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/cvs/deliantra/server/common/object.C
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Comparing deliantra/server/common/object.C (file contents):
Revision 1.296 by root, Fri Nov 6 13:31:47 2009 UTC vs.
Revision 1.297 by root, Sat Nov 7 18:30:05 2009 UTC

186bool object::can_merge_slow (object *ob1, object *ob2) 186bool object::can_merge_slow (object *ob1, object *ob2)
187{ 187{
188 /* A couple quicksanity checks */ 188 /* A couple quicksanity checks */
189 if (ob1 == ob2 189 if (ob1 == ob2
190 || ob1->type != ob2->type 190 || ob1->type != ob2->type
191 || ob1->speed != ob2->speed 191 || fabs (ob1->speed - ob2->speed) < MIN_ACTIVE_SPEED
192 || ob1->value != ob2->value 192 || ob1->value != ob2->value
193 || ob1->name != ob2->name) 193 || ob1->name != ob2->name)
194 return 0; 194 return 0;
195 195
196 /* Do not merge objects if nrof would overflow, assume nrof 196 /* Do not merge objects if nrof would overflow, assume nrof
230 || ob1->move_block != ob2->move_block 230 || ob1->move_block != ob2->move_block
231 || ob1->move_allow != ob2->move_allow 231 || ob1->move_allow != ob2->move_allow
232 || ob1->move_on != ob2->move_on 232 || ob1->move_on != ob2->move_on
233 || ob1->move_off != ob2->move_off 233 || ob1->move_off != ob2->move_off
234 || ob1->move_slow != ob2->move_slow 234 || ob1->move_slow != ob2->move_slow
235 || ob1->move_slow_penalty != ob2->move_slow_penalty 235 || fabs (ob1->move_slow_penalty - ob2->move_slow_penalty) < (1.f / 1024.f)
236 || memcmp (&ob1->resist, &ob2->resist, sizeof (ob1->resist)) 236 || memcmp (&ob1->resist, &ob2->resist, sizeof (ob1->resist))
237 || memcmp (&ob1->stats , &ob2->stats , sizeof (ob1->stats))) 237 || memcmp (&ob1->stats , &ob2->stats , sizeof (ob1->stats)))
238 return 0; 238 return 0;
239 239
240 if ((ob1->flag ^ ob2->flag) 240 if ((ob1->flag ^ ob2->flag)
679 * This function needs to be called whenever the speed of an object changes. 679 * This function needs to be called whenever the speed of an object changes.
680 */ 680 */
681void 681void
682object::set_speed (float speed) 682object::set_speed (float speed)
683{ 683{
684 if (flag [FLAG_FREED] && speed)
685 {
686 LOG (llevError, "Object %s is freed but has speed.\n", &name);
687 speed = 0;
688 }
689
690 this->speed = speed; 684 this->speed = speed;
691 685
692 if (has_active_speed ()) 686 if (has_active_speed ())
693 activate (); 687 activate ();
694 else 688 else
744 738
745 if (!(m.flags_ & P_UPTODATE)) 739 if (!(m.flags_ & P_UPTODATE))
746 /* nop */; 740 /* nop */;
747 else if (action == UP_OBJ_INSERT) 741 else if (action == UP_OBJ_INSERT)
748 { 742 {
743#if 0
749 // this is likely overkill, TODO: revisit (schmorp) 744 // this is likely overkill, TODO: revisit (schmorp)
750 if ((QUERY_FLAG (op, FLAG_BLOCKSVIEW) && !(m.flags_ & P_BLOCKSVIEW)) 745 if ((QUERY_FLAG (op, FLAG_BLOCKSVIEW) && !(m.flags_ & P_BLOCKSVIEW))
751 || (QUERY_FLAG (op, FLAG_NO_MAGIC) && !(m.flags_ & P_NO_MAGIC)) 746 || (QUERY_FLAG (op, FLAG_NO_MAGIC) && !(m.flags_ & P_NO_MAGIC))
752 || (op->is_player () && !(m.flags_ & P_PLAYER)) 747 || (op->is_player () && !(m.flags_ & P_PLAYER))
753 || (op->type == SAFE_GROUND && !(m.flags_ & P_SAFE)) 748 || (op->type == SAFE_GROUND && !(m.flags_ & P_SAFE))
758 || (m.move_slow | op->move_slow) != m.move_slow 753 || (m.move_slow | op->move_slow) != m.move_slow
759 /* This isn't perfect, but I don't expect a lot of objects to 754 /* This isn't perfect, but I don't expect a lot of objects to
760 * have move_allow right now. 755 * have move_allow right now.
761 */ 756 */
762 || ((m.move_block | op->move_block) & ~op->move_allow) != m.move_block 757 || ((m.move_block | op->move_block) & ~op->move_allow) != m.move_block
763 || 1) // the above is not strong enough a test to skip updating. los maybe? TODO (Schmorp)
764 m.invalidate (); 758 m.invalidate ();
759#else
760 // the above is not strong enough a test to skip updating. los maybe? TODO (schmorp)
761 m.invalidate ();
762#endif
765 } 763 }
766 /* if the object is being removed, we can't make intelligent 764 /* if the object is being removed, we can't make intelligent
767 * decisions, because remove_ob can't really pass the object 765 * decisions, because remove_ob can't really pass the object
768 * that is being removed. 766 * that is being removed.
769 */ 767 */

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