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/cvs/deliantra/server/common/object.C
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Comparing deliantra/server/common/object.C (file contents):
Revision 1.191 by root, Sun Sep 30 20:22:15 2007 UTC vs.
Revision 1.197 by root, Wed Oct 17 22:04:31 2007 UTC

254 /* This is really a spellbook check - really, we should 254 /* This is really a spellbook check - really, we should
255 * check all objects in the inventory. 255 * check all objects in the inventory.
256 */ 256 */
257 if (ob1->inv || ob2->inv) 257 if (ob1->inv || ob2->inv)
258 { 258 {
259 /* if one object has inventory but the other doesn't, not equiv */ 259 if (!(ob1->inv && ob2->inv))
260 if ((ob1->inv && !ob2->inv) || (ob2->inv && !ob1->inv)) 260 return 0; /* inventories differ in length */
261 return 0;
262 261
263 /* Now check to see if the two inventory objects could merge */ 262 if (ob1->inv->below || ob2->inv->below)
263 return 0; /* more than one object in inv */
264
264 if (!object::can_merge (ob1->inv, ob2->inv)) 265 if (!object::can_merge (ob1->inv, ob2->inv))
265 return 0; 266 return 0; /* inventory objexts differ */
266 267
267 /* inventory ok - still need to check rest of this object to see 268 /* inventory ok - still need to check rest of this object to see
268 * if it is valid. 269 * if it is valid.
269 */ 270 */
270 } 271 }
305 { 306 {
306 ob1->optimise (); 307 ob1->optimise ();
307 ob2->optimise (); 308 ob2->optimise ();
308 309
309 if (ob1->self || ob2->self) 310 if (ob1->self || ob2->self)
310 if (!cfperl_can_merge (ob1, ob2)) 311 {
312 int k1 = ob1->self ? HvTOTALKEYS (ob1->self) : 0;
313 int k2 = ob2->self ? HvTOTALKEYS (ob2->self) : 0;
314
315 if (k1 != k2)
311 return 0; 316 return 0;
317 else if (k1 == 0)
318 return 1;
319 else if (!cfperl_can_merge (ob1, ob2))
320 return 0;
321 }
312 } 322 }
313 323
314 /* Everything passes, must be OK. */ 324 /* Everything passes, must be OK. */
315 return 1; 325 return 1;
316} 326}
1140merge_ob (object *op, object *top) 1150merge_ob (object *op, object *top)
1141{ 1151{
1142 if (!op->nrof) 1152 if (!op->nrof)
1143 return 0; 1153 return 0;
1144 1154
1145 if (top) 1155 if (!top)
1146 for (top = op; top && top->above; top = top->above) 1156 for (top = op; top && top->above; top = top->above)
1147 ; 1157 ;
1148 1158
1149 for (; top; top = top->below) 1159 for (; top; top = top->below)
1150 { 1160 {
1942 * activate recursively a flag on an object inventory 1952 * activate recursively a flag on an object inventory
1943 */ 1953 */
1944void 1954void
1945flag_inv (object *op, int flag) 1955flag_inv (object *op, int flag)
1946{ 1956{
1947 if (op->inv)
1948 for (object *tmp = op->inv; tmp != NULL; tmp = tmp->below) 1957 for (object *tmp = op->inv; tmp; tmp = tmp->below)
1949 { 1958 {
1950 SET_FLAG (tmp, flag); 1959 SET_FLAG (tmp, flag);
1951 flag_inv (tmp, flag); 1960 flag_inv (tmp, flag);
1952 } 1961 }
1953} 1962}
1954 1963
1955/* 1964/*
1956 * deactivate recursively a flag on an object inventory 1965 * deactivate recursively a flag on an object inventory
1957 */ 1966 */
1958void 1967void
1959unflag_inv (object *op, int flag) 1968unflag_inv (object *op, int flag)
1960{ 1969{
1961 if (op->inv)
1962 for (object *tmp = op->inv; tmp != NULL; tmp = tmp->below) 1970 for (object *tmp = op->inv; tmp; tmp = tmp->below)
1963 { 1971 {
1964 CLEAR_FLAG (tmp, flag); 1972 CLEAR_FLAG (tmp, flag);
1965 unflag_inv (tmp, flag); 1973 unflag_inv (tmp, flag);
1966 } 1974 }
1967} 1975}
1968 1976
1969/* 1977/*
1970 * find_free_spot(object, map, x, y, start, stop) will search for 1978 * find_free_spot(object, map, x, y, start, stop) will search for
1971 * a spot at the given map and coordinates which will be able to contain 1979 * a spot at the given map and coordinates which will be able to contain
1973 * to search (see the freearr_x/y[] definition). 1981 * to search (see the freearr_x/y[] definition).
1974 * It returns a random choice among the alternatives found. 1982 * It returns a random choice among the alternatives found.
1975 * start and stop are where to start relative to the free_arr array (1,9 1983 * start and stop are where to start relative to the free_arr array (1,9
1976 * does all 4 immediate directions). This returns the index into the 1984 * does all 4 immediate directions). This returns the index into the
1977 * array of the free spot, -1 if no spot available (dir 0 = x,y) 1985 * array of the free spot, -1 if no spot available (dir 0 = x,y)
1978 * Note - this only checks to see if there is space for the head of the
1979 * object - if it is a multispace object, this should be called for all
1980 * pieces.
1981 * Note2: This function does correctly handle tiled maps, but does not 1986 * Note: This function does correctly handle tiled maps, but does not
1982 * inform the caller. However, insert_ob_in_map will update as 1987 * inform the caller. However, insert_ob_in_map will update as
1983 * necessary, so the caller shouldn't need to do any special work. 1988 * necessary, so the caller shouldn't need to do any special work.
1984 * Note - updated to take an object instead of archetype - this is necessary 1989 * Note - updated to take an object instead of archetype - this is necessary
1985 * because arch_blocked (now ob_blocked) needs to know the movement type 1990 * because arch_blocked (now ob_blocked) needs to know the movement type
1986 * to know if the space in question will block the object. We can't use 1991 * to know if the space in question will block the object. We can't use
2031 2036
2032 /* Note it is intentional that we check ob - the movement type of the 2037 /* Note it is intentional that we check ob - the movement type of the
2033 * head of the object should correspond for the entire object. 2038 * head of the object should correspond for the entire object.
2034 */ 2039 */
2035 if (OB_TYPE_MOVE_BLOCK (ob, ms.move_block)) 2040 if (OB_TYPE_MOVE_BLOCK (ob, ms.move_block))
2041 continue;
2042
2043 if (ob->blocked (m, pos.x, pos.y))
2036 continue; 2044 continue;
2037 2045
2038 altern [index++] = i; 2046 altern [index++] = i;
2039 } 2047 }
2040 2048

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