… | |
… | |
139 | |
139 | |
140 | /* Returns TRUE if every key_values in wants has a partner with the same value in has. */ |
140 | /* Returns TRUE if every key_values in wants has a partner with the same value in has. */ |
141 | static bool |
141 | static bool |
142 | compare_ob_value_lists_one (const object *wants, const object *has) |
142 | compare_ob_value_lists_one (const object *wants, const object *has) |
143 | { |
143 | { |
144 | key_value *wants_field; |
|
|
145 | |
|
|
146 | /* n-squared behaviour (see get_ob_key_link()), but I'm hoping both |
144 | /* n-squared behaviour (see kv_get), but I'm hoping both |
147 | * objects with lists are rare, and lists stay short. If not, use a |
145 | * objects with lists are rare, and lists stay short. If not, use a |
148 | * different structure or at least keep the lists sorted... |
146 | * different structure or at least keep the lists sorted... |
149 | */ |
147 | */ |
150 | |
148 | |
151 | /* For each field in wants, */ |
149 | /* For each field in wants, */ |
152 | for (wants_field = wants->key_values; wants_field; wants_field = wants_field->next) |
150 | for (key_value *kv = wants->key_values; kv; kv = kv->next) |
153 | { |
151 | if (has->kv_get (kv->key) != kv->value) |
154 | key_value *has_field; |
152 | return false; |
155 | |
|
|
156 | /* Look for a field in has with the same key. */ |
|
|
157 | has_field = get_ob_key_link (has, wants_field->key); |
|
|
158 | |
|
|
159 | if (!has_field) |
|
|
160 | return 0; /* No field with that name. */ |
|
|
161 | |
|
|
162 | /* Found the matching field. */ |
|
|
163 | if (has_field->value != wants_field->value) |
|
|
164 | return 0; /* Values don't match, so this half of the comparison is false. */ |
|
|
165 | |
|
|
166 | /* If we get here, we found a match. Now for the next field in wants. */ |
|
|
167 | } |
|
|
168 | |
153 | |
169 | /* If we get here, every field in wants has a matching field in has. */ |
154 | /* If we get here, every field in wants has a matching field in has. */ |
170 | return 1; |
155 | return true; |
171 | } |
156 | } |
172 | |
157 | |
173 | /* Returns TRUE if ob1 has the same key_values as ob2. */ |
158 | /* Returns TRUE if ob1 has the same key_values as ob2. */ |
174 | static bool |
159 | static bool |
175 | compare_ob_value_lists (const object *ob1, const object *ob2) |
160 | compare_ob_value_lists (const object *ob1, const object *ob2) |
176 | { |
161 | { |
177 | /* However, there may be fields in has which aren't partnered in wants, |
162 | /* However, there may be fields in has which aren't partnered in wants, |
178 | * so we need to run the comparison *twice*. :( |
163 | * so we need to run the comparison *twice*. :( |
179 | */ |
164 | */ |
180 | return compare_ob_value_lists_one (ob1, ob2) && compare_ob_value_lists_one (ob2, ob1); |
165 | return compare_ob_value_lists_one (ob1, ob2) |
|
|
166 | && compare_ob_value_lists_one (ob2, ob1); |
181 | } |
167 | } |
182 | |
168 | |
183 | /* Function examines the 2 objects given to it, and returns true if |
169 | /* Function examines the 2 objects given to it, and returns true if |
184 | * they can be merged together. |
170 | * they can be merged together. |
185 | * |
171 | * |
… | |
… | |
603 | } |
589 | } |
604 | |
590 | |
605 | op->key_values = 0; |
591 | op->key_values = 0; |
606 | } |
592 | } |
607 | |
593 | |
608 | object & |
594 | /* |
609 | object::operator =(const object &src) |
595 | * copy_to first frees everything allocated by the dst object, |
|
|
596 | * and then copies the contents of itself into the second |
|
|
597 | * object, allocating what needs to be allocated. Basically, any |
|
|
598 | * data that is malloc'd needs to be re-malloc/copied. Otherwise, |
