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Comparing deliantra/server/common/object.C (file contents):
Revision 1.255 by root, Sun Aug 31 02:01:41 2008 UTC vs.
Revision 1.260 by root, Mon Sep 29 10:35:36 2008 UTC

636 } 636 }
637 637
638 if (speed < 0) 638 if (speed < 0)
639 dst->speed_left -= rndm (); 639 dst->speed_left -= rndm ();
640 640
641 dst->set_speed (dst->speed); 641 dst->activate ();
642} 642}
643 643
644void 644void
645object::instantiate () 645object::instantiate ()
646{ 646{
830{ 830{
831 /* If already on active list, don't do anything */ 831 /* If already on active list, don't do anything */
832 if (active) 832 if (active)
833 return; 833 return;
834 834
835 if (has_active_speed () && flag [FLAG_FREED]) LOG (llevError | logBacktrace, "BUG: tried to activate freed object %s\n", debug_desc ());//D
836 if (has_active_speed () && flag [FLAG_DEBUG]) LOG (llevError | logBacktrace, "BUG: tried to activate DEBUG object %s\n", debug_desc ());//D temp
837
835 if (has_active_speed ()) 838 if (has_active_speed ())
836 actives.insert (this); 839 actives.insert (this);
837} 840}
838 841
839void 842void
906 || map->in_memory != MAP_ACTIVE 909 || map->in_memory != MAP_ACTIVE
907 || map->no_drop 910 || map->no_drop
908 || ms ().move_block == MOVE_ALL) 911 || ms ().move_block == MOVE_ALL)
909 { 912 {
910 while (inv) 913 while (inv)
911 inv->destroy (true); 914 inv->destroy ();
912 } 915 }
913 else 916 else
914 { /* Put objects in inventory onto this space */ 917 { /* Put objects in inventory onto this space */
915 while (inv) 918 while (inv)
916 { 919 {
920 || op->flag [FLAG_NO_DROP] 923 || op->flag [FLAG_NO_DROP]
921 || op->type == RUNE 924 || op->type == RUNE
922 || op->type == TRAP 925 || op->type == TRAP
923 || op->flag [FLAG_IS_A_TEMPLATE] 926 || op->flag [FLAG_IS_A_TEMPLATE]
924 || op->flag [FLAG_DESTROY_ON_DEATH]) 927 || op->flag [FLAG_DESTROY_ON_DEATH])
925 op->destroy (true); 928 op->destroy ();
926 else 929 else
927 map->insert (op, x, y); 930 map->insert (op, x, y);
928 } 931 }
929 } 932 }
930} 933}
994 attacked_by = 0; 997 attacked_by = 0;
995 current_weapon = 0; 998 current_weapon = 0;
996} 999}
997 1000
998void 1001void
999object::destroy (bool destroy_inventory) 1002object::destroy ()
1000{ 1003{
1001 if (destroyed ()) 1004 if (destroyed ())
1002 return; 1005 return;
1003 1006
1004 if (!is_head () && !head->destroyed ()) 1007 if (!is_head () && !head->destroyed ())
1005 { 1008 {
1006 LOG (llevError | logBacktrace, "tried to destroy the tail of an object"); 1009 LOG (llevError | logBacktrace, "tried to destroy the tail of an object");
1007 head->destroy (destroy_inventory); 1010 head->destroy ();
1008 return; 1011 return;
1009 } 1012 }
1010 1013
1011 destroy_inv (!destroy_inventory); 1014 destroy_inv (false);
1012 1015
1013 if (is_head ()) 1016 if (is_head ())
1014 if (sound_destroy) 1017 if (sound_destroy)
1015 play_sound (sound_destroy); 1018 play_sound (sound_destroy);
1016 else if (flag [FLAG_MONSTER]) 1019 else if (flag [FLAG_MONSTER])
1188 esrv_update_item (UPD_NROF, pl, top); 1191 esrv_update_item (UPD_NROF, pl, top);
1189 1192
1190 op->weight = 0; // cancel the addition above 1193 op->weight = 0; // cancel the addition above
1191 op->carrying = 0; // must be 0 already 1194 op->carrying = 0; // must be 0 already
1192 1195
1193 op->destroy (1); 1196 op->destroy ();
1194 1197
1195 return top; 1198 return top;
1196 } 1199 }
1197 1200
1198 return 0; 1201 return 0;
