1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 | * Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
7 | * |
7 | * |
… | |
… | |
835 | |
835 | |
836 | if (flag [FLAG_IS_LINKED]) |
836 | if (flag [FLAG_IS_LINKED]) |
837 | remove_button_link (this); |
837 | remove_button_link (this); |
838 | |
838 | |
839 | if (flag [FLAG_FRIENDLY]) |
839 | if (flag [FLAG_FRIENDLY]) |
840 | { |
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841 | remove_friendly_object (this); |
840 | remove_friendly_object (this); |
842 | |
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843 | if (type == GOLEM |
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844 | && owner |
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845 | && owner->type == PLAYER |
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846 | && owner->contr->ranges[range_golem] == this) |
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847 | owner->contr->ranges[range_golem] = 0; |
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848 | } |
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849 | |
841 | |
850 | if (!flag [FLAG_REMOVED]) |
842 | if (!flag [FLAG_REMOVED]) |
851 | remove (); |
843 | remove (); |
852 | |
844 | |
853 | destroy_inv (true); |
845 | destroy_inv (true); |
… | |
… | |
1110 | return top; |
1102 | return top; |
1111 | } |
1103 | } |
1112 | } |
1104 | } |
1113 | |
1105 | |
1114 | return 0; |
1106 | return 0; |
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1107 | } |
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1108 | |
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1109 | void |
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1110 | object::expand_tail () |
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1111 | { |
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1112 | if (more) |
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1113 | return; |
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1114 | |
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1115 | object *prev = this; |
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1116 | |
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1117 | for (archetype *at = arch->more; at; at = at->more) |
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1118 | { |
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1119 | object *op = arch_to_object (at); |
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1120 | |
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1121 | op->name = name; |
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1122 | op->name_pl = name_pl; |
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1123 | op->title = title; |
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1124 | |
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1125 | op->head = this; |
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1126 | prev->more = op; |
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1127 | |
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1128 | prev = op; |
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1129 | } |
1115 | } |
1130 | } |
1116 | |
1131 | |
1117 | /* |
1132 | /* |
1118 | * same as insert_ob_in_map except it handles separate coordinates and does a clean |
1133 | * same as insert_ob_in_map except it handles separate coordinates and does a clean |
1119 | * job preparing multi-part monsters. |
1134 | * job preparing multi-part monsters. |
… | |
… | |
1151 | * just 'op' otherwise |
1166 | * just 'op' otherwise |
1152 | */ |
1167 | */ |
1153 | object * |
1168 | object * |
1154 | insert_ob_in_map (object *op, maptile *m, object *originator, int flag) |
1169 | insert_ob_in_map (object *op, maptile *m, object *originator, int flag) |
1155 | { |
1170 | { |
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1171 | assert (!op->flag [FLAG_FREED]); |
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1172 | |
1156 | object *tmp, *top, *floor = NULL; |
1173 | object *tmp, *top, *floor = NULL; |
1157 | |
1174 | |
1158 | if (QUERY_FLAG (op, FLAG_FREED)) |
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1159 | { |
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1160 | LOG (llevError, "Trying to insert freed object!\n"); |
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1161 | return NULL; |
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1162 | } |
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1163 | |
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1164 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
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1165 | LOG (llevError, "Trying to insert already inserted object %s\n", op->debug_desc ()); |
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1166 | |
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1167 | op->remove (); |
