CLEAR_FLAG (op, FLAG_REMOVED); - + op->flag [FLAG_REMOVED] = false; + op->env = 0; op->map = newmap; + mapspace &ms = op->ms (); /* this has to be done after we translate the coordinates. @@ -1332,8 +1333,11 @@ } if (!originator->is_on_map ()) - LOG (llevDebug | logBacktrace, "insert_ob_in_map(%s) called with INS_BELOW_ORIGINATOR when originator '%s' not on map", - op->debug_desc (), originator->debug_desc ()); + { + LOG (llevError, "insert_ob_in_map(%s) called with INS_BELOW_ORIGINATOR when originator '%s' not on map", + op->debug_desc (), originator->debug_desc ()); + abort (); + } op->above = originator; op->below = originator->below; @@ -1496,15 +1500,15 @@ * op is the object to insert it under: supplies x and the map. */ void -replace_insert_ob_in_map (const char *arch_string, object *op) +replace_insert_ob_in_map (shstr_tmp archname, object *op) { /* first search for itself and remove any old instances */ for (object *tmp = op->ms ().bot; tmp; tmp = tmp->above) - if (!strcmp (tmp->arch->archname, arch_string)) /* same archetype */ + if (tmp->arch->archname == archname) /* same archetype */ tmp->destroy (); - object *tmp = arch_to_object (archetype::find (arch_string)); + object *tmp = arch_to_object (archetype::find (archname)); tmp->x = op->x; tmp->y = op->y; @@ -2176,7 +2180,7 @@ * Moved from spell_util.c to object.c with the other related direction * functions. */ -int reduction_dir[SIZEOFFREE][3] = { +const int reduction_dir[SIZEOFFREE][3] = { {0, 0, 0}, /* 0 */ {0, 0, 0}, /* 1 */ {0, 0, 0}, /* 2 */ @@ -2495,7 +2499,7 @@ // client needs item update to make it work, client bug requires this to be separate esrv_update_item (UPD_FLAGS, this, old_container); - new_draw_info_format (NDI_UNIQUE, 0, this, "You close %s.", query_name (old_container)); + new_draw_info_format (NDI_UNIQUE, 0, this, "You close %s.", old_container->query_name ()); play_sound (sound_find ("chest_close")); } @@ -2515,7 +2519,7 @@ } #endif - new_draw_info_format (NDI_UNIQUE, 0, this, "You open %s.", query_name (new_container)); + new_draw_info_format (NDI_UNIQUE, 0, this, "You open %s.", new_container->query_name ()); // make sure the container is available, client bug requires this to be separate esrv_send_item (this, new_container); @@ -2565,21 +2569,24 @@ } void -object::play_sound (faceidx sound) +object::play_sound (faceidx sound) const { if (!sound) return; - if (flag [FLAG_REMOVED]) - return; - - if (env) - { - if (object *pl = in_player ()) - pl->contr->play_sound (sound); - } - else + if (is_on_map ()) map->play_sound (sound, x, y); + else if (object *pl = in_player ()) + pl->contr->play_sound (sound); +} + +void +object::say_msg (const char *msg) const +{ + if (is_on_map ()) + map->say_msg (msg, x, y); + else if (object *pl = in_player ()) + pl->contr->play_sound (sound); } void