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Comparing deliantra/server/common/object.C (file contents):
Revision 1.193 by root, Mon Oct 15 17:50:27 2007 UTC vs.
Revision 1.203 by root, Fri Apr 11 13:59:05 2008 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24/* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. 24/* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects.
25 sub/add_weight will transcend the environment updating the carrying 25 sub/add_weight will transcend the environment updating the carrying
26 variable. */ 26 variable. */
33#include <sproto.h> 33#include <sproto.h>
34#include <loader.h> 34#include <loader.h>
35 35
36#include <bitset> 36#include <bitset>
37 37
38int nrofallocobjects = 0; 38UUID UUID::cur;
39static UUID uuid;
40const uint64 UUID_SKIP = 1<<19; 39static const uint64 UUID_SKIP = 1<<19;
41 40
42objectvec objects; 41objectvec objects;
43activevec actives; 42activevec actives;
44 43
45short freearr_x[SIZEOFFREE] = { 0, 0, 1, 1, 1, 0, -1, -1, -1, 0, 1, 2, 2, 2, 2, 2, 1, 0, -1, -2, -2, -2, -2, -2, -1, 44short freearr_x[SIZEOFFREE] = {
45 0,
46 0, 1, 1, 1, 0, -1, -1, -1,
47 0, 1, 2, 2, 2, 2, 2, 1, 0, -1, -2, -2, -2, -2, -2, -1,
46 0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0, -1, -2, -3, -3, -3, -3, -3, -3, -3, -2, -1 48 0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0, -1, -2, -3, -3, -3, -3, -3, -3, -3, -2, -1
47}; 49};
48short freearr_y[SIZEOFFREE] = { 0, -1, -1, 0, 1, 1, 1, 0, -1, -2, -2, -2, -1, 0, 1, 2, 2, 2, 2, 2, 1, 0, -1, -2, -2, 50short freearr_y[SIZEOFFREE] = {
51 0,
52 -1, -1, 0, 1, 1, 1, 0, -1,
53 -2, -2, -2, -1, 0, 1, 2, 2, 2, 2, 2, 1, 0, -1, -2, -2,
49 -3, -3, -3, -3, -2, -1, 0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0, -1, -2, -3, -3, -3 54 -3, -3, -3, -3, -2, -1, 0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0, -1, -2, -3, -3, -3
50}; 55};
51int maxfree[SIZEOFFREE] = { 0, 9, 10, 13, 14, 17, 18, 21, 22, 25, 26, 27, 30, 31, 32, 33, 36, 37, 39, 39, 42, 43, 44, 45, 56int maxfree[SIZEOFFREE] = {
57 0,
58 9, 10, 13, 14, 17, 18, 21, 22,
59 25, 26, 27, 30, 31, 32, 33, 36, 37, 39, 39, 42, 43, 44, 45, 48,
52 48, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49 60 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49
53}; 61};
54int freedir[SIZEOFFREE] = { 62int freedir[SIZEOFFREE] = {
55 0, 1, 2, 3, 4, 5, 6, 7, 8, 1, 2, 2, 2, 3, 4, 4, 4, 5, 6, 6, 6, 7, 8, 8, 8, 63 0,
64 1, 2, 3, 4, 5, 6, 7, 8,
65 1, 2, 2, 2, 3, 4, 4, 4, 5, 6, 6, 6, 7, 8, 8, 8,
56 1, 2, 2, 2, 2, 2, 3, 4, 4, 4, 4, 4, 5, 6, 6, 6, 6, 6, 7, 8, 8, 8, 8, 8 66 1, 2, 2, 2, 2, 2, 3, 4, 4, 4, 4, 4, 5, 6, 6, 6, 6, 6, 7, 8, 8, 8, 8, 8
57}; 67};
58 68
59static void 69static void
60write_uuid (void) 70write_uuid (uval64 skip, bool sync)
61{ 71{
62 char filename1[MAX_BUF], filename2[MAX_BUF]; 72 CALL_BEGIN (2);
63 73 CALL_ARG_SV (newSVval64 (skip));
64 sprintf (filename1, "%s/uuid", settings.localdir); 74 CALL_ARG_SV (boolSV (sync));
65 sprintf (filename2, "%s/uuid~", settings.localdir); 75 CALL_CALL ("cf::write_uuid", G_DISCARD);
66 76 CALL_END;
67 FILE *fp;
68
69 if (!(fp = fopen (filename2, "w")))
70 {
