1 | |
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2 | /* |
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|
3 | * static char *rcsid_object_c = |
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|
4 | * "$Id: object.C,v 1.25 2006/09/11 01:16:20 root Exp $"; |
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5 | */ |
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6 | |
1 | |
7 | /* |
2 | /* |
8 | CrossFire, A Multiplayer game for X-windows |
3 | CrossFire, A Multiplayer game for X-windows |
9 | |
4 | |
10 | Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
… | |
… | |
29 | |
24 | |
30 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
25 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
31 | sub/add_weight will transcend the environment updating the carrying |
26 | sub/add_weight will transcend the environment updating the carrying |
32 | variable. */ |
27 | variable. */ |
33 | #include <global.h> |
28 | #include <global.h> |
34 | #ifndef WIN32 /* ---win32 exclude headers */ |
|
|
35 | # include <stdio.h> |
29 | #include <stdio.h> |
36 | # include <sys/types.h> |
30 | #include <sys/types.h> |
37 | # include <sys/uio.h> |
31 | #include <sys/uio.h> |
38 | #endif /* win32 */ |
|
|
39 | #include <object.h> |
32 | #include <object.h> |
40 | #include <funcpoint.h> |
33 | #include <funcpoint.h> |
41 | #include <skills.h> |
34 | #include <skills.h> |
42 | #include <loader.h> |
35 | #include <loader.h> |
|
|
36 | |
43 | int nrofallocobjects = 0; |
37 | int nrofallocobjects = 0; |
44 | |
38 | |
45 | object *objects; /* Pointer to the list of used objects */ |
39 | object *objects; /* Pointer to the list of used objects */ |
46 | object *active_objects; /* List of active objects that need to be processed */ |
40 | object *active_objects; /* List of active objects that need to be processed */ |
47 | |
41 | |
… | |
… | |
214 | if (!QUERY_FLAG (ob1, FLAG_ANIMATE) && FABS ((ob1)->speed) > MIN_ACTIVE_SPEED) |
208 | if (!QUERY_FLAG (ob1, FLAG_ANIMATE) && FABS ((ob1)->speed) > MIN_ACTIVE_SPEED) |
215 | return 0; |
209 | return 0; |
216 | |
210 | |
217 | switch (ob1->type) |
211 | switch (ob1->type) |
218 | { |
212 | { |
219 | case SCROLL: |
213 | case SCROLL: |
220 | if (ob1->level != ob2->level) |
214 | if (ob1->level != ob2->level) |
221 | return 0; |
215 | return 0; |
222 | break; |
216 | break; |
223 | } |
217 | } |
224 | |
218 | |
225 | if (ob1->key_values != NULL || ob2->key_values != NULL) |
219 | if (ob1->key_values != NULL || ob2->key_values != NULL) |
226 | { |
220 | { |
227 | /* At least one of these has key_values. */ |
221 | /* At least one of these has key_values. */ |
… | |
… | |
249 | /* |
243 | /* |
250 | * sum_weight() is a recursive function which calculates the weight |
244 | * sum_weight() is a recursive function which calculates the weight |
251 | * an object is carrying. It goes through in figures out how much |
245 | * an object is carrying. It goes through in figures out how much |
252 | * containers are carrying, and sums it up. |
246 | * containers are carrying, and sums it up. |
253 | */ |
247 | */ |
254 | signed long |
248 | long |
255 | sum_weight (object *op) |
249 | sum_weight (object *op) |
256 | { |
250 | { |
257 | signed long sum; |
251 | long sum; |
258 | object *inv; |
252 | object *inv; |
259 | |
253 | |
260 | for (sum = 0, inv = op->inv; inv != NULL; inv = inv->below) |
254 | for (sum = 0, inv = op->inv; inv != NULL; inv = inv->below) |
261 | { |
255 | { |
262 | if (inv->inv) |
256 | if (inv->inv) |
… | |
… | |
891 | /* if the object is being removed, we can't make intelligent |
885 | /* if the object is being removed, we can't make intelligent |
892 | * decisions, because remove_ob can't really pass the object |
886 | * decisions, because remove_ob can't really pass the object |
893 | * that is being removed. |
887 | * that is being removed. |
894 | */ |
888 | */ |
895 | else if (action == UP_OBJ_CHANGE || action == UP_OBJ_REMOVE) |
889 | else if (action == UP_OBJ_CHANGE || action == UP_OBJ_REMOVE) |
896 | { |
|
|
897 | update_now = 1; |
890 | update_now = 1; |
898 | } |
|
|
899 | else if (action == UP_OBJ_FACE) |
891 | else if (action == UP_OBJ_FACE) |
900 | { |
|
|
901 | /* Nothing to do for that case */ |
892 | /* Nothing to do for that case */ ; |
902 | } |
|
|
903 | else |
893 | else |
904 | { |
|
|
905 | LOG (llevError, "update_object called with invalid action: %d\n", action); |
894 | LOG (llevError, "update_object called with invalid action: %d\n", action); |
906 | } |
|
|
907 | |
895 | |
908 | if (update_now) |
896 | if (update_now) |
909 | { |
897 | { |
910 | SET_MAP_FLAGS (op->map, op->x, op->y, flags | P_NO_ERROR | P_NEED_UPDATE); |
898 | SET_MAP_FLAGS (op->map, op->x, op->y, flags | P_NO_ERROR | P_NEED_UPDATE); |
911 | update_position (op->map, op->x, op->y); |
899 | update_position (op->map, op->x, op->y); |
… | |
… | |
913 | |
901 | |
914 | if (op->more != NULL) |
902 | if (op->more != NULL) |
915 | update_object (op->more, action); |
903 | update_object (op->more, action); |
916 | } |
904 | } |
917 | |
905 | |
918 | static unordered_vector<object *> mortals; |
906 | static unordered_vector < object *>mortals; |
919 | static std::vector<object *> freed; |
907 | static |
|
|
908 | std::vector < object *> |
|
|
909 | freed; |
920 | |
910 | |
921 | void object::free_mortals () |
