… | |
… | |
206 | SET_FLAG (ob1, FLAG_BEEN_APPLIED); |
206 | SET_FLAG (ob1, FLAG_BEEN_APPLIED); |
207 | |
207 | |
208 | if (QUERY_FLAG (ob2, FLAG_IDENTIFIED)) |
208 | if (QUERY_FLAG (ob2, FLAG_IDENTIFIED)) |
209 | SET_FLAG (ob2, FLAG_BEEN_APPLIED); |
209 | SET_FLAG (ob2, FLAG_BEEN_APPLIED); |
210 | |
210 | |
211 | if (ob1->arch->name != ob2->arch->name |
211 | if (ob1->arch->archname != ob2->arch->archname |
212 | || ob1->name != ob2->name |
212 | || ob1->name != ob2->name |
213 | || ob1->title != ob2->title |
213 | || ob1->title != ob2->title |
214 | || ob1->msg != ob2->msg |
214 | || ob1->msg != ob2->msg |
215 | || ob1->weight != ob2->weight |
215 | || ob1->weight != ob2->weight |
216 | || ob1->attacktype != ob2->attacktype |
216 | || ob1->attacktype != ob2->attacktype |
217 | || ob1->magic != ob2->magic |
217 | || ob1->magic != ob2->magic |
218 | || ob1->slaying != ob2->slaying |
218 | || ob1->slaying != ob2->slaying |
219 | || ob1->skill != ob2->skill |
219 | || ob1->skill != ob2->skill |
220 | || ob1->value != ob2->value |
220 | || ob1->value != ob2->value |
221 | || ob1->animation_id != ob2->animation_id |
221 | || ob1->animation_id != ob2->animation_id |
|
|
222 | || (ob1->face != ob2->face && !ob1->animation_id) // face and animation are dependent on each other |
222 | || ob1->client_type != ob2->client_type |
223 | || ob1->client_type != ob2->client_type |
223 | || ob1->materialname != ob2->materialname |
224 | || ob1->materialname != ob2->materialname |
224 | || ob1->lore != ob2->lore |
225 | || ob1->lore != ob2->lore |
225 | || ob1->subtype != ob2->subtype |
226 | || ob1->subtype != ob2->subtype |
226 | || ob1->move_type != ob2->move_type |
227 | || ob1->move_type != ob2->move_type |
… | |
… | |
344 | else |
345 | else |
345 | { |
346 | { |
346 | // maybe there is a player standing on the same mapspace |
347 | // maybe there is a player standing on the same mapspace |
347 | // this will catch the case where "this" is a player |
348 | // this will catch the case where "this" is a player |
348 | if (object *pl = ms ().player ()) |
349 | if (object *pl = ms ().player ()) |
|
|
350 | if ((!pl->container && pl->contr->ns && !pl->contr->ns->update_look) |
349 | if (!pl->container || this == pl->container) |
351 | || this == pl->container) |
350 | return pl; |
352 | return pl; |
351 | } |
353 | } |
352 | } |
354 | } |
353 | |
355 | |
354 | return 0; |
356 | return 0; |
… | |
… | |
478 | */ |
480 | */ |
479 | object * |
481 | object * |
480 | find_object_name (const char *str) |
482 | find_object_name (const char *str) |
481 | { |
483 | { |
482 | shstr_cmp str_ (str); |
484 | shstr_cmp str_ (str); |
483 | object *op; |
|
|
484 | |
485 | |
|
|
486 | if (str_) |
485 | for_all_objects (op) |
487 | for_all_objects (op) |
486 | if (op->name == str_) |
488 | if (op->name == str_) |
487 | break; |
489 | return op; |
488 | |
490 | |
489 | return op; |
491 | return 0; |
490 | } |
492 | } |
491 | |
493 | |
492 | /* |
494 | /* |
493 | * Sets the owner and sets the skill and exp pointers to owner's current |
495 | * Sets the owner and sets the skill and exp pointers to owner's current |
494 | * skill and experience objects. |
496 | * skill and experience objects. |
… | |
… | |
904 | * drop on that space. |
906 | * drop on that space. |
905 | */ |
907 | */ |
906 | if (!drop_to_ground |
908 | if (!drop_to_ground |
907 | || !map |
909 | || !map |
908 | || map->in_memory != MAP_ACTIVE |
910 | || map->in_memory != MAP_ACTIVE |
909 | || map->nodrop |
911 | || map->no_drop |
910 | || ms ().move_block == MOVE_ALL) |
912 | || ms ().move_block == MOVE_ALL) |
911 | { |
913 | { |
912 | while (inv) |
