… | |
… | |
52 | 0, |
52 | 0, |
53 | -1, -1, 0, 1, 1, 1, 0, -1, |
53 | -1, -1, 0, 1, 1, 1, 0, -1, |
54 | -2, -2, -2, -1, 0, 1, 2, 2, 2, 2, 2, 1, 0, -1, -2, -2, |
54 | -2, -2, -2, -1, 0, 1, 2, 2, 2, 2, 2, 1, 0, -1, -2, -2, |
55 | -3, -3, -3, -3, -2, -1, 0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0, -1, -2, -3, -3, -3 |
55 | -3, -3, -3, -3, -2, -1, 0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0, -1, -2, -3, -3, -3 |
56 | }; |
56 | }; |
57 | int maxfree[SIZEOFFREE] = { |
|
|
58 | 0, |
|
|
59 | 9, 10, 13, 14, 17, 18, 21, 22, |
|
|
60 | 25, 26, 27, 30, 31, 32, 33, 36, 37, 39, 39, 42, 43, 44, 45, 48, |
|
|
61 | 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49 |
|
|
62 | }; |
|
|
63 | int freedir[SIZEOFFREE] = { |
57 | int freedir[SIZEOFFREE] = { |
64 | 0, |
58 | 0, |
65 | 1, 2, 3, 4, 5, 6, 7, 8, |
59 | 1, 2, 3, 4, 5, 6, 7, 8, |
66 | 1, 2, 2, 2, 3, 4, 4, 4, 5, 6, 6, 6, 7, 8, 8, 8, |
60 | 1, 2, 2, 2, 3, 4, 4, 4, 5, 6, 6, 6, 7, 8, 8, 8, |
67 | 1, 2, 2, 2, 2, 2, 3, 4, 4, 4, 4, 4, 5, 6, 6, 6, 6, 6, 7, 8, 8, 8, 8, 8 |
61 | 1, 2, 2, 2, 2, 2, 3, 4, 4, 4, 4, 4, 5, 6, 6, 6, 6, 6, 7, 8, 8, 8, 8, 8 |
|
|
62 | }; |
|
|
63 | |
|
|
64 | static int maxfree[SIZEOFFREE] = { |
|
|
65 | 0, |
|
|
66 | 9, 10, 13, 14, 17, 18, 21, 22, |
|
|
67 | 25, 26, 27, 30, 31, 32, 33, 36, 37, 39, 39, 42, 43, 44, 45, 48, |
|
|
68 | 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49 |
68 | }; |
69 | }; |
69 | |
70 | |
70 | static void |
71 | static void |
71 | write_uuid (uval64 skip, bool sync) |
72 | write_uuid (uval64 skip, bool sync) |
72 | { |
73 | { |
… | |
… | |
100 | |
101 | |
101 | LOG (llevError, "FATAL: cannot open %s for reading!\n", filename); |
102 | LOG (llevError, "FATAL: cannot open %s for reading!\n", filename); |
102 | _exit (1); |
103 | _exit (1); |
103 | } |
104 | } |
104 | |
105 | |
105 | UUID::BUF buf; |
106 | char buf [UUID::MAX_LEN]; |
106 | buf[0] = 0; |
107 | buf[0] = 0; |
107 | fgets (buf, sizeof (buf), fp); |
108 | fgets (buf, sizeof (buf), fp); |
108 | |
109 | |
109 | if (!UUID::cur.parse (buf)) |
110 | if (!UUID::cur.parse (buf)) |
110 | { |
111 | { |
… | |
… | |
137 | |
138 | |
138 | void |
139 | void |
139 | UUID::init () |
140 | UUID::init () |
140 | { |
141 | { |
141 | read_uuid (); |
142 | read_uuid (); |
|
|
143 | } |
|
|
144 | |
|
|
145 | bool |
|
|
146 | UUID::parse (const char *s) |
|
|
147 | { |
|
|
148 | if (*s++ != '<' || *s++ != '1' || *s++ != '.') |
|
|
149 | return false; |
|
|
150 | |
|
|
151 | seq = 0; |
|
|
152 | |
|
|
153 | while (*s != '>') |
|
|
154 | { |
|
|
155 | if (*s < '0') |
|
|
156 | return false; |
|
|
157 | |
|
|
158 | // this gives nice branchless code with gcc |
|
|
159 | assert ('0' < 'a' && '0' == 48 && 'a' == 97); |
|
|
160 | int digit = (*s + (*s & 0x40 ? 9 : 0)) & 15; |
|
|
161 | |
|
|
162 | seq = (seq << 4) | digit; |
|
|
163 | |
|
|
164 | ++s; |
|
|
165 | } |
|
|
166 | |
|
|
167 | return true; |
|
|
168 | } |
|
|
169 | |
|
|
170 | char * |
|
|
171 | UUID::append (char *buf) const |
|
|
172 | { |
|
|
173 | *buf++ = '<'; |
|
|
174 | *buf++ = '1'; |
|
|
175 | *buf++ = '.'; |
|
|
176 | |
|
|
177 | uint64_t seq = this->seq; |
|
|
178 | const int bits = 64; |
|
|
179 | char nz = 0; |
|
|
180 | static const char tohex [] = "0123456789abcdef"; |
|
|
181 | |
|
|
182 | // assert (len >= 3 + bits / 4 + 1 + 1); |
|
|
183 | for (int i = bits / 4; --i; ) |