|
|
599 | * if the first object is freed, the pointers in the new object |
|
|
600 | * will point at garbage. |
|
|
601 | */ |
|
|
602 | void |
|
|
603 | object::copy_to (object *dst) |
610 | { |
604 | { |
611 | remove (); |
605 | dst->remove (); |
612 | |
|
|
613 | *(object_copy *)this = src; |
606 | *(object_copy *)dst = *this; |
614 | |
|
|
615 | flag [FLAG_REMOVED] = true; |
607 | dst->flag [FLAG_REMOVED] = true; |
616 | |
608 | |
617 | /* Copy over key_values, if any. */ |
609 | /* Copy over key_values, if any. */ |
618 | if (src.key_values) |
610 | if (key_values) |
619 | { |
611 | { |
620 | key_value *tail = 0; |
612 | key_value *tail = 0; |
621 | key_values = 0; |
613 | dst->key_values = 0; |
622 | |
614 | |
623 | for (key_value *i = src.key_values; i; i = i->next) |
615 | for (key_value *i = key_values; i; i = i->next) |
624 | { |
616 | { |
625 | key_value *new_link = new key_value; |
617 | key_value *new_link = new key_value; |
626 | |
618 | |
627 | new_link->next = 0; |
619 | new_link->next = 0; |
628 | new_link->key = i->key; |
620 | new_link->key = i->key; |
629 | new_link->value = i->value; |
621 | new_link->value = i->value; |
630 | |
622 | |
631 | /* Try and be clever here, too. */ |
623 | /* Try and be clever here, too. */ |
632 | if (!key_values) |
624 | if (!dst->key_values) |
633 | { |
625 | { |
634 | key_values = new_link; |
626 | dst->key_values = new_link; |
635 | tail = new_link; |
627 | tail = new_link; |
636 | } |
628 | } |
637 | else |
629 | else |
638 | { |
630 | { |
639 | tail->next = new_link; |
631 | tail->next = new_link; |
640 | tail = new_link; |
632 | tail = new_link; |
641 | } |
633 | } |
642 | } |
634 | } |
643 | } |
635 | } |
644 | } |
|
|
645 | |
|
|
646 | /* |
|
|
647 | * copy_to first frees everything allocated by the dst object, |
|
|
648 | * and then copies the contents of itself into the second |
|
|
649 | * object, allocating what needs to be allocated. Basically, any |
|
|
650 | * data that is malloc'd needs to be re-malloc/copied. Otherwise, |
|
|
651 | * if the first object is freed, the pointers in the new object |
|
|
652 | * will point at garbage. |
|
|
653 | */ |
|
|
654 | void |
|
|
655 | object::copy_to (object *dst) |
|
|
656 | { |
|
|
657 | *dst = *this; |
|
|
658 | |
636 | |
659 | if (speed < 0) |
637 | if (speed < 0) |
660 | dst->speed_left -= rndm (); |
638 | dst->speed_left -= rndm (); |
661 | |
639 | |
662 | dst->set_speed (dst->speed); |
640 | dst->set_speed (dst->speed); |
… | |
… | |
684 | object * |
662 | object * |
685 | object::clone () |
663 | object::clone () |
686 | { |
664 | { |
687 | object *neu = create (); |
665 | object *neu = create (); |
688 | copy_to (neu); |
666 | copy_to (neu); |
|
|
667 | neu->map = map; // not copied by copy_to |
689 | return neu; |
668 | return neu; |
690 | } |
669 | } |
691 | |
670 | |
692 | /* |
671 | /* |
693 | * If an object with the IS_TURNABLE() flag needs to be turned due |
672 | * If an object with the IS_TURNABLE() flag needs to be turned due |
… | |
… | |
1159 | * appropriately. |
1138 | * appropriately. |
1160 | */ |
1139 | */ |
1161 | pl->close_container (); |
1140 | pl->close_container (); |
1162 | |
1141 | |
1163 | //TODO: the floorbox prev/next might need updating |
1142 | //TODO: the floorbox prev/next might need updating |
1164 | esrv_del_item (pl->contr, count); |
1143 | //esrv_del_item (pl->contr, count); |
|
|
1144 | //TODO: update floorbox to preserve ordering |
|
|
1145 | if (pl->contr->ns) |
|
|
1146 | pl->contr->ns->floorbox_update (); |
1165 | } |
1147 | } |
1166 | |
1148 | |
1167 | for (tmp = ms.bot; tmp; tmp = tmp->above) |
1149 | for (tmp = ms.bot; tmp; tmp = tmp->above) |