911 | void object::free_mortals () |
922 | { |
912 | { |
923 | for (unordered_vector<object *>::iterator i = mortals.begin (); i != mortals.end (); ) |
913 | for (unordered_vector < object *>::iterator i = mortals.begin (); i != mortals.end ();) |
924 | if (!(*i)->refcount) |
914 | if (!(*i)->refcount) |
925 | { |
915 | { |
926 | freed.push_back (*i); |
916 | freed.push_back (*i); |
927 | mortals.erase (i); |
917 | mortals.erase (i); |
928 | } |
918 | } |
… | |
… | |
978 | objects = next; |
968 | objects = next; |
979 | } |
969 | } |
980 | |
970 | |
981 | object *object::create () |
971 | object *object::create () |
982 | { |
972 | { |
983 | object *op; |
973 | object * |
|
|
974 | op; |
984 | |
975 | |
985 | if (freed.empty ()) |
976 | if (freed.empty ()) |
986 | op = new object; |
977 | op = new object; |
|
|
978 | |
987 | else |
979 | else |
988 | { |
980 | { |
989 | // highly annoying, but the only way to get it stable right now |
981 | // highly annoying, but the only way to get it stable right now |
990 | op = freed.back (); freed.pop_back (); |
982 | op = freed.back (); |
|
|
983 | freed.pop_back (); |
991 | op->~object (); |
984 | op->~object (); |
992 | new ((void *)op) object; |
985 | new ((void *) op) object; |
993 | } |
986 | } |
994 | |
987 | |
995 | op->link (); |
988 | op->link (); |
996 | return op; |
989 | return op; |
997 | } |
990 | } |
… | |
… | |
1006 | * If free_inventory is set, free inventory as well. Else drop items in |
999 | * If free_inventory is set, free inventory as well. Else drop items in |
1007 | * inventory to the ground. |
1000 | * inventory to the ground. |
1008 | */ |
1001 | */ |
1009 | void object::free (bool free_inventory) |
1002 | void object::free (bool free_inventory) |
1010 | { |
1003 | { |
|
|
1004 | if (QUERY_FLAG (this, FLAG_FREED)) |
|
|
1005 | return; |
|
|
1006 | |
1011 | if (!QUERY_FLAG (this, FLAG_REMOVED)) |
1007 | if (!QUERY_FLAG (this, FLAG_REMOVED)) |
1012 | { |
1008 | remove_ob (this); |
1013 | LOG (llevDebug, "Free object called with non removed object\n"); |
|
|
1014 | dump_object (this); |
|
|
1015 | #ifdef MANY_CORES |
|
|
1016 | abort (); |
|
|
1017 | #endif |
|
|
1018 | } |
|
|
1019 | |
1009 | |
1020 | if (QUERY_FLAG (this, FLAG_FRIENDLY)) |
1010 | if (QUERY_FLAG (this, FLAG_FRIENDLY)) |
1021 | { |
|
|
1022 | LOG (llevMonster, "Warning: tried to free friendly object.\n"); |
|
|
1023 | remove_friendly_object (this); |
1011 | remove_friendly_object (this); |
1024 | } |
|
|
1025 | |
1012 | |
1026 | if (QUERY_FLAG (this, FLAG_FREED)) |
1013 | SET_FLAG (this, FLAG_FREED); |
1027 | { |
|
|
1028 | dump_object (this); |
|
|
1029 | LOG (llevError, "Trying to free freed object.\n%s\n", errmsg); |
|
|
1030 | return; |
|
|
1031 | } |
|
|
1032 | |
1014 | |
1033 | if (more) |
1015 | if (more) |
1034 | { |
1016 | { |
1035 | more->free (free_inventory); |
1017 | more->free (free_inventory); |
1036 | more = 0; |
1018 | more = 0; |
… | |
… | |
1042 | * if some form of movement is allowed, let objects |
1024 | * if some form of movement is allowed, let objects |
1043 | * drop on that space. |
1025 | * drop on that space. |
1044 | */ |
1026 | */ |
1045 | if (free_inventory || !map || map->in_memory != MAP_IN_MEMORY || (GET_MAP_MOVE_BLOCK (map, x, y) == MOVE_ALL)) |
1027 | if (free_inventory || !map || map->in_memory != MAP_IN_MEMORY || (GET_MAP_MOVE_BLOCK (map, x, y) == MOVE_ALL)) |
1046 | { |
1028 | { |
1047 | object * |
1029 | object *op = inv; |
1048 | op = inv; |
|
|
1049 | |
1030 | |
1050 | while (op) |
1031 | while (op) |
1051 | { |
1032 | { |
1052 | object * |
|
|
1053 | tmp = op->below; |
1033 | object *tmp = op->below; |
1054 | |
|
|
1055 | remove_ob (op); |
|
|
1056 | op->free (free_inventory); |
1034 | op->free (free_inventory); |
1057 | op = tmp; |
1035 | op = tmp; |
1058 | } |
1036 | } |
1059 | } |
1037 | } |
1060 | else |
1038 | else |
1061 | { /* Put objects in inventory onto this space */ |
1039 | { /* Put objects in inventory onto this space */ |
1062 | object * |
1040 | object *op = inv; |
1063 | op = inv; |
|
|
1064 | |
1041 | |
1065 | while (op) |
1042 | while (op) |
1066 | { |
1043 | { |
1067 | object * |
|
|
1068 | tmp = op->below; |
1044 | object *tmp = op->below; |
1069 | |
1045 | |
1070 | remove_ob (op); |
1046 | remove_ob (op); |
1071 | |
1047 | |
1072 | if (QUERY_FLAG (op, FLAG_STARTEQUIP) |
1048 | if (QUERY_FLAG (op, FLAG_STARTEQUIP) |
1073 | || QUERY_FLAG (op, FLAG_NO_DROP) || op->type == RUNE || op->type == TRAP || QUERY_FLAG (op, FLAG_IS_A_TEMPLATE)) |
1049 | || QUERY_FLAG (op, FLAG_NO_DROP) || op->type == RUNE || op->type == TRAP || QUERY_FLAG (op, FLAG_IS_A_TEMPLATE)) |
… | |
… | |
1090 | speed = 0; |
1066 | speed = 0; |
1091 | update_ob_speed (this); |
1067 | update_ob_speed (this); |
1092 | |
1068 | |
1093 | unlink (); |
1069 | unlink (); |
1094 | |
1070 | |
1095 | SET_FLAG (this, FLAG_FREED); |
|
|
1096 | |
|
|
1097 | mortals.push_back (this); |
1071 | mortals.push_back (this); |
1098 | } |
1072 | } |
1099 | |
1073 | |
1100 | /* |
1074 | /* |
1101 | * sub_weight() recursively (outwards) subtracts a number from the |
1075 | * sub_weight() recursively (outwards) subtracts a number from the |
… | |
… | |
1131 | object * |
1105 | object * |
1132 | tmp, * |
1106 | tmp, * |
1133 | last = NULL; |
1107 | last = NULL; |
1134 | object * |
1108 | object * |
1135 | otmp; |
1109 | otmp; |
|
|
1110 | |
1136 | tag_t |
