… | |
… | |
670 | face = blank_face; |
670 | face = blank_face; |
671 | } |
671 | } |
672 | |
672 | |
673 | object::~object () |
673 | object::~object () |
674 | { |
674 | { |
|
|
675 | if (index) |
|
|
676 | unlink (); |
|
|
677 | |
675 | free_key_values (this); |
678 | free_key_values (this); |
676 | } |
679 | } |
677 | |
680 | |
678 | static int object_count; |
681 | static int object_count; |
679 | |
682 | |
… | |
… | |
1746 | if ((!op->move_type && tmp->move_slow & MOVE_WALK) || |
1749 | if ((!op->move_type && tmp->move_slow & MOVE_WALK) || |
1747 | ((op->move_type & tmp->move_slow) && (op->move_type & ~tmp->move_slow & ~tmp->move_block) == 0)) |
1750 | ((op->move_type & tmp->move_slow) && (op->move_type & ~tmp->move_slow & ~tmp->move_block) == 0)) |
1748 | { |
1751 | { |
1749 | |
1752 | |
1750 | float |
1753 | float |
1751 | diff = tmp->move_slow_penalty * FABS (op->speed); |
1754 | diff = tmp->move_slow_penalty * fabs (op->speed); |
1752 | |
1755 | |
1753 | if (op->type == PLAYER) |
1756 | if (op->type == PLAYER) |
1754 | if ((QUERY_FLAG (tmp, FLAG_IS_HILLY) && find_skill_by_number (op, SK_CLIMBING)) || |
1757 | if ((QUERY_FLAG (tmp, FLAG_IS_HILLY) && find_skill_by_number (op, SK_CLIMBING)) || |
1755 | (QUERY_FLAG (tmp, FLAG_IS_WOODED) && find_skill_by_number (op, SK_WOODSMAN))) |
1758 | (QUERY_FLAG (tmp, FLAG_IS_WOODED) && find_skill_by_number (op, SK_WOODSMAN))) |
1756 | diff /= 4.0; |
1759 | diff /= 4.0; |