1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
… | |
… | |
963 | |
963 | |
964 | void |
964 | void |
965 | object::do_destroy () |
965 | object::do_destroy () |
966 | { |
966 | { |
967 | if (flag [FLAG_IS_LINKED]) |
967 | if (flag [FLAG_IS_LINKED]) |
968 | remove_button_link (this); |
968 | remove_link (); |
969 | |
969 | |
970 | if (flag [FLAG_FRIENDLY]) |
970 | if (flag [FLAG_FRIENDLY]) |
971 | remove_friendly_object (this); |
971 | remove_friendly_object (this); |
972 | |
972 | |
973 | remove (); |
973 | remove (); |
… | |
… | |
1494 | /* this function inserts an object in the map, but if it |
1494 | /* this function inserts an object in the map, but if it |
1495 | * finds an object of its own type, it'll remove that one first. |
1495 | * finds an object of its own type, it'll remove that one first. |
1496 | * op is the object to insert it under: supplies x and the map. |
1496 | * op is the object to insert it under: supplies x and the map. |
1497 | */ |
1497 | */ |
1498 | void |
1498 | void |
1499 | replace_insert_ob_in_map (const char *arch_string, object *op) |
1499 | replace_insert_ob_in_map (shstr_tmp archname, object *op) |
1500 | { |
1500 | { |
1501 | /* first search for itself and remove any old instances */ |
1501 | /* first search for itself and remove any old instances */ |
1502 | |
1502 | |
1503 | for (object *tmp = op->ms ().bot; tmp; tmp = tmp->above) |
1503 | for (object *tmp = op->ms ().bot; tmp; tmp = tmp->above) |
1504 | if (!strcmp (tmp->arch->archname, arch_string)) /* same archetype */ |
1504 | if (tmp->arch->archname == archname) /* same archetype */ |
1505 | tmp->destroy (); |
1505 | tmp->destroy (); |
1506 | |
1506 | |
1507 | object *tmp = arch_to_object (archetype::find (arch_string)); |
1507 | object *tmp = arch_to_object (archetype::find (archname)); |
1508 | |
1508 | |
1509 | tmp->x = op->x; |
1509 | tmp->x = op->x; |
1510 | tmp->y = op->y; |
1510 | tmp->y = op->y; |
1511 | |
1511 | |
1512 | insert_ob_in_map (tmp, op->map, op, 0); |
1512 | insert_ob_in_map (tmp, op->map, op, 0); |
… | |
… | |
2174 | * This basically means that if direction is 15, then it could either go |
2174 | * This basically means that if direction is 15, then it could either go |
2175 | * direction 4, 14, or 16 to get back to where we are. |
2175 | * direction 4, 14, or 16 to get back to where we are. |
2176 | * Moved from spell_util.c to object.c with the other related direction |
2176 | * Moved from spell_util.c to object.c with the other related direction |
2177 | * functions. |
2177 | * functions. |
2178 | */ |
2178 | */ |
2179 | int reduction_dir[SIZEOFFREE][3] = { |
2179 | const int reduction_dir[SIZEOFFREE][3] = { |
2180 | {0, 0, 0}, /* 0 */ |
2180 | {0, 0, 0}, /* 0 */ |
2181 | {0, 0, 0}, /* 1 */ |
2181 | {0, 0, 0}, /* 1 */ |
2182 | {0, 0, 0}, /* 2 */ |
2182 | {0, 0, 0}, /* 2 */ |
2183 | {0, 0, 0}, /* 3 */ |
2183 | {0, 0, 0}, /* 3 */ |
2184 | {0, 0, 0}, /* 4 */ |
2184 | {0, 0, 0}, /* 4 */ |
… | |
… | |
2322 | return tmp; |
2322 | return tmp; |
2323 | |
2323 | |
2324 | return 0; |
2324 | return 0; |
2325 | } |
2325 | } |
2326 | |
2326 | |
2327 | const shstr & |
2327 | shstr_tmp |
2328 | object::kv_get (const shstr &key) const |
2328 | object::kv_get (shstr_tmp key) const |
2329 | { |
2329 | { |
2330 | for (key_value *kv = key_values; kv; kv = kv->next) |
2330 | for (key_value *kv = key_values; kv; kv = kv->next) |
2331 | if (kv->key == key) |
2331 | if (kv->key == key) |
2332 | return kv->value; |
2332 | return kv->value; |
2333 | |
2333 | |
2334 | return shstr_null; |
2334 | return shstr (); |
2335 | } |
2335 | } |
2336 | |
2336 | |
2337 | void |
2337 | void |
2338 | object::kv_set (const shstr &key, const shstr &value) |
2338 | object::kv_set (shstr_tmp key, shstr_tmp value) |
2339 | { |
2339 | { |
2340 | for (key_value *kv = key_values; kv; kv = kv->next) |
2340 | for (key_value *kv = key_values; kv; kv = kv->next) |
2341 | if (kv->key == key) |
2341 | if (kv->key == key) |
2342 | { |
2342 | { |
2343 | kv->value = value; |
2343 | kv->value = value; |
… | |
… | |
2352 | |
2352 | |
2353 | key_values = kv; |
2353 | key_values = kv; |
2354 | } |
2354 | } |
2355 | |
2355 | |
2356 | void |
2356 | void |
2357 | object::kv_del (const shstr &key) |
2357 | object::kv_del (shstr_tmp key) |
2358 | { |
2358 | { |
2359 | for (key_value **kvp = &key_values; *kvp; kvp = &(*kvp)->next) |