|
|
184 | { |
|
|
185 | uint8_t digit = seq >> (bits - 4); |
|
|
186 | |
|
|
187 | *buf = tohex [digit]; |
|
|
188 | nz |= digit; |
|
|
189 | buf += nz ? 1 : 0; |
|
|
190 | seq <<= 4; |
|
|
191 | } |
|
|
192 | |
|
|
193 | // last digit is special - always emit |
|
|
194 | uint8_t digit = seq >> (bits - 4); |
|
|
195 | *buf++ = tohex [digit]; |
|
|
196 | |
|
|
197 | *buf++ = '>'; |
|
|
198 | |
|
|
199 | return buf; |
|
|
200 | } |
|
|
201 | |
|
|
202 | char * |
|
|
203 | UUID::c_str () const |
|
|
204 | { |
|
|
205 | static char buf [MAX_LEN]; |
|
|
206 | *append (buf) = 0; |
|
|
207 | return buf; |
142 | } |
208 | } |
143 | |
209 | |
144 | /* Returns TRUE if every key_values in wants has a partner with the same value in has. */ |
210 | /* Returns TRUE if every key_values in wants has a partner with the same value in has. */ |
145 | static bool |
211 | static bool |
146 | compare_ob_value_lists_one (const object *wants, const object *has) |
212 | compare_ob_value_lists_one (const object *wants, const object *has) |
… | |
… | |
185 | bool object::can_merge_slow (object *ob1, object *ob2) |
251 | bool object::can_merge_slow (object *ob1, object *ob2) |
186 | { |
252 | { |
187 | /* A couple quicksanity checks */ |
253 | /* A couple quicksanity checks */ |
188 | if (ob1 == ob2 |
254 | if (ob1 == ob2 |
189 | || ob1->type != ob2->type |
255 | || ob1->type != ob2->type |
190 | || ob1->speed != ob2->speed |
256 | || fabs (ob1->speed - ob2->speed) >= MIN_ACTIVE_SPEED |
191 | || ob1->value != ob2->value |
257 | || ob1->value != ob2->value |
192 | || ob1->name != ob2->name) |
258 | || ob1->name != ob2->name) |
193 | return 0; |
259 | return 0; |
194 | |
260 | |
195 | /* Do not merge objects if nrof would overflow, assume nrof |
261 | /* Do not merge objects if nrof would overflow, assume nrof |
… | |
… | |
220 | || ob1->skill != ob2->skill |
286 | || ob1->skill != ob2->skill |
221 | || ob1->value != ob2->value |
287 | || ob1->value != ob2->value |
222 | || ob1->animation_id != ob2->animation_id |
288 | || ob1->animation_id != ob2->animation_id |
223 | || (ob1->face != ob2->face && !ob1->animation_id) // face and animation are dependent on each other |
289 | || (ob1->face != ob2->face && !ob1->animation_id) // face and animation are dependent on each other |
224 | || ob1->client_type != ob2->client_type |
290 | || ob1->client_type != ob2->client_type |
225 | || ob1->materialname != ob2->materialname |
291 | || ob1->material != ob2->material |
226 | || ob1->lore != ob2->lore |
292 | || ob1->lore != ob2->lore |
227 | || ob1->subtype != ob2->subtype |
293 | || ob1->subtype != ob2->subtype |
228 | || ob1->move_type != ob2->move_type |
294 | || ob1->move_type != ob2->move_type |
229 | || ob1->move_block != ob2->move_block |
295 | || ob1->move_block != ob2->move_block |
230 | || ob1->move_allow != ob2->move_allow |
296 | || ob1->move_allow != ob2->move_allow |
231 | || ob1->move_on != ob2->move_on |
297 | || ob1->move_on != ob2->move_on |
232 | || ob1->move_off != ob2->move_off |
298 | || ob1->move_off != ob2->move_off |
233 | || ob1->move_slow != ob2->move_slow |
299 | || ob1->move_slow != ob2->move_slow |
234 | || ob1->move_slow_penalty != ob2->move_slow_penalty |
300 | || fabs (ob1->move_slow_penalty - ob2->move_slow_penalty) >= (1.f / 1024.f) |
235 | || memcmp (&ob1->resist, &ob2->resist, sizeof (ob1->resist)) |