1111 | tag_t |
1137 | tag; |
1112 | tag; |
1138 | int |
1113 | int |
1139 | check_walk_off; |
1114 | check_walk_off; |
1140 | mapstruct * |
1115 | mapstruct * |
1141 | m; |
1116 | m; |
|
|
1117 | |
1142 | sint16 |
1118 | sint16 |
1143 | x, |
1119 | x, |
1144 | y; |
1120 | y; |
1145 | |
1121 | |
1146 | |
|
|
1147 | if (QUERY_FLAG (op, FLAG_REMOVED)) |
1122 | if (QUERY_FLAG (op, FLAG_REMOVED)) |
1148 | { |
1123 | return; |
1149 | dump_object (op); |
|
|
1150 | LOG (llevError, "Trying to remove removed object.\n%s\n", errmsg); |
|
|
1151 | |
1124 | |
1152 | /* Changed it to always dump core in this case. As has been learned |
1125 | SET_FLAG (op, FLAG_REMOVED); |
1153 | * in the past, trying to recover from errors almost always |
1126 | |
1154 | * make things worse, and this is a real error here - something |
|
|
1155 | * that should not happen. |
|
|
1156 | * Yes, if this was a mission critical app, trying to do something |
|
|
1157 | * to recover may make sense, but that is because failure of the app |
|
|
1158 | * may have other disastrous problems. Cf runs out of a script |
|
|
1159 | * so is easily enough restarted without any real problems. |
|
|
1160 | * MSW 2001-07-01 |
|
|
1161 | */ |
|
|
1162 | abort (); |
|
|
1163 | } |
|
|
1164 | if (op->more != NULL) |
1127 | if (op->more != NULL) |
1165 | remove_ob (op->more); |
1128 | remove_ob (op->more); |
1166 | |
|
|
1167 | SET_FLAG (op, FLAG_REMOVED); |
|
|
1168 | |
1129 | |
1169 | /* |
1130 | /* |
1170 | * In this case, the object to be removed is in someones |
1131 | * In this case, the object to be removed is in someones |
1171 | * inventory. |
1132 | * inventory. |
1172 | */ |
1133 | */ |
… | |
… | |
1198 | */ |
1159 | */ |
1199 | op->x = op->env->x, op->y = op->env->y; |
1160 | op->x = op->env->x, op->y = op->env->y; |
1200 | op->map = op->env->map; |
1161 | op->map = op->env->map; |
1201 | op->above = NULL, op->below = NULL; |
1162 | op->above = NULL, op->below = NULL; |
1202 | op->env = NULL; |
1163 | op->env = NULL; |
1203 | return; |
1164 | } |
|
|
1165 | else if (op->map) |
1204 | } |
1166 | { |
1205 | |
|
|
1206 | /* If we get here, we are removing it from a map */ |
|
|
1207 | if (op->map == NULL) |
|
|
1208 | return; |
|
|
1209 | |
|
|
1210 | x = op->x; |
1167 | x = op->x; |
1211 | y = op->y; |
1168 | y = op->y; |
1212 | m = get_map_from_coord (op->map, &x, &y); |
1169 | m = get_map_from_coord (op->map, &x, &y); |
1213 | |
1170 | |
1214 | if (!m) |
1171 | if (!m) |
1215 | { |
1172 | { |
1216 | LOG (llevError, "remove_ob called when object was on map but appears to not be within valid coordinates? %s (%d,%d)\n", |
1173 | LOG (llevError, "remove_ob called when object was on map but appears to not be within valid coordinates? %s (%d,%d)\n", |
1217 | op->map->path, op->x, op->y); |
1174 | op->map->path, op->x, op->y); |
1218 | /* in old days, we used to set x and y to 0 and continue. |
1175 | /* in old days, we used to set x and y to 0 and continue. |
1219 | * it seems if we get into this case, something is probablye |
1176 | * it seems if we get into this case, something is probablye |
1220 | * screwed up and should be fixed. |
1177 | * screwed up and should be fixed. |
|
|
1178 | */ |
|
|
1179 | abort (); |
|
|
1180 | } |
|
|
1181 | |
|
|
1182 | if (op->map != m) |
|
|
1183 | LOG (llevDebug, "remove_ob: Object not really on map it claimed to be on? %s != %s, %d,%d != %d,%d\n", |
|
|
1184 | op->map->path, m->path, op->x, op->y, x, y); |
|
|
1185 | |
|
|
1186 | /* Re did the following section of code - it looks like it had |
|
|
1187 | * lots of logic for things we no longer care about |
1221 | */ |
1188 | */ |
1222 | abort (); |
|
|
1223 | } |
|
|
1224 | if (op->map != m) |
|
|
1225 | { |
|
|
1226 | LOG (llevDebug, "remove_ob: Object not really on map it claimed to be on? %s != %s, %d,%d != %d,%d\n", |
|
|
1227 | op->map->path, m->path, op->x, op->y, x, y); |
|
|
1228 | } |
|
|
1229 | |
1189 | |
1230 | /* Re did the following section of code - it looks like it had |
|
|
1231 | * lots of logic for things we no longer care about |
|
|
1232 | */ |
|
|
1233 | |
|
|
1234 | /* link the object above us */ |
1190 | /* link the object above us */ |
1235 | if (op->above) |
1191 | if (op->above) |
1236 | op->above->below = op->below; |
1192 | op->above->below = op->below; |
1237 | else |
1193 | else |
1238 | SET_MAP_TOP (m, x, y, op->below); /* we were top, set new top */ |
1194 | SET_MAP_TOP (m, x, y, op->below); /* we were top, set new top */ |
1239 | |
1195 | |
1240 | /* Relink the object below us, if there is one */ |
1196 | /* Relink the object below us, if there is one */ |
1241 | if (op->below) |
1197 | if (op->below) |
1242 | { |
|
|
1243 | op->below->above = op->above; |
1198 | op->below->above = op->above; |
1244 | } |
|
|
1245 | else |
1199 | else |
1246 | { |
1200 | { |
1247 | /* Nothing below, which means we need to relink map object for this space |
1201 | /* Nothing below, which means we need to relink map object for this space |
1248 | * use translated coordinates in case some oddness with map tiling is |
1202 | * use translated coordinates in case some oddness with map tiling is |
1249 | * evident |
1203 | * evident |
1250 | */ |
|
|
1251 | if (GET_MAP_OB (m, x, y) != op) |
|
|
1252 | { |
|
|
1253 | dump_object (op); |
|
|
1254 | LOG (llevError, "remove_ob: GET_MAP_OB does not return object to be removed even though it appears to be on the bottom?\n%s\n", |
