… | |
… | |
334 | |
334 | |
335 | // find player who can see this object |
335 | // find player who can see this object |
336 | object * |
336 | object * |
337 | object::visible_to () const |
337 | object::visible_to () const |
338 | { |
338 | { |
339 | if (!flag [FLAG_REMOVED]) |
339 | if (client_visible () && !flag [FLAG_REMOVED]) |
340 | { |
340 | { |
341 | // see if we are in a container of sorts |
341 | // see if we are in a container of sorts |
342 | if (env) |
342 | if (env) |
343 | { |
343 | { |
344 | // the player inventory itself is always visible |
344 | // the player inventory itself is always visible |
… | |
… | |
358 | else |
358 | else |
359 | { |
359 | { |
360 | // maybe there is a player standing on the same mapspace |
360 | // maybe there is a player standing on the same mapspace |
361 | // this will catch the case where "this" is a player |
361 | // this will catch the case where "this" is a player |
362 | if (object *pl = ms ().player ()) |
362 | if (object *pl = ms ().player ()) |
|
|
363 | if (!pl->container || this == pl->container) |
363 | return pl; |
364 | return pl; |
364 | } |
365 | } |
365 | } |
366 | } |
366 | |
367 | |
367 | return 0; |
368 | return 0; |
368 | } |
369 | } |
… | |
… | |
605 | } |
606 | } |
606 | |
607 | |
607 | object & |
608 | object & |
608 | object::operator =(const object &src) |
609 | object::operator =(const object &src) |
609 | { |
610 | { |
610 | bool is_freed = flag [FLAG_FREED]; |
611 | remove (); |
611 | bool is_removed = flag [FLAG_REMOVED]; |
|
|
612 | |
612 | |
613 | *(object_copy *)this = src; |
613 | *(object_copy *)this = src; |
614 | |
614 | |
615 | flag [FLAG_FREED] = is_freed; |
|
|
616 | flag [FLAG_REMOVED] = is_removed; |
615 | flag [FLAG_REMOVED] = true; |
617 | |
616 | |
618 | /* Copy over key_values, if any. */ |
617 | /* Copy over key_values, if any. */ |
619 | if (src.key_values) |
618 | if (src.key_values) |
620 | { |
619 | { |
621 | key_value *tail = 0; |
620 | key_value *tail = 0; |
… | |
… | |
745 | * UP_OBJ_FACE: only the objects face has changed. |
744 | * UP_OBJ_FACE: only the objects face has changed. |
746 | */ |
745 | */ |
747 | void |
746 | void |
748 | update_object (object *op, int action) |
747 | update_object (object *op, int action) |
749 | { |
748 | { |
750 | if (op == NULL) |
749 | if (!op) |
751 | { |
750 | { |
752 | /* this should never happen */ |
751 | /* this should never happen */ |
753 | LOG (llevDebug, "update_object() called for NULL object.\n"); |
752 | LOG (llevError | logBacktrace, "update_object() called for NULL object.\n"); |
754 | return; |
753 | return; |
755 | } |
754 | } |
756 | |
755 | |
757 | if (op->env) |
756 | if (!op->is_on_map ()) |
758 | { |
757 | { |
759 | /* Animation is currently handled by client, so nothing |
758 | /* Animation is currently handled by client, so nothing |
760 | * to do in this case. |
759 | * to do in this case. |
761 | */ |
760 | */ |
762 | return; |
761 | return; |
763 | } |
762 | } |
764 | |
|
|
765 | /* If the map is saving, don't do anything as everything is |
|
|
766 | * going to get freed anyways. |
|
|
767 | */ |
|
|
768 | if (!op->map || op->map->in_memory == MAP_SAVING) |
|
|
769 | return; |
|
|
770 | |
763 | |
771 | /* make sure the object is within map boundaries */ |
764 | /* make sure the object is within map boundaries */ |
772 | if (op->x < 0 || op->x >= op->map->width || op->y < 0 || op->y >= op->map->height) |
765 | if (op->x < 0 || op->x >= op->map->width || op->y < 0 || op->y >= op->map->height) |
773 | { |
766 | { |
774 | LOG (llevError, "update_object() called for object out of map!\n"); |