914 | while (inv) |
913 | { |
915 | { |
914 | inv->destroy_inv (false); |
916 | inv->destroy_inv (false); |
… | |
… | |
943 | |
945 | |
944 | static struct freed_map : maptile |
946 | static struct freed_map : maptile |
945 | { |
947 | { |
946 | freed_map () |
948 | freed_map () |
947 | { |
949 | { |
948 | path = "<freed objects map>"; |
950 | path = "<freed objects map>"; |
949 | name = "/internal/freed_objects_map"; |
951 | name = "/internal/freed_objects_map"; |
950 | width = 3; |
952 | width = 3; |
951 | height = 3; |
953 | height = 3; |
952 | nodrop = 1; |
954 | no_drop = 1; |
|
|
955 | no_reset = 1; |
953 | |
956 | |
954 | alloc (); |
957 | alloc (); |
955 | in_memory = MAP_ACTIVE; |
958 | in_memory = MAP_ACTIVE; |
956 | } |
959 | } |
957 | |
960 | |
… | |
… | |
1235 | * job preparing multi-part monsters. |
1238 | * job preparing multi-part monsters. |
1236 | */ |
1239 | */ |
1237 | object * |
1240 | object * |
1238 | insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y) |
1241 | insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y) |
1239 | { |
1242 | { |
|
|
1243 | op->remove (); |
|
|
1244 | |
1240 | for (object *tmp = op->head_ (); tmp; tmp = tmp->more) |
1245 | for (object *tmp = op->head_ (); tmp; tmp = tmp->more) |
1241 | { |
1246 | { |
1242 | tmp->x = x + tmp->arch->x; |
1247 | tmp->x = x + tmp->arch->x; |
1243 | tmp->y = y + tmp->arch->y; |
1248 | tmp->y = y + tmp->arch->y; |
1244 | } |
1249 | } |
… | |
… | |
1267 | * just 'op' otherwise |
1272 | * just 'op' otherwise |
1268 | */ |
1273 | */ |
1269 | object * |
1274 | object * |
1270 | insert_ob_in_map (object *op, maptile *m, object *originator, int flag) |
1275 | insert_ob_in_map (object *op, maptile *m, object *originator, int flag) |
1271 | { |
1276 | { |
|
|
1277 | if (op->is_on_map ()) |
|
|
1278 | { |
|
|
1279 | LOG (llevError, "insert_ob_in_map called for object already on map"); |
|
|
1280 | abort (); |
|
|
1281 | } |
|
|
1282 | |
|
|
1283 | if (op->env) |
|
|
1284 | { |
|
|
1285 | LOG (llevError, "insert_ob_in_map called for object in an inventory (proceeding)"); |
1272 | op->remove (); |
1286 | op->remove (); |
|
|
1287 | } |
|
|
1288 | |
|
|
1289 | if (op->face && !face_info (op->face))//D TODO: remove soon |
|
|
1290 | {//D |
|
|
1291 | LOG (llevError | logBacktrace, "op->face out of bounds: %s", op->debug_desc ());//D |
|
|
1292 | op->face = 1;//D |
|
|
1293 | }//D |
1273 | |
1294 | |
1274 | /* Ideally, the caller figures this out. However, it complicates a lot |
1295 | /* Ideally, the caller figures this out. However, it complicates a lot |
1275 | * of areas of callers (eg, anything that uses find_free_spot would now |
1296 | * of areas of callers (eg, anything that uses find_free_spot would now |
1276 | * need extra work |
1297 | * need extra work |
1277 | */ |
1298 | */ |
… | |
… | |
1309 | if (!QUERY_FLAG (op, FLAG_ALIVE)) |
1330 | if (!QUERY_FLAG (op, FLAG_ALIVE)) |
1310 | CLEAR_FLAG (op, FLAG_NO_STEAL); |
1331 | CLEAR_FLAG (op, FLAG_NO_STEAL); |
1311 | |
1332 | |
1312 | if (flag & INS_BELOW_ORIGINATOR) |
1333 | if (flag & INS_BELOW_ORIGINATOR) |
1313 | { |
1334 | { |
1314 | if (originator->map != op->map || originator->x != op->x || originator->y != op->y || !originator->is_on_map ()) |
1335 | if (originator->map != op->map || originator->x != op->x || originator->y != op->y) |
1315 | { |
1336 | { |
1316 | LOG (llevError, "insert_ob_in_map called with INS_BELOW_ORIGINATOR when originator not on same space!\n"); |
1337 | LOG (llevError, "insert_ob_in_map called with INS_BELOW_ORIGINATOR when originator not on same space!\n"); |
1317 | abort (); |
1338 | abort (); |
1318 | } |