301 | || memcmp (&ob1->resist, &ob2->resist, sizeof (ob1->resist)) |
236 | || memcmp (&ob1->stats , &ob2->stats , sizeof (ob1->stats))) |
302 | || memcmp (&ob1->stats , &ob2->stats , sizeof (ob1->stats))) |
237 | return 0; |
303 | return 0; |
238 | |
304 | |
239 | if ((ob1->flag ^ ob2->flag) |
305 | if ((ob1->flag ^ ob2->flag) |
… | |
… | |
441 | { |
507 | { |
442 | return dump_object (this); |
508 | return dump_object (this); |
443 | } |
509 | } |
444 | |
510 | |
445 | /* |
511 | /* |
446 | * get_nearest_part(multi-object, object 2) returns the part of the |
|
|
447 | * multi-object 1 which is closest to the second object. |
|
|
448 | * If it's not a multi-object, it is returned. |
|
|
449 | */ |
|
|
450 | object * |
|
|
451 | get_nearest_part (object *op, const object *pl) |
|
|
452 | { |
|
|
453 | object *tmp, *closest; |
|
|
454 | int last_dist, i; |
|
|
455 | |
|
|
456 | if (!op->more) |
|
|
457 | return op; |
|
|
458 | |
|
|
459 | for (last_dist = distance (op, pl), closest = op, tmp = op->more; |
|
|
460 | tmp; |
|
|
461 | tmp = tmp->more) |
|
|
462 | if ((i = distance (tmp, pl)) < last_dist) |
|
|
463 | closest = tmp, last_dist = i; |
|
|
464 | |
|
|
465 | return closest; |
|
|
466 | } |
|
|
467 | |
|
|
468 | /* |
|
|
469 | * Returns the object which has the count-variable equal to the argument. |
512 | * Returns the object which has the count-variable equal to the argument. |
470 | * VERRRY slow. |
513 | * VERRRY slow. |
471 | */ |
514 | */ |
472 | object * |
515 | object * |
473 | find_object (tag_t i) |
516 | find_object (tag_t i) |
… | |
… | |
701 | * This function needs to be called whenever the speed of an object changes. |
744 | * This function needs to be called whenever the speed of an object changes. |
702 | */ |
745 | */ |
703 | void |
746 | void |
704 | object::set_speed (float speed) |
747 | object::set_speed (float speed) |
705 | { |
748 | { |
706 | if (flag [FLAG_FREED] && speed) |
|
|
707 | { |
|
|
708 | LOG (llevError, "Object %s is freed but has speed.\n", &name); |
|
|
709 | speed = 0; |
|
|
710 | } |
|
|
711 | |
|
|
712 | this->speed = speed; |
749 | this->speed = speed; |
713 | |
750 | |
714 | if (has_active_speed ()) |
751 | if (has_active_speed ()) |
715 | activate (); |
752 | activate (); |
716 | else |
753 | else |
… | |
… | |
766 | |
803 | |
767 | if (!(m.flags_ & P_UPTODATE)) |
804 | if (!(m.flags_ & P_UPTODATE)) |
768 | /* nop */; |
805 | /* nop */; |
769 | else if (action == UP_OBJ_INSERT) |
806 | else if (action == UP_OBJ_INSERT) |
770 | { |
807 | { |
|
|
808 | #if 0 |
771 | // this is likely overkill, TODO: revisit (schmorp) |
809 | // this is likely overkill, TODO: revisit (schmorp) |
772 | if ((QUERY_FLAG (op, FLAG_BLOCKSVIEW) && !(m.flags_ & P_BLOCKSVIEW)) |
810 | if ((QUERY_FLAG (op, FLAG_BLOCKSVIEW) && !(m.flags_ & P_BLOCKSVIEW)) |
773 | || (QUERY_FLAG (op, FLAG_NO_MAGIC) && !(m.flags_ & P_NO_MAGIC)) |
811 | || (QUERY_FLAG (op, FLAG_NO_MAGIC) && !(m.flags_ & P_NO_MAGIC)) |
774 | || (op->is_player () && !(m.flags_ & P_PLAYER)) |
812 | || (op->is_player () && !(m.flags_ & P_PLAYER)) |
775 | || (op->type == SAFE_GROUND && !(m.flags_ & P_SAFE)) |
813 | || (op->type == SAFE_GROUND && !(m.flags_ & P_SAFE)) |
… | |
… | |
780 | || (m.move_slow | op->move_slow) != m.move_slow |
818 | || (m.move_slow | op->move_slow) != m.move_slow |