|
|
1255 | errmsg); |
|
|
1256 | dump_object (GET_MAP_OB (m, x, y)); |
|
|
1257 | LOG (llevError, "%s\n", errmsg); |
|
|
1258 | } |
|
|
1259 | SET_MAP_OB (m, x, y, op->above); /* goes on above it. */ |
|
|
1260 | } |
|
|
1261 | op->above = NULL; |
|
|
1262 | op->below = NULL; |
|
|
1263 | |
|
|
1264 | if (op->map->in_memory == MAP_SAVING) |
|
|
1265 | return; |
|
|
1266 | |
|
|
1267 | tag = op->count; |
|
|
1268 | check_walk_off = !QUERY_FLAG (op, FLAG_NO_APPLY); |
|
|
1269 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL; tmp = tmp->above) |
|
|
1270 | { |
|
|
1271 | /* No point updating the players look faces if he is the object |
|
|
1272 | * being removed. |
|
|
1273 | */ |
|
|
1274 | |
|
|
1275 | if (tmp->type == PLAYER && tmp != op) |
|
|
1276 | { |
|
|
1277 | /* If a container that the player is currently using somehow gets |
|
|
1278 | * removed (most likely destroyed), update the player view |
|
|
1279 | * appropriately. |
|
|
1280 | */ |
1204 | */ |
1281 | if (tmp->container == op) |
1205 | if (GET_MAP_OB (m, x, y) != op) |
1282 | { |
1206 | { |
1283 | CLEAR_FLAG (op, FLAG_APPLIED); |
1207 | dump_object (op); |
1284 | tmp->container = NULL; |
1208 | LOG (llevError, |
|
|
1209 | "remove_ob: GET_MAP_OB does not return object to be removed even though it appears to be on the bottom?\n%s\n", errmsg); |
|
|
1210 | dump_object (GET_MAP_OB (m, x, y)); |
|
|
1211 | LOG (llevError, "%s\n", errmsg); |
1285 | } |
1212 | } |
1286 | tmp->contr->socket.update_look = 1; |
1213 | |
1287 | } |
1214 | SET_MAP_OB (m, x, y, op->above); /* goes on above it. */ |
1288 | /* See if player moving off should effect something */ |
|
|
1289 | if (check_walk_off && ((op->move_type & tmp->move_off) && (op->move_type & ~tmp->move_off & ~tmp->move_block) == 0)) |
|
|
1290 | { |
1215 | } |
1291 | |
1216 | |
1292 | move_apply (tmp, op, NULL); |
1217 | op->above = 0; |
1293 | if (was_destroyed (op, tag)) |
1218 | op->below = 0; |
|
|
1219 | |
|
|
1220 | if (op->map->in_memory == MAP_SAVING) |
|
|
1221 | return; |
|
|
1222 | |
|
|
1223 | tag = op->count; |
|
|
1224 | check_walk_off = !QUERY_FLAG (op, FLAG_NO_APPLY); |
|
|
1225 | |
|
|
1226 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL; tmp = tmp->above) |
|
|
1227 | { |
|
|
1228 | /* No point updating the players look faces if he is the object |
|
|
1229 | * being removed. |
|
|
1230 | */ |
|
|
1231 | |
|
|
1232 | if (tmp->type == PLAYER && tmp != op) |
1294 | { |
1233 | { |
1295 | LOG (llevError, "BUG: remove_ob(): name %s, archname %s destroyed " "leaving object\n", &tmp->name, &tmp->arch->name); |
1234 | /* If a container that the player is currently using somehow gets |
|
|
1235 | * removed (most likely destroyed), update the player view |
|
|
1236 | * appropriately. |
|
|
1237 | */ |
|
|
1238 | if (tmp->container == op) |
|
|
1239 | { |
|
|
1240 | CLEAR_FLAG (op, FLAG_APPLIED); |
|
|
1241 | tmp->container = NULL; |
|
|
1242 | } |
|
|
1243 | |
|
|
1244 | tmp->contr->socket.update_look = 1; |
1296 | } |
1245 | } |
|
|
1246 | |
|
|
1247 | /* See if player moving off should effect something */ |
|
|
1248 | if (check_walk_off && ((op->move_type & tmp->move_off) && (op->move_type & ~tmp->move_off & ~tmp->move_block) == 0)) |
|
|
1249 | { |
|
|
1250 | move_apply (tmp, op, NULL); |
|
|
1251 | |
|
|
1252 | if (was_destroyed (op, tag)) |
|
|
1253 | { |
|
|
1254 | LOG (llevError, "BUG: remove_ob(): name %s, archname %s destroyed " "leaving object\n", &tmp->name, &tmp->arch->name); |
|
|
1255 | } |
1297 | } |
1256 | } |
1298 | |
1257 | |
1299 | /* Eneq(@csd.uu.se): Fixed this to skip tmp->above=tmp */ |
1258 | /* Eneq(@csd.uu.se): Fixed this to skip tmp->above=tmp */ |
1300 | |
1259 | |
1301 | if (tmp->above == tmp) |
1260 | if (tmp->above == tmp) |
1302 | tmp->above = NULL; |
1261 | tmp->above = NULL; |
|
|
1262 | |
1303 | last = tmp; |
1263 | last = tmp; |
1304 | } |
1264 | } |
|
|
1265 | |
1305 | /* last == NULL of there are no objects on this space */ |
1266 | /* last == NULL of there are no objects on this space */ |
1306 | if (last == NULL) |
1267 | if (last == NULL) |
1307 | { |
1268 | { |
1308 | /* set P_NEED_UPDATE, otherwise update_position will complain. In theory, |
1269 | /* set P_NEED_UPDATE, otherwise update_position will complain. In theory, |
1309 | * we could preserve the flags (GET_MAP_FLAGS), but update_position figures |
1270 | * we could preserve the flags (GET_MAP_FLAGS), but update_position figures |
1310 | * those out anyways, and if there are any flags set right now, they won't |
1271 | * those out anyways, and if there are any flags set right now, they won't |
1311 | * be correct anyways. |
1272 | * be correct anyways. |
1312 | */ |
1273 | */ |
1313 | SET_MAP_FLAGS (op->map, op->x, op->y, P_NEED_UPDATE); |
1274 | SET_MAP_FLAGS (op->map, op->x, op->y, P_NEED_UPDATE); |
1314 | update_position (op->map, op->x, op->y); |
1275 | update_position (op->map, op->x, op->y); |
1315 | } |
1276 | } |
1316 | else |
1277 | else |
1317 | update_object (last, UP_OBJ_REMOVE); |
1278 | update_object (last, UP_OBJ_REMOVE); |
1318 | |
1279 | |
1319 | if (QUERY_FLAG (op, FLAG_BLOCKSVIEW) || (op->glow_radius != 0)) |
1280 | if (QUERY_FLAG (op, FLAG_BLOCKSVIEW) || (op->glow_radius != 0)) |
1320 | update_all_los (op->map, op->x, op->y); |
1281 | update_all_los (op->map, op->x, op->y); |
