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Comparing deliantra/server/common/object.C (file contents):
Revision 1.240 by root, Wed May 7 13:40:30 2008 UTC vs.
Revision 1.245 by root, Sun May 18 19:53:07 2008 UTC

186 || ob1->speed != ob2->speed 186 || ob1->speed != ob2->speed
187 || ob1->value != ob2->value 187 || ob1->value != ob2->value
188 || ob1->name != ob2->name) 188 || ob1->name != ob2->name)
189 return 0; 189 return 0;
190 190
191 // some objects are unmergable
192 if (!ob1->nrof || !ob2->nrof)
193 return 0;
194
191 /* Do not merge objects if nrof would overflow. First part checks 195 /* Do not merge objects if nrof would overflow. First part checks
192 * for unsigned overflow (2c), second part checks whether the result 196 * for unsigned overflow (2c), second part checks whether the result
193 * would fit into a 32 bit signed int, which is often used to hold 197 * would fit into a 32 bit signed int, which is often used to hold
194 * nrof values. 198 * nrof values.
195 */ 199 */
206 SET_FLAG (ob1, FLAG_BEEN_APPLIED); 210 SET_FLAG (ob1, FLAG_BEEN_APPLIED);
207 211
208 if (QUERY_FLAG (ob2, FLAG_IDENTIFIED)) 212 if (QUERY_FLAG (ob2, FLAG_IDENTIFIED))
209 SET_FLAG (ob2, FLAG_BEEN_APPLIED); 213 SET_FLAG (ob2, FLAG_BEEN_APPLIED);
210 214
211 if (ob1->arch->name != ob2->arch->name 215 if (ob1->arch->archname != ob2->arch->archname
212 || ob1->name != ob2->name 216 || ob1->name != ob2->name
213 || ob1->title != ob2->title 217 || ob1->title != ob2->title
214 || ob1->msg != ob2->msg 218 || ob1->msg != ob2->msg
215 || ob1->weight != ob2->weight 219 || ob1->weight != ob2->weight
216 || ob1->attacktype != ob2->attacktype 220 || ob1->attacktype != ob2->attacktype
217 || ob1->magic != ob2->magic 221 || ob1->magic != ob2->magic
218 || ob1->slaying != ob2->slaying 222 || ob1->slaying != ob2->slaying
219 || ob1->skill != ob2->skill 223 || ob1->skill != ob2->skill
220 || ob1->value != ob2->value 224 || ob1->value != ob2->value
221 || ob1->animation_id != ob2->animation_id 225 || ob1->animation_id != ob2->animation_id
226 || (ob1->face != ob2->face && !ob1->animation_id) // face and animation are dependent on each other
222 || ob1->client_type != ob2->client_type 227 || ob1->client_type != ob2->client_type
223 || ob1->materialname != ob2->materialname 228 || ob1->materialname != ob2->materialname
224 || ob1->lore != ob2->lore 229 || ob1->lore != ob2->lore
225 || ob1->subtype != ob2->subtype 230 || ob1->subtype != ob2->subtype
226 || ob1->move_type != ob2->move_type 231 || ob1->move_type != ob2->move_type
478 */ 483 */
479object * 484object *
480find_object_name (const char *str) 485find_object_name (const char *str)
481{ 486{
482 shstr_cmp str_ (str); 487 shstr_cmp str_ (str);
483 object *op;
484 488
489 if (str_)
485 for_all_objects (op) 490 for_all_objects (op)
486 if (op->name == str_) 491 if (op->name == str_)
487 break; 492 return op;
488 493
489 return op; 494 return 0;
490} 495}
491 496
492/* 497/*
493 * Sets the owner and sets the skill and exp pointers to owner's current 498 * Sets the owner and sets the skill and exp pointers to owner's current
494 * skill and experience objects. 499 * skill and experience objects.
1236 * job preparing multi-part monsters. 1241 * job preparing multi-part monsters.
