… | |
… | |
206 | SET_FLAG (ob1, FLAG_BEEN_APPLIED); |
206 | SET_FLAG (ob1, FLAG_BEEN_APPLIED); |
207 | |
207 | |
208 | if (QUERY_FLAG (ob2, FLAG_IDENTIFIED)) |
208 | if (QUERY_FLAG (ob2, FLAG_IDENTIFIED)) |
209 | SET_FLAG (ob2, FLAG_BEEN_APPLIED); |
209 | SET_FLAG (ob2, FLAG_BEEN_APPLIED); |
210 | |
210 | |
211 | if (ob1->arch->name != ob2->arch->name |
211 | if (ob1->arch->archname != ob2->arch->archname |
212 | || ob1->name != ob2->name |
212 | || ob1->name != ob2->name |
213 | || ob1->title != ob2->title |
213 | || ob1->title != ob2->title |
214 | || ob1->msg != ob2->msg |
214 | || ob1->msg != ob2->msg |
215 | || ob1->weight != ob2->weight |
215 | || ob1->weight != ob2->weight |
216 | || ob1->attacktype != ob2->attacktype |
216 | || ob1->attacktype != ob2->attacktype |
217 | || ob1->magic != ob2->magic |
217 | || ob1->magic != ob2->magic |
218 | || ob1->slaying != ob2->slaying |
218 | || ob1->slaying != ob2->slaying |
219 | || ob1->skill != ob2->skill |
219 | || ob1->skill != ob2->skill |
220 | || ob1->value != ob2->value |
220 | || ob1->value != ob2->value |
221 | || ob1->animation_id != ob2->animation_id |
221 | || ob1->animation_id != ob2->animation_id |
|
|
222 | || (ob1->face != ob2->face && !ob1->animation_id) // face and animation are dependent on each other |
222 | || ob1->client_type != ob2->client_type |
223 | || ob1->client_type != ob2->client_type |
223 | || ob1->materialname != ob2->materialname |
224 | || ob1->materialname != ob2->materialname |
224 | || ob1->lore != ob2->lore |
225 | || ob1->lore != ob2->lore |
225 | || ob1->subtype != ob2->subtype |
226 | || ob1->subtype != ob2->subtype |
226 | || ob1->move_type != ob2->move_type |
227 | || ob1->move_type != ob2->move_type |
… | |
… | |
344 | else |
345 | else |
345 | { |
346 | { |
346 | // maybe there is a player standing on the same mapspace |
347 | // maybe there is a player standing on the same mapspace |
347 | // this will catch the case where "this" is a player |
348 | // this will catch the case where "this" is a player |
348 | if (object *pl = ms ().player ()) |
349 | if (object *pl = ms ().player ()) |
|
|
350 | if ((!pl->container && pl->contr->ns && !pl->contr->ns->update_look) |
349 | if (!pl->container || this == pl->container) |
351 | || this == pl->container) |
350 | return pl; |
352 | return pl; |
351 | } |
353 | } |
352 | } |
354 | } |
353 | |
355 | |
354 | return 0; |
356 | return 0; |
… | |
… | |
478 | */ |
480 | */ |
479 | object * |
481 | object * |
480 | find_object_name (const char *str) |
482 | find_object_name (const char *str) |
481 | { |
483 | { |
482 | shstr_cmp str_ (str); |
484 | shstr_cmp str_ (str); |
483 | object *op; |
|
|
484 | |
485 | |
|
|
486 | if (str_) |
485 | for_all_objects (op) |
487 | for_all_objects (op) |
486 | if (op->name == str_) |
488 | if (op->name == str_) |
487 | break; |
489 | return op; |
488 | |
490 | |
489 | return op; |
491 | return 0; |
490 | } |
492 | } |
491 | |
493 | |
492 | /* |
494 | /* |
493 | * Sets the owner and sets the skill and exp pointers to owner's current |
495 | * Sets the owner and sets the skill and exp pointers to owner's current |
494 | * skill and experience objects. |
496 | * skill and experience objects. |
… | |
… | |
908 | || map->in_memory != MAP_ACTIVE |
910 | || map->in_memory != MAP_ACTIVE |
909 | || map->no_drop |
911 | || map->no_drop |
910 | || ms ().move_block == MOVE_ALL) |
912 | || ms ().move_block == MOVE_ALL) |
911 | { |
913 | { |
912 | while (inv) |
914 | while (inv) |
913 | { |
|
|
914 | inv->destroy_inv (false); |
|
|
915 | inv->destroy (); |
915 | inv->destroy (true); |
916 | } |
|
|
917 | } |
916 | } |
918 | else |
917 | else |
919 | { /* Put objects in inventory onto this space */ |
918 | { /* Put objects in inventory onto this space */ |
920 | while (inv) |
919 | while (inv) |
921 | { |
920 | { |
… | |
… | |
1236 | * job preparing multi-part monsters. |
1235 | * job preparing multi-part monsters. |