1168 | { |
1150 | { |
1169 | /* No point updating the players look faces if he is the object |
1151 | /* No point updating the players look faces if he is the object |
… | |
… | |
1467 | |
1449 | |
1468 | op->map->dirty = true; |
1450 | op->map->dirty = true; |
1469 | |
1451 | |
1470 | if (object *pl = ms.player ()) |
1452 | if (object *pl = ms.player ()) |
1471 | //TODO: the floorbox prev/next might need updating |
1453 | //TODO: the floorbox prev/next might need updating |
1472 | esrv_send_item (pl, op); |
1454 | //esrv_send_item (pl, op); |
|
|
1455 | //TODO: update floorbox to preserve ordering |
|
|
1456 | if (pl->contr->ns) |
|
|
1457 | pl->contr->ns->floorbox_update (); |
1473 | |
1458 | |
1474 | /* If this object glows, it may affect lighting conditions that are |
1459 | /* If this object glows, it may affect lighting conditions that are |
1475 | * visible to others on this map. But update_all_los is really |
1460 | * visible to others on this map. But update_all_los is really |
1476 | * an inefficient way to do this, as it means los for all players |
1461 | * an inefficient way to do this, as it means los for all players |
1477 | * on the map will get recalculated. The players could very well |
1462 | * on the map will get recalculated. The players could very well |
… | |
… | |
2375 | return tmp; |
2360 | return tmp; |
2376 | |
2361 | |
2377 | return 0; |
2362 | return 0; |
2378 | } |
2363 | } |
2379 | |
2364 | |
2380 | /* If ob has a field named key, return the link from the list, |
2365 | const shstr & |
2381 | * otherwise return NULL. |
2366 | object::kv_get (const shstr &key) const |
2382 | * |
|
|
2383 | * key must be a passed in shared string - otherwise, this won't |
|
|
2384 | * do the desired thing. |
|
|
2385 | */ |
|
|
2386 | key_value * |
|
|
2387 | get_ob_key_link (const object *ob, const char *key) |
|
|
2388 | { |
2367 | { |
2389 | for (key_value *link = ob->key_values; link; link = link->next) |
2368 | for (key_value *kv = key_values; kv; kv = kv->next) |
2390 | if (link->key == key) |
2369 | if (kv->key == key) |
2391 | return link; |
|
|
2392 | |
|
|
2393 | return 0; |
|
|
2394 | } |
|
|
2395 | |
|
|
2396 | /* |
|
|
2397 | * Returns the value of op has an extra_field for key, or NULL. |
|
|
2398 | * |
|
|
2399 | * The argument doesn't need to be a shared string. |
|
|
2400 | * |
|
|
2401 | * The returned string is shared. |
|
|
2402 | */ |
|
|
2403 | const char * |
|
|
2404 | get_ob_key_value (const object *op, const char *const key) |
|
|
2405 | { |
|
|
2406 | key_value *link; |
|
|
2407 | shstr_cmp canonical_key (key); |
|
|
2408 | |
|
|
2409 | if (!canonical_key) |
|
|
2410 | { |
|
|
2411 | /* 1. There being a field named key on any object |
|
|
2412 | * implies there'd be a shared string to find. |
|
|
2413 | * 2. Since there isn't, no object has this field. |
|
|
2414 | * 3. Therefore, *this* object doesn't have this field. |
|
|
2415 | */ |
|
|
2416 | return 0; |
|
|
2417 | } |
|
|
2418 | |
|
|
2419 | /* This is copied from get_ob_key_link() above - |
|
|
2420 | * only 4 lines, and saves the function call overhead. |
|
|
2421 | */ |
|
|
2422 | for (link = op->key_values; link; link = link->next) |
|
|
2423 | if (link->key == canonical_key) |
|
|
2424 | return link->value; |
2370 | return kv->value; |
2425 | |
2371 | |
2426 | return 0; |
2372 | return shstr_null; |
2427 | } |
2373 | } |
2428 | |
2374 | |
2429 | /* |
2375 | void |
2430 | * Updates the canonical_key in op to value. |
2376 | object::kv_set (const shstr &key, const shstr &value) |
2431 | * |
|
|
2432 | * canonical_key is a shared string (value doesn't have to be). |
|
|
2433 | * |
|
|