1175 | op->remove (); |
1168 | |
1176 | |
1169 | if (!m) |
1177 | #if 0 |
1170 | { |
1178 | if (!m->active != !op->active) |
1171 | char *dump = dump_object (op); |
1179 | if (m->active) |
1172 | LOG (llevError, "Trying to insert in null-map!\n%s\n", dump); |
1180 | op->activate_recursive (); |
1173 | free (dump); |
1181 | else |
1174 | return op; |
1182 | op->deactivate_recursive (); |
1175 | } |
1183 | #endif |
1176 | |
1184 | |
1177 | if (out_of_map (m, op->x, op->y)) |
1185 | if (out_of_map (m, op->x, op->y)) |
1178 | { |
1186 | { |
1179 | char *dump = dump_object (op); |
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1180 | LOG (llevError, "Trying to insert object outside the map.\n%s\n", dump); |
1187 | LOG (llevError, "Trying to insert object outside the map.\n%s\n", op->debug_desc ()); |
1181 | #ifdef MANY_CORES |
1188 | #ifdef MANY_CORES |
1182 | /* Better to catch this here, as otherwise the next use of this object |
1189 | /* Better to catch this here, as otherwise the next use of this object |
1183 | * is likely to cause a crash. Better to find out where it is getting |
1190 | * is likely to cause a crash. Better to find out where it is getting |
1184 | * improperly inserted. |
1191 | * improperly inserted. |
1185 | */ |
1192 | */ |
1186 | abort (); |
1193 | abort (); |
1187 | #endif |
1194 | #endif |
1188 | free (dump); |
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1189 | return op; |
1195 | return op; |
1190 | } |
1196 | } |
1191 | |
1197 | |
1192 | if (object *more = op->more) |
1198 | if (object *more = op->more) |
1193 | { |
1199 | { |
… | |
… | |
1430 | tmp1->x = op->x; |
1436 | tmp1->x = op->x; |
1431 | tmp1->y = op->y; |
1437 | tmp1->y = op->y; |
1432 | insert_ob_in_map (tmp1, op->map, op, 0); |
1438 | insert_ob_in_map (tmp1, op->map, op, 0); |
1433 | } |
1439 | } |
1434 | |
1440 | |
1435 | // XXX: function not returning object* |
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1436 | object * |
1441 | object * |
1437 | object::insert_at (object *where, object *originator, int flags) |
1442 | object::insert_at (object *where, object *originator, int flags) |
1438 | { |
1443 | { |
1439 | where->map->insert (this, where->x, where->y, originator, flags); |
1444 | return where->map->insert (this, where->x, where->y, originator, flags); |
1440 | } |
1445 | } |
1441 | |
1446 | |
1442 | /* |
1447 | /* |
1443 | * get_split_ob(ob,nr) splits up ob into two parts. The part which |
1448 | * get_split_ob(ob,nr) splits up ob into two parts. The part which |
1444 | * is returned contains nr objects, and the remaining parts contains |
1449 | * is returned contains nr objects, and the remaining parts contains |
… | |
… | |
1484 | * the amount of an object. If the amount reaches 0, the object |
1489 | * the amount of an object. If the amount reaches 0, the object |
1485 | * is subsequently removed and freed. |
1490 | * is subsequently removed and freed. |
1486 | * |
1491 | * |
1487 | * Return value: 'op' if something is left, NULL if the amount reached 0 |
1492 | * Return value: 'op' if something is left, NULL if the amount reached 0 |
1488 | */ |
1493 | */ |
1489 | |
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1490 | object * |
1494 | object * |
1491 | decrease_ob_nr (object *op, uint32 i) |
1495 | decrease_ob_nr (object *op, uint32 i) |
1492 | { |
1496 | { |
1493 | object *tmp; |
1497 | object *tmp; |
1494 | |
1498 | |
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… | |
1569 | |
1573 | |
1570 | /* |
1574 | /* |
1571 | * add_weight(object, weight) adds the specified weight to an object, |
1575 | * add_weight(object, weight) adds the specified weight to an object, |
1572 | * and also updates how much the environment(s) is/are carrying. |
1576 | * and also updates how much the environment(s) is/are carrying. |
1573 | */ |
1577 | */ |
1574 | |
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1575 | void |
1578 | void |
1576 | add_weight (object *op, signed long weight) |
1579 | add_weight (object *op, signed long weight) |
1577 | { |
1580 | { |
1578 | while (op != NULL) |
1581 | while (op != NULL) |
1579 | { |
1582 | { |
… | |
… | |
1611 | * inside the object environment. |
1614 | * inside the object environment. |
1612 | * |
1615 | * |
1613 | * The function returns now pointer to inserted item, and return value can |
1616 | * The function returns now pointer to inserted item, and return value can |
1614 | * be != op, if items are merged. -Tero |
1617 | * be != op, if items are merged. -Tero |
1615 | */ |
1618 | */ |
1616 | |
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1617 | object * |
1619 | object * |
1618 | object::insert (object *op) |
1620 | object::insert (object *op) |
1619 | { |
1621 | { |
1620 | object *tmp, *otmp; |
1622 | object *tmp, *otmp; |
1621 | |
1623 | |