ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/common/object.C
(Generate patch)

Comparing deliantra/server/common/object.C (file contents):
Revision 1.148 by root, Mon May 14 19:08:25 2007 UTC vs.
Revision 1.158 by root, Mon Jun 4 12:19:08 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (C) 2001 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software; you can redistribute it and/or modify it
9 * it under the terms of the GNU General Public License as published by 9 * under the terms of the GNU General Public License as published by the Free
10 * the Free Software Foundation; either version 2 of the License, or 10 * Software Foundation; either version 2 of the License, or (at your option)
11 * (at your option) any later version. 11 * any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful, but
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16 * GNU General Public License for more details. 16 * for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License along
19 * along with this program; if not, write to the Free Software 19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 * 21 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 23 */
24 24
25/* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. 25/* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects.
26 sub/add_weight will transcend the environment updating the carrying 26 sub/add_weight will transcend the environment updating the carrying
27 variable. */ 27 variable. */
495 { 495 {
496 current_weapon = chosen_skill = 0; 496 current_weapon = chosen_skill = 0;
497 update_stats (); 497 update_stats ();
498 498
499 new_draw_info_format (NDI_UNIQUE, 0, this, 499 new_draw_info_format (NDI_UNIQUE, 0, this,
500 "You try to balance your applied items all at once, but the %s is too much. " 500 "You try to balance all your items at once, "
501 "but the %s is just too much for your body. "
501 "You need to unapply some items first.", &ob->name); 502 "[You need to unapply some items first.]", &ob->name);
502 return false; 503 return false;
503 } 504 }
504 505
505 //new_draw_info_format (NDI_UNIQUE, 0, this, "You switch to your %s.", &ob->name); 506 //new_draw_info_format (NDI_UNIQUE, 0, this, "You switch to your %s.", &ob->name);
506 } 507 }
507 else 508 else
508 ;//new_draw_info_format (NDI_UNIQUE, 0, this, "You unwield your weapons."); 509 ;//new_draw_info_format (NDI_UNIQUE, 0, this, "You unwield your weapons.");
510
511 if (ob && !ob->flag [FLAG_APPLIED] && ob->type != SPELL)
512 {
513 LOG (llevError | logBacktrace, "%s changed to unapplied weapon %s",
514 &name, ob->debug_desc ());
515 return false;
516 }
509 517
510 return true; 518 return true;
511} 519}
512 520
513/* Zero the key_values on op, decrementing the shared-string 521/* Zero the key_values on op, decrementing the shared-string
1229object * 1237object *
1230insert_ob_in_map (object *op, maptile *m, object *originator, int flag) 1238insert_ob_in_map (object *op, maptile *m, object *originator, int flag)
1231{ 1239{
1232 assert (!op->flag [FLAG_FREED]); 1240 assert (!op->flag [FLAG_FREED]);
1233 1241
1234 object *tmp, *top, *floor = NULL; 1242 object *top, *floor = NULL;
1235 1243
1236 op->remove (); 1244 op->remove ();
1237 1245
1238#if 0 1246#if 0
1239 if (!m->active != !op->active) 1247 if (!m->active != !op->active)
1255#endif 1263#endif
1256 return op; 1264 return op;
1257 } 1265 }
1258 1266
1259 if (object *more = op->more) 1267 if (object *more = op->more)
1260 {
1261 if (!insert_ob_in_map (more, m, originator, flag)) 1268 if (!insert_ob_in_map (more, m, originator, flag))
1262 {
1263 if (!op->head)
1264 LOG (llevError, "BUG: insert_ob_in_map(): inserting op->more killed op\n");
1265
1266 return 0; 1269 return 0;
1267 }
1268 }
1269 1270
1270 CLEAR_FLAG (op, FLAG_REMOVED); 1271 CLEAR_FLAG (op, FLAG_REMOVED);
1271 1272
1272 /* Ideally, the caller figures this out. However, it complicates a lot 1273 /* Ideally, the caller figures this out. However, it complicates a lot
1273 * of areas of callers (eg, anything that uses find_free_spot would now 1274 * of areas of callers (eg, anything that uses find_free_spot would now
1280 mapspace &ms = op->ms (); 1281 mapspace &ms = op->ms ();
1281 1282
1282 /* this has to be done after we translate the coordinates. 1283 /* this has to be done after we translate the coordinates.
1283 */ 1284 */
1284 if (op->nrof && !(flag & INS_NO_MERGE)) 1285 if (op->nrof && !(flag & INS_NO_MERGE))
1285 for (tmp = ms.bot; tmp; tmp = tmp->above) 1286 for (object *tmp = ms.bot; tmp; tmp = tmp->above)
1286 if (object::can_merge (op, tmp)) 1287 if (object::can_merge (op, tmp))
1287 { 1288 {
1288 op->nrof += tmp->nrof; 1289 op->nrof += tmp->nrof;
1289 tmp->destroy (); 1290 tmp->destroy ();
1290 } 1291 }
1459 * blocked() and wall() work properly), and these flags are updated by 1460 * blocked() and wall() work properly), and these flags are updated by
1460 * update_object(). 1461 * update_object().
1461 */ 1462 */
1462 1463
1463 /* if this is not the head or flag has been passed, don't check walk on status */ 1464 /* if this is not the head or flag has been passed, don't check walk on status */
1464 if (!(flag & INS_NO_WALK_ON) && !op->head) 1465 if (!(flag & INS_NO_WALK_ON) && op->head_ () == op)
1465 { 1466 {
1466 if (check_move_on (op, originator)) 1467 if (check_move_on (op, originator))
1467 return 0; 1468 return 0;
1468 1469
1469 /* If we are a multi part object, lets work our way through the check 1470 /* If we are a multi part object, lets work our way through the check
1470 * walk on's. 1471 * walk on's.
