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Comparing deliantra/server/common/object.C (file contents):
Revision 1.250 by root, Wed Jul 16 14:29:40 2008 UTC vs.
Revision 1.260 by root, Mon Sep 29 10:35:36 2008 UTC

186 || ob1->speed != ob2->speed 186 || ob1->speed != ob2->speed
187 || ob1->value != ob2->value 187 || ob1->value != ob2->value
188 || ob1->name != ob2->name) 188 || ob1->name != ob2->name)
189 return 0; 189 return 0;
190 190
191 /* Do not merge objects if nrof would overflow. First part checks 191 /* Do not merge objects if nrof would overflow, assume nrof
192 * for unsigned overflow (2c), second part checks whether the result 192 * is always 0 .. 2**31-1 */
193 * would fit into a 32 bit signed int, which is often used to hold 193 if (ob1->nrof > 0x7fffffff - ob2->nrof)
194 * nrof values.
195 */
196 if (~ob1->nrof < ob2->nrof || ob1->nrof + ob2->nrof > (1UL << 31))
197 return 0; 194 return 0;
198 195
199 /* If the objects have been identified, set the BEEN_APPLIED flag. 196 /* If the objects have been identified, set the BEEN_APPLIED flag.
200 * This is to the comparison of the flags below will be OK. We 197 * This is to the comparison of the flags below will be OK. We
201 * just can't ignore the been applied or identified flags, as they 198 * just can't ignore the been applied or identified flags, as they
235 || memcmp (&ob1->stats , &ob2->stats , sizeof (ob1->stats))) 232 || memcmp (&ob1->stats , &ob2->stats , sizeof (ob1->stats)))
236 return 0; 233 return 0;
237 234
238 if ((ob1->flag ^ ob2->flag) 235 if ((ob1->flag ^ ob2->flag)
239 .reset (FLAG_INV_LOCKED) 236 .reset (FLAG_INV_LOCKED)
240 .reset (FLAG_CLIENT_SENT)
241 .reset (FLAG_REMOVED) 237 .reset (FLAG_REMOVED)
242 .any ()) 238 .any ())
243 return 0; 239 return 0;
244 240
245 /* This is really a spellbook check - we should in general 241 /* This is really a spellbook check - we should in general
640 } 636 }
641 637
642 if (speed < 0) 638 if (speed < 0)
643 dst->speed_left -= rndm (); 639 dst->speed_left -= rndm ();
644 640
645 dst->set_speed (dst->speed); 641 dst->activate ();
646} 642}
647 643
648void 644void
649object::instantiate () 645object::instantiate ()
650{ 646{
770 || (QUERY_FLAG (op, FLAG_DAMNED) && !(m.flags_ & P_NO_CLERIC)) 766 || (QUERY_FLAG (op, FLAG_DAMNED) && !(m.flags_ & P_NO_CLERIC))
771 || (m.move_on | op->move_on ) != m.move_on 767 || (m.move_on | op->move_on ) != m.move_on
772 || (m.move_off | op->move_off ) != m.move_off 768 || (m.move_off | op->move_off ) != m.move_off
773 || (m.move_slow | op->move_slow) != m.move_slow 769 || (m.move_slow | op->move_slow) != m.move_slow
774 /* This isn't perfect, but I don't expect a lot of objects to 770 /* This isn't perfect, but I don't expect a lot of objects to
775 * to have move_allow right now. 771 * have move_allow right now.