1321 | |
1282 | } |
1322 | } |
1283 | } |
1323 | |
1284 | |
1324 | /* |
1285 | /* |
1325 | * merge_ob(op,top): |
1286 | * merge_ob(op,top): |
1326 | * |
1287 | * |
… | |
… | |
1333 | object * |
1294 | object * |
1334 | merge_ob (object *op, object *top) |
1295 | merge_ob (object *op, object *top) |
1335 | { |
1296 | { |
1336 | if (!op->nrof) |
1297 | if (!op->nrof) |
1337 | return 0; |
1298 | return 0; |
|
|
1299 | |
1338 | if (top == NULL) |
1300 | if (top == NULL) |
1339 | for (top = op; top != NULL && top->above != NULL; top = top->above); |
1301 | for (top = op; top != NULL && top->above != NULL; top = top->above); |
|
|
1302 | |
1340 | for (; top != NULL; top = top->below) |
1303 | for (; top != NULL; top = top->below) |
1341 | { |
1304 | { |
1342 | if (top == op) |
1305 | if (top == op) |
1343 | continue; |
1306 | continue; |
1344 | if (CAN_MERGE (op, top)) |
1307 | if (CAN_MERGE (op, top)) |
… | |
… | |
1350 | remove_ob (op); |
1313 | remove_ob (op); |
1351 | free_object (op); |
1314 | free_object (op); |
1352 | return top; |
1315 | return top; |
1353 | } |
1316 | } |
1354 | } |
1317 | } |
|
|
1318 | |
1355 | return NULL; |
1319 | return NULL; |
1356 | } |
1320 | } |
1357 | |
1321 | |
1358 | /* |
1322 | /* |
1359 | * same as insert_ob_in_map except it handle separate coordinates and do a clean |
1323 | * same as insert_ob_in_map except it handle separate coordinates and do a clean |
1360 | * job preparing multi-part monsters |
1324 | * job preparing multi-part monsters |
1361 | */ |
1325 | */ |
1362 | object * |
1326 | object * |
1363 | insert_ob_in_map_at (object *op, mapstruct *m, object *originator, int flag, int x, int y) |
1327 | insert_ob_in_map_at (object *op, mapstruct *m, object *originator, int flag, int x, int y) |
1364 | { |
1328 | { |
1365 | object * |
1329 | object *tmp; |
1366 | tmp; |
|
|
1367 | |
1330 | |
1368 | if (op->head) |
1331 | if (op->head) |
1369 | op = op->head; |
1332 | op = op->head; |
|
|
1333 | |
1370 | for (tmp = op; tmp; tmp = tmp->more) |
1334 | for (tmp = op; tmp; tmp = tmp->more) |
1371 | { |
1335 | { |
1372 | tmp->x = x + tmp->arch->clone.x; |
1336 | tmp->x = x + tmp->arch->clone.x; |
1373 | tmp->y = y + tmp->arch->clone.y; |
1337 | tmp->y = y + tmp->arch->clone.y; |
1374 | } |
1338 | } |
|
|
1339 | |
1375 | return insert_ob_in_map (op, m, originator, flag); |
1340 | return insert_ob_in_map (op, m, originator, flag); |
1376 | } |
1341 | } |
1377 | |
1342 | |
1378 | /* |
1343 | /* |
1379 | * insert_ob_in_map (op, map, originator, flag): |
1344 | * insert_ob_in_map (op, map, originator, flag): |
… | |
… | |
1438 | |
1403 | |
1439 | if (op->more != NULL) |
1404 | if (op->more != NULL) |
1440 | { |
1405 | { |
1441 | /* The part may be on a different map. */ |
1406 | /* The part may be on a different map. */ |
1442 | |
1407 | |
1443 | object * |
|
|
1444 | more = op->more; |
1408 | object *more = op->more; |
1445 | |
1409 | |
1446 | /* We really need the caller to normalize coordinates - if |
1410 | /* We really need the caller to normalize coordinates - if |
1447 | * we set the map, that doesn't work if the location is within |
1411 | * we set the map, that doesn't work if the location is within |
1448 | * a map and this is straddling an edge. So only if coordinate |
1412 | * a map and this is straddling an edge. So only if coordinate |
1449 | * is clear wrong do we normalize it. |
1413 | * is clear wrong do we normalize it. |
1450 | */ |
1414 | */ |
1451 | if (OUT_OF_REAL_MAP (more->map, more->x, more->y)) |
1415 | if (OUT_OF_REAL_MAP (more->map, more->x, more->y)) |
1452 | { |
|
|
1453 | more->map = get_map_from_coord (m, &more->x, &more->y); |
1416 | more->map = get_map_from_coord (m, &more->x, &more->y); |
1454 | } |
|
|
1455 | else if (!more->map) |
1417 | else if (!more->map) |
1456 | { |
1418 | { |
1457 | /* For backwards compatibility - when not dealing with tiled maps, |
1419 | /* For backwards compatibility - when not dealing with tiled maps, |
1458 | * more->map should always point to the parent. |
1420 | * more->map should always point to the parent. |
1459 | */ |
1421 | */ |
… | |
… | |
1462 | |
1424 | |
1463 | if (insert_ob_in_map (more, more->map, originator, flag) == NULL) |
1425 | if (insert_ob_in_map (more, more->map, originator, flag) == NULL) |
1464 | { |
1426 | { |
1465 | if (!op->head) |
1427 | if (!op->head) |
1466 | LOG (llevError, "BUG: insert_ob_in_map(): inserting op->more killed op\n"); |
1428 | LOG (llevError, "BUG: insert_ob_in_map(): inserting op->more killed op\n"); |
|
|
1429 | |
1467 | return NULL; |
1430 | return NULL; |
1468 | } |
1431 | } |
1469 | } |
1432 | } |
1470 | |
1433 | |
1471 | CLEAR_FLAG (op, FLAG_REMOVED); |
1434 | CLEAR_FLAG (op, FLAG_REMOVED); |
… | |
… | |
1536 | |
1499 | |
1537 | while (top != NULL) |
1500 | while (top != NULL) |
1538 | { |
1501 | { |
1539 | if (QUERY_FLAG (top, FLAG_IS_FLOOR) || QUERY_FLAG (top, FLAG_OVERLAY_FLOOR)) |
1502 | if (QUERY_FLAG (top, FLAG_IS_FLOOR) || QUERY_FLAG (top, FLAG_OVERLAY_FLOOR)) |
1540 | floor = top; |
1503 | floor = top; |
|
|
1504 | |
1541 | if (QUERY_FLAG (top, FLAG_NO_PICK) && (top->move_type & (MOVE_FLY_LOW | MOVE_FLY_HIGH)) && !QUERY_FLAG (top, FLAG_IS_FLOOR)) |
1505 | if (QUERY_FLAG (top, FLAG_NO_PICK) && (top->move_type & (MOVE_FLY_LOW | MOVE_FLY_HIGH)) && !QUERY_FLAG (top, FLAG_IS_FLOOR)) |
1542 | { |
1506 | { |