1339 | } |
|
|
1340 | |
|
|
1341 | if (!originator->is_on_map ()) |
|
|
1342 | LOG (llevDebug | logBacktrace, "insert_ob_in_map(%s) called with INS_BELOW_ORIGINATOR when originator '%s' not on map", |
|
|
1343 | op->debug_desc (), originator->debug_desc ()); |
1319 | |
1344 | |
1320 | op->above = originator; |
1345 | op->above = originator; |
1321 | op->below = originator->below; |
1346 | op->below = originator->below; |
1322 | originator->below = op; |
1347 | originator->below = op; |
1323 | |
1348 | |
… | |
… | |
1390 | } /* If objects on this space */ |
1415 | } /* If objects on this space */ |
1391 | |
1416 | |
1392 | if (flag & INS_ABOVE_FLOOR_ONLY) |
1417 | if (flag & INS_ABOVE_FLOOR_ONLY) |
1393 | top = floor; |
1418 | top = floor; |
1394 | |
1419 | |
1395 | /* Top is the object that our object (op) is going to get inserted above. |
1420 | // insert object above top, or bottom-most if top = 0 |
1396 | */ |
|
|
1397 | |
|
|
1398 | /* no top found, insert on top */ |
|
|
1399 | if (!top) |
1421 | if (!top) |
1400 | { |
1422 | { |
1401 | op->above = 0; |
1423 | op->below = 0; |
1402 | op->below = ms.top; |
1424 | op->above = ms.bot; |
1403 | ms.top = op; |
1425 | ms.bot = op; |
1404 | |
1426 | |
1405 | *(op->below ? &op->below->above : &ms.bot) = op; |
1427 | *(op->above ? &op->above->below : &ms.top) = op; |
1406 | } |
1428 | } |
1407 | else |
1429 | else |
1408 | { /* get inserted into the stack above top */ |
1430 | { |
1409 | op->above = top->above; |
1431 | op->above = top->above; |
1410 | top->above = op; |
1432 | top->above = op; |
1411 | |
1433 | |
1412 | op->below = top; |
1434 | op->below = top; |
1413 | *(op->above ? &op->above->below : &ms.top) = op; |
1435 | *(op->above ? &op->above->below : &ms.top) = op; |
1414 | } |
1436 | } |
1415 | } /* else not INS_BELOW_ORIGINATOR */ |
1437 | } |
1416 | |
1438 | |
1417 | if (op->type == PLAYER) |
1439 | if (op->type == PLAYER) |
1418 | { |
1440 | { |
1419 | op->contr->do_los = 1; |
1441 | op->contr->do_los = 1; |
1420 | ++op->map->players; |
1442 | ++op->map->players; |
… | |
… | |
1520 | |
1542 | |
1521 | nrof -= nr; |
1543 | nrof -= nr; |
1522 | |
1544 | |
1523 | if (nrof) |
1545 | if (nrof) |
1524 | { |
1546 | { |
1525 | adjust_weight (env, -weight * nr); // carrying == 0 |
1547 | adjust_weight (env, -weight * max (1, nr)); // carrying == 0 |
1526 | |
1548 | |
1527 | if (object *pl = visible_to ()) |
1549 | if (object *pl = visible_to ()) |
1528 | esrv_update_item (UPD_NROF, pl, this); |
1550 | esrv_update_item (UPD_NROF, pl, this); |
1529 | |
1551 | |
1530 | return true; |
1552 | return true; |
… | |
… | |
2415 | { |
2437 | { |
2416 | char flagdesc[512]; |
2438 | char flagdesc[512]; |
2417 | char info2[256 * 4]; |
2439 | char info2[256 * 4]; |
2418 | char *p = info; |
2440 | char *p = info; |
2419 | |
2441 | |
2420 | p += snprintf (p, 512, "{cnt:%d,uuid:%s,name:\"%s\"%s%s,flags:[%s],type:%d}", |
2442 | p += snprintf (p, 512, "{cnt:%d,uuid:%s,name:\"%s\"%s%s%s,flags:[%s],type:%d}", |
2421 | count, |
2443 | count, |
2422 | uuid.c_str (), |
2444 | uuid.c_str (), |
2423 | &name, |
2445 | &name, |
2424 | title ? "\",title:\"" : "", |
2446 | title ? ",title:\"" : "", |
2425 | title ? (const char *)title : "", |
2447 | title ? (const char *)title : "", |
|
|
2448 | title ? "\"" : "", |
2426 | flag_desc (flagdesc, 512), type); |
2449 | flag_desc (flagdesc, 512), type); |
2427 | |
2450 | |
2428 | if (!flag[FLAG_REMOVED] && env) |
2451 | if (!flag[FLAG_REMOVED] && env) |
2429 | p += snprintf (p, 256, "(in %s)", env->debug_desc (info2)); |
2452 | p += snprintf (p, 256, "(in %s)", env->debug_desc (info2)); |
2430 | |
2453 | |