71 LOG (llevError, "ERROR: cannot open %s for writing, unable to write UUID!\n", filename2);
72 return;
73 }
74
75 fprintf (fp, "<1,%llx>\n", (unsigned long long)uuid.seq + UUID_SKIP * 2);
76 fclose (fp);
77 rename (filename2, filename1);
78} 77}
79 78
80static void 79static void
81read_uuid (void) 80read_uuid (void)
82{ 81{
89 if (!(fp = fopen (filename, "r"))) 88 if (!(fp = fopen (filename, "r")))
90 { 89 {
91 if (errno == ENOENT) 90 if (errno == ENOENT)
92 { 91 {
93 LOG (llevInfo, "RESET uid to 1\n"); 92 LOG (llevInfo, "RESET uid to 1\n");
94 uuid.seq = 0; 93 UUID::cur.seq = 0;
95 write_uuid (); 94 write_uuid (UUID_SKIP, true);
96 return; 95 return;
97 } 96 }
98 97
99 LOG (llevError, "FATAL: cannot open %s for reading!\n", filename); 98 LOG (llevError, "FATAL: cannot open %s for reading!\n", filename);
100 _exit (1); 99 _exit (1);
101 } 100 }
102 101
103 int version; 102 UUID::BUF buf;
104 unsigned long long uid; 103 buf[0] = 0;
105 if (2 != fscanf (fp, "<%d,%llx>\n", &version, &uid) || version != 1) 104 fgets (buf, sizeof (buf), fp);
105
106 if (!UUID::cur.parse (buf))
106 { 107 {
107 LOG (llevError, "FATAL: error reading uid from %s!\n", filename); 108 LOG (llevError, "FATAL: error reading uid from %s (%s)!\n", filename, buf);
108 _exit (1); 109 _exit (1);
109 } 110 }
110 111
111 uuid.seq = uid; 112 LOG (llevDebug, "read UUID: %s\n", UUID::cur.c_str ());
112 write_uuid (); 113
113 LOG (llevDebug, "read UID: %" PRId64 "\n", uid); 114 write_uuid (UUID_SKIP, true);
114 fclose (fp); 115 fclose (fp);
115} 116}
116 117
117UUID 118UUID
118gen_uuid () 119UUID::gen ()
119{ 120{
120 UUID uid; 121 UUID uid;
121 122
122 uid.seq = ++uuid.seq; 123 uid.seq = ++cur.seq;
123 124
124 if (!(uuid.seq & (UUID_SKIP - 1))) 125 if (expect_false (!(cur.seq & (UUID_SKIP - 1))))
125 write_uuid (); 126 write_uuid (UUID_SKIP, false);
126 127
127 return uid; 128 return uid;
128} 129}
129 130
130void 131void
131init_uuid () 132UUID::init ()
132{ 133{
133 read_uuid (); 134 read_uuid ();
134} 135}
135 136
136/* Returns TRUE if every key_values in wants has a partner with the same value in has. */ 137/* Returns TRUE if every key_values in wants has a partner with the same value in has. */
307 ob1->optimise (); 308 ob1->optimise ();
308 ob2->optimise (); 309 ob2->optimise ();
309 310
310 if (ob1->self || ob2->self) 311 if (ob1->self || ob2->self)
311 { 312 {
312 int k1 = ob1->self ? HvTOTALKEYS (SvRV (ob1->self)) : 0; 313 int k1 = ob1->self ? HvTOTALKEYS (ob1->self) : 0;
313 int k2 = ob2->self ? HvTOTALKEYS (SvRV (ob2->self)) : 0; 314 int k2 = ob2->self ? HvTOTALKEYS (ob2->self) : 0;
314 315
315 if (k1 != k2) 316 if (k1 != k2)
316 return 0; 317 return 0;
317 else if (k1 == 0) 318 else if (k1 == 0)
318 return 1; 319 return 1;
429 break; 430 break;
430 431
431 return op; 432 return op;
432} 433}
433 434
434void
435free_all_object_data ()
436{
437 LOG (llevDebug, "%d allocated objects\n", nrofallocobjects);
438}
439
440/* 435/*
441 * Sets the owner and sets the skill and exp pointers to owner's current 436 * Sets the owner and sets the skill and exp pointers to owner's current
442 * skill and experience objects. 437 * skill and experience objects.