1543 | /* We insert above top, so we want this object below this */ |
1507 | /* We insert above top, so we want this object below this */ |
1544 | top = top->below; |
1508 | top = top->below; |
1545 | break; |
1509 | break; |
1546 | } |
1510 | } |
|
|
1511 | |
1547 | last = top; |
1512 | last = top; |
1548 | top = top->above; |
1513 | top = top->above; |
1549 | } |
1514 | } |
|
|
1515 | |
1550 | /* Don't want top to be NULL, so set it to the last valid object */ |
1516 | /* Don't want top to be NULL, so set it to the last valid object */ |
1551 | top = last; |
1517 | top = last; |
1552 | |
1518 | |
1553 | /* We let update_position deal with figuring out what the space |
1519 | /* We let update_position deal with figuring out what the space |
1554 | * looks like instead of lots of conditions here. |
1520 | * looks like instead of lots of conditions here. |
… | |
… | |
1633 | * of effect may be sufficient. |
1599 | * of effect may be sufficient. |
1634 | */ |
1600 | */ |
1635 | if (MAP_DARKNESS (op->map) && (op->glow_radius != 0)) |
1601 | if (MAP_DARKNESS (op->map) && (op->glow_radius != 0)) |
1636 | update_all_los (op->map, op->x, op->y); |
1602 | update_all_los (op->map, op->x, op->y); |
1637 | |
1603 | |
1638 | |
|
|
1639 | /* updates flags (blocked, alive, no magic, etc) for this map space */ |
1604 | /* updates flags (blocked, alive, no magic, etc) for this map space */ |
1640 | update_object (op, UP_OBJ_INSERT); |
1605 | update_object (op, UP_OBJ_INSERT); |
1641 | |
|
|
1642 | |
1606 | |
1643 | /* Don't know if moving this to the end will break anything. However, |
1607 | /* Don't know if moving this to the end will break anything. However, |
1644 | * we want to have update_look set above before calling this. |
1608 | * we want to have update_look set above before calling this. |
1645 | * |
1609 | * |
1646 | * check_move_on() must be after this because code called from |
1610 | * check_move_on() must be after this because code called from |
… | |
… | |
1671 | * op is the object to insert it under: supplies x and the map. |
1635 | * op is the object to insert it under: supplies x and the map. |
1672 | */ |
1636 | */ |
1673 | void |
1637 | void |
1674 | replace_insert_ob_in_map (const char *arch_string, object *op) |
1638 | replace_insert_ob_in_map (const char *arch_string, object *op) |
1675 | { |
1639 | { |
1676 | object *tmp; |
1640 | object * |
|
|
1641 | tmp; |
1677 | object *tmp1; |
1642 | object * |
|
|
1643 | tmp1; |
1678 | |
1644 | |
1679 | /* first search for itself and remove any old instances */ |
1645 | /* first search for itself and remove any old instances */ |
1680 | |
1646 | |
1681 | for (tmp = GET_MAP_OB (op->map, op->x, op->y); tmp != NULL; tmp = tmp->above) |
1647 | for (tmp = GET_MAP_OB (op->map, op->x, op->y); tmp != NULL; tmp = tmp->above) |
1682 | { |
1648 | { |
… | |
… | |
1713 | if (orig_ob->nrof < nr) |
1679 | if (orig_ob->nrof < nr) |
1714 | { |
1680 | { |
1715 | sprintf (errmsg, "There are only %d %ss.", orig_ob->nrof ? orig_ob->nrof : 1, &orig_ob->name); |
1681 | sprintf (errmsg, "There are only %d %ss.", orig_ob->nrof ? orig_ob->nrof : 1, &orig_ob->name); |
1716 | return NULL; |
1682 | return NULL; |
1717 | } |
1683 | } |
|
|
1684 | |
1718 | newob = object_create_clone (orig_ob); |
1685 | newob = object_create_clone (orig_ob); |
|
|
1686 | |
1719 | if ((orig_ob->nrof -= nr) < 1) |
1687 | if ((orig_ob->nrof -= nr) < 1) |
1720 | { |
1688 | { |
1721 | if (!is_removed) |
1689 | if (!is_removed) |
1722 | remove_ob (orig_ob); |
1690 | remove_ob (orig_ob); |
1723 | free_object2 (orig_ob, 1); |
1691 | free_object2 (orig_ob, 1); |
… | |
… | |
1731 | strcpy (errmsg, "Tried to split object whose map is not in memory."); |
1699 | strcpy (errmsg, "Tried to split object whose map is not in memory."); |
1732 | LOG (llevDebug, "Error, Tried to split object whose map is not in memory.\n"); |
1700 | LOG (llevDebug, "Error, Tried to split object whose map is not in memory.\n"); |
1733 | return NULL; |
1701 | return NULL; |
1734 | } |
1702 | } |
1735 | } |
1703 | } |
|
|
1704 | |
1736 | newob->nrof = nr; |
1705 | newob->nrof = nr; |
1737 | |
1706 | |
1738 | return newob; |
1707 | return newob; |
1739 | } |
1708 | } |
1740 | |
1709 | |
… | |
… | |
1747 | */ |
1716 | */ |
1748 | |
1717 | |
1749 | object * |
1718 | object * |
1750 | decrease_ob_nr (object *op, uint32 i) |
1719 | decrease_ob_nr (object *op, uint32 i) |
1751 | { |
1720 | { |
1752 | object * |
1721 | object *tmp; |
1753 | tmp; |
|
|
1754 | player * |
1722 | player *pl; |
1755 | pl; |
|
|
1756 | |
1723 | |
1757 | if (i == 0) /* objects with op->nrof require this check */ |
1724 | if (i == 0) /* objects with op->nrof require this check */ |
1758 | return op; |
1725 | return op; |
1759 | |
1726 | |
1760 | if (i > op->nrof) |
1727 | if (i > op->nrof) |
1761 | i = op->nrof; |
1728 | i = op->nrof; |
1762 | |
1729 | |
1763 | if (QUERY_FLAG (op, FLAG_REMOVED)) |
1730 | if (QUERY_FLAG (op, FLAG_REMOVED)) |
1764 | { |
|
|
1765 | op->nrof -= i; |
1731 | op->nrof -= i; |
1766 | } |
|
|
1767 | else if (op->env != NULL) |
1732 | else if (op->env != NULL) |
1768 | { |
1733 | { |
1769 | /* is this object in the players inventory, or sub container |
1734 | /* is this object in the players inventory, or sub container |
1770 | * therein? |
1735 | * therein? |
1771 | */ |
1736 | */ |
… | |
… | |
1806 | } |
1771 | } |
1807 | } |