776 */ 772 */
777 || ((m.move_block | op->move_block) & ~op->move_allow) != m.move_block 773 || ((m.move_block | op->move_block) & ~op->move_allow) != m.move_block
778 || 1) // the above is not strong enough a test to skip updating. los maybe? TODO (Schmorp) 774 || 1) // the above is not strong enough a test to skip updating. los maybe? TODO (Schmorp)
779 m.flags_ = 0; 775 m.flags_ = 0;
780 } 776 }
834{ 830{
835 /* If already on active list, don't do anything */ 831 /* If already on active list, don't do anything */
836 if (active) 832 if (active)
837 return; 833 return;
838 834
835 if (has_active_speed () && flag [FLAG_FREED]) LOG (llevError | logBacktrace, "BUG: tried to activate freed object %s\n", debug_desc ());//D
836 if (has_active_speed () && flag [FLAG_DEBUG]) LOG (llevError | logBacktrace, "BUG: tried to activate DEBUG object %s\n", debug_desc ());//D temp
837
839 if (has_active_speed ()) 838 if (has_active_speed ())
840 actives.insert (this); 839 actives.insert (this);
841} 840}
842 841
843void 842void
910 || map->in_memory != MAP_ACTIVE 909 || map->in_memory != MAP_ACTIVE
911 || map->no_drop 910 || map->no_drop
912 || ms ().move_block == MOVE_ALL) 911 || ms ().move_block == MOVE_ALL)
913 { 912 {
914 while (inv) 913 while (inv)
915 inv->destroy (true); 914 inv->destroy ();
916 } 915 }
917 else 916 else
918 { /* Put objects in inventory onto this space */ 917 { /* Put objects in inventory onto this space */
919 while (inv) 918 while (inv)
920 { 919 {
924 || op->flag [FLAG_NO_DROP] 923 || op->flag [FLAG_NO_DROP]
925 || op->type == RUNE 924 || op->type == RUNE
926 || op->type == TRAP 925 || op->type == TRAP
927 || op->flag [FLAG_IS_A_TEMPLATE] 926 || op->flag [FLAG_IS_A_TEMPLATE]
928 || op->flag [FLAG_DESTROY_ON_DEATH]) 927 || op->flag [FLAG_DESTROY_ON_DEATH])
929 op->destroy (true); 928 op->destroy ();
930 else 929 else
931 map->insert (op, x, y); 930 map->insert (op, x, y);
932 } 931 }
933 } 932 }
934} 933}
998 attacked_by = 0; 997 attacked_by = 0;
999 current_weapon = 0; 998 current_weapon = 0;
1000} 999}
1001 1000
1002void 1001void
1003object::destroy (bool destroy_inventory) 1002object::destroy ()
1004{ 1003{
1005 if (destroyed ()) 1004 if (destroyed ())
1006 return; 1005 return;
1007 1006
1008 if (!is_head () && !head->destroyed ()) 1007 if (!is_head () && !head->destroyed ())
1009 { 1008 {
1010 LOG (llevError | logBacktrace, "tried to destroy the tail of an object"); 1009 LOG (llevError | logBacktrace, "tried to destroy the tail of an object");
1011 head->destroy (destroy_inventory); 1010 head->destroy ();
1012 return; 1011 return;
1013 } 1012 }
1014 1013
1015 destroy_inv (!destroy_inventory); 1014 destroy_inv (false);
1016 1015
1017 if (is_head ()) 1016 if (is_head ())
1018 if (sound_destroy) 1017 if (sound_destroy)
1019 play_sound (sound_destroy); 1018 play_sound (sound_destroy);
1020 else if (flag [FLAG_MONSTER]) 1019 else if (flag [FLAG_MONSTER])
1115 *(below ? &below->above : &ms.bot) = above; 1114 *(below ? &below->above : &ms.bot) = above;
1116 1115
1117 above = 0; 1116 above = 0;
1118 below = 0; 1117 below = 0;
1119 1118
1119 ms.flags_ = 0;
1120
1120 if (map->in_memory == MAP_SAVING) 1121 if (map->in_memory == MAP_SAVING)
1121 return; 1122 return;
1122 1123
1123 int check_walk_off = !flag [FLAG_NO_APPLY]; 1124 int check_walk_off = !flag [FLAG_NO_APPLY];
1124 1125
1156 } 1157 }
1157 1158
1158 last = tmp; 1159 last = tmp;
1159 } 1160 }
1160 1161
1161 /* last == NULL if there are no objects on this space */
1162 //TODO: this makes little sense, why only update the topmost object?