767 | LOG (llevError, "update_object() called for object out of map!\n"); |
… | |
… | |
964 | object *op = new object; |
957 | object *op = new object; |
965 | op->link (); |
958 | op->link (); |
966 | return op; |
959 | return op; |
967 | } |
960 | } |
968 | |
961 | |
|
|
962 | static struct freed_map : maptile |
|
|
963 | { |
|
|
964 | freed_map () |
|
|
965 | { |
|
|
966 | path = "<freed objects map>"; |
|
|
967 | name = "/internal/freed_objects_map"; |
|
|
968 | width = 3; |
|
|
969 | height = 3; |
|
|
970 | nodrop = 1; |
|
|
971 | |
|
|
972 | alloc (); |
|
|
973 | in_memory = MAP_ACTIVE; |
|
|
974 | } |
|
|
975 | } freed_map; // freed objects are moved here to avoid crashes |
|
|
976 | |
969 | void |
977 | void |
970 | object::do_destroy () |
978 | object::do_destroy () |
971 | { |
979 | { |
972 | if (flag [FLAG_IS_LINKED]) |
980 | if (flag [FLAG_IS_LINKED]) |
973 | remove_button_link (this); |
981 | remove_button_link (this); |
… | |
… | |
983 | unlink (); |
991 | unlink (); |
984 | |
992 | |
985 | flag [FLAG_FREED] = 1; |
993 | flag [FLAG_FREED] = 1; |
986 | |
994 | |
987 | // hack to ensure that freed objects still have a valid map |
995 | // hack to ensure that freed objects still have a valid map |
988 | { |
|
|
989 | static maptile *freed_map; // freed objects are moved here to avoid crashes |
|
|
990 | |
|
|
991 | if (!freed_map) |
|
|
992 | { |
|
|
993 | freed_map = new maptile; |
|
|
994 | |
|
|
995 | freed_map->path = "<freed objects map>"; |
|
|
996 | freed_map->name = "/internal/freed_objects_map"; |
|
|
997 | freed_map->width = 3; |
|
|
998 | freed_map->height = 3; |
|
|
999 | freed_map->nodrop = 1; |
|
|
1000 | |
|
|
1001 | freed_map->alloc (); |
|
|
1002 | freed_map->in_memory = MAP_ACTIVE; |
|
|
1003 | } |
|
|
1004 | |
|
|
1005 | map = freed_map; |
996 | map = &freed_map; |
1006 | x = 1; |
997 | x = 1; |
1007 | y = 1; |
998 | y = 1; |
1008 | } |
|
|
1009 | |
999 | |
1010 | if (more) |
1000 | if (more) |
1011 | { |
1001 | { |
1012 | more->destroy (); |
1002 | more->destroy (); |
1013 | more = 0; |
1003 | more = 0; |
… | |
… | |
1025 | void |
1015 | void |
1026 | object::destroy (bool destroy_inventory) |
1016 | object::destroy (bool destroy_inventory) |
1027 | { |
1017 | { |
1028 | if (destroyed ()) |
1018 | if (destroyed ()) |
1029 | return; |
1019 | return; |
|
|
1020 | |
|
|
1021 | if (!is_head () && !head->destroyed ()) |
|
|
1022 | { |
|
|
1023 | LOG (llevError | logBacktrace, "tried to destroy the tail of an object"); |
|
|
1024 | head->destroy (destroy_inventory); |
|
|
1025 | return; |
|
|
1026 | } |
1030 | |
1027 | |
1031 | destroy_inv (!destroy_inventory); |
1028 | destroy_inv (!destroy_inventory); |
1032 | |
1029 | |
1033 | if (is_head ()) |
1030 | if (is_head ()) |
1034 | if (sound_destroy) |
1031 | if (sound_destroy) |
… | |
… | |
1055 | if (flag [FLAG_REMOVED]) |
1052 | if (flag [FLAG_REMOVED]) |
1056 | return; |
1053 | return; |
1057 | |
1054 | |
1058 | INVOKE_OBJECT (REMOVE, this); |
1055 | INVOKE_OBJECT (REMOVE, this); |
1059 | |
1056 | |
1060 | if (object *pl = visible_to ()) |
|
|
1061 | esrv_del_item (pl->contr, count); |
|
|
1062 | |
|
|
1063 | flag [FLAG_REMOVED] = true; |
1057 | flag [FLAG_REMOVED] = true; |
1064 | |
1058 | |
1065 | if (more) |
1059 | if (more) |
1066 | more->remove (); |
1060 | more->remove (); |
1067 | |
1061 | |
… | |
… | |
1069 | * In this case, the object to be removed is in someones |
1063 | * In this case, the object to be removed is in someones |
1070 | * inventory. |
1064 | * inventory. |
1071 | */ |
1065 | */ |
1072 | if (env) |
1066 | if (env) |
1073 | { |
1067 | { |