1772 | } |
1808 | } |
1773 | } |
1809 | else |
1774 | else |
1810 | { |
1775 | { |
1811 | object * |
|
|
1812 | above = op->above; |
1776 | object *above = op->above; |
1813 | |
1777 | |
1814 | if (i < op->nrof) |
1778 | if (i < op->nrof) |
1815 | { |
|
|
1816 | op->nrof -= i; |
1779 | op->nrof -= i; |
1817 | } |
|
|
1818 | else |
1780 | else |
1819 | { |
1781 | { |
1820 | remove_ob (op); |
1782 | remove_ob (op); |
1821 | op->nrof = 0; |
1783 | op->nrof = 0; |
1822 | } |
1784 | } |
|
|
1785 | |
1823 | /* Since we just removed op, op->above is null */ |
1786 | /* Since we just removed op, op->above is null */ |
1824 | for (tmp = above; tmp != NULL; tmp = tmp->above) |
1787 | for (tmp = above; tmp != NULL; tmp = tmp->above) |
1825 | if (tmp->type == PLAYER) |
1788 | if (tmp->type == PLAYER) |
1826 | { |
1789 | { |
1827 | if (op->nrof) |
1790 | if (op->nrof) |
… | |
… | |
1830 | esrv_del_item (tmp->contr, op->count); |
1793 | esrv_del_item (tmp->contr, op->count); |
1831 | } |
1794 | } |
1832 | } |
1795 | } |
1833 | |
1796 | |
1834 | if (op->nrof) |
1797 | if (op->nrof) |
1835 | { |
|
|
1836 | return op; |
1798 | return op; |
1837 | } |
|
|
1838 | else |
1799 | else |
1839 | { |
1800 | { |
1840 | free_object (op); |
1801 | free_object (op); |
1841 | return NULL; |
1802 | return NULL; |
1842 | } |
1803 | } |
… | |
… | |
1851 | add_weight (object *op, signed long weight) |
1812 | add_weight (object *op, signed long weight) |
1852 | { |
1813 | { |
1853 | while (op != NULL) |
1814 | while (op != NULL) |
1854 | { |
1815 | { |
1855 | if (op->type == CONTAINER) |
1816 | if (op->type == CONTAINER) |
1856 | { |
|
|
1857 | weight = (signed long) (weight * (100 - op->stats.Str) / 100); |
1817 | weight = (signed long) (weight * (100 - op->stats.Str) / 100); |
1858 | } |
1818 | |
1859 | op->carrying += weight; |
1819 | op->carrying += weight; |
1860 | op = op->env; |
1820 | op = op->env; |
1861 | } |
1821 | } |
1862 | } |
1822 | } |
1863 | |
1823 | |
… | |
… | |
1886 | { |
1846 | { |
1887 | dump_object (op); |
1847 | dump_object (op); |
1888 | LOG (llevError, "Trying to insert (ob) inserted object.\n%s\n", errmsg); |
1848 | LOG (llevError, "Trying to insert (ob) inserted object.\n%s\n", errmsg); |
1889 | return op; |
1849 | return op; |
1890 | } |
1850 | } |
|
|
1851 | |
1891 | if (where == NULL) |
1852 | if (where == NULL) |
1892 | { |
1853 | { |
1893 | dump_object (op); |
1854 | dump_object (op); |
1894 | LOG (llevError, "Trying to put object in NULL.\n%s\n", errmsg); |
1855 | LOG (llevError, "Trying to put object in NULL.\n%s\n", errmsg); |
1895 | return op; |
1856 | return op; |
1896 | } |
1857 | } |
|
|
1858 | |
1897 | if (where->head) |
1859 | if (where->head) |
1898 | { |
1860 | { |
1899 | LOG (llevDebug, "Warning: Tried to insert object wrong part of multipart object.\n"); |
1861 | LOG (llevDebug, "Warning: Tried to insert object wrong part of multipart object.\n"); |
1900 | where = where->head; |
1862 | where = where->head; |
1901 | } |
1863 | } |
|
|
1864 | |
1902 | if (op->more) |
1865 | if (op->more) |
1903 | { |
1866 | { |
1904 | LOG (llevError, "Tried to insert multipart object %s (%d)\n", &op->name, op->count); |
1867 | LOG (llevError, "Tried to insert multipart object %s (%d)\n", &op->name, op->count); |
1905 | return op; |
1868 | return op; |
1906 | } |
1869 | } |
|
|
1870 | |
1907 | CLEAR_FLAG (op, FLAG_OBJ_ORIGINAL); |
1871 | CLEAR_FLAG (op, FLAG_OBJ_ORIGINAL); |
1908 | CLEAR_FLAG (op, FLAG_REMOVED); |
1872 | CLEAR_FLAG (op, FLAG_REMOVED); |
1909 | if (op->nrof) |
1873 | if (op->nrof) |
1910 | { |
1874 | { |
1911 | for (tmp = where->inv; tmp != NULL; tmp = tmp->below) |
1875 | for (tmp = where->inv; tmp != NULL; tmp = tmp->below) |
… | |
… | |
2004 | tag; |
1968 | tag; |
2005 | mapstruct * |
1969 | mapstruct * |
2006 | m = op->map; |
1970 | m = op->map; |
2007 | int |
1971 | int |
2008 | x = op->x, y = op->y; |
1972 | x = op->x, y = op->y; |
|
|
1973 | |
2009 | MoveType |
1974 | MoveType |
2010 | move_on, |
1975 | move_on, |
2011 | move_slow, |
1976 | move_slow, |
2012 | move_block; |
1977 | move_block; |
2013 | |
1978 | |
… | |
… | |
2047 | * we don't need to check all of them. |
2012 | * we don't need to check all of them. |
2048 | */ |
2013 | */ |
2049 | if ((tmp->move_type & MOVE_FLY_LOW) && QUERY_FLAG (tmp, FLAG_NO_PICK)) |
2014 | if ((tmp->move_type & MOVE_FLY_LOW) && QUERY_FLAG (tmp, FLAG_NO_PICK)) |
2050 | break; |
2015 | break; |
2051 | } |
2016 | } |
|
|
2017 | |
2052 | for (; tmp != NULL; tmp = tmp->below) |
2018 | for (; tmp; tmp = tmp->below) |
2053 | { |
2019 | { |
2054 | if (tmp == op) |
2020 | if (tmp == op) |
2055 | continue; /* Can't apply yourself */ |
2021 | continue; /* Can't apply yourself */ |
2056 | |
2022 | |
2057 | /* Check to see if one of the movement types should be slowed down. |
2023 | /* Check to see if one of the movement types should be slowed down. |
… | |
… | |
2065 | if ((!op->move_type && tmp->move_slow & MOVE_WALK) || |
2031 | if ((!op->move_type && tmp->move_slow & MOVE_WALK) || |
2066 | ((op->move_type & tmp->move_slow) && (op->move_type & ~tmp->move_slow & ~tmp->move_block) == 0)) |
2032 | ((op->move_type & tmp->move_slow) && (op->move_type & ~tmp->move_slow & ~tmp->move_block) == 0)) |
2067 | { |
2033 | { |
2068 | |
2034 | |
2069 | float |
2035 | float |
2070 | diff; |
|
|
2071 | |
|
|
2072 | diff = tmp->move_slow_penalty * FABS (op->speed); |
