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/cvs/deliantra/server/common/object.C
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Comparing deliantra/server/common/object.C (file contents):
Revision 1.117 by root, Thu Jan 18 16:19:34 2007 UTC vs.
Revision 1.131 by root, Sat Feb 10 15:20:23 2007 UTC

489 489
490 if (is_removed) 490 if (is_removed)
491 SET_FLAG (dst, FLAG_REMOVED); 491 SET_FLAG (dst, FLAG_REMOVED);
492 492
493 if (speed < 0) 493 if (speed < 0)
494 dst->speed_left = speed_left - RANDOM () % 200 / 100.0; 494 dst->speed_left = speed_left - rndm ();
495 495
496 /* Copy over key_values, if any. */ 496 /* Copy over key_values, if any. */
497 if (key_values) 497 if (key_values)
498 { 498 {
499 key_value *tail = 0; 499 key_value *tail = 0;
670 face = blank_face; 670 face = blank_face;
671} 671}
672 672
673object::~object () 673object::~object ()
674{ 674{
675 unlink ();
676
675 free_key_values (this); 677 free_key_values (this);
676} 678}
677 679
678static int object_count; 680static int object_count;
679 681
687 objects.insert (this); 689 objects.insert (this);
688} 690}
689 691
690void object::unlink () 692void object::unlink ()
691{ 693{
692 assert (index);//D 694 if (!index)
695 return;
696
693 objects.erase (this); 697 objects.erase (this);
694 refcnt_dec (); 698 refcnt_dec ();
695} 699}
696 700
697void 701void
771 * drop on that space. 775 * drop on that space.
772 */ 776 */
773 if (!drop_to_ground 777 if (!drop_to_ground
774 || !map 778 || !map
775 || map->in_memory != MAP_IN_MEMORY 779 || map->in_memory != MAP_IN_MEMORY
780 || map->nodrop
776 || ms ().move_block == MOVE_ALL) 781 || ms ().move_block == MOVE_ALL)
777 { 782 {
778 while (inv) 783 while (inv)
779 { 784 {
780 inv->destroy_inv (drop_to_ground); 785 inv->destroy_inv (drop_to_ground);
814 819
815 if (flag [FLAG_IS_LINKED]) 820 if (flag [FLAG_IS_LINKED])
816 remove_button_link (this); 821 remove_button_link (this);
817 822
818 if (flag [FLAG_FRIENDLY]) 823 if (flag [FLAG_FRIENDLY])
824 {
819 remove_friendly_object (this); 825 remove_friendly_object (this);
826
827 if (type == GOLEM
828 && owner
829 && owner->type == PLAYER
830 && owner->contr->ranges[range_golem] == this)
831 owner->contr->ranges[range_golem] = 0;
832 }
820 833
821 if (!flag [FLAG_REMOVED]) 834 if (!flag [FLAG_REMOVED])
822 remove (); 835 remove ();
823 836
824 destroy_inv (true); 837 destroy_inv (true);
896 * This function removes the object op from the linked list of objects 909 * This function removes the object op from the linked list of objects
897 * which it is currently tied to. When this function is done, the 910 * which it is currently tied to. When this function is done, the
898 * object will have no environment. If the object previously had an 911 * object will have no environment. If the object previously had an
899 * environment, the x and y coordinates will be updated to 912 * environment, the x and y coordinates will be updated to
900 * the previous environment. 913 * the previous environment.
901 * Beware: This function is called from the editor as well!
902 */ 914 */
903void 915void
904object::remove_slow () 916object::do_remove ()
905{ 917{
906 object *tmp, *last = 0; 918 object *tmp, *last = 0;
907 object *otmp; 919 object *otmp;
908 920
909 if (QUERY_FLAG (this, FLAG_REMOVED)) 921 if (QUERY_FLAG (this, FLAG_REMOVED))
952 } 964 }
953 else if (map) 965 else if (map)
954 { 966 {
955 if (type == PLAYER) 967 if (type == PLAYER)
956 { 968 {
969 // leaving a spot always closes any open container on the ground
970 if (container && !container->env)
971 // this causes spurious floorbox updates, but it ensures
972 // that the CLOSE event is being sent.
