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/cvs/deliantra/server/common/object.C
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Comparing deliantra/server/common/object.C (file contents):
Revision 1.142 by root, Mon Apr 30 04:25:29 2007 UTC vs.
Revision 1.146 by root, Fri May 11 21:07:13 2007 UTC

29#include <stdio.h> 29#include <stdio.h>
30#include <sys/types.h> 30#include <sys/types.h>
31#include <sys/uio.h> 31#include <sys/uio.h>
32#include <object.h> 32#include <object.h>
33#include <funcpoint.h> 33#include <funcpoint.h>
34#include <sproto.h>
34#include <loader.h> 35#include <loader.h>
35 36
36#include <bitset> 37#include <bitset>
37 38
38int nrofallocobjects = 0; 39int nrofallocobjects = 0;
449 owner = owner->owner; 450 owner = owner->owner;
450 451
451 this->owner = owner; 452 this->owner = owner;
452} 453}
453 454
455void
456object::set_weapon (object *ob)
457{
458 if (current_weapon == ob)
459 return;
460
461 new_draw_info_format (NDI_UNIQUE, 0, this, "You switch to your %s.", &ob->name);
462
463 if (chosen_skill)
464 chosen_skill->flag [FLAG_APPLIED] = false;
465
466 current_weapon = ob;
467 chosen_skill = ob->type == SKILL ? ob : find_skill_by_name (this, ob->skill);
468
469 if (chosen_skill)
470 chosen_skill->flag [FLAG_APPLIED] = true;
471
472 update_stats ();
473}
474
454/* Zero the key_values on op, decrementing the shared-string 475/* Zero the key_values on op, decrementing the shared-string
455 * refcounts and freeing the links. 476 * refcounts and freeing the links.
456 */ 477 */
457static void 478static void
458free_key_values (object *op) 479free_key_values (object *op)
538 * need for monsters, but doesn't hurt to do it for everything. 559 * need for monsters, but doesn't hurt to do it for everything.
539 * by doing so, when a monster is created, it has good starting 560 * by doing so, when a monster is created, it has good starting
540 * values for the body_used info, so when items are created 561 * values for the body_used info, so when items are created
541 * for it, they can be properly equipped. 562 * for it, they can be properly equipped.
542 */ 563 */
543 memcpy (body_used, body_info, sizeof (body_used)); 564 for (int i = NUM_BODY_LOCATIONS; i--; )
565 slot[i].used = slot[i].info;
544 566
545 attachable::instantiate (); 567 attachable::instantiate ();
546} 568}
547 569
548object * 570object *
2584} 2606}
2585 2607
2586const char * 2608const char *
2587object::debug_desc () const 2609object::debug_desc () const
2588{ 2610{
2589 static char info[256 * 4]; 2611 static char info[3][256 * 4];
2612 static int info_idx;
2613
2590 return debug_desc (info); 2614 return debug_desc (info [++info_idx % 3]);
2591}
2592
2593const char *
2594object::debug_desc2 () const
2595{
2596 static char info[256 * 4];
2597 return debug_desc (info);
2598} 2615}
2599 2616
2600struct region * 2617struct region *
2601object::region () const 2618object::region () const
2602{ 2619{

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