… | |
… | |
184 | if (ob1 == ob2 |
184 | if (ob1 == ob2 |
185 | || ob1->type != ob2->type |
185 | || ob1->type != ob2->type |
186 | || ob1->speed != ob2->speed |
186 | || ob1->speed != ob2->speed |
187 | || ob1->value != ob2->value |
187 | || ob1->value != ob2->value |
188 | || ob1->name != ob2->name) |
188 | || ob1->name != ob2->name) |
189 | return 0; |
|
|
190 | |
|
|
191 | // some objects are unmergable |
|
|
192 | if (!ob1->nrof || !ob2->nrof) |
|
|
193 | return 0; |
189 | return 0; |
194 | |
190 | |
195 | /* Do not merge objects if nrof would overflow. First part checks |
191 | /* Do not merge objects if nrof would overflow. First part checks |
196 | * for unsigned overflow (2c), second part checks whether the result |
192 | * for unsigned overflow (2c), second part checks whether the result |
197 | * would fit into a 32 bit signed int, which is often used to hold |
193 | * would fit into a 32 bit signed int, which is often used to hold |
… | |
… | |
349 | else |
345 | else |
350 | { |
346 | { |
351 | // maybe there is a player standing on the same mapspace |
347 | // maybe there is a player standing on the same mapspace |
352 | // this will catch the case where "this" is a player |
348 | // this will catch the case where "this" is a player |
353 | if (object *pl = ms ().player ()) |
349 | if (object *pl = ms ().player ()) |
|
|
350 | if ((!pl->container && pl->contr->ns && !pl->contr->ns->update_look) |
354 | if (!pl->container || this == pl->container) |
351 | || this == pl->container) |
355 | return pl; |
352 | return pl; |
356 | } |
353 | } |
357 | } |
354 | } |
358 | |
355 | |
359 | return 0; |
356 | return 0; |
… | |
… | |
765 | else if (action == UP_OBJ_INSERT) |
762 | else if (action == UP_OBJ_INSERT) |
766 | { |
763 | { |
767 | // this is likely overkill, TODO: revisit (schmorp) |
764 | // this is likely overkill, TODO: revisit (schmorp) |
768 | if ((QUERY_FLAG (op, FLAG_BLOCKSVIEW) && !(m.flags_ & P_BLOCKSVIEW)) |
765 | if ((QUERY_FLAG (op, FLAG_BLOCKSVIEW) && !(m.flags_ & P_BLOCKSVIEW)) |
769 | || (QUERY_FLAG (op, FLAG_NO_MAGIC) && !(m.flags_ & P_NO_MAGIC)) |
766 | || (QUERY_FLAG (op, FLAG_NO_MAGIC) && !(m.flags_ & P_NO_MAGIC)) |
770 | || (op->type == PLAYER && !(m.flags_ & P_PLAYER)) |
|
|
771 | || (op->type == SAFE_GROUND && !(m.flags_ & P_SAFE)) |
767 | || (op->type == SAFE_GROUND && !(m.flags_ & P_SAFE)) |
772 | || (QUERY_FLAG (op, FLAG_ALIVE) && !(m.flags_ & P_IS_ALIVE)) |
768 | || (QUERY_FLAG (op, FLAG_ALIVE) && !(m.flags_ & P_IS_ALIVE)) |
773 | || (QUERY_FLAG (op, FLAG_DAMNED) && !(m.flags_ & P_NO_CLERIC)) |
769 | || (QUERY_FLAG (op, FLAG_DAMNED) && !(m.flags_ & P_NO_CLERIC)) |
774 | || (m.move_on | op->move_on ) != m.move_on |
770 | || (m.move_on | op->move_on ) != m.move_on |
775 | || (m.move_off | op->move_off ) != m.move_off |
771 | || (m.move_off | op->move_off ) != m.move_off |
776 | || (m.move_slow | op->move_slow) != m.move_slow |
772 | || (m.move_slow | op->move_slow) != m.move_slow |
777 | /* This isn't perfect, but I don't expect a lot of objects to |
773 | /* This isn't perfect, but I don't expect a lot of objects to |
778 | * to have move_allow right now. |
774 | * have move_allow right now. |
779 | */ |
775 | */ |
780 | || ((m.move_block | op->move_block) & ~op->move_allow) != m.move_block |
776 | || ((m.move_block | op->move_block) & ~op->move_allow) != m.move_block |
781 | || 1) // the above is not strong enough a test to skip updating. los maybe? TODO (Schmorp) |
777 | || 1) // the above is not strong enough a test to skip updating. los maybe? TODO (Schmorp) |
782 | m.flags_ = 0; |
778 | m.flags_ = 0; |
783 | } |
779 | } |
… | |
… | |
913 | || map->in_memory != MAP_ACTIVE |
909 | || map->in_memory != MAP_ACTIVE |
914 | || map->no_drop |
910 | || map->no_drop |
915 | || ms ().move_block == MOVE_ALL) |
911 | || ms ().move_block == MOVE_ALL) |
916 | { |
912 | { |
917 | while (inv) |
913 | while (inv) |
918 | { |
|
|
919 | inv->destroy_inv (false); |
|
|
920 | inv->destroy (); |
914 | inv->destroy (true); |
921 | } |
|
|
922 | } |
915 | } |
923 | else |
916 | else |
924 | { /* Put objects in inventory onto this space */ |
917 | { /* Put objects in inventory onto this space */ |
925 | while (inv) |
918 | while (inv) |
926 | { |
919 | { |
… | |
… | |
1541 | if (!nr) |
1534 | if (!nr) |
1542 | return true; |
1535 | return true; |
1543 | |
1536 | |
1544 | nr = min (nr, nrof); |
1537 | nr = min (nr, nrof); |
1545 | |
1538 | |
|
|
1539 | if (nrof > nr) |
|
|
1540 | { |
1546 | nrof -= nr; |
1541 | nrof -= nr; |
1547 | |
|
|
1548 | if (nrof) |
|
|
1549 | { |
|
|
1550 | adjust_weight (env, -weight * nr); // carrying == 0 |
1542 | adjust_weight (env, -weight * max (1, nr)); // carrying == 0 |
1551 | |
1543 | |
1552 | if (object *pl = visible_to ()) |
1544 | if (object *pl = visible_to ()) |
1553 | esrv_update_item (UPD_NROF, pl, this); |
1545 | esrv_update_item (UPD_NROF, pl, this); |
1554 | |
1546 | |
1555 | return true; |
1547 | return true; |
1556 | } |
1548 | } |
1557 | else |
1549 | else |
1558 | { |
1550 | { |
1559 | destroy (1); |
1551 | destroy (); |
1560 | return false; |
1552 | return false; |
1561 | } |
1553 | } |
1562 | } |
1554 | } |
1563 | |
1555 | |
1564 | /* |
1556 | /* |