|
|
1068 | flag [FLAG_REMOVED] = false; // hack around the issue of visible_to checking flag_removed |
|
|
1069 | if (object *pl = visible_to ()) |
|
|
1070 | esrv_del_item (pl->contr, count); |
|
|
1071 | flag [FLAG_REMOVED] = true; // hack around the issue of visible_to checking flag_removed |
|
|
1072 | |
1074 | adjust_weight (env, -total_weight ()); |
1073 | adjust_weight (env, -total_weight ()); |
1075 | |
1074 | |
1076 | *(above ? &above->below : &env->inv) = below; |
1075 | *(above ? &above->below : &env->inv) = below; |
1077 | |
1076 | |
1078 | if (below) |
1077 | if (below) |
… | |
… | |
1096 | if ((otmp = in_player ()) && otmp->contr && !QUERY_FLAG (otmp, FLAG_NO_FIX_PLAYER)) |
1095 | if ((otmp = in_player ()) && otmp->contr && !QUERY_FLAG (otmp, FLAG_NO_FIX_PLAYER)) |
1097 | otmp->update_stats (); |
1096 | otmp->update_stats (); |
1098 | } |
1097 | } |
1099 | else if (map) |
1098 | else if (map) |
1100 | { |
1099 | { |
1101 | if (type == PLAYER) |
|
|
1102 | { |
|
|
1103 | // leaving a spot always closes any open container on the ground |
|
|
1104 | if (container && !container->env) |
|
|
1105 | // this causes spurious floorbox updates, but it ensures |
|
|
1106 | // that the CLOSE event is being sent. |
|
|
1107 | close_container (); |
|
|
1108 | |
|
|
1109 | --map->players; |
|
|
1110 | map->touch (); |
|
|
1111 | } |
|
|
1112 | |
|
|
1113 | map->dirty = true; |
1100 | map->dirty = true; |
1114 | mapspace &ms = this->ms (); |
1101 | mapspace &ms = this->ms (); |
|
|
1102 | |
|
|
1103 | if (object *pl = ms.player ()) |
|
|
1104 | { |
|
|
1105 | if (type == PLAYER) // this == pl(!) |
|
|
1106 | { |
|
|
1107 | // leaving a spot always closes any open container on the ground |
|
|
1108 | if (container && !container->env) |
|
|
1109 | // this causes spurious floorbox updates, but it ensures |
|
|
1110 | // that the CLOSE event is being sent. |
|
|
1111 | close_container (); |
|
|
1112 | |
|
|
1113 | --map->players; |
|
|
1114 | map->touch (); |
|
|
1115 | } |
|
|
1116 | else if (pl->container == this) |
|
|
1117 | { |
|
|
1118 | // removing a container should close it |
|
|
1119 | close_container (); |
|
|
1120 | } |
|
|
1121 | |
|
|
1122 | esrv_del_item (pl->contr, count); |
|
|
1123 | } |
1115 | |
1124 | |
1116 | /* link the object above us */ |
1125 | /* link the object above us */ |
1117 | if (above) |
1126 | if (above) |
1118 | above->below = below; |
1127 | above->below = below; |
1119 | else |
1128 | else |
… | |
… | |
2315 | * create clone from object to another |
2324 | * create clone from object to another |
2316 | */ |
2325 | */ |
2317 | object * |
2326 | object * |
2318 | object_create_clone (object *asrc) |
2327 | object_create_clone (object *asrc) |
2319 | { |
2328 | { |
2320 | object *dst = 0, *tmp, *src, *prev, *item; |
2329 | object *dst = 0; |
2321 | |
2330 | |
2322 | if (!asrc) |
2331 | if (!asrc) |
2323 | return 0; |
2332 | return 0; |
2324 | |
2333 | |
2325 | src = asrc->head_ (); |
2334 | object *src = asrc->head_ (); |
2326 | |
2335 | |
2327 | prev = 0; |
2336 | object *prev = 0; |
2328 | for (object *part = src; part; part = part->more) |
2337 | for (object *part = src; part; part = part->more) |
2329 | { |
2338 | { |
2330 | tmp = part->clone (); |
2339 | object *tmp = part->clone (); |
|
|
2340 | |
2331 | tmp->x -= src->x; |
2341 | tmp->x -= src->x; |
2332 | tmp->y -= src->y; |
2342 | tmp->y -= src->y; |
2333 | |
2343 | |
2334 | if (!part->head) |
2344 | if (!part->head) |
2335 | { |
2345 | { |
… | |
… | |
2345 | prev->more = tmp; |
2355 | prev->more = tmp; |
2346 | |
2356 | |
2347 | prev = tmp; |
