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Comparing deliantra/server/common/object.C (file contents):
Revision 1.186 by root, Thu Aug 30 05:18:37 2007 UTC vs.
Revision 1.190 by root, Sat Sep 15 15:58:06 2007 UTC

1231 1231
1232 object *top, *floor = NULL; 1232 object *top, *floor = NULL;
1233 1233
1234 op->remove (); 1234 op->remove ();
1235 1235
1236 if (out_of_map (m, op->x, op->y))
1237 {
1238 LOG (llevError, "Trying to insert object outside the map.\n%s\n", op->debug_desc ());
1239#ifdef MANY_CORES
1240 /* Better to catch this here, as otherwise the next use of this object
1241 * is likely to cause a crash. Better to find out where it is getting
1242 * improperly inserted.
1243 */
1244 abort ();
1245#endif
1246 return op;
1247 }
1248
1249 if (object *more = op->more)
1250 if (!insert_ob_in_map (more, m, originator, flag))
1251 return 0;
1252
1253 CLEAR_FLAG (op, FLAG_REMOVED);
1254
1255 /* Ideally, the caller figures this out. However, it complicates a lot 1236 /* Ideally, the caller figures this out. However, it complicates a lot
1256 * of areas of callers (eg, anything that uses find_free_spot would now 1237 * of areas of callers (eg, anything that uses find_free_spot would now
1257 * need extra work 1238 * need extra work
1258 */ 1239 */
1259 if (!xy_normalise (m, op->x, op->y)) 1240 if (!xy_normalise (m, op->x, op->y))
1241 {
1242 op->destroy ();
1260 return 0; 1243 return 0;
1244 }
1245
1246 if (object *more = op->more)
1247 if (!insert_ob_in_map (more, m, originator, flag))
1248 return 0;
1249
1250 CLEAR_FLAG (op, FLAG_REMOVED);
1261 1251
1262 op->map = m; 1252 op->map = m;
1263 mapspace &ms = op->ms (); 1253 mapspace &ms = op->ms ();
1264 1254
1265 /* this has to be done after we translate the coordinates. 1255 /* this has to be done after we translate the coordinates.
2001 * customized, changed states, etc. 1991 * customized, changed states, etc.
2002 */ 1992 */
2003int 1993int
2004find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop) 1994find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop)
2005{ 1995{
1996 int altern[SIZEOFFREE];
2006 int index = 0, flag; 1997 int index = 0, flag;
2007 int altern[SIZEOFFREE];
2008 1998
2009 for (int i = start; i < stop; i++) 1999 for (int i = start; i < stop; i++)
2010 { 2000 {
2011 flag = ob_blocked (ob, m, x + freearr_x[i], y + freearr_y[i]); 2001 mapxy pos (m, x, y); pos.move (i);
2012 if (!flag) 2002
2003 if (!pos.normalise ())
2004 continue;
2005
2006 mapspace &ms = *pos;
2007
2008 if (ms.flags () & P_IS_ALIVE)
2009 continue;
2010
2011 /* However, often
2012 * ob doesn't have any move type (when used to place exits)
2013 * so the AND operation in OB_TYPE_MOVE_BLOCK doesn't work.
2014 */
2015 if (ob->move_type == 0 && ms.move_block != MOVE_ALL)
2016 {
2013 altern [index++] = i; 2017 altern [index++] = i;
2018 continue;
2019 }
2014 2020
2015 /* Basically, if we find a wall on a space, we cut down the search size. 2021 /* Basically, if we find a wall on a space, we cut down the search size.
2016 * In this way, we won't return spaces that are on another side of a wall. 2022 * In this way, we won't return spaces that are on another side of a wall.
2017 * This mostly work, but it cuts down the search size in all directions - 2023 * This mostly work, but it cuts down the search size in all directions -
2018 * if the space being examined only has a wall to the north and empty 2024 * if the space being examined only has a wall to the north and empty
2019 * spaces in all the other directions, this will reduce the search space 2025 * spaces in all the other directions, this will reduce the search space
2020 * to only the spaces immediately surrounding the target area, and 2026 * to only the spaces immediately surrounding the target area, and
2021 * won't look 2 spaces south of the target space. 2027 * won't look 2 spaces south of the target space.
2022 */ 2028 */
2023 else if ((flag & P_NO_PASS) && maxfree[i] < stop) 2029 if (ms.move_block == MOVE_ALL && maxfree[i] < stop)
2030 {
2024 stop = maxfree[i]; 2031 stop = maxfree[i];
2032 continue;
2033 }
2034
2035 /* Note it is intentional that we check ob - the movement type of the
2036 * head of the object should correspond for the entire object.
2037 */
2038 if (OB_TYPE_MOVE_BLOCK (ob, ms.move_block))
2039 continue;
2040
2041 altern [index++] = i;
2025 } 2042 }
2026 2043
2027 if (!index) 2044 if (!index)
2028 return -1; 2045 return -1;
2029 2046
2038 */ 2055 */
2039int 2056int
2040find_first_free_spot (const object *ob, maptile *m, int x, int y) 2057find_first_free_spot (const object *ob, maptile *m, int x, int y)
2041{ 2058{
2042 for (int i = 0; i < SIZEOFFREE; i++) 2059 for (int i = 0; i < SIZEOFFREE; i++)
2043 if (!ob_blocked (ob, m, x + freearr_x[i], y + freearr_y[i])) 2060 if (!ob->blocked (m, x + freearr_x[i], y + freearr_y[i]))
2044 return i; 2061 return i;
2045 2062
2046 return -1; 2063 return -1;
2047} 2064}
2048 2065

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