1272 { 1275 {
1273 LOG (llevError, "insert_ob_in_map called for object in an inventory (proceeding)"); 1276 LOG (llevError, "insert_ob_in_map called for object in an inventory (proceeding)");
1274 op->remove (); 1277 op->remove ();
1275 } 1278 }
1276 1279
1277 if (op->face && !face_info (op->face))//D TODO: remove soon 1280 if (m == &freed_map)//D TODO: remove soon
1278 {//D 1281 {//D
1279 LOG (llevError | logBacktrace, "op->face out of bounds: %s", op->debug_desc ());//D 1282 LOG (llevError | logBacktrace, "tries to insret object on freed objects map: %s", op->debug_desc ());//D
1280 op->face = 1;//D
1281 }//D 1283 }//D
1282 1284
1283 /* Ideally, the caller figures this out. However, it complicates a lot 1285 /* Ideally, the caller figures this out. However, it complicates a lot
1284 * of areas of callers (eg, anything that uses find_free_spot would now 1286 * of areas of callers (eg, anything that uses find_free_spot would now
1285 * need extra work 1287 * need extra work
1286 */ 1288 */
1287 if (!xy_normalise (m, op->x, op->y)) 1289 if (!xy_normalise (m, op->x, op->y))
1288 { 1290 {
1289 op->head_ ()->destroy (1);// remove head_ once all tail object destroyers found 1291 op->head_ ()->destroy ();// remove head_ once all tail object destroyers found
1290 return 0; 1292 return 0;
1291 } 1293 }
1292 1294
1293 if (object *more = op->more) 1295 if (object *more = op->more)
1294 if (!insert_ob_in_map (more, m, originator, flag)) 1296 if (!insert_ob_in_map (more, m, originator, flag))
1307 { 1309 {
1308 // TODO: we actually want to update tmp, not op, 1310 // TODO: we actually want to update tmp, not op,
1309 // but some caller surely breaks when we return tmp 1311 // but some caller surely breaks when we return tmp
1310 // from here :/ 1312 // from here :/
1311 op->nrof += tmp->nrof; 1313 op->nrof += tmp->nrof;
1312 tmp->destroy (1); 1314 tmp->destroy ();
1313 } 1315 }
1314 1316
1315 CLEAR_FLAG (op, FLAG_APPLIED); /* hack for fixing F_APPLIED in items of dead people */ 1317 CLEAR_FLAG (op, FLAG_APPLIED); /* hack for fixing F_APPLIED in items of dead people */
1316 CLEAR_FLAG (op, FLAG_INV_LOCKED); 1318 CLEAR_FLAG (op, FLAG_INV_LOCKED);
1317 1319
1492{ 1494{
1493 /* first search for itself and remove any old instances */ 1495 /* first search for itself and remove any old instances */
1494 1496
1495 for (object *tmp = op->ms ().bot; tmp; tmp = tmp->above) 1497 for (object *tmp = op->ms ().bot; tmp; tmp = tmp->above)
1496 if (!strcmp (tmp->arch->archname, arch_string)) /* same archetype */ 1498 if (!strcmp (tmp->arch->archname, arch_string)) /* same archetype */
1497 tmp->destroy (1); 1499 tmp->destroy ();
1498 1500
1499 object *tmp = arch_to_object (archetype::find (arch_string)); 1501 object *tmp = arch_to_object (archetype::find (arch_string));
1500 1502
1501 tmp->x = op->x; 1503 tmp->x = op->x;
1502 tmp->y = op->y; 1504 tmp->y = op->y;
1625 if (object *pl = tmp->visible_to ()) 1627 if (object *pl = tmp->visible_to ())
1626 esrv_update_item (UPD_NROF, pl, tmp); 1628 esrv_update_item (UPD_NROF, pl, tmp);
1627 1629
1628 adjust_weight (this, op->total_weight ()); 1630 adjust_weight (this, op->total_weight ());
1629 1631
1630 op->destroy (1); 1632 op->destroy ();
1631 op = tmp; 1633 op = tmp;
1632 goto inserted; 1634 goto inserted;
1633 } 1635 }
1634 1636
1635 op->owner = 0; // it's his/hers now. period. 1637 op->owner = 0; // it's his/hers now. period.

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