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Comparing deliantra/server/common/object.C (file contents):
Revision 1.100 by root, Mon Jan 1 12:28:45 2007 UTC vs.
Revision 1.106 by root, Wed Jan 3 20:08:04 2007 UTC

733void 733void
734object::activate_recursive () 734object::activate_recursive ()
735{ 735{
736 activate (); 736 activate ();
737 737
738 for (object *op = inv; op; op = op->above) 738 for (object *op = inv; op; op = op->below)
739 op->activate_recursive (); 739 op->activate_recursive ();
740} 740}
741 741
742/* This function removes object 'op' from the list of active 742/* This function removes object 'op' from the list of active
743 * objects. 743 * objects.
772} 772}
773 773
774void 774void
775object::deactivate_recursive () 775object::deactivate_recursive ()
776{ 776{
777 for (object *op = inv; op; op = op->above) 777 for (object *op = inv; op; op = op->below)
778 op->deactivate_recursive (); 778 op->deactivate_recursive ();
779 779
780 deactivate (); 780 deactivate ();
781}
782
783void
784object::set_flag_inv (int flag, int value)
785{
786 for (object *op = inv; op; op = op->below)
787 {
788 op->flag [flag] = value;
789 op->set_flag_inv (flag, value);
790 }
781} 791}
782 792
783/* 793/*
784 * Remove and free all objects in the inventory of the given object. 794 * Remove and free all objects in the inventory of the given object.
785 * object.c ? 795 * object.c ?
870 freed_map->name = "/internal/freed_objects_map"; 880 freed_map->name = "/internal/freed_objects_map";
871 freed_map->width = 3; 881 freed_map->width = 3;
872 freed_map->height = 3; 882 freed_map->height = 3;
873 883
874 freed_map->alloc (); 884 freed_map->alloc ();
885 freed_map->in_memory = MAP_IN_MEMORY;
875 } 886 }
876 887
877 map = freed_map; 888 map = freed_map;
878 x = 1; 889 x = 1;
879 y = 1; 890 y = 1;
1203 { 1214 {
1204 /* The part may be on a different map. */ 1215 /* The part may be on a different map. */
1205 1216
1206 object *more = op->more; 1217 object *more = op->more;
1207 1218
1208 /* We really need the caller to normalize coordinates - if 1219 /* We really need the caller to normalise coordinates - if
1209 * we set the map, that doesn't work if the location is within 1220 * we set the map, that doesn't work if the location is within
1210 * a map and this is straddling an edge. So only if coordinate 1221 * a map and this is straddling an edge. So only if coordinate
1211 * is clear wrong do we normalize it. 1222 * is clear wrong do we normalise it.
1212 */ 1223 */
1213 if (OUT_OF_REAL_MAP (more->map, more->x, more->y)) 1224 if (OUT_OF_REAL_MAP (more->map, more->x, more->y))
1214 more->map = get_map_from_coord (m, &more->x, &more->y); 1225 more->map = get_map_from_coord (m, &more->x, &more->y);
1215 else if (!more->map) 1226 else if (!more->map)
1216 { 1227 {
1443{ 1454{
1444 object *tmp, *tmp1; 1455 object *tmp, *tmp1;
1445 1456
1446 /* first search for itself and remove any old instances */ 1457 /* first search for itself and remove any old instances */
1447 1458
1448 for (tmp = GET_MAP_OB (op->map, op->x, op->y); tmp != NULL; tmp = tmp->above) 1459 for (tmp = op->ms ().bot; tmp; tmp = tmp->above)
1449 if (!strcmp (tmp->arch->name, arch_string)) /* same archetype */ 1460 if (!strcmp (tmp->arch->name, arch_string)) /* same archetype */
1450 tmp->destroy (); 1461 tmp->destroy ();
1451 1462
1452 tmp1 = arch_to_object (archetype::find (arch_string)); 1463 tmp1 = arch_to_object (archetype::find (arch_string));
1453 1464
1776 1787
1777 /* The objects have to be checked from top to bottom. 1788 /* The objects have to be checked from top to bottom.
