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/cvs/deliantra/server/common/object.C
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Comparing deliantra/server/common/object.C (file contents):
Revision 1.179 by root, Wed Aug 15 04:57:48 2007 UTC vs.
Revision 1.181 by elmex, Sun Aug 19 19:34:05 2007 UTC

1413 op->map->touch (); 1413 op->map->touch ();
1414 } 1414 }
1415 1415
1416 op->map->dirty = true; 1416 op->map->dirty = true;
1417 1417
1418 /* If we have a floor, we know the player, if any, will be above
1419 * it, so save a few ticks and start from there.
1420 */
1421 if (!(flag & INS_MAP_LOAD)) 1418 if (!(flag & INS_MAP_LOAD))
1422 if (object *pl = ms.player ()) 1419 if (object *pl = ms.player ())
1423 pl->contr->ns->floorbox_update (); 1420 pl->contr->ns->floorbox_update ();
1424 1421
1425 /* If this object glows, it may affect lighting conditions that are 1422 /* If this object glows, it may affect lighting conditions that are
2603 &name, 2600 &name,
2604 title ? "\",title:\"" : "", 2601 title ? "\",title:\"" : "",
2605 title ? (const char *)title : "", 2602 title ? (const char *)title : "",
2606 flag_desc (flagdesc, 512), type); 2603 flag_desc (flagdesc, 512), type);
2607 2604
2608 if (env) 2605 if (!this->flag[FLAG_REMOVED] && env)
2609 p += snprintf (p, 256, "(in %s)", env->debug_desc (info2)); 2606 p += snprintf (p, 256, "(in %s)", env->debug_desc (info2));
2610 2607
2611 if (map) 2608 if (map)
2612 p += snprintf (p, 256, "(on %s@%d+%d)", &map->path, x, y); 2609 p += snprintf (p, 256, "(on %s@%d+%d)", &map->path, x, y);
2613 2610

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