1471 */ 1472 */
1472 for (tmp = op->more; tmp != NULL; tmp = tmp->more) 1473 for (object *tmp = op->more; tmp; tmp = tmp->more)
1473 if (check_move_on (tmp, originator)) 1474 if (check_move_on (tmp, originator))
1474 return 0; 1475 return 0;
1475 } 1476 }
1476 1477
1477 return op; 1478 return op;
1487 object *tmp, *tmp1; 1488 object *tmp, *tmp1;
1488 1489
1489 /* first search for itself and remove any old instances */ 1490 /* first search for itself and remove any old instances */
1490 1491
1491 for (tmp = op->ms ().bot; tmp; tmp = tmp->above) 1492 for (tmp = op->ms ().bot; tmp; tmp = tmp->above)
1492 if (!strcmp (tmp->arch->name, arch_string)) /* same archetype */ 1493 if (!strcmp (tmp->arch->archname, arch_string)) /* same archetype */
1493 tmp->destroy (); 1494 tmp->destroy ();
1494 1495
1495 tmp1 = arch_to_object (archetype::find (arch_string)); 1496 tmp1 = arch_to_object (archetype::find (arch_string));
1496 1497
1497 tmp1->x = op->x; 1498 tmp1->x = op->x;
1658 LOG (llevError, "Trying to put object in NULL.\n%s\n", dump); 1659 LOG (llevError, "Trying to put object in NULL.\n%s\n", dump);
1659 free (dump); 1660 free (dump);
1660 return op; 1661 return op;
1661 } 1662 }
1662 1663
1663 if (where->head) 1664 if (where->head_ () != where)
1664 { 1665 {
1665 LOG (llevDebug, "Warning: Tried to insert object into wrong part of multipart object.\n"); 1666 LOG (llevError | logBacktrace, "Warning: Tried to insert object into wrong part of multipart object.\n");
1666 where = where->head; 1667 where = where->head;
1667 } 1668 }
1668 1669
1669 return where->insert (op); 1670 return where->insert (op);
1670} 1671}
1998 for (object *tmp = op->inv; tmp != NULL; tmp = tmp->below) 1999 for (object *tmp = op->inv; tmp != NULL; tmp = tmp->below)
1999 { 2000 {
2000 CLEAR_FLAG (tmp, flag); 2001 CLEAR_FLAG (tmp, flag);
2001 unflag_inv (tmp, flag); 2002 unflag_inv (tmp, flag);
2002 } 2003 }
2003}
2004
2005/*
2006 * set_cheat(object) sets the cheat flag (WAS_WIZ) in the object and in
2007 * all it's inventory (recursively).
2008 * If checksums are used, a player will get set_cheat called for
2009 * him/her-self and all object carried by a call to this function.
2010 */
2011void
2012set_cheat (object *op)
2013{
2014 SET_FLAG (op, FLAG_WAS_WIZ);
2015 flag_inv (op, FLAG_WAS_WIZ);
2016} 2004}
2017 2005
2018/* 2006/*
2019 * find_free_spot(object, map, x, y, start, stop) will search for 2007 * find_free_spot(object, map, x, y, start, stop) will search for
2020 * a spot at the given map and coordinates which will be able to contain 2008 * a spot at the given map and coordinates which will be able to contain
2138 object *tmp; 2126 object *tmp;
2139 maptile *mp; 2127 maptile *mp;
2140 2128
2141 MoveType blocked, move_type; 2129 MoveType blocked, move_type;
2142 2130
2143 if (exclude && exclude->head) 2131 if (exclude && exclude->head_ () != exclude)
2144 { 2132 {
2145 exclude = exclude->head; 2133 exclude = exclude->head;
2146 move_type = exclude->move_type; 2134 move_type = exclude->move_type;
2147 } 2135 }
2148 else 2136 else
2171 max = maxfree[i]; 2159 max = maxfree[i];
2172 else if (mflags & P_IS_ALIVE) 2160 else if (mflags & P_IS_ALIVE)
2173 { 2161 {
2174 for (tmp = ms.bot; tmp; tmp = tmp->above) 2162 for (tmp = ms.bot; tmp; tmp = tmp->above)
2175 if ((tmp->flag [FLAG_MONSTER] || tmp->type == PLAYER) 2163 if ((tmp->flag [FLAG_MONSTER] || tmp->type == PLAYER)
2176 && (tmp != exclude || (tmp->head && tmp->head != exclude))) 2164 && (tmp != exclude || (tmp->head_ () != tmp && tmp->head_ () != exclude)))
2177 break; 2165 break;
2178 2166
2179 if (tmp) 2167 if (tmp)
2180 return freedir[i]; 2168 return freedir[i];
2181 } 2169 }
2376 * create clone from object to another 2364 * create clone from object to another
2377 */ 2365 */
2378object * 2366object *
2379object_create_clone (object *asrc) 2367object_create_clone (object *asrc)
2380{ 2368{
2381 object *dst = 0, *tmp, *src, *part, *prev, *item; 2369 object *dst = 0, *tmp, *src, *prev, *item;
2382 2370
2383 if (!asrc) 2371 if (!asrc)
2384 return 0; 2372 return 0;
2385 2373
2386 src = asrc;
2387 if (src->head)
2388 src = src->head; 2374 src = asrc->head_ ();
2389 2375
2390 prev = 0; 2376 prev = 0;
2391 for (part = src; part; part = part->more) 2377 for (object *part = src; part; part = part->more)
2392 { 2378 {
2393 tmp = part->clone (); 2379 tmp = part->clone ();
2394 tmp->x -= src->x; 2380 tmp->x -= src->x;
2395 tmp->y -= src->y; 2381 tmp->y -= src->y;
2396 2382

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines