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Comparing deliantra/server/common/object.C (file contents):
Revision 1.252 by root, Mon Aug 11 23:23:41 2008 UTC vs.
Revision 1.262 by elmex, Wed Oct 22 19:51:41 2008 UTC

186 || ob1->speed != ob2->speed 186 || ob1->speed != ob2->speed
187 || ob1->value != ob2->value 187 || ob1->value != ob2->value
188 || ob1->name != ob2->name) 188 || ob1->name != ob2->name)
189 return 0; 189 return 0;
190 190
191 /* Do not merge objects if nrof would overflow. First part checks 191 /* Do not merge objects if nrof would overflow, assume nrof
192 * for unsigned overflow (2c), second part checks whether the result 192 * is always 0 .. 2**31-1 */
193 * would fit into a 32 bit signed int, which is often used to hold 193 if (ob1->nrof > 0x7fffffff - ob2->nrof)
194 * nrof values.
195 */
196 if (~ob1->nrof < ob2->nrof || ob1->nrof + ob2->nrof > (1UL << 31))
197 return 0; 194 return 0;
198 195
199 /* If the objects have been identified, set the BEEN_APPLIED flag. 196 /* If the objects have been identified, set the BEEN_APPLIED flag.
200 * This is to the comparison of the flags below will be OK. We 197 * This is to the comparison of the flags below will be OK. We
201 * just can't ignore the been applied or identified flags, as they 198 * just can't ignore the been applied or identified flags, as they
235 || memcmp (&ob1->stats , &ob2->stats , sizeof (ob1->stats))) 232 || memcmp (&ob1->stats , &ob2->stats , sizeof (ob1->stats)))
236 return 0; 233 return 0;
237 234
238 if ((ob1->flag ^ ob2->flag) 235 if ((ob1->flag ^ ob2->flag)
239 .reset (FLAG_INV_LOCKED) 236 .reset (FLAG_INV_LOCKED)
240 .reset (FLAG_CLIENT_SENT)
241 .reset (FLAG_REMOVED) 237 .reset (FLAG_REMOVED)
242 .any ()) 238 .any ())
243 return 0; 239 return 0;
244 240
245 /* This is really a spellbook check - we should in general 241 /* This is really a spellbook check - we should in general
640 } 636 }
641 637
642 if (speed < 0) 638 if (speed < 0)
643 dst->speed_left -= rndm (); 639 dst->speed_left -= rndm ();
644 640
645 dst->set_speed (dst->speed); 641 dst->activate ();
646} 642}
647 643
648void 644void
649object::instantiate () 645object::instantiate ()
650{ 646{
762 else if (action == UP_OBJ_INSERT) 758 else if (action == UP_OBJ_INSERT)
763 { 759 {
764 // this is likely overkill, TODO: revisit (schmorp) 760 // this is likely overkill, TODO: revisit (schmorp)
765 if ((QUERY_FLAG (op, FLAG_BLOCKSVIEW) && !(m.flags_ & P_BLOCKSVIEW)) 761 if ((QUERY_FLAG (op, FLAG_BLOCKSVIEW) && !(m.flags_ & P_BLOCKSVIEW))
766 || (QUERY_FLAG (op, FLAG_NO_MAGIC) && !(m.flags_ & P_NO_MAGIC)) 762 || (QUERY_FLAG (op, FLAG_NO_MAGIC) && !(m.flags_ & P_NO_MAGIC))
763 || (op->type == PLAYER && !(m.flags_ & P_PLAYER))
767 || (op->type == SAFE_GROUND && !(m.flags_ & P_SAFE)) 764 || (op->type == SAFE_GROUND && !(m.flags_ & P_SAFE))
768 || (QUERY_FLAG (op, FLAG_ALIVE) && !(m.flags_ & P_IS_ALIVE)) 765 || (QUERY_FLAG (op, FLAG_ALIVE) && !(m.flags_ & P_IS_ALIVE))
769 || (QUERY_FLAG (op, FLAG_DAMNED) && !(m.flags_ & P_NO_CLERIC)) 766 || (QUERY_FLAG (op, FLAG_DAMNED) && !(m.flags_ & P_NO_CLERIC))
770 || (m.move_on | op->move_on ) != m.move_on 767 || (m.move_on | op->move_on ) != m.move_on
771 || (m.move_off | op->move_off ) != m.move_off 768 || (m.move_off | op->move_off ) != m.move_off
833{ 830{
834 /* If already on active list, don't do anything */ 831 /* If already on active list, don't do anything */
835 if (active) 832 if (active)
836 return; 833 return;
837 834
835 if (has_active_speed () && flag [FLAG_FREED]) LOG (llevError | logBacktrace, "BUG: tried to activate freed object %s\n", debug_desc ());//D
836 if (has_active_speed () && flag [FLAG_DEBUG]) LOG (llevError | logBacktrace, "BUG: tried to activate DEBUG object %s\n", debug_desc ());//D temp
837
838 if (has_active_speed ()) 838 if (has_active_speed ())
839 actives.insert (this); 839 actives.insert (this);
840} 840}
841 841
842void 842void
909 || map->in_memory != MAP_ACTIVE 909 || map->in_memory != MAP_ACTIVE
910 || map->no_drop 910 || map->no_drop
911 || ms ().move_block == MOVE_ALL) 911 || ms ().move_block == MOVE_ALL)
912 { 912 {
913 while (inv) 913 while (inv)
914 inv->destroy (true); 914 inv->destroy ();
915 } 915 }
916 else 916 else
917 { /* Put objects in inventory onto this space */ 917 { /* Put objects in inventory onto this space */
918 while (inv) 918 while (inv)
919 { 919 {
923 || op->flag [FLAG_NO_DROP] 923 || op->flag [FLAG_NO_DROP]
924 || op->type == RUNE 924 || op->type == RUNE
925 || op->type == TRAP 925 || op->type == TRAP
926 || op->flag [FLAG_IS_A_TEMPLATE] 926 || op->flag [FLAG_IS_A_TEMPLATE]
927 || op->flag [FLAG_DESTROY_ON_DEATH]) 927 || op->flag [FLAG_DESTROY_ON_DEATH])
928 op->destroy (true); 928 op->destroy ();
929 else 929 else
930 map->insert (op, x, y); 930 map->insert (op, x, y);
931 } 931 }
932 } 932 }
933} 933}
997 attacked_by = 0; 997 attacked_by = 0;
998 current_weapon = 0; 998 current_weapon = 0;
999} 999}
1000 1000
1001void 1001void
1002object::destroy (bool destroy_inventory) 1002object::destroy ()
1003{ 1003{
1004 if (destroyed ()) 1004 if (destroyed ())
1005 return; 1005 return;
1006 1006
1007 if (!is_head () && !head->destroyed ()) 1007 if (!is_head () && !head->destroyed ())
1008 { 1008 {
1009 LOG (llevError | logBacktrace, "tried to destroy the tail of an object"); 1009 LOG (llevError | logBacktrace, "tried to destroy the tail of an object");
1010 head->destroy (destroy_inventory); 1010 head->destroy ();
1011 return; 1011 return;
1012 } 1012 }
1013 1013
1014 destroy_inv (!destroy_inventory); 1014 destroy_inv (false);
1015 1015
1016 if (is_head ()) 1016 if (is_head ())
1017 if (sound_destroy) 1017 if (sound_destroy)
1018 play_sound (sound_destroy); 1018 play_sound (sound_destroy);
1019 else if (flag [FLAG_MONSTER]) 1019 else if (flag [FLAG_MONSTER])
1114 *(below ? &below->above : &ms.bot) = above; 1114 *(below ? &below->above : &ms.bot) = above;
1115 1115
1116 above = 0; 1116 above = 0;
1117 below = 0; 1117 below = 0;
1118 1118
1119 ms.flags_ = 0;
1120
1119 if (map->in_memory == MAP_SAVING) 1121 if (map->in_memory == MAP_SAVING)
1120 return; 1122 return;
1121 1123
1122 int check_walk_off = !flag [FLAG_NO_APPLY]; 1124 int check_walk_off = !flag [FLAG_NO_APPLY];
1123 1125
1155 } 1157 }
1156 1158
1157 last = tmp; 1159 last = tmp;
1158 } 1160 }
1159 1161
1160 /* last == NULL if there are no objects on this space */
1161 //TODO: this makes little sense, why only update the topmost object?
1162 if (!last)
1163 map->at (x, y).flags_ = 0;
1164 else
1165 update_object (last, UP_OBJ_REMOVE);
1166
1167 if (flag [FLAG_BLOCKSVIEW] || glow_radius) 1162 if (flag [FLAG_BLOCKSVIEW] || glow_radius)
1168 update_all_los (map, x, y); 1163 update_all_los (map, x, y);
1169 } 1164 }
1170} 1165}
1171 1166
1196 esrv_update_item (UPD_NROF, pl, top); 1191 esrv_update_item (UPD_NROF, pl, top);
1197 1192
1198 op->weight = 0; // cancel the addition above 1193 op->weight = 0; // cancel the addition above
1199 op->carrying = 0; // must be 0 already 1194 op->carrying = 0; // must be 0 already
1200 1195
1201 op->destroy (1); 1196 op->destroy ();
1202 1197
1203 return top; 1198 return top;
1204 } 1199 }
1205 1200
1206 return 0; 1201 return 0;
1268 * just 'op' otherwise 1263 * just 'op' otherwise
1269 */ 1264 */
1270object * 1265object *
1271insert_ob_in_map (object *op, maptile *m, object *originator, int flag) 1266insert_ob_in_map (object *op, maptile *m, object *originator, int flag)
1272{ 1267{
1273 if (op->is_on_map ())
1274 {
1275 LOG (llevError, "insert_ob_in_map called for object already on map");
1276 abort ();
1277 }
1278
1279 if (op->env)
1280 {
1281 LOG (llevError, "insert_ob_in_map called for object in an inventory (proceeding)");
1282 op->remove (); 1268 op->remove ();
1283 }
1284 1269
1285 if (op->face && !face_info (op->face))//D TODO: remove soon 1270 if (m == &freed_map)//D TODO: remove soon
1286 {//D 1271 {//D
1287 LOG (llevError | logBacktrace, "op->face out of bounds: %s", op->debug_desc ());//D 1272 LOG (llevError | logBacktrace, "tries to insret object on freed objects map: %s", op->debug_desc ());//D
1288 op->face = 1;//D
1289 }//D 1273 }//D
1290 1274
1291 /* Ideally, the caller figures this out. However, it complicates a lot 1275 /* Ideally, the caller figures this out. However, it complicates a lot
1292 * of areas of callers (eg, anything that uses find_free_spot would now 1276 * of areas of callers (eg, anything that uses find_free_spot would now
1293 * need extra work 1277 * need extra work
1294 */ 1278 */
1295 if (!xy_normalise (m, op->x, op->y)) 1279 if (!xy_normalise (m, op->x, op->y))
1296 { 1280 {
1297 op->head_ ()->destroy (1);// remove head_ once all tail object destroyers found 1281 op->head_ ()->destroy ();// remove head_ once all tail object destroyers found
1298 return 0; 1282 return 0;
1299 } 1283 }
1300 1284
1301 if (object *more = op->more) 1285 if (object *more = op->more)
1302 if (!insert_ob_in_map (more, m, originator, flag)) 1286 if (!insert_ob_in_map (more, m, originator, flag))
1315 { 1299 {
1316 // TODO: we actually want to update tmp, not op, 1300 // TODO: we actually want to update tmp, not op,
1317 // but some caller surely breaks when we return tmp 1301 // but some caller surely breaks when we return tmp
1318 // from here :/ 1302 // from here :/
1319 op->nrof += tmp->nrof; 1303 op->nrof += tmp->nrof;
1320 tmp->destroy (1); 1304 tmp->destroy ();
1321 } 1305 }
1322 1306
1323 CLEAR_FLAG (op, FLAG_APPLIED); /* hack for fixing F_APPLIED in items of dead people */ 1307 CLEAR_FLAG (op, FLAG_APPLIED); /* hack for fixing F_APPLIED in items of dead people */
1324 CLEAR_FLAG (op, FLAG_INV_LOCKED); 1308 CLEAR_FLAG (op, FLAG_INV_LOCKED);
1325 1309
1500{ 1484{
1501 /* first search for itself and remove any old instances */ 1485 /* first search for itself and remove any old instances */
1502 1486
1503 for (object *tmp = op->ms ().bot; tmp; tmp = tmp->above) 1487 for (object *tmp = op->ms ().bot; tmp; tmp = tmp->above)
1504 if (!strcmp (tmp->arch->archname, arch_string)) /* same archetype */ 1488 if (!strcmp (tmp->arch->archname, arch_string)) /* same archetype */
1505 tmp->destroy (1); 1489 tmp->destroy ();
1506 1490
1507 object *tmp = arch_to_object (archetype::find (arch_string)); 1491 object *tmp = arch_to_object (archetype::find (arch_string));
1508 1492
1509 tmp->x = op->x; 1493 tmp->x = op->x;
1510 tmp->y = op->y; 1494 tmp->y = op->y;
1633 if (object *pl = tmp->visible_to ()) 1617 if (object *pl = tmp->visible_to ())
1634 esrv_update_item (UPD_NROF, pl, tmp); 1618 esrv_update_item (UPD_NROF, pl, tmp);
1635 1619
1636 adjust_weight (this, op->total_weight ()); 1620 adjust_weight (this, op->total_weight ());
1637 1621
1638 op->destroy (1); 1622 op->destroy ();
1639 op = tmp; 1623 op = tmp;
1640 goto inserted; 1624 goto inserted;
1641 } 1625 }
1642 1626
1643 op->owner = 0; // it's his/hers now. period. 1627 op->owner = 0; // it's his/hers now. period.
1977 * head of the object should correspond for the entire object. 1961 * head of the object should correspond for the entire object.
1978 */ 1962 */
1979 if (OB_TYPE_MOVE_BLOCK (ob, ms.move_block)) 1963 if (OB_TYPE_MOVE_BLOCK (ob, ms.move_block))
1980 continue; 1964 continue;
1981 1965
1982 if (ob->blocked (m, pos.x, pos.y)) 1966 if (ob->blocked (pos.m, pos.x, pos.y))
1983 continue; 1967 continue;
1984 1968
1985 altern [index++] = i; 1969 altern [index++] = i;
1986 } 1970 }
1987 1971

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