443 * ACTUALLY NO! investigate! TODO 438 * ACTUALLY NO! investigate! TODO
444 */ 439 */
447{ 442{
448 // allow objects which own objects 443 // allow objects which own objects
449 if (owner) 444 if (owner)
450 while (owner->owner) 445 while (owner->owner)
451 owner = owner->owner; 446 owner = owner->owner;
447
448 if (flag [FLAG_FREED])
449 {
450 LOG (llevError | logBacktrace, "tried to set owner of %s to %s\n", debug_desc (), owner->debug_desc ());
451 return;
452 }
452 453
453 this->owner = owner; 454 this->owner = owner;
454} 455}
455 456
456int 457int
597 598
598void 599void
599object::instantiate () 600object::instantiate ()
600{ 601{
601 if (!uuid.seq) // HACK 602 if (!uuid.seq) // HACK
602 uuid = gen_uuid (); 603 uuid = UUID::gen ();
603 604
604 speed_left = -0.1f; 605 speed_left = -0.1f;
605 /* copy the body_info to the body_used - this is only really 606 /* copy the body_info to the body_used - this is only really
606 * need for monsters, but doesn't hurt to do it for everything. 607 * need for monsters, but doesn't hurt to do it for everything.
607 * by doing so, when a monster is created, it has good starting 608 * by doing so, when a monster is created, it has good starting
766static int object_count; 767static int object_count;
767 768
768void object::link () 769void object::link ()
769{ 770{
770 assert (!index);//D 771 assert (!index);//D
771 uuid = gen_uuid (); 772 uuid = UUID::gen ();
772 count = ++object_count; 773 count = ++object_count;
773 774
774 refcnt_inc (); 775 refcnt_inc ();
775 objects.insert (this); 776 objects.insert (this);
776} 777}
929 930
930 freed_map->path = "<freed objects map>"; 931 freed_map->path = "<freed objects map>";
931 freed_map->name = "/internal/freed_objects_map"; 932 freed_map->name = "/internal/freed_objects_map";
932 freed_map->width = 3; 933 freed_map->width = 3;
933 freed_map->height = 3; 934 freed_map->height = 3;
935 freed_map->nodrop = 1;
934 936
935 freed_map->alloc (); 937 freed_map->alloc ();
936 freed_map->in_memory = MAP_IN_MEMORY; 938 freed_map->in_memory = MAP_IN_MEMORY;
937 } 939 }
938 940
1150merge_ob (object *op, object *top) 1152merge_ob (object *op, object *top)
1151{ 1153{
1152 if (!op->nrof) 1154 if (!op->nrof)
1153 return 0; 1155 return 0;
1154 1156
1155 if (top) 1157 if (!top)
1156 for (top = op; top && top->above; top = top->above) 1158 for (top = op; top && top->above; top = top->above)
1157 ; 1159 ;
1158 1160
1159 for (; top; top = top->below) 1161 for (; top; top = top->below)
1160 { 1162 {
1952 * activate recursively a flag on an object inventory 1954 * activate recursively a flag on an object inventory
1953 */ 1955 */
1954void 1956void
1955flag_inv (object *op, int flag) 1957flag_inv (object *op, int flag)
1956{ 1958{
1957 if (op->inv)
1958 for (object *tmp = op->inv; tmp != NULL; tmp = tmp->below) 1959 for (object *tmp = op->inv; tmp; tmp = tmp->below)
1959 { 1960 {
1960 SET_FLAG (tmp, flag); 1961 SET_FLAG (tmp, flag);
1961 flag_inv (tmp, flag); 1962 flag_inv (tmp, flag);
1962 } 1963 }
1963} 1964}
1964 1965
1965/* 1966/*
1966 * deactivate recursively a flag on an object inventory 1967 * deactivate recursively a flag on an object inventory
1967 */ 1968 */
1968void 1969void
1969unflag_inv (object *op, int flag) 1970unflag_inv (object *op, int flag)
1970{ 1971{
1971 if (op->inv)
1972 for (object *tmp = op->inv; tmp != NULL; tmp = tmp->below) 1972 for (object *tmp = op->inv; tmp; tmp = tmp->below)
1973 { 1973 {
1974 CLEAR_FLAG (tmp, flag); 1974 CLEAR_FLAG (tmp, flag);
1975 unflag_inv (tmp, flag); 1975 unflag_inv (tmp, flag);
1976 } 1976 }
1977} 1977}
1978 1978
1979/* 1979/*
1980 * find_free_spot(object, map, x, y, start, stop) will search for 1980 * find_free_spot(object, map, x, y, start, stop) will search for
1981 * a spot at the given map and coordinates which will be able to contain 1981 * a spot at the given map and coordinates which will be able to contain
1983 * to search (see the freearr_x/y[] definition). 1983 * to search (see the freearr_x/y[] definition).