781 | /* This isn't perfect, but I don't expect a lot of objects to |
819 | /* This isn't perfect, but I don't expect a lot of objects to |
782 | * have move_allow right now. |
820 | * have move_allow right now. |
783 | */ |
821 | */ |
784 | || ((m.move_block | op->move_block) & ~op->move_allow) != m.move_block |
822 | || ((m.move_block | op->move_block) & ~op->move_allow) != m.move_block |
785 | || 1) // the above is not strong enough a test to skip updating. los maybe? TODO (Schmorp) |
|
|
786 | m.invalidate (); |
823 | m.invalidate (); |
|
|
824 | #else |
|
|
825 | // the above is not strong enough a test to skip updating. los maybe? TODO (schmorp) |
|
|
826 | m.invalidate (); |
|
|
827 | #endif |
787 | } |
828 | } |
788 | /* if the object is being removed, we can't make intelligent |
829 | /* if the object is being removed, we can't make intelligent |
789 | * decisions, because remove_ob can't really pass the object |
830 | * decisions, because remove_ob can't really pass the object |
790 | * that is being removed. |
831 | * that is being removed. |
791 | */ |
832 | */ |
… | |
… | |
803 | object::object () |
844 | object::object () |
804 | { |
845 | { |
805 | SET_FLAG (this, FLAG_REMOVED); |
846 | SET_FLAG (this, FLAG_REMOVED); |
806 | |
847 | |
807 | //expmul = 1.0; declared const for the time being |
848 | //expmul = 1.0; declared const for the time being |
808 | face = blank_face; |
849 | face = blank_face; |
|
|
850 | material = MATERIAL_NULL; |
809 | } |
851 | } |
810 | |
852 | |
811 | object::~object () |
853 | object::~object () |
812 | { |
854 | { |
813 | unlink (); |
855 | unlink (); |
… | |
… | |
1084 | |
1126 | |
1085 | above = 0; |
1127 | above = 0; |
1086 | below = 0; |
1128 | below = 0; |
1087 | env = 0; |
1129 | env = 0; |
1088 | |
1130 | |
1089 | /* NO_FIX_PLAYER is set when a great many changes are being |
1131 | if (pl && pl->is_player ()) |
1090 | * made to players inventory. If set, avoiding the call |
|
|
1091 | * to save cpu time. |
|
|
1092 | */ |
|
|
1093 | if (pl) |
|
|
1094 | if (pl->is_player () && (glow_radius || !QUERY_FLAG (pl, FLAG_NO_FIX_PLAYER))) |
|
|
1095 | { |
1132 | { |
1096 | pl->update_stats (); |
1133 | pl->contr->queue_stats_update (); |
1097 | |
1134 | |
1098 | if (glow_radius && pl->is_on_map ()) |
1135 | if (glow_radius && pl->is_on_map ()) |
1099 | update_all_los (pl->map, pl->x, pl->y); |
1136 | update_all_los (pl->map, pl->x, pl->y); |
1100 | } |
1137 | } |
1101 | } |
1138 | } |
1102 | else if (map) |
1139 | else if (map) |
1103 | { |
1140 | { |
1104 | map->dirty = true; |
1141 | map->dirty = true; |
1105 | mapspace &ms = this->ms (); |
1142 | mapspace &ms = this->ms (); |
… | |
… | |
1527 | return where->env->insert (this); |
1564 | return where->env->insert (this); |
1528 | else |
1565 | else |
1529 | return where->map->insert (this, where->x, where->y, originator, flags); |
1566 | return where->map->insert (this, where->x, where->y, originator, flags); |
1530 | } |
1567 | } |
1531 | |
1568 | |
|
|
1569 | // check whether we can put this into the map, respect max_volume, max_items |
|
|
1570 | bool |
|
|
1571 | object::can_drop_at (maptile *m, int x, int y, object *originator) |
|
|
1572 | { |
|
|
1573 | mapspace &ms = m->at (x, y); |
|
|
1574 | |
|
|
1575 | int items = ms.items (); |
|
|
1576 | |
|
|
1577 | if (!items // testing !items ensures we can drop at least one item |