2359 | for (key_value **kvp = &key_values; *kvp; kvp = &(*kvp)->next) |
2360 | if ((*kvp)->key == key) |
2360 | if ((*kvp)->key == key) |
2361 | { |
2361 | { |
2362 | key_value *kv = *kvp; |
2362 | key_value *kv = *kvp; |
… | |
… | |
2493 | container = 0; |
2493 | container = 0; |
2494 | |
2494 | |
2495 | // client needs item update to make it work, client bug requires this to be separate |
2495 | // client needs item update to make it work, client bug requires this to be separate |
2496 | esrv_update_item (UPD_FLAGS, this, old_container); |
2496 | esrv_update_item (UPD_FLAGS, this, old_container); |
2497 | |
2497 | |
2498 | new_draw_info_format (NDI_UNIQUE, 0, this, "You close %s.", query_name (old_container)); |
2498 | new_draw_info_format (NDI_UNIQUE, 0, this, "You close %s.", old_container->query_name ()); |
2499 | play_sound (sound_find ("chest_close")); |
2499 | play_sound (sound_find ("chest_close")); |
2500 | } |
2500 | } |
2501 | |
2501 | |
2502 | if (new_container) |
2502 | if (new_container) |
2503 | { |
2503 | { |
… | |
… | |
2513 | closer->flag [FLAG_NO_MAP_SAVE] = 1; |
2513 | closer->flag [FLAG_NO_MAP_SAVE] = 1; |
2514 | new_container->insert (closer); |
2514 | new_container->insert (closer); |
2515 | } |
2515 | } |
2516 | #endif |
2516 | #endif |
2517 | |
2517 | |
2518 | new_draw_info_format (NDI_UNIQUE, 0, this, "You open %s.", query_name (new_container)); |
2518 | new_draw_info_format (NDI_UNIQUE, 0, this, "You open %s.", new_container->query_name ()); |
2519 | |
2519 | |
2520 | // make sure the container is available, client bug requires this to be separate |
2520 | // make sure the container is available, client bug requires this to be separate |
2521 | esrv_send_item (this, new_container); |
2521 | esrv_send_item (this, new_container); |
2522 | |
2522 | |
2523 | new_container->flag [FLAG_APPLIED] = true; |
2523 | new_container->flag [FLAG_APPLIED] = true; |
… | |
… | |
2531 | // else if (!old_container->env && contr && contr->ns) |
2531 | // else if (!old_container->env && contr && contr->ns) |
2532 | // contr->ns->floorbox_reset (); |
2532 | // contr->ns->floorbox_reset (); |
2533 | } |
2533 | } |
2534 | |
2534 | |
2535 | object * |
2535 | object * |
2536 | object::force_find (const shstr name) |
2536 | object::force_find (shstr_tmp name) |
2537 | { |
2537 | { |
2538 | /* cycle through his inventory to look for the MARK we want to |
2538 | /* cycle through his inventory to look for the MARK we want to |
2539 | * place |
2539 | * place |
2540 | */ |
2540 | */ |
2541 | for (object *tmp = inv; tmp; tmp = tmp->below) |
2541 | for (object *tmp = inv; tmp; tmp = tmp->below) |
… | |
… | |
2544 | |
2544 | |
2545 | return 0; |
2545 | return 0; |
2546 | } |
2546 | } |
2547 | |
2547 | |
2548 | object * |
2548 | object * |
2549 | object::force_add (const shstr name, int duration) |
2549 | object::force_add (shstr_tmp name, int duration) |
2550 | { |
2550 | { |
2551 | if (object *force = force_find (name)) |
2551 | if (object *force = force_find (name)) |
2552 | force->destroy (); |
2552 | force->destroy (); |
2553 | |
2553 | |
2554 | object *force = get_archetype (FORCE_NAME); |
2554 | object *force = get_archetype (FORCE_NAME); |
… | |
… | |
2563 | |
2563 | |
2564 | return insert (force); |
2564 | return insert (force); |
2565 | } |
2565 | } |
2566 | |
2566 | |
2567 | void |
2567 | void |
2568 | object::play_sound (faceidx sound) |
2568 | object::play_sound (faceidx sound) const |
2569 | { |
2569 | { |
2570 | if (!sound) |
2570 | if (!sound) |
2571 | return; |
2571 | return; |
2572 | |
2572 | |
2573 | if (flag [FLAG_REMOVED]) |
2573 | if (is_on_map ()) |
2574 | return; |
|
|
2575 | |
|
|
2576 | if (env) |
|
|
2577 | { |
|
|
2578 | if (object *pl = in_player ()) |
|
|
2579 | pl->contr->play_sound (sound); |
|
|
2580 | } |
|
|
2581 | else |
|
|
2582 | map->play_sound (sound, x, y); |
2574 | map->play_sound (sound, x, y); |
|
|
2575 | else if (object *pl = in_player ()) |
|
|
2576 | pl->contr->play_sound (sound); |
|
|
2577 | } |
|
|
2578 | |
|
|
2579 | void |
|
|
2580 | object::say_msg (const char *msg) const |
|
|
2581 | { |
|
|
2582 | if (is_on_map ()) |
|
|
2583 | map->say_msg (msg, x, y); |
|
|
2584 | else if (object *pl = in_player ()) |
|
|
2585 | pl->contr->play_sound (sound); |
2583 | } |
2586 | } |
2584 | |
2587 | |
2585 | void |
2588 | void |
2586 | object::make_noise () |
2589 | object::make_noise () |
2587 | { |
2590 | { |