1984 * It returns a random choice among the alternatives found. 1984 * It returns a random choice among the alternatives found.
1985 * start and stop are where to start relative to the free_arr array (1,9 1985 * start and stop are where to start relative to the free_arr array (1,9
1986 * does all 4 immediate directions). This returns the index into the 1986 * does all 4 immediate directions). This returns the index into the
1987 * array of the free spot, -1 if no spot available (dir 0 = x,y) 1987 * array of the free spot, -1 if no spot available (dir 0 = x,y)
1988 * Note - this only checks to see if there is space for the head of the
1989 * object - if it is a multispace object, this should be called for all
1990 * pieces.
1991 * Note2: This function does correctly handle tiled maps, but does not 1988 * Note: This function does correctly handle tiled maps, but does not
1992 * inform the caller. However, insert_ob_in_map will update as 1989 * inform the caller. However, insert_ob_in_map will update as
1993 * necessary, so the caller shouldn't need to do any special work. 1990 * necessary, so the caller shouldn't need to do any special work.
1994 * Note - updated to take an object instead of archetype - this is necessary 1991 * Note - updated to take an object instead of archetype - this is necessary
1995 * because arch_blocked (now ob_blocked) needs to know the movement type 1992 * because arch_blocked (now ob_blocked) needs to know the movement type
1996 * to know if the space in question will block the object. We can't use 1993 * to know if the space in question will block the object. We can't use
2017 2014
2018 /* However, often 2015 /* However, often
2019 * ob doesn't have any move type (when used to place exits) 2016 * ob doesn't have any move type (when used to place exits)
2020 * so the AND operation in OB_TYPE_MOVE_BLOCK doesn't work. 2017 * so the AND operation in OB_TYPE_MOVE_BLOCK doesn't work.
2021 */ 2018 */
2022 if (ob->move_type == 0 && ms.move_block != MOVE_ALL) 2019 if (ob && ob->move_type == 0 && ms.move_block != MOVE_ALL)
2023 { 2020 {
2024 altern [index++] = i; 2021 altern [index++] = i;
2025 continue; 2022 continue;
2026 } 2023 }
2027 2024
2041 2038
2042 /* Note it is intentional that we check ob - the movement type of the 2039 /* Note it is intentional that we check ob - the movement type of the
2043 * head of the object should correspond for the entire object. 2040 * head of the object should correspond for the entire object.
2044 */ 2041 */
2045 if (OB_TYPE_MOVE_BLOCK (ob, ms.move_block)) 2042 if (OB_TYPE_MOVE_BLOCK (ob, ms.move_block))
2043 continue;
2044
2045 if (ob->blocked (m, pos.x, pos.y))
2046 continue; 2046 continue;
2047 2047
2048 altern [index++] = i; 2048 altern [index++] = i;
2049 } 2049 }
2050 2050
2609{ 2609{
2610 char flagdesc[512]; 2610 char flagdesc[512];
2611 char info2[256 * 4]; 2611 char info2[256 * 4];
2612 char *p = info; 2612 char *p = info;
2613 2613
2614 p += snprintf (p, 512, "{cnt:%d,uuid:<1.%" PRIx64 ">,name:\"%s\"%s%s,flags:[%s],type:%d}", 2614 p += snprintf (p, 512, "{cnt:%d,uuid:%s,name:\"%s\"%s%s,flags:[%s],type:%d}",
2615 count, uuid.seq, 2615 count,
2616 uuid.c_str (),
2616 &name, 2617 &name,
2617 title ? "\",title:\"" : "", 2618 title ? "\",title:\"" : "",
2618 title ? (const char *)title : "", 2619 title ? (const char *)title : "",
2619 flag_desc (flagdesc, 512), type); 2620 flag_desc (flagdesc, 512), type);
2620 2621

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