2357 | prev = tmp; |
2348 | } |
2358 | } |
2349 | |
2359 | |
2350 | for (item = src->inv; item; item = item->below) |
2360 | for (object *item = src->inv; item; item = item->below) |
2351 | insert_ob_in_ob (object_create_clone (item), dst); |
2361 | insert_ob_in_ob (object_create_clone (item), dst); |
2352 | |
2362 | |
2353 | return dst; |
2363 | return dst; |
2354 | } |
2364 | } |
2355 | |
2365 | |
… | |
… | |
2609 | object::open_container (object *new_container) |
2619 | object::open_container (object *new_container) |
2610 | { |
2620 | { |
2611 | if (container == new_container) |
2621 | if (container == new_container) |
2612 | return; |
2622 | return; |
2613 | |
2623 | |
2614 | if (object *old_container = container) |
2624 | object *old_container = container; |
|
|
2625 | |
|
|
2626 | if (old_container) |
2615 | { |
2627 | { |
2616 | if (INVOKE_OBJECT (CLOSE, old_container, ARG_OBJECT (this))) |
2628 | if (INVOKE_OBJECT (CLOSE, old_container, ARG_OBJECT (this))) |
2617 | return; |
2629 | return; |
2618 | |
2630 | |
2619 | #if 0 |
2631 | #if 0 |
… | |
… | |
2621 | if (object *closer = old_container->inv) |
2633 | if (object *closer = old_container->inv) |
2622 | if (closer->type == CLOSE_CON) |
2634 | if (closer->type == CLOSE_CON) |
2623 | closer->destroy (); |
2635 | closer->destroy (); |
2624 | #endif |
2636 | #endif |
2625 | |
2637 | |
|
|
2638 | // make sure the container is available |
|
|
2639 | esrv_send_item (this, old_container); |
|
|
2640 | |
2626 | old_container->flag [FLAG_APPLIED] = false; |
2641 | old_container->flag [FLAG_APPLIED] = false; |
2627 | container = 0; |
2642 | container = 0; |
2628 | |
2643 | |
|
|
2644 | // client needs item update to make it work, client bug requires this to be separate |
2629 | esrv_update_item (UPD_FLAGS, this, old_container); |
2645 | esrv_update_item (UPD_FLAGS, this, old_container); |
|
|
2646 | |
2630 | new_draw_info_format (NDI_UNIQUE, 0, this, "You close %s.", query_name (old_container)); |
2647 | new_draw_info_format (NDI_UNIQUE, 0, this, "You close %s.", query_name (old_container)); |
2631 | play_sound (sound_find ("chest_close")); |
2648 | play_sound (sound_find ("chest_close")); |
2632 | } |
2649 | } |
2633 | |
2650 | |
2634 | if (new_container) |
2651 | if (new_container) |
… | |
… | |
2647 | } |
2664 | } |
2648 | #endif |
2665 | #endif |
2649 | |
2666 | |
2650 | new_draw_info_format (NDI_UNIQUE, 0, this, "You open %s.", query_name (new_container)); |
2667 | new_draw_info_format (NDI_UNIQUE, 0, this, "You open %s.", query_name (new_container)); |
2651 | |
2668 | |
|
|
2669 | // make sure the container is available, client bug requires this to be separate |
|
|
2670 | esrv_send_item (this, new_container); |
|
|
2671 | |
2652 | new_container->flag [FLAG_APPLIED] = true; |
2672 | new_container->flag [FLAG_APPLIED] = true; |
2653 | container = new_container; |
2673 | container = new_container; |
2654 | |
2674 | |
|
|
2675 | // client needs flag change |
2655 | esrv_update_item (UPD_FLAGS, this, new_container); |
2676 | esrv_update_item (UPD_FLAGS, this, new_container); |
2656 | esrv_send_inventory (this, new_container); |
2677 | esrv_send_inventory (this, new_container); |
2657 | play_sound (sound_find ("chest_open")); |
2678 | play_sound (sound_find ("chest_open")); |
2658 | } |
2679 | } |
|
|
2680 | // else if (!old_container->env && contr && contr->ns) |
|
|
2681 | // contr->ns->floorbox_reset (); |
2659 | } |
2682 | } |
2660 | |
2683 | |
2661 | object * |
2684 | object * |
2662 | object::force_find (const shstr name) |
2685 | object::force_find (const shstr name) |
2663 | { |
2686 | { |