2036 | diff = tmp->move_slow_penalty * FABS (op->speed); |
|
|
2037 | |
2073 | if (op->type == PLAYER) |
2038 | if (op->type == PLAYER) |
2074 | { |
|
|
2075 | if ((QUERY_FLAG (tmp, FLAG_IS_HILLY) && find_skill_by_number (op, SK_CLIMBING)) || |
2039 | if ((QUERY_FLAG (tmp, FLAG_IS_HILLY) && find_skill_by_number (op, SK_CLIMBING)) || |
2076 | (QUERY_FLAG (tmp, FLAG_IS_WOODED) && find_skill_by_number (op, SK_WOODSMAN))) |
2040 | (QUERY_FLAG (tmp, FLAG_IS_WOODED) && find_skill_by_number (op, SK_WOODSMAN))) |
2077 | { |
|
|
2078 | diff /= 4.0; |
2041 | diff /= 4.0; |
2079 | } |
2042 | |
2080 | } |
|
|
2081 | op->speed_left -= diff; |
2043 | op->speed_left -= diff; |
2082 | } |
2044 | } |
2083 | } |
2045 | } |
2084 | |
2046 | |
2085 | /* Basically same logic as above, except now for actual apply. */ |
2047 | /* Basically same logic as above, except now for actual apply. */ |
2086 | if ((!op->move_type && tmp->move_on & MOVE_WALK) || |
2048 | if ((!op->move_type && tmp->move_on & MOVE_WALK) || |
2087 | ((op->move_type & tmp->move_on) && (op->move_type & ~tmp->move_on & ~tmp->move_block) == 0)) |
2049 | ((op->move_type & tmp->move_on) && (op->move_type & ~tmp->move_on & ~tmp->move_block) == 0)) |
2088 | { |
2050 | { |
2089 | |
|
|
2090 | move_apply (tmp, op, originator); |
2051 | move_apply (tmp, op, originator); |
|
|
2052 | |
2091 | if (was_destroyed (op, tag)) |
2053 | if (was_destroyed (op, tag)) |
2092 | return 1; |
2054 | return 1; |
2093 | |
2055 | |
2094 | /* what the person/creature stepped onto has moved the object |
2056 | /* what the person/creature stepped onto has moved the object |
2095 | * someplace new. Don't process any further - if we did, |
2057 | * someplace new. Don't process any further - if we did, |
… | |
… | |
2097 | */ |
2059 | */ |
2098 | if (op->map != m || op->x != x || op->y != y) |
2060 | if (op->map != m || op->x != x || op->y != y) |
2099 | return 0; |
2061 | return 0; |
2100 | } |
2062 | } |
2101 | } |
2063 | } |
|
|
2064 | |
2102 | return 0; |
2065 | return 0; |
2103 | } |
2066 | } |
2104 | |
2067 | |
2105 | /* |
2068 | /* |
2106 | * present_arch(arch, map, x, y) searches for any objects with |
2069 | * present_arch(arch, map, x, y) searches for any objects with |
… | |
… | |
2397 | find_dir (mapstruct *m, int x, int y, object *exclude) |
2360 | find_dir (mapstruct *m, int x, int y, object *exclude) |
2398 | { |
2361 | { |
2399 | int |
2362 | int |
2400 | i, |
2363 | i, |
2401 | max = SIZEOFFREE, mflags; |
2364 | max = SIZEOFFREE, mflags; |
2402 | sint16 |
2365 | |
2403 | nx, |
2366 | sint16 nx, ny; |
2404 | ny; |
|
|
2405 | object * |
2367 | object * |
2406 | tmp; |
2368 | tmp; |
2407 | mapstruct * |
2369 | mapstruct * |
2408 | mp; |
2370 | mp; |
2409 | MoveType |
2371 | |
2410 | blocked, |
2372 | MoveType blocked, move_type; |
2411 | move_type; |
|
|
2412 | |
2373 | |
2413 | if (exclude && exclude->head) |
2374 | if (exclude && exclude->head) |
2414 | { |
2375 | { |
2415 | exclude = exclude->head; |
2376 | exclude = exclude->head; |
2416 | move_type = exclude->move_type; |
2377 | move_type = exclude->move_type; |
… | |
… | |
2623 | |
2584 | |
2624 | |
2585 | |
2625 | int |
2586 | int |
2626 | can_see_monsterP (mapstruct *m, int x, int y, int dir) |
2587 | can_see_monsterP (mapstruct *m, int x, int y, int dir) |
2627 | { |
2588 | { |
2628 | sint16 |
2589 | sint16 dx, dy; |
2629 | dx, |
|
|
2630 | dy; |
|
|
2631 | int |
2590 | int |
2632 | mflags; |
2591 | mflags; |
2633 | |
2592 | |
2634 | if (dir < 0) |
2593 | if (dir < 0) |
2635 | return 0; /* exit condition: invalid direction */ |
2594 | return 0; /* exit condition: invalid direction */ |
… | |
… | |
2766 | fprintf (tempfile, obstr); |
2725 | fprintf (tempfile, obstr); |
2767 | fclose (tempfile); |
2726 | fclose (tempfile); |
2768 | |
2727 | |
2769 | op = get_object (); |
2728 | op = get_object (); |
2770 | |
2729 | |
2771 | object_thawer |
2730 | object_thawer thawer (filename); |
2772 | thawer (filename); |
|
|
2773 | |
2731 | |
2774 | if (thawer) |
2732 | if (thawer) |
2775 | load_object (thawer, op, 0); |
2733 | load_object (thawer, op, 0); |
2776 | |
2734 | |
2777 | LOG (llevDebug, " load str completed, object=%s\n", &op->name); |
2735 | LOG (llevDebug, " load str completed, object=%s\n", &op->name); |
… | |
… | |
2901 | if (last) |
2859 | if (last) |
2902 | last->next = field->next; |
2860 | last->next = field->next; |
2903 | else |
2861 | else |
2904 | op->key_values = field->next; |
2862 | op->key_values = field->next; |
2905 | |
2863 | |
2906 | delete |
|
|
2907 | field; |
2864 | delete field; |
2908 | } |
2865 | } |
2909 | } |
2866 | } |
2910 | return TRUE; |
2867 | return TRUE; |
2911 | } |
2868 | } |
2912 | /* IF we get here, key doesn't exist */ |
2869 | /* IF we get here, key doesn't exist */ |
… | |
… | |
2947 | * Returns TRUE on success. |
2904 | * Returns TRUE on success. |
2948 | */ |
2905 | */ |
2949 | int |
2906 | int |
2950 | set_ob_key_value (object *op, const char *key, const char *value, int add_key) |
2907 | set_ob_key_value (object *op, const char *key, const char *value, int add_key) |
2951 | { |
2908 | { |
2952 | shstr |
|
|
2953 | key_ (key); |
2909 | shstr key_ (key); |
2954 | |
2910 | |
2955 | return set_ob_key_value_s (op, key_, value, add_key); |
2911 | return set_ob_key_value_s (op, key_, value, add_key); |
2956 | } |
2912 | } |