1163 if (!last)
1164 map->at (x, y).flags_ = 0;
1165 else
1166 update_object (last, UP_OBJ_REMOVE);
1167
1168 if (flag [FLAG_BLOCKSVIEW] || glow_radius) 1162 if (flag [FLAG_BLOCKSVIEW] || glow_radius)
1169 update_all_los (map, x, y); 1163 update_all_los (map, x, y);
1170 } 1164 }
1171} 1165}
1172 1166
1197 esrv_update_item (UPD_NROF, pl, top); 1191 esrv_update_item (UPD_NROF, pl, top);
1198 1192
1199 op->weight = 0; // cancel the addition above 1193 op->weight = 0; // cancel the addition above
1200 op->carrying = 0; // must be 0 already 1194 op->carrying = 0; // must be 0 already
1201 1195
1202 op->destroy (1); 1196 op->destroy ();
1203 1197
1204 return top; 1198 return top;
1205 } 1199 }
1206 1200
1207 return 0; 1201 return 0;
1281 { 1275 {
1282 LOG (llevError, "insert_ob_in_map called for object in an inventory (proceeding)"); 1276 LOG (llevError, "insert_ob_in_map called for object in an inventory (proceeding)");
1283 op->remove (); 1277 op->remove ();
1284 } 1278 }
1285 1279
1286 if (op->face && !face_info (op->face))//D TODO: remove soon 1280 if (m == &freed_map)//D TODO: remove soon
1287 {//D 1281 {//D
1288 LOG (llevError | logBacktrace, "op->face out of bounds: %s", op->debug_desc ());//D 1282 LOG (llevError | logBacktrace, "tries to insret object on freed objects map: %s", op->debug_desc ());//D
1289 op->face = 1;//D
1290 }//D 1283 }//D
1291 1284
1292 /* Ideally, the caller figures this out. However, it complicates a lot 1285 /* Ideally, the caller figures this out. However, it complicates a lot
1293 * of areas of callers (eg, anything that uses find_free_spot would now 1286 * of areas of callers (eg, anything that uses find_free_spot would now
1294 * need extra work 1287 * need extra work
1295 */ 1288 */
1296 if (!xy_normalise (m, op->x, op->y)) 1289 if (!xy_normalise (m, op->x, op->y))
1297 { 1290 {
1298 op->head_ ()->destroy (1);// remove head_ once all tail object destroyers found 1291 op->head_ ()->destroy ();// remove head_ once all tail object destroyers found
1299 return 0; 1292 return 0;
1300 } 1293 }
1301 1294
1302 if (object *more = op->more) 1295 if (object *more = op->more)
1303 if (!insert_ob_in_map (more, m, originator, flag)) 1296 if (!insert_ob_in_map (more, m, originator, flag))
1316 { 1309 {
1317 // TODO: we actually want to update tmp, not op, 1310 // TODO: we actually want to update tmp, not op,
1318 // but some caller surely breaks when we return tmp 1311 // but some caller surely breaks when we return tmp
1319 // from here :/ 1312 // from here :/
1320 op->nrof += tmp->nrof; 1313 op->nrof += tmp->nrof;
1321 tmp->destroy (1); 1314 tmp->destroy ();
1322 } 1315 }
1323 1316
1324 CLEAR_FLAG (op, FLAG_APPLIED); /* hack for fixing F_APPLIED in items of dead people */ 1317 CLEAR_FLAG (op, FLAG_APPLIED); /* hack for fixing F_APPLIED in items of dead people */
1325 CLEAR_FLAG (op, FLAG_INV_LOCKED); 1318 CLEAR_FLAG (op, FLAG_INV_LOCKED);
1326 1319
1501{ 1494{
1502 /* first search for itself and remove any old instances */ 1495 /* first search for itself and remove any old instances */
1503 1496
1504 for (object *tmp = op->ms ().bot; tmp; tmp = tmp->above) 1497 for (object *tmp = op->ms ().bot; tmp; tmp = tmp->above)
1505 if (!strcmp (tmp->arch->archname, arch_string)) /* same archetype */ 1498 if (!strcmp (tmp->arch->archname, arch_string)) /* same archetype */
1506 tmp->destroy (1); 1499 tmp->destroy ();
1507 1500
1508 object *tmp = arch_to_object (archetype::find (arch_string)); 1501 object *tmp = arch_to_object (archetype::find (arch_string));
1509 1502
1510 tmp->x = op->x; 1503 tmp->x = op->x;
1511 tmp->y = op->y; 1504 tmp->y = op->y;
1535 if (!nr) 1528 if (!nr)
1536 return true; 1529 return true;
1537 1530
1538 nr = min (nr, nrof); 1531 nr = min (nr, nrof);
1539 1532
1533 if (nrof > nr)
1534 {
1540 nrof -= nr; 1535 nrof -= nr;
1541
1542 if (nrof)
1543 {
1544 adjust_weight (env, -weight * max (1, nr)); // carrying == 0 1536 adjust_weight (env, -weight * max (1, nr)); // carrying == 0
1545 1537
1546 if (object *pl = visible_to ()) 1538 if (object *pl = visible_to ())
1547 esrv_update_item (UPD_NROF, pl, this); 1539 esrv_update_item (UPD_NROF, pl, this);
1548 1540
1635 if (object *pl = tmp->visible_to ()) 1627 if (object *pl = tmp->visible_to ())
1636 esrv_update_item (UPD_NROF, pl, tmp); 1628 esrv_update_item (UPD_NROF, pl, tmp);
1637 1629
1638 adjust_weight (this, op->total_weight ()); 1630 adjust_weight (this, op->total_weight ());
1639 1631
1640 op->destroy (1); 1632 op->destroy ();
1641 op = tmp; 1633 op = tmp;
1642 goto inserted; 1634 goto inserted;
1643 } 1635 }
1644 1636
1645 op->owner = 0; // it's his/hers now. period. 1637 op->owner = 0; // it's his/hers now. period.

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