973 close_container ();
974
957 --map->players; 975 --map->players;
958 map->touch (); 976 map->touch ();
959 } 977 }
960 978
961 map->dirty = true; 979 map->dirty = true;
1746 if ((!op->move_type && tmp->move_slow & MOVE_WALK) || 1764 if ((!op->move_type && tmp->move_slow & MOVE_WALK) ||
1747 ((op->move_type & tmp->move_slow) && (op->move_type & ~tmp->move_slow & ~tmp->move_block) == 0)) 1765 ((op->move_type & tmp->move_slow) && (op->move_type & ~tmp->move_slow & ~tmp->move_block) == 0))
1748 { 1766 {
1749 1767
1750 float 1768 float
1751 diff = tmp->move_slow_penalty * FABS (op->speed); 1769 diff = tmp->move_slow_penalty * fabs (op->speed);
1752 1770
1753 if (op->type == PLAYER) 1771 if (op->type == PLAYER)
1754 if ((QUERY_FLAG (tmp, FLAG_IS_HILLY) && find_skill_by_number (op, SK_CLIMBING)) || 1772 if ((QUERY_FLAG (tmp, FLAG_IS_HILLY) && find_skill_by_number (op, SK_CLIMBING)) ||
1755 (QUERY_FLAG (tmp, FLAG_IS_WOODED) && find_skill_by_number (op, SK_WOODSMAN))) 1773 (QUERY_FLAG (tmp, FLAG_IS_WOODED) && find_skill_by_number (op, SK_WOODSMAN)))
1756 diff /= 4.0; 1774 diff /= 4.0;
1963 } 1981 }
1964 1982
1965 if (!index) 1983 if (!index)
1966 return -1; 1984 return -1;
1967 1985
1968 return altern[RANDOM () % index]; 1986 return altern [rndm (index)];
1969} 1987}
1970 1988
1971/* 1989/*
1972 * find_first_free_spot(archetype, maptile, x, y) works like 1990 * find_first_free_spot(archetype, maptile, x, y) works like
1973 * find_free_spot(), but it will search max number of squares. 1991 * find_free_spot(), but it will search max number of squares.
1994{ 2012{
1995 arr += begin; 2013 arr += begin;
1996 end -= begin; 2014 end -= begin;
1997 2015
1998 while (--end) 2016 while (--end)
1999 swap (arr [end], arr [RANDOM () % (end + 1)]); 2017 swap (arr [end], arr [rndm (end + 1)]);
2000} 2018}
2001 2019
2002/* new function to make monster searching more efficient, and effective! 2020/* new function to make monster searching more efficient, and effective!
2003 * This basically returns a randomized array (in the passed pointer) of 2021 * This basically returns a randomized array (in the passed pointer) of
2004 * the spaces to find monsters. In this way, it won't always look for 2022 * the spaces to find monsters. In this way, it won't always look for
2566{ 2584{
2567 char flagdesc[512]; 2585 char flagdesc[512];
2568 char info2[256 * 4]; 2586 char info2[256 * 4];
2569 char *p = info; 2587 char *p = info;
2570 2588
2571 p += snprintf (p, 512, "{cnt:%d,uuid:<1,%" PRIx64 ">,name:\"%s\"%s%s,flags:[%s],type:%d}", 2589 p += snprintf (p, 512, "{cnt:%d,uuid:<1.%" PRIx64 ">,name:\"%s\"%s%s,flags:[%s],type:%d}",
2572 count, uuid.seq, 2590 count, uuid.seq,
2573 &name, 2591 &name,
2574 title ? "\",title:\"" : "", 2592 title ? "\",title:\"" : "",
2575 title ? (const char *)title : "", 2593 title ? (const char *)title : "",
2576 flag_desc (flagdesc, 512), type); 2594 flag_desc (flagdesc, 512), type);
2596{ 2614{
2597 static char info[256 * 4]; 2615 static char info[256 * 4];
2598 return debug_desc (info); 2616 return debug_desc (info);
2599} 2617}
2600 2618
2619struct region *
2620object::region () const
2621{
2622 return map ? map->region (x, y)
2623 : region::default_region ();
2624}
2625
2626const materialtype_t *
2627object::dominant_material () const
2628{
2629 if (materialtype_t *mat = name_to_material (materialname))
2630 return mat;
2631
2632 // omfg this is slow, this has to be temporary :)
2633 shstr unknown ("unknown");
2634
2635 return name_to_material (unknown);
2636}
2637
2638void
2639object::open_container (object *new_container)
2640{
2641 if (container == new_container)
2642 return;
2643
2644 if (contr && contr->ns)
2645 contr->ns->floorbox_reset ();
2646
2647 if (object *old_container = container)
2648 {
2649 if (INVOKE_OBJECT (CLOSE, old_container, ARG_OBJECT (this)))
2650 return;
2651
2652#if 0
2653 // remove the "Close old_container" object.
2654 if (object *closer = old_container->inv)
2655 if (closer->type == CLOSE_CON)
2656 closer->destroy ();
2657#endif
2658
2659 old_container->flag [FLAG_APPLIED] = 0;
2660 container = 0;
2661
2662 esrv_update_item (UPD_FLAGS, this, old_container);
2663 new_draw_info_format (NDI_UNIQUE, 0, this, "You close %s.", query_name (old_container));
2664 }
2665
2666 if (new_container)
2667 {
2668 if (INVOKE_OBJECT (OPEN, new_container, ARG_OBJECT (this)))
2669 return;
2670
2671 // TODO: this does not seem to serve any purpose anymore?
2672#if 0
2673 // insert the "Close Container" object.
2674 if (archetype *closer = new_container->other_arch)
2675 {
2676 object *closer = arch_to_object (new_container->other_arch);
2677 closer->flag [FLAG_NO_MAP_SAVE] = 1;
2678 new_container->insert (closer);
2679 }
2680#endif
2681
2682 new_container->flag [FLAG_APPLIED] = 1;
2683 container = new_container;
2684
2685 esrv_update_item (UPD_FLAGS, this, new_container);
2686 esrv_send_inventory (this, new_container);
2687 new_draw_info_format (NDI_UNIQUE, 0, this, "You open %s.", query_name (new_container));
2688 }
2689}
2690
2691

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