2434 | * Unless add_key is TRUE, it won't add fields, only change the value of existing |
|
|
2435 | * keys. |
|
|
2436 | * |
|
|
2437 | * Returns TRUE on success. |
|
|
2438 | */ |
|
|
2439 | int |
|
|
2440 | set_ob_key_value_s (object *op, const shstr & canonical_key, const char *value, int add_key) |
|
|
2441 | { |
2377 | { |
2442 | key_value *field = NULL, *last = NULL; |
2378 | for (key_value *kv = key_values; kv; kv = kv->next) |
2443 | |
2379 | if (kv->key == key) |
2444 | for (field = op->key_values; field != NULL; field = field->next) |
|
|
2445 | { |
|
|
2446 | if (field->key != canonical_key) |
|
|
2447 | { |
2380 | { |
2448 | last = field; |
2381 | kv->value = value; |
2449 | continue; |
2382 | return; |
2450 | } |
2383 | } |
2451 | |
2384 | |
2452 | if (value) |
2385 | key_value *kv = new key_value; |
2453 | field->value = value; |
2386 | |
2454 | else |
2387 | kv->next = key_values; |
|
|
2388 | kv->key = key; |
|
|
2389 | kv->value = value; |
|
|
2390 | |
|
|
2391 | key_values = kv; |
|
|
2392 | } |
|
|
2393 | |
|
|
2394 | void |
|
|
2395 | object::kv_del (const shstr &key) |
|
|
2396 | { |
|
|
2397 | for (key_value **kvp = &key_values; *kvp; kvp = &(*kvp)->next) |
|
|
2398 | if ((*kvp)->key == key) |
2455 | { |
2399 | { |
2456 | /* Basically, if the archetype has this key set, |
2400 | key_value *kv = *kvp; |
2457 | * we need to store the null value so when we save |
2401 | *kvp = (*kvp)->next; |
2458 | * it, we save the empty value so that when we load, |
2402 | delete kv; |
2459 | * we get this value back again. |
2403 | return; |
2460 | */ |
|
|
2461 | if (get_ob_key_link (op->arch, canonical_key)) |
|
|
2462 | field->value = 0; |
|
|
2463 | else |
|
|
2464 | { |
|
|
2465 | if (last) |
|
|
2466 | last->next = field->next; |
|
|
2467 | else |
|
|
2468 | op->key_values = field->next; |
|
|
2469 | |
|
|
2470 | delete field; |
|
|
2471 | } |
|
|
2472 | } |
2404 | } |
2473 | return TRUE; |
|
|
2474 | } |
|
|
2475 | /* IF we get here, key doesn't exist */ |
|
|
2476 | |
|
|
2477 | /* No field, we'll have to add it. */ |
|
|
2478 | |
|
|
2479 | if (!add_key) |
|
|
2480 | return FALSE; |
|
|
2481 | |
|
|
2482 | /* There isn't any good reason to store a null |
|
|
2483 | * value in the key/value list. If the archetype has |
|
|
2484 | * this key, then we should also have it, so shouldn't |
|
|
2485 | * be here. If user wants to store empty strings, |
|
|
2486 | * should pass in "" |
|
|
2487 | */ |
|
|
2488 | if (value == NULL) |
|
|
2489 | return TRUE; |
|
|
2490 | |
|
|
2491 | field = new key_value; |
|
|
2492 | |
|
|
2493 | field->key = canonical_key; |
|
|
2494 | field->value = value; |
|
|
2495 | /* Usual prepend-addition. */ |
|
|
2496 | field->next = op->key_values; |
|
|
2497 | op->key_values = field; |
|
|
2498 | |
|
|
2499 | return TRUE; |
|
|
2500 | } |
|
|
2501 | |
|
|
2502 | /* |
|
|
2503 | * Updates the key in op to value. |
|
|
2504 | * |
|
|
2505 | * If add_key is FALSE, this will only update existing keys, |
|
|
2506 | * and not add new ones. |
|
|
2507 | * In general, should be little reason FALSE is ever passed in for add_key |
|
|
2508 | * |
|
|
2509 | * Returns TRUE on success. |
|
|
2510 | */ |
|
|
2511 | int |
|
|
2512 | set_ob_key_value (object *op, const char *key, const char *value, int add_key) |
|
|
2513 | { |
|
|
2514 | shstr key_ (key); |
|
|
2515 | |
|
|
2516 | return set_ob_key_value_s (op, key_, value, add_key); |
|
|
2517 | } |
2405 | } |
2518 | |
2406 | |
2519 | object::depth_iterator::depth_iterator (object *container) |
2407 | object::depth_iterator::depth_iterator (object *container) |
2520 | : iterator_base (container) |
2408 | : iterator_base (container) |
2521 | { |
2409 | { |