1237 */ 1242 */
1238object * 1243object *
1239insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y) 1244insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y)
1240{ 1245{
1246 op->remove ();
1247
1241 for (object *tmp = op->head_ (); tmp; tmp = tmp->more) 1248 for (object *tmp = op->head_ (); tmp; tmp = tmp->more)
1242 { 1249 {
1243 tmp->x = x + tmp->arch->x; 1250 tmp->x = x + tmp->arch->x;
1244 tmp->y = y + tmp->arch->y; 1251 tmp->y = y + tmp->arch->y;
1245 } 1252 }
1268 * just 'op' otherwise 1275 * just 'op' otherwise
1269 */ 1276 */
1270object * 1277object *
1271insert_ob_in_map (object *op, maptile *m, object *originator, int flag) 1278insert_ob_in_map (object *op, maptile *m, object *originator, int flag)
1272{ 1279{
1280 if (op->is_on_map ())
1281 {
1282 LOG (llevError, "insert_ob_in_map called for object already on map");
1283 abort ();
1284 }
1285
1286 if (op->env)
1287 {
1288 LOG (llevError, "insert_ob_in_map called for object in an inventory (proceeding)");
1273 op->remove (); 1289 op->remove ();
1290 }
1291
1292 if (op->face && !face_info (op->face))//D TODO: remove soon
1293 {//D
1294 LOG (llevError | logBacktrace, "op->face out of bounds: %s", op->debug_desc ());//D
1295 op->face = 1;//D
1296 }//D
1274 1297
1275 /* Ideally, the caller figures this out. However, it complicates a lot 1298 /* Ideally, the caller figures this out. However, it complicates a lot
1276 * of areas of callers (eg, anything that uses find_free_spot would now 1299 * of areas of callers (eg, anything that uses find_free_spot would now
1277 * need extra work 1300 * need extra work
1278 */ 1301 */
1310 if (!QUERY_FLAG (op, FLAG_ALIVE)) 1333 if (!QUERY_FLAG (op, FLAG_ALIVE))
1311 CLEAR_FLAG (op, FLAG_NO_STEAL); 1334 CLEAR_FLAG (op, FLAG_NO_STEAL);
1312 1335
1313 if (flag & INS_BELOW_ORIGINATOR) 1336 if (flag & INS_BELOW_ORIGINATOR)
1314 { 1337 {
1315 if (originator->map != op->map || originator->x != op->x || originator->y != op->y || !originator->is_on_map ()) 1338 if (originator->map != op->map || originator->x != op->x || originator->y != op->y)
1316 { 1339 {
1317 LOG (llevError, "insert_ob_in_map called with INS_BELOW_ORIGINATOR when originator not on same space!\n"); 1340 LOG (llevError, "insert_ob_in_map called with INS_BELOW_ORIGINATOR when originator not on same space!\n");
1318 abort (); 1341 abort ();
1319 } 1342 }
1343
1344 if (!originator->is_on_map ())
1345 LOG (llevDebug | logBacktrace, "insert_ob_in_map(%s) called with INS_BELOW_ORIGINATOR when originator '%s' not on map",
1346 op->debug_desc (), originator->debug_desc ());
1320 1347
1321 op->above = originator; 1348 op->above = originator;
1322 op->below = originator->below; 1349 op->below = originator->below;
1323 originator->below = op; 1350 originator->below = op;
1324 1351
2413{ 2440{
2414 char flagdesc[512]; 2441 char flagdesc[512];
2415 char info2[256 * 4]; 2442 char info2[256 * 4];
2416 char *p = info; 2443 char *p = info;
2417 2444
2418 p += snprintf (p, 512, "{cnt:%d,uuid:%s,name:\"%s\"%s%s,flags:[%s],type:%d}", 2445 p += snprintf (p, 512, "{cnt:%d,uuid:%s,name:\"%s\"%s%s%s,flags:[%s],type:%d}",
2419 count, 2446 count,
2420 uuid.c_str (), 2447 uuid.c_str (),
2421 &name, 2448 &name,
2422 title ? "\",title:\"" : "", 2449 title ? ",title:\"" : "",
2423 title ? (const char *)title : "", 2450 title ? (const char *)title : "",
2451 title ? "\"" : "",
2424 flag_desc (flagdesc, 512), type); 2452 flag_desc (flagdesc, 512), type);
2425 2453
2426 if (!flag[FLAG_REMOVED] && env) 2454 if (!flag[FLAG_REMOVED] && env)
2427 p += snprintf (p, 256, "(in %s)", env->debug_desc (info2)); 2455 p += snprintf (p, 256, "(in %s)", env->debug_desc (info2));
2428 2456

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