1778 * Hence, we first go to the top: 1789 * Hence, we first go to the top:
1779 */ 1790 */
1780 1791
1781 for (tmp = GET_MAP_OB (op->map, op->x, op->y); tmp && tmp->above; tmp = tmp->above) 1792 for (tmp = op->ms ().bot; tmp && tmp->above; tmp = tmp->above)
1782 { 1793 {
1783 /* Trim the search when we find the first other spell effect 1794 /* Trim the search when we find the first other spell effect
1784 * this helps performance so that if a space has 50 spell objects, 1795 * this helps performance so that if a space has 50 spell objects,
1785 * we don't need to check all of them. 1796 * we don't need to check all of them.
1786 */ 1797 */
1844 * The first matching object is returned, or NULL if none. 1855 * The first matching object is returned, or NULL if none.
1845 */ 1856 */
1846object * 1857object *
1847present_arch (const archetype *at, maptile *m, int x, int y) 1858present_arch (const archetype *at, maptile *m, int x, int y)
1848{ 1859{
1849 if (m == NULL || out_of_map (m, x, y)) 1860 if (!m || out_of_map (m, x, y))
1850 { 1861 {
1851 LOG (llevError, "Present_arch called outside map.\n"); 1862 LOG (llevError, "Present_arch called outside map.\n");
1852 return NULL; 1863 return NULL;
1853 } 1864 }
1854 1865
1855 for (object *tmp = GET_MAP_OB (m, x, y); tmp != NULL; tmp = tmp->above) 1866 for (object *tmp = m->at (x, y).bot; tmp; tmp = tmp->above)
1856 if (tmp->arch == at) 1867 if (tmp->arch == at)
1857 return tmp; 1868 return tmp;
1858 1869
1859 return NULL; 1870 return NULL;
1860} 1871}
1871 { 1882 {
1872 LOG (llevError, "Present called outside map.\n"); 1883 LOG (llevError, "Present called outside map.\n");
1873 return NULL; 1884 return NULL;
1874 } 1885 }
1875 1886
1876 for (object *tmp = GET_MAP_OB (m, x, y); tmp != NULL; tmp = tmp->above) 1887 for (object *tmp = m->at (x, y).bot; tmp; tmp = tmp->above)
1877 if (tmp->type == type) 1888 if (tmp->type == type)
1878 return tmp; 1889 return tmp;
1879 1890
1880 return NULL; 1891 return NULL;
1881} 1892}
2613object::flag_desc (char *desc, int len) const 2624object::flag_desc (char *desc, int len) const
2614{ 2625{
2615 char *p = desc; 2626 char *p = desc;
2616 bool first = true; 2627 bool first = true;
2617 2628
2629 *p = 0;
2630
2618 for (int i = 0; i < NUM_FLAGS; i++) 2631 for (int i = 0; i < NUM_FLAGS; i++)
2619 { 2632 {
2620 if (len <= 10) // magic constant! 2633 if (len <= 10) // magic constant!
2621 { 2634 {
2622 snprintf (p, len, ",..."); 2635 snprintf (p, len, ",...");
2623 break; 2636 break;
2624 } 2637 }
2625 2638
2626 if (flag[i]) 2639 if (flag [i])
2627 { 2640 {
2628 int cnt = snprintf (p, len, "%s%d", first ? "" : ",", i); 2641 int cnt = snprintf (p, len, "%s%d", first ? "" : ",", i);
2629 len -= cnt; 2642 len -= cnt;
2630 p += cnt; 2643 p += cnt;
2631 first = false; 2644 first = false;
2633 } 2646 }
2634 2647
2635 return desc; 2648 return desc;
2636} 2649}
2637 2650
2638// return a suitable string describing an objetc in enough detail to find it 2651// return a suitable string describing an object in enough detail to find it
2639const char * 2652const char *
2640object::debug_desc (char *info) const 2653object::debug_desc (char *info) const
2641{ 2654{
2642 char flagdesc[512]; 2655 char flagdesc[512];
2643 char info2[256 * 4]; 2656 char info2[256 * 4];
2660} 2673}
2661 2674
2662const char * 2675const char *
2663object::debug_desc () const 2676object::debug_desc () const
2664{ 2677{
2665 static char info[256 * 3]; 2678 static char info[256 * 4];
2666 return debug_desc (info); 2679 return debug_desc (info);
2667} 2680}
2668 2681

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