1237 | */ |
1236 | */ |
1238 | object * |
1237 | object * |
1239 | insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y) |
1238 | insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y) |
1240 | { |
1239 | { |
|
|
1240 | op->remove (); |
|
|
1241 | |
1241 | for (object *tmp = op->head_ (); tmp; tmp = tmp->more) |
1242 | for (object *tmp = op->head_ (); tmp; tmp = tmp->more) |
1242 | { |
1243 | { |
1243 | tmp->x = x + tmp->arch->x; |
1244 | tmp->x = x + tmp->arch->x; |
1244 | tmp->y = y + tmp->arch->y; |
1245 | tmp->y = y + tmp->arch->y; |
1245 | } |
1246 | } |
… | |
… | |
1268 | * just 'op' otherwise |
1269 | * just 'op' otherwise |
1269 | */ |
1270 | */ |
1270 | object * |
1271 | object * |
1271 | insert_ob_in_map (object *op, maptile *m, object *originator, int flag) |
1272 | insert_ob_in_map (object *op, maptile *m, object *originator, int flag) |
1272 | { |
1273 | { |
|
|
1274 | if (op->is_on_map ()) |
|
|
1275 | { |
|
|
1276 | LOG (llevError, "insert_ob_in_map called for object already on map"); |
|
|
1277 | abort (); |
|
|
1278 | } |
|
|
1279 | |
|
|
1280 | if (op->env) |
|
|
1281 | { |
|
|
1282 | LOG (llevError, "insert_ob_in_map called for object in an inventory (proceeding)"); |
1273 | op->remove (); |
1283 | op->remove (); |
|
|
1284 | } |
|
|
1285 | |
|
|
1286 | if (op->face && !face_info (op->face))//D TODO: remove soon |
|
|
1287 | {//D |
|
|
1288 | LOG (llevError | logBacktrace, "op->face out of bounds: %s", op->debug_desc ());//D |
|
|
1289 | op->face = 1;//D |
|
|
1290 | }//D |
1274 | |
1291 | |
1275 | /* Ideally, the caller figures this out. However, it complicates a lot |
1292 | /* Ideally, the caller figures this out. However, it complicates a lot |
1276 | * of areas of callers (eg, anything that uses find_free_spot would now |
1293 | * of areas of callers (eg, anything that uses find_free_spot would now |
1277 | * need extra work |
1294 | * need extra work |
1278 | */ |
1295 | */ |
… | |
… | |
1518 | if (!nr) |
1535 | if (!nr) |
1519 | return true; |
1536 | return true; |
1520 | |
1537 | |
1521 | nr = min (nr, nrof); |
1538 | nr = min (nr, nrof); |
1522 | |
1539 | |
|
|
1540 | if (nrof > nr) |
|
|
1541 | { |
1523 | nrof -= nr; |
1542 | nrof -= nr; |
1524 | |
|
|
1525 | if (nrof) |
|
|
1526 | { |
|
|
1527 | adjust_weight (env, -weight * nr); // carrying == 0 |
1543 | adjust_weight (env, -weight * max (1, nr)); // carrying == 0 |
1528 | |
1544 | |
1529 | if (object *pl = visible_to ()) |
1545 | if (object *pl = visible_to ()) |
1530 | esrv_update_item (UPD_NROF, pl, this); |
1546 | esrv_update_item (UPD_NROF, pl, this); |
1531 | |
1547 | |
1532 | return true; |
1548 | return true; |
1533 | } |
1549 | } |
1534 | else |
1550 | else |
1535 | { |
1551 | { |
1536 | destroy (1); |
1552 | destroy (); |
1537 | return false; |
1553 | return false; |
1538 | } |
1554 | } |
1539 | } |
1555 | } |
1540 | |
1556 | |
1541 | /* |
1557 | /* |
… | |
… | |
2417 | { |
2433 | { |
2418 | char flagdesc[512]; |
2434 | char flagdesc[512]; |
2419 | char info2[256 * 4]; |
2435 | char info2[256 * 4]; |
2420 | char *p = info; |
2436 | char *p = info; |
2421 | |
2437 | |
2422 | p += snprintf (p, 512, "{cnt:%d,uuid:%s,name:\"%s\"%s%s,flags:[%s],type:%d}", |
2438 | p += snprintf (p, 512, "{cnt:%d,uuid:%s,name:\"%s\"%s%s%s,flags:[%s],type:%d}", |
2423 | count, |
2439 | count, |
2424 | uuid.c_str (), |
2440 | uuid.c_str (), |
2425 | &name, |
2441 | &name, |
2426 | title ? "\",title:\"" : "", |
2442 | title ? ",title:\"" : "", |
2427 | title ? (const char *)title : "", |
2443 | title ? (const char *)title : "", |
|
|
2444 | title ? "\"" : "", |
2428 | flag_desc (flagdesc, 512), type); |
2445 | flag_desc (flagdesc, 512), type); |
2429 | |
2446 | |
2430 | if (!flag[FLAG_REMOVED] && env) |
2447 | if (!flag[FLAG_REMOVED] && env) |
2431 | p += snprintf (p, 256, "(in %s)", env->debug_desc (info2)); |
2448 | p += snprintf (p, 256, "(in %s)", env->debug_desc (info2)); |
2432 | |
2449 | |