|
|
1578 | || (items < m->max_items |
|
|
1579 | && ms.volume () < m->max_volume)) |
|
|
1580 | return true; |
|
|
1581 | |
|
|
1582 | if (originator && originator->is_player ()) |
|
|
1583 | originator->contr->failmsg (format ( |
|
|
1584 | "No matter how hard you try, you just cannot put the %s here H<Try to remove some items from the floor first.>", |
|
|
1585 | query_name () |
|
|
1586 | )); |
|
|
1587 | |
|
|
1588 | return false; |
|
|
1589 | } |
|
|
1590 | |
1532 | /* |
1591 | /* |
1533 | * decrease(object, number) decreases a specified number from |
1592 | * decrease(object, number) decreases a specified number from |
1534 | * the amount of an object. If the amount reaches 0, the object |
1593 | * the amount of an object. If the amount reaches 0, the object |
1535 | * is subsequently removed and freed. |
1594 | * is subsequently removed and freed. |
1536 | * |
1595 | * |
… | |
… | |
1674 | if (op->glow_radius && is_on_map ()) |
1733 | if (op->glow_radius && is_on_map ()) |
1675 | { |
1734 | { |
1676 | update_stats (); |
1735 | update_stats (); |
1677 | update_all_los (map, x, y); |
1736 | update_all_los (map, x, y); |
1678 | } |
1737 | } |
1679 | else if (is_player () && !flag [FLAG_NO_FIX_PLAYER]) |
1738 | else if (is_player ()) |
1680 | // if this is a player's inventory, update stats |
1739 | // if this is a player's inventory, update stats |
1681 | update_stats (); |
1740 | contr->queue_stats_update (); |
1682 | |
1741 | |
1683 | INVOKE_OBJECT (INSERT, this); |
1742 | INVOKE_OBJECT (INSERT, this); |
1684 | |
1743 | |
1685 | return op; |
1744 | return op; |
1686 | } |
1745 | } |
… | |
… | |
2173 | * This basically means that if direction is 15, then it could either go |
2232 | * This basically means that if direction is 15, then it could either go |
2174 | * direction 4, 14, or 16 to get back to where we are. |
2233 | * direction 4, 14, or 16 to get back to where we are. |
2175 | * Moved from spell_util.c to object.c with the other related direction |
2234 | * Moved from spell_util.c to object.c with the other related direction |
2176 | * functions. |
2235 | * functions. |
2177 | */ |
2236 | */ |
2178 | const int reduction_dir[SIZEOFFREE][3] = { |
2237 | static const int reduction_dir[SIZEOFFREE][3] = { |
2179 | {0, 0, 0}, /* 0 */ |
2238 | {0, 0, 0}, /* 0 */ |
2180 | {0, 0, 0}, /* 1 */ |
2239 | {0, 0, 0}, /* 1 */ |
2181 | {0, 0, 0}, /* 2 */ |
2240 | {0, 0, 0}, /* 2 */ |
2182 | {0, 0, 0}, /* 3 */ |
2241 | {0, 0, 0}, /* 3 */ |
2183 | {0, 0, 0}, /* 4 */ |
2242 | {0, 0, 0}, /* 4 */ |
… | |
… | |
2454 | { |
2513 | { |
2455 | return map ? map->region (x, y) |
2514 | return map ? map->region (x, y) |
2456 | : region::default_region (); |
2515 | : region::default_region (); |
2457 | } |
2516 | } |
2458 | |
2517 | |
2459 | const materialtype_t * |
|
|
2460 | object::dominant_material () const |
|
|
2461 | { |
|
|
2462 | if (materialtype_t *mt = name_to_material (materialname)) |
|
|
2463 | return mt; |
|
|
2464 | |
|
|
2465 | return name_to_material (shstr_unknown); |
|
|
2466 | } |
|
|
2467 | |
|
|
2468 | void |
2518 | void |
2469 | object::open_container (object *new_container) |
2519 | object::open_container (object *new_container) |
2470 | { |
2520 | { |
2471 | if (container == new_container) |
2521 | if (container == new_container) |
